Difference between revisions of "Yamaha Super Intelligent Sound Processor"
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− | | designer= | + | | designer=[[Yamaha]] |
− | | date= | + | | date=1998 |
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− | The '''Yamaha AICA Super Intelligent Sound Processor''' is a [[Yamaha]] sound processor | + | The '''Yamaha AICA Super Intelligent Sound Processor''' is a [[Yamaha]] sound processor created for the [[Sega Dreamcast]] in 1998, and also used in the [[Sega NAOMI]], [[Sega NAOMI 2]], [[Sega Hikaru]] and the [[Atomiswave]]. |
− | ==Technical | + | The '''AICA''' has similar specifications to the [[Saturn Custom Sound Processor]], albeit with a few differences, such as having twice the number of audio channels; no FM mode, and no EGHOLD; adding support to ADPCM; and a slightly more capable DSP. |
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+ | ==Technical specifications== | ||
*AICA clock rate: 67 MHz{{ref|http://web.archive.org/web/20000823204755/computer.org/micro/articles/dreamcast_2.htm}} | *AICA clock rate: 67 MHz{{ref|http://web.archive.org/web/20000823204755/computer.org/micro/articles/dreamcast_2.htm}} | ||
*CPU core: ARM7 @ 45 MHz{{ref|http://www.segatech.com/technical/saturnspecs/}} | *CPU core: ARM7 @ 45 MHz{{ref|http://www.segatech.com/technical/saturnspecs/}} | ||
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==References== | ==References== | ||
− | <references /> | + | <references/> |
Latest revision as of 16:27, 25 May 2024
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Yamaha Super Intelligent Sound Processor |
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Designer: Yamaha |
Introduction date: 1998 |
The Yamaha AICA Super Intelligent Sound Processor is a Yamaha sound processor created for the Sega Dreamcast in 1998, and also used in the Sega NAOMI, Sega NAOMI 2, Sega Hikaru and the Atomiswave.
The AICA has similar specifications to the Saturn Custom Sound Processor, albeit with a few differences, such as having twice the number of audio channels; no FM mode, and no EGHOLD; adding support to ADPCM; and a slightly more capable DSP.
Technical specifications
- Performance: 32‑bit RISC instructions @ 40 MIPS (million instructions per second)
- Hardware ADPCM 4:1 decompression
- XG MIDI support
- 3D environment effects
- DSP for reverb, chorus and other musical effects
- RAM: 2 MB (Dreamcast), 8 MB (NAOMI)
- Middleware: Audio compression, voice recognition[1]
References
- ↑ 1.0 1.1 htt (Wayback Machine: 2000-08-23 20:47)
- ↑ http://www.segatech.com/technical/saturnspecs/
- ↑ File:DreamcastDevBoxSystemArchitecture.pdf
- ↑ http://segatech.com/technical/overview/index.html