Difference between revisions of "Ultimate Mortal Kombat 3 (Saturn)/Hidden content"
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{{back}} | {{back}} | ||
− | + | ==Change opening quote== | |
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{{HiddenContent | {{HiddenContent | ||
| image1=UMK3 Saturn US Imagination.png | | image1=UMK3 Saturn US Imagination.png | ||
Line 75: | Line 10: | ||
}} | }} | ||
− | + | ==Freeplay mode== | |
{{HiddenContent | {{HiddenContent | ||
| image1=UMK3 Saturn US Freeplay.png | | image1=UMK3 Saturn US Freeplay.png | ||
Line 83: | Line 18: | ||
}} | }} | ||
− | + | ==Cheats== | |
{{HiddenContent | {{HiddenContent | ||
| image1=UMK3 Saturn US Cheats1.png | | image1=UMK3 Saturn US Cheats1.png | ||
Line 92: | Line 27: | ||
}} | }} | ||
− | + | ==Play as Human Smoke== | |
{{HiddenContent | {{HiddenContent | ||
| image1=UMK3 Saturn US HumanSmoke.png | | image1=UMK3 Saturn US HumanSmoke.png | ||
− | | desc=Select Smoke and while the game is loading, press and hold {{left}}+{{run}}+{{ | + | | desc=Select Smoke and while the game is loading, press and hold {{left}}+{{run}}+{{HighPunch}}+{{block}}+{{HighKick}} ({{left}}+{{X}}+{{Y}}+{{Z}}+{{B}} by default (and {{right}} instead of {{left}} for the second the player)) until the battle starts. If successful, you should explode into Human Smoke at the beginning of the first fight. |
}} | }} | ||
− | + | ==Kombat Kodes== | |
As with the Mega Drive version, Saturn ''Ultimate Mortal Kombat 3'' has Kombat Kodes, however this time they are changed by pressing {{A}}, {{Y}} and {{C}}. | As with the Mega Drive version, Saturn ''Ultimate Mortal Kombat 3'' has Kombat Kodes, however this time they are changed by pressing {{A}}, {{Y}} and {{C}}. | ||
{| class="prettytable" | {| class="prettytable" | ||
Line 126: | Line 61: | ||
|} | |} | ||
− | + | ===Damage/health adjustments=== | |
{| class="prettytable sortable" | {| class="prettytable sortable" | ||
!class="unsortable"|Screenshot | !class="unsortable"|Screenshot | ||
Line 153: | Line 88: | ||
Both players have virtually no health (i.e. battles are one-hit kills). | Both players have virtually no health (i.e. battles are one-hit kills). | ||
+ | |- | ||
+ | |{{Bobscreen|Notavailable.svg|width=200}} | ||
+ | |{{KombatKode|975310|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | ||
+ | |Regenerating powerbars | ||
|- | |- | ||
|{{Bobscreen|Notavailable.svg|width=200}} | |{{Bobscreen|Notavailable.svg|width=200}} | ||
Line 171: | Line 110: | ||
|{{KombatKode|390390|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | |{{KombatKode|390390|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | ||
|Inflict half damage | |Inflict half damage | ||
+ | |- | ||
+ | |{{Bobscreen|Notavailable.svg|width=200}} | ||
+ | |{{KombatKode|024689|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | ||
+ | |Super endurance | ||
+ | |||
+ | Inflict half(?) damage and regenerating powerbars. | ||
|} | |} | ||
− | + | ===Gameplay adjustments=== | |
{| class="prettytable sortable" | {| class="prettytable sortable" | ||
!class="unsortable"|Screenshot | !class="unsortable"|Screenshot | ||
Line 196: | Line 141: | ||
|- | |- | ||
|{{Bobscreen|Notavailable.svg|width=200}} | |{{Bobscreen|Notavailable.svg|width=200}} | ||
+ | |{{KombatKode|722722|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | ||
+ | |Super run jumps | ||
+ | |- | ||
+ | |{{Bobscreen|Notavailable.svg|width=200}} | ||
+ | |{{KombatKode|321789|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | ||
+ | |Combo system disabled | ||
+ | |- | ||
+ | |{{Bobscreen|Notavailable.svg|width=200}} | ||
