Difference between revisions of "Hard Dunk/Production credits"

From Sega Retro

(added music credits)
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* '''Program:''' [[Kenichi Hokari|穂苅 健一]], [[Kenji Tohma|藤間 健二]], [[Mitsuyoshi Ono|小野 充喜]], [[Masaaki Ito|伊藤 雅朗]]
 
* '''Program:''' [[Kenichi Hokari|穂苅 健一]], [[Kenji Tohma|藤間 健二]], [[Mitsuyoshi Ono|小野 充喜]], [[Masaaki Ito|伊藤 雅朗]]
 
* '''Graphic:''' [[Takeshi Sano|佐野 威]], [[Masamitsu Hoshino|星野 正光]], [[Hiroshi Yoshida|吉田 浩]], [[Hiroyuki Izuno|伊豆野弘之]], [[Yasuhito Tanaka|田中 靖人]], [[Kunio Watanabe|渡辺 晋夫]], [[Yoshitsugu Sato|佐藤 由紹]]
 
* '''Graphic:''' [[Takeshi Sano|佐野 威]], [[Masamitsu Hoshino|星野 正光]], [[Hiroshi Yoshida|吉田 浩]], [[Hiroyuki Izuno|伊豆野弘之]], [[Yasuhito Tanaka|田中 靖人]], [[Kunio Watanabe|渡辺 晋夫]], [[Yoshitsugu Sato|佐藤 由紹]]
* '''Game Design:''' {{rolloverText|斉藤 秀樹|Hideki Saito}}, [[Juro Watari|亙 重郎]], 飛弾 公栄, [[Makoto Yamamoto|山本 信]]
+
* '''Game Design:''' {{rolloverText|斉藤 秀樹|Hideki Saito}}, [[Juro Watari|亙 重郎]], [[Koei Hida|飛弾 公栄]], [[Makoto Yamamoto|山本 信]]
 
* '''Sound:''' [[Hideaki Miyamoto|宮本 英明]]
 
* '''Sound:''' [[Hideaki Miyamoto|宮本 英明]]
 
* Presented by: [[Sega]]
 
* Presented by: [[Sega]]

Revision as of 00:37, 23 March 2024

Back to: Hard Dunk.

Production credits

Source:
In-game credits[1]


Breakdown

Kenji Tohma

  • Created a program to calculate a 3D space and move the 2D sprites in their relative space, thereby creating the pseudo-3D camera movements.[2]

Music credits

ID Name Description Credits Used Comments
01 Round 1 Yes
02 Round 3 Yes
03 Round 5 Yes
04 Final Round Yes
05 Round 2 Yes
06 Round 4 Yes
07 Player Select Yes
08 VS Screen Yes
09 Continue Yes
0A Win Yes
0B Lose Yes
0C Round 6 Yes
0D Game Over Yes
10 Staff Yes
11 Player Select (Variation) Yes

References