Difference between revisions of "Sega Dreamcast"

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The '''Dreamcast''' (Japanese: ドリームキャスト ''Dorīmukyasuto'') was the last [[video game console]] made by [[Sega]], and is the successor to the [[Sega Saturn]]. The Dreamcast is part of the [[History of video game consoles (sixth generation)|sixth generation of video game consoles]] and was released in late 1998, before its contemporaries—the [[PlayStation 2]], the [[Nintendo GameCube]] and the [[Xbox]].
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{{CategoryIntro|Sega Dreamcast}}
 
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[[Category:Home consoles]]
Sega discontinued the Dreamcast in North America in November 2001 and withdrew entirely from the console hardware business. However, support of the system continued in Europeand Oceania until 2002, as well as in Japan, where consoles were still sold until 2006 and new licensed games continued to be released. According to [[Bernie Stolar]], former President and CEO of Sega of America, the Dreamcast was discontinued because the new chairman of Sega wanted the company to focus on software.
 
 
 
Despite its short lifespan, the Dreamcast was widely hailed as ahead of its time, and is still held in high regard for pioneering online console gaming—it was the first console to include a built-in [[Dreamcast Modem|modem]] and Internet support for online play. As of 2010, the console is still supported through various [[homebrew|homebrew video game]] releases.
 
 
 
[[Category:Home Consoles]]
 

Latest revision as of 22:08, 14 June 2024

Dreamcast.jpg

The Dreamcast (ドリームキャスト) is a home video game console manufactured by Sega as a successor to the Sega Saturn. Dubbed as Sega's "Super Console"[1], it is a "128-bit" machine designed with then-cutting edge hardware and a focus on the internet. The Dreamcast was originally released in Japan in November 1998 before seeing a Western release the following year.

The Dreamcast was Sega's seventh and final home video game console, and was discontinued in early 2001[2][3] due to financial constraints within the company. It had sold at least 8.2 million hardware units and 51.63 million software units by March 2001,[4], with estimates suggesting 10.6 million hardware units in total.

For information, see Sega Dreamcast.