+ | |{{KombatKode|555556|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | ||
+ | |Special moves disabled | ||
+ | |- | ||
+ | |{{Bobscreen|UMK3 Saturn US NoPowerbars.png|width=200}} | ||
|{{KombatKode|987123|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | |{{KombatKode|987123|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | ||
|No powerbars | |No powerbars | ||
Line 230: | Line 187: | ||
|} | |} | ||
− | + | ===Kombat Zones=== | |
{| class="prettytable sortable" | {| class="prettytable sortable" | ||
!class="unsortable"|Screenshot | !class="unsortable"|Screenshot | ||
Line 301: | Line 258: | ||
|} | |} | ||
− | + | ===Messages=== | |
{| class="prettytable sortable" | {| class="prettytable sortable" | ||
!class="unsortable"|Screenshot | !class="unsortable"|Screenshot | ||
Line 307: | Line 264: | ||
!Effect | !Effect | ||
|- | |- | ||
− | |{{Bobscreen| | + | |{{Bobscreen|UMK3 Saturn US RevisionNo.png|width=200}} |
|{{KombatKode|999999|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | |{{KombatKode|999999|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | ||
|Show revision number. | |Show revision number. | ||
|- | |- | ||
− | |{{Bobscreen| | + | |{{Bobscreen|UMK3 Saturn US RainGraveyard.png|width=200}} |
|{{KombatKode|713313|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | |{{KombatKode|713313|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | ||
|Rain can be found in the graveyard | |Rain can be found in the graveyard | ||
+ | |||
+ | This is an infamous tease for the character Rain, who appears in the arcade version's attract mode, but is not playable. Due to the long loading times of the Saturn port, the attract sequence was removed, so this message is the only remaining reference to the character. | ||
+ | |- | ||
+ | |{{Bobscreen|UMK3 Saturn US NoKnowledge.png|width=200}} | ||
+ | |{{KombatKode|123926|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | ||
+ | |There is no knowledge that is not power | ||
|- | |- | ||
− | |{{Bobscreen| | + | |{{Bobscreen|UMK3 Saturn US DontJump.png|width=200}} |
|{{KombatKode|448844|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | |{{KombatKode|448844|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | ||
|Don't jump at me - MXV | |Don't jump at me - MXV | ||
|- | |- | ||
− | |{{Bobscreen| | + | |{{Bobscreen|UMK3 Saturn US Skunky.png|width=200}} |
|{{KombatKode|122221|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | |{{KombatKode|122221|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | ||
|Skunky !! - E.F. | |Skunky !! - E.F. | ||
|- | |- | ||
− | |{{Bobscreen| | + | |{{Bobscreen|UMK3 Saturn US WhatchaGunDo.png|width=200}} |
|{{KombatKode|004400|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | |{{KombatKode|004400|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | ||
|Whatcha gun do? - E.B. | |Whatcha gun do? - E.B. | ||
Line 329: | Line 292: | ||
"E.B." is likely Ed Boon. | "E.B." is likely Ed Boon. | ||
|- | |- | ||
− | |{{Bobscreen| | + | |{{Bobscreen|UMK3 Saturn US LiveTour.png|width=200}} |
|{{KombatKode|550550|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | |{{KombatKode|550550|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | ||
|See the Mortal Kombat live tour !! | |See the Mortal Kombat live tour !! | ||
+ | |||
|- | |- | ||
− | |{{Bobscreen| | + | |{{Bobscreen|UMK3 Saturn US NoFear.png|width=200}} |
|{{KombatKode|282282|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | |{{KombatKode|282282|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | ||
− | |No | + | |No Fear EB button, skydive, max countdown |
+ | |||
