Difference between revisions of "Katsunori Yamaji"
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− | {{sub-stub}}'''{{PAGENAME}}''' (山路 和紀) is a Japanese video game developer who worked at [[Sega]] for about 6 or 7 years. He has since worked for several other companies in the video game industry, most notably Premium Agency, which has been CEO of since its inception. | + | {{sub-stub}}'''{{PAGENAME}}''' (山路 和紀) is a Japanese video game developer who worked at [[Sega]] for about 6 or 7 years. He has since worked for several other companies in the video game industry, most notably [[Premium Agency]], which has been CEO of since its inception. |
==Production history== | ==Production history== |
Revision as of 05:33, 15 January 2024
Katsunori Yamaji |
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Employment history: Sega of Japan (1994-04-01[1] – )
EEN
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Role(s): Designer, Director, Producer |
Education: Keio University[1] |
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Katsunori Yamaji (山路 和紀) is a Japanese video game developer who worked at Sega for about 6 or 7 years. He has since worked for several other companies in the video game industry, most notably Premium Agency, which has been CEO of since its inception.
Production history
- Virtua Racing Deluxe (32X; 1994) — Special Thanks[2] (as K.Yamaji)
- Metal Head (32X; 1995) — Planner[3]
- Stellar Assault (32X; 1995) — Director[4]
- Gakkou no Kaidan (Saturn; 1995) — 製作サブディレクター[5] (as 山路 和紀)
- Omakase! Savers (Saturn; 1996) — プロデューサー (as 山路 和紀)
- Shoujo Kakumei Utena: Itsuka Kakumei Sareru Monogatari (Saturn; 1998) — ディレクター[6] (as 山路 和紀)
- Shenmue (Dreamcast; 1999) — Chief Motion Camera Director
- Shenmue (Dreamcast; 1999) — Special Thanks
- US Shenmue (Dreamcast; 2001) — Director
- US Shenmue (Dreamcast; 2001) — Special thanks to
- Shenmue II (Dreamcast; 2001) — Planners
- Vanquish (PlayStation 3; 2010) — CEO/Executive Officer