Difference between revisions of "Toshihiro Ando"
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− | | company=[[Sega | + | | employment={{Employment |
+ | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] | ||
+ | | start=1996{{ref|https://nagoshistudio.com/staff/toshihiro-ando}} | ||
+ | | divisions=[[Sega AM1]], [[Sega Software R&D Dept. 1]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[WOW Entertainment]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Corporation (2000-2015)|Sega]] | ||
+ | | divisions=[[Sega AM3 (2004-2008)|Sega AM3]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Games]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Corporation (2020)|Sega]] | ||
+ | }} | ||
| role=Designer, artist | | role=Designer, artist | ||
| education= | | education= | ||
}} | }} | ||
− | {{sub-stub}}'''{{PAGENAME}}''' (安藤 俊周) | + | {{sub-stub}}'''{{PAGENAME}}''' (安藤 俊周) was a character designer at [[Sega]]. Some series he has contributed to are ''[[:category:Virtua Tennis (franchise)|Virtua Tennis]]'', ''[[:category:Let's Make Soccer|Let's Make Soccer/Saka Tsuku]]'', and ''[[:category:Yakuza (franchise)|Yakuza]]'' (including being the lead character designer for spin-off ''[[Judgment]]'').{{ref|https://nagoshistudio.com/staff/toshihiro-ando}} |
+ | |||
+ | He left Sega to join Nagoshi Studio alongside many other ''Yakuza'' series developers.{{ref|https://nagoshistudio.com/staff/toshihiro-ando}} | ||
==Production history== | ==Production history== | ||
{{ProductionHistory|Toshihiro Ando|Toshihiro Andoh|安藤 俊周}} | {{ProductionHistory|Toshihiro Ando|Toshihiro Andoh|安藤 俊周}} | ||
− | [ | + | ==External links== |
− | {{ | + | * [https://nagoshistudio.com/staff/toshihiro-ando {{PAGENAME}} profile for Nagoshi Studio] |
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==References== | ==References== | ||
<references /> | <references /> |
Latest revision as of 18:27, 8 February 2024
Toshihiro Ando |
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Employment history: Sega Enterprises (1996[1] – )
Divisions:
Divisions:
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Role(s): Designer, artist |
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Toshihiro Ando (安藤 俊周) was a character designer at Sega. Some series he has contributed to are Virtua Tennis, Let's Make Soccer/Saka Tsuku, and Yakuza (including being the lead character designer for spin-off Judgment).[1]
He left Sega to join Nagoshi Studio alongside many other Yakuza series developers.[1]
Production history
- The House of the Dead (Model 2; 1997) — Special Thanks
- Dynamite Baseball 97 (Model 2; 1997) — モーションデザイン (as 安藤 俊周)
- The House of the Dead (Saturn; 1998) — Special Thanks[2]
- The House of the Dead (Windows PC; 1998) — Special Thanks
- The Ocean Hunter (Model 3; 1998) — Graphic Designer (as Toshihiro Andoh)
- Sports Jam (Dreamcast; 2001) — Design Section
- Sports Jam (Dreamcast; 2001) — Manual And Package Design
- Sega GT 2002 (Xbox; 2002) — Graphic Design
- Virtua Tennis 3 (Lindbergh; 2006) — Character Designers
- Virtua Tennis 4 (Wii; 2011) — Character Artists
- Virtua Tennis 4 (Windows PC; 2011) — Character Artists
- Virtua Tennis 4 (PlayStation 3; 2011) — Character Artists
- Virtua Tennis 4 (Xbox 360; 2011) — Character Artists
- Saka Tsuku: Pro Soccer Club o Tsukurou! (PlayStation 3; 2013) — デザイナー (as 安藤 俊周)
- Saka Tsuku: Pro Soccer Club o Tsukurou! (PlayStation Vita; 2013) — デザイナー (as 安藤 俊周)
- J.League Pro Soccer Club o Tsukurou! 8: Euro Plus (PlayStation Portable; 2013) — デザイナー (as 安藤 俊周)
- Yakuza 0 (PlayStation 3; 2015) — Character Production Team
- Yakuza Kiwami (PlayStation 3; 2016) — Character Production Team
- Yakuza Kiwami (PlayStation 4; 2016) — Character Production Team
- Judgment (PlayStation 4; 2018) — Character Production Lead
- Lost Judgment (PlayStation 4; 2021) — Character Production Lead
- Lost Judgment (PlayStation 5; 2021) — Character Production Lead
- Lost Judgment (Xbox One; 2021) — Character Production Lead