+ | This is a tip for the 1995 Williams pinball game, ''No Fear: Dangerous Sports''. If the player holds the extra ball button at the beginning of the Air challenge mode, then hits the skydive while it's at 25 million points, you will be awarded 50 million instead. | ||
|- | |- | ||
− | |{{Bobscreen| | + | |{{Bobscreen|UMK3 Saturn US HoldFlippers.png|width=200}} |
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|{{KombatKode|987666|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | |{{KombatKode|987666|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | ||
− | |Hold flippers during | + | |Hold flippers during Casino Run |
+ | |||
+ | This is a tip for the 1995 Williams pinball game ''Jack-Bot''. If the player gets to the Casino Run mode and holds both flippers, they will be given a Kombat Kode for ''[[Mortal Kombat 3]]''. | ||
|} | |} | ||
− | + | ===Winner battles=== | |
{| class="prettytable sortable" | {| class="prettytable sortable" | ||
!class="unsortable"|Screenshot | !class="unsortable"|Screenshot | ||
Line 369: | Line 333: | ||
|} | |} | ||
− | + | ===The land of Rellim=== | |
{| class="prettytable sortable" | {| class="prettytable sortable" | ||
!class="unsortable"|Screenshot | !class="unsortable"|Screenshot | ||
Line 375: | Line 339: | ||
!Effect | !Effect | ||
|- | |- | ||
− | |{{Bobscreen| | + | |{{Bobscreen|UMK3 Saturn US Rellim1.png|width=200}}<br/> |
+ | {{Bobscreen|UMK3 Saturn US Rellim2.png|width=200}}<br/> | ||
+ | {{Bobscreen|UMK3 Saturn US Rellim3.png|width=200}} | ||
|{{KombatKode|642468|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | |{{KombatKode|642468|image=UMK3 Saturn Sprite KombatKodes.png|crop_width=17}} | ||
|The land of Rellim | |The land of Rellim |
Latest revision as of 08:27, 31 March 2024
This list is incomplete. The following list has been marked as incomplete. If you can, please complete it. |
- Back to: Ultimate Mortal Kombat 3 (Saturn).
Contents
Change opening quote
When Shao Khan is laughing on the title screen, press (DULLARD). If entered correctly, the "there is no knowledge that is not power" quote will become "imagination is more important than knowledge".
This could be a nod to the fact the DULLARD code has been used in prior Mortal Kombat games.
Freeplay mode
During the "Prepare for Kombat" and copyright screens, press . You should hear "excellent" if entered correctly.
Freeplay mode gives you unlimited "kredits".
Cheats
During the "Prepare for Kombat" and copyright screens, press (CRAZY CYRAX). If entered correctly, Shao Khan should laugh.
Now on the main menu, highlight "Kombat" and press to be able to select a new "?" cheats menu.
Play as Human Smoke
Select Smoke and while the game is loading, press and hold + RN + HP + BL + HK (++++ by default (and instead of for the second the player)) until the battle starts. If successful, you should explode into Human Smoke at the beginning of the first fight.
Kombat Kodes
As with the Mega Drive version, Saturn Ultimate Mortal Kombat 3 has Kombat Kodes, however this time they are changed by pressing , and .
Icon | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
"Number" | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
Damage/health adjustments
Screenshot | Code | Effect |
---|---|---|
0 3 3 0 0 0 |
Player 1 half power | |
0 0 0 0 3 3 |
Player 2 half power | |
7 0 7 0 0 0 |
Player 1 quarter power | |
0 0 0 7 0 7 |
Player 2 quarter power | |
0 4 4 4 4 0 |
Unikoriv referri: sans power
Both players have virtually no health (i.e. battles are one-hit kills). | |
9 7 5 3 1 0 |
Regenerating powerbars | |
0 4 0 4 0 4 |
Real kombat
Life bars regenerate over time. | |
