Difference between revisions of "Sega Club"

From Sega Retro

 
(11 intermediate revisions by 5 users not shown)
Line 1: Line 1:
 
[[File:SegaClub logo.png|right|300px]]
 
[[File:SegaClub logo.png|right|300px]]
'''Sega Club''' was a brand of products created by [[Sega of America]] in the mid-1990s. The aim was to group games for younger children under the brand, presumably so consumers could spot children's games from a distance.
+
{{stub}}
 +
'''Sega Club''' (known as '''Mega Kids''' in Brazil) was a brand created [[Sega of America]] in the mid-1990s to promote video games for younger audiences.
  
The Sega Club project came into fruition around July of 1994 with the release of ''[[Wacky Worlds]]''. The project was vastly scaled down from its original intentions - Sega had planned to release a special "Sega Club" edition of the [[Sega Mega Drive]] (model 2), [[Control Pad (Mega Drive)|Control Pad]] and [[Mega Mouse]] with a colour scheme more akin to PAL variants of the console (and the switch from the Japanese model), but this idea was axed at some point. Only a Sega Club version of the [[Six Button Control Pad (Mega Drive)|Six Button Control Pad]] survived, though rather than adopting a unique colour scheme, Sega merely sold the smaller-styled Japanese stock and marketed it for "smaller hands".
+
==History==
 +
The Sega Club came into fruition with the July 1994 release of ''[[Wacky Worlds]]'' as a singular banner to represent games appropriate for young children. Showing the [[Sega Genesis]] wasn’t exclusively for the older kids (per their recently-established anti-Nintendo corporate image), the label attempted to portray the system as having kids games too, mostly to tech-savvy parents.
  
There was also a set of Sega Club games for the [[Sega Game Gear]]. In Brazil a similar line of products was released under '''Mega Kids''' branding.
+
[[Sega of America]] had planned to release a special "Sega Club" edition of the model 2 [[Sega Mega Drive]], [[Control Pad (Mega Drive)|Control Pad]], and [[Mega Mouse]], but in the end, only a Sega Club-branded Japanese-model [[Six Button Control Pad (Mega Drive)|Six Button Control Pad]] ever saw fruition. This release had a very limited run and was the only official way American gamers could acquire the smaller controller.
  
Several games were released with Sega Club branding, all for the Mega Drive or Game Gear (with the exception of the [[Sega Master System]] port of ''[[Bonkers Wax Up!]]'' in Brazil), and all after 1994. There was also a game released for the [[Sega Mega CD|Sega CD]] called ''[[Kids on Site]]''. The vast majority of Sega Club games were released outside of the Americas. The unreleased ''[[Barbie Vacation Adventure]]'' was also set to become part of the series.
+
The branding was only seen during the latter half of 1994 and during 1995. Largely unsupported by Sega of America as a whole, the company would soon after restructure around the [[Sega Saturn]], with the name not seeing use since. Sega would still continue to support the popular [[Sega Pico]], a more focused and successful presence in the children’s video game market.
  
==List of Games==
+
==Promotional material==
 +
{{gitem|Sega Club US TVAdvert.mp4|US television advert}}
 +
 
 +
==List of games==
 
===Mega Drive===
 
===Mega Drive===
 
*''[[The Berenstain Bears' Camping Adventure]]'' (1994)
 
*''[[The Berenstain Bears' Camping Adventure]]'' (1994)
Line 30: Line 35:
 
===Master System===
 
===Master System===
 
*''[[Bonkers Wax Up!]]'' (1995)
 
*''[[Bonkers Wax Up!]]'' (1995)
 +
*''[[Crystal's Pony Tale]]'' (unreleased)
 +
 +
==References==
 +
<references />
  
[[Category:Sega]]
+
{{SegaClubs}}
 +
[[Category:Brands]]

Latest revision as of 13:48, 23 May 2024

SegaClub logo.png

This short article is in need of work. You can help Sega Retro by adding to it.


Sega Club (known as Mega Kids in Brazil) was a brand created Sega of America in the mid-1990s to promote video games for younger audiences.

History

The Sega Club came into fruition with the July 1994 release of Wacky Worlds as a singular banner to represent games appropriate for young children. Showing the Sega Genesis wasn’t exclusively for the older kids (per their recently-established anti-Nintendo corporate image), the label attempted to portray the system as having kids games too, mostly to tech-savvy parents.

Sega of America had planned to release a special "Sega Club" edition of the model 2 Sega Mega Drive, Control Pad, and Mega Mouse, but in the end, only a Sega Club-branded Japanese-model Six Button Control Pad ever saw fruition. This release had a very limited run and was the only official way American gamers could acquire the smaller controller.

The branding was only seen during the latter half of 1994 and during 1995. Largely unsupported by Sega of America as a whole, the company would soon after restructure around the Sega Saturn, with the name not seeing use since. Sega would still continue to support the popular Sega Pico, a more focused and successful presence in the children’s video game market.

Promotional material

US television advert

List of games

Mega Drive

Mega CD

Game Gear

Master System

References


Sega clubs and official membership services
Club Sega de San Martin (Argentina) | Sega Club (Australia) | Sega Masters Club (Benelux) | Sega Club (Brazil) | Sega Klubben (Denmark) | Sega Club (Egypt) | Sega Clubi (Finland) | Club Sega (France) | Sega Club (Greece) | Sega es Nintendo Klub (Hungary) | Sega Club (Israel) | Sega Players Enjoy Club (Japan) | Sega Partners (Japan) | Dreamcast Partners (Japan) | Taisho Roman Club (Japan) | Sega Mega Klubos (Latvia) | SegaClub (The Netherlands) | Sega Club (New Zealand) | Klub Sega (Poland) | Clube Sega (Portugal) | Sega Klubovi (Serbia and Montenegro) | Segoteka (Serbia and Montenegro) | Sega Klubben (Sweden) | Club Sega (Turkey) | The Official Sega Club (UK)