3 9 0 0 0 0 |
Player 1 inflicts half damage | |
0 0 0 3 9 0 |
Player 2 inflicts half damage | |
3 9 0 3 9 0 |
Inflict half damage | |
0 2 4 6 8 9 |
Super endurance
Inflict half(?) damage and regenerating powerbars. |
Gameplay adjustments
Screenshot | Code | Effect |
---|---|---|
0 1 0 0 1 0 |
Throwing encouraged | |
1 0 0 1 0 0 |
Throwing disabled | |
0 2 0 0 2 0 |
Blocking disabled | |
4 6 6 4 6 6 |
Unlimited run | |
7 2 2 7 2 2 |
Super run jumps | |
3 2 1 7 8 9 |
Combo system disabled | |
5 5 5 5 5 6 |
Special moves disabled | |
9 8 7 1 2 3 |
No powerbars
The HUD is removed. | |
3 0 0 3 0 0 |
Silent kombat
No music plays during fights. | |
7 8 8 3 2 2 |
Fast uppercut recovery enabled | |
6 8 8 4 2 2 |
Dark kombat
After the round introduction, fighting takes place in complete darkess. | |
4 4 4 4 4 4 |
Quasi-randper kombat
Players randomly swap between the two selected characters (and alternative palettes). | |
9 8 5 1 2 5 |
Psycho kombat
A combination of dark kombat, quasi-randper kombat, no powerbars (although in this case, they turn on and off at regular intervals), blocking disabled and fast uppercut recovery. |
Kombat Zones
Screenshot | Code | Effect |
---|---|---|
0 0 4 7 0 0 |
Kombat Zone: Kahn's Kave | |
3 3 0 0 3 3 |
Kombat Zone: Jade's Desert | |
0 0 2 0 0 3 |
Kombat Zone: River Kombat | |
6 6 6 4 4 4 |
Kombat Zone: Scorpion's Lair | |
9 3 3 9 3 3 |
Kombat Zone: Scislac Busorez | |
0 9 1 1 9 0 |
Kombat Zone: Bell Tower | |
0 7 7 0 2 2 |
Kombat Zone: The Bridge | |
6 6 6 3 3 3 |
Kombat Zone: The Graveyard | |
6 0 0 0 4 0 |
Kombat Zone: Kombat Temple | |
0 5 0 0 5 0 |
Kombat Zone: Noob Saibot Dorfen | |
8 2 0 0 2 8 |
Kombat Zone: The Pit 3 | |
3 4 3 3 4 3 |
Kombat Zone: Rooftop | |
1 2 3 9 0 1 |
Kombat Zone: Soul Chamber | |
0 7 9 0 3 5 |
Kombat Zone: Street | |
8 8 0 0 8 8 |
Kombat Zone: The Subway | |
8 8 0 2 2 0 |
Kombat Zone: Kahn's Tower |
Messages
Screenshot | Code | Effect |
---|---|---|
9 9 9 9 9 9 |
Show revision number. | |
7 1 3 3 1 3 |
Rain can be found in the graveyard
This is an infamous tease for the character Rain, who appears in the arcade version's attract mode, but is not playable. Due to the long loading times of the Saturn port, the attract sequence was removed, so this message is the only remaining reference to the character. | |
1 2 3 9 2 6 |
There is no knowledge that is not power | |
4 4 8 8 4 4 |
Don't jump at me - MXV | |
1 2 2 2 2 1 |
Skunky !! - E.F. | |
0 0 4 4 0 0 |
Whatcha gun do? - E.B.
"E.B." is likely Ed Boon. | |
5 5 0 5 5 0 |
See the Mortal Kombat live tour !! | |
2 8 2 2 8 2 |
No Fear EB button, skydive, max countdown
This is a tip for the 1995 Williams pinball game, No Fear: Dangerous Sports. If the player holds the extra ball button at the beginning of the Air challenge mode, then hits the skydive while it's at 25 million points, you will be awarded 50 million instead. | |
9 8 7 6 6 6 |
Hold flippers during Casino Run
This is a tip for the 1995 Williams pinball game Jack-Bot. If the player gets to the Casino Run mode and holds both flippers, they will be given a Kombat Kode for Mortal Kombat 3. |
Winner battles
Screenshot | Code | Effect |
---|---|---|
9 6 9 1 4 1 |
Motaro | |
7 6 9 3 4 2 |
Shao Kahn | |
2 0 5 2 0 5 |
Classic Smoke | |
7 6 9 3 4 2 |
Noob Saibot |
The land of Rellim
Screenshot | Code | Effect |
---|---|---|
6 4 2 4 6 8 |
The land of Rellim
A two-player vertical shoot-'em-up. |
References
Ultimate Mortal Kombat 3 (Saturn) | |
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Main page | Comparisons | Hidden content | Magazine articles | Video coverage | Reception
Prototypes: 1996-02-07
|