Difference between revisions of "Black Belt"
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+ | {{otherPage|desc=the Japanese [[Sega Master System]] game|page=Hokuto no Ken (Master System)|desc2=the "Black Belt" console|page2=History of the Sega Dreamcast/Development}} | ||
{{Bob | {{Bob | ||
| bobscreen=BlackBelt title.png | | bobscreen=BlackBelt title.png | ||
| publisher=[[Sega]] | | publisher=[[Sega]] | ||
− | | developer=[[Sega]] | + | | developer=[[Sega R&D 2]] |
− | | system=[[Sega Master System]] | + | | distributor={{company|[[Tec Toy]]|region=BR}} |
− | + | | system=[[Sega Master System]] | |
| players=1-2 (alternating) | | players=1-2 (alternating) | ||
− | | genre=Action | + | | genre=Action{{fileref|BlackBelt US cover2.jpg}} |
− | | releases={{ | + | | releases={{releasesSMS |
− | | sms_date_eu=1987-08 | + | | sms_date_us=1986-11{{magref|ce|5.09|14}} |
− | | | + | | sms_code_us=5054 |
+ | | sms_date_eu=1987-08{{magref|cvg|73|132}} | ||
| sms_code_eu=MK-5054-50 | | sms_code_eu=MK-5054-50 | ||
− | | | + | | sms_date_uk=1987-08{{fileref|SMSGameCatalog1EU.pdf|page=2}}{{magref|cvg|73|132}} |
− | | | + | | sms_code_uk=MK-5054-50 |
− | | | + | | sms_rrp_uk=19.95{{magref|cvg|73|132}}{{fileref|Mastertronic UK Catalogue 1988.pdf|page=2}} |
− | | | ||
− | | | ||
| sms_date_au=1987 | | sms_date_au=1987 | ||
| sms_code_au=5054 | | sms_code_au=5054 | ||
Line 24: | Line 24: | ||
| sms_code_kr=GB-1005 | | sms_code_kr=GB-1005 | ||
| sms_date_de=19xx | | sms_date_de=19xx | ||
+ | | sms_code_de=41007 | ||
+ | | sms_rrp_de=79 | ||
| sms_date_it=19xx | | sms_date_it=19xx | ||
+ | }} | ||
+ | }} | ||
+ | '''''{{PAGENAME}}''''' is a beat-'em-up action game developed and published by [[Sega]] for the [[Sega Master System]]. It is a reworked version of ''[[Hokuto no Ken (Master System)|Hokuto no Ken]]'', with different graphics and audio, removing the ''Hokuto no Ken'' license in the process and turning it into a martial arts game similar to [[Irem]]'s 1984 arcade game, ''Spartan X''/''Kung-Fu Master''. | ||
+ | |||
+ | ==Story== | ||
+ | The martial artist Riki sets out to rescue his girlfriend Kyoko from his rival Wang. | ||
+ | |||
+ | ==Gameplay== | ||
+ | The game is a single-plane beat-'em-up played on left-to-right side-scrolling stages. Riki faces numerous underlings and minibosses before fighting a boss. Boss fights take place in separate, closed arenas with no scrolling and use larger sprites. | ||
− | | | + | Riki is moved with {{left}} and {{right}} and crouches with {{down}}. He jumps with {{up}}; jumping from a crouch performs an extra high jump. Riki punches with {{1}} and kicks with {{2}}. Punches are faster but kicks have greater reach. Both can be done from a crouching position; kicks (but not punches) can be done from a jump. |
− | | | + | |
− | | | + | Riki has a health bar that diminishes as he takes damage from foes. He loses a life if he loses all of his health. He also loses a life if he runs out of time. The game ends if he loses all of his lives. The player receives an extra life at 100,000 and 300,000 points. Health and time are replenished at the beginning of each stage. A small amount of health is replenished from defeating ten common enemies and a larger amount of health is replenished from defeating a miniboss. |
+ | |||
+ | ===Items=== | ||
+ | Items occasionally pass overhead and can be collected by performing an extra high jump. | ||
+ | {{InfoTable|imagewidths=50| | ||
+ | {{InfoRow | ||
+ | | title=Strength (力) | ||
+ | | sprite={{sprite | Black Belt, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=0}} | ||
+ | | desc=Temporarily makes Riki invulnerable to damage. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Food | ||
+ | | sprite={{sprite | Black Belt, Items.png | 2 | crop_width=64 | crop_height=16 | crop_x=16 | crop_y=0}} | ||
+ | | desc=Restores a portion of Riki's health. | ||
}} | }} | ||
− | |||
}} | }} | ||
− | |||
− | |||
− | The | + | ===Chapters=== |
+ | {{InfoTable|imagewidths=256| | ||
+ | {{InfoRow | ||
+ | | title=Chapter 1 | ||
+ | | screenshot=BlackBelt SMS Chapter1.png | ||
+ | | screenshot2=Black Belt, Stage 1 Subboss 1.png | ||
+ | | screenshot3=Black Belt, Stage 1 Subboss 2.png | ||
+ | | screenshot4=Black Belt, Stage 1 Subboss 3.png | ||
+ | | screenshot5=Black Belt, Stage 1 Subboss 4.png | ||
+ | | screenshot6=Black Belt, Stage 1 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Chapter 2 | ||
+ | | screenshot=Black Belt, Stage 2.png | ||
+ | | screenshot2=Black Belt, Stage 2 Subboss 1.png | ||
+ | | screenshot3=Black Belt, Stage 2 Subboss 2.png | ||
+ | | screenshot4=Black Belt, Stage 2 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Chapter 3 | ||
+ | | screenshot=Black Belt, Stage 3.png | ||
+ | | screenshot2=Black Belt, Stage 3 Subboss.png | ||
+ | | screenshot3=Black Belt, Stage 3 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Chapter 4 | ||
+ | | screenshot=Black Belt, Stage 4.png | ||
+ | | screenshot2=Black Belt, Stage 4 Subboss 1.png | ||
+ | | screenshot3=Black Belt, Stage 4 Subboss 2.png | ||
+ | | screenshot4=Black Belt, Stage 4 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Chapter 5 | ||
+ | | screenshot=Black Belt, Stage 5.png | ||
+ | | screenshot2=Black Belt, Stage 5 Subboss.png | ||
+ | | screenshot3=Black Belt, Stage 5 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc=The weak spot of the boss cycles between the head, chest, waist, and legs. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Chapter 6 | ||
+ | | screenshot=Black Belt, Final Boss.png | ||
+ | | desc=The final hit on the boss must be a punch. | ||
+ | }} | ||
+ | }} | ||
− | == | + | ==Production credits== |
− | {{ | + | {{creditstable| |
− | | | + | *'''Programmer:''' [[Yuji Naka]] |
− | + | | console=SMS | |
− | | | + | | source=Uncredited |
− | | | + | | pdf=UltraGamePlayers US 103.pdf |
− | | | + | | pdfpage=36 |
− | | | ||
− | |||
− | |||
− | |||
}} | }} | ||
+ | |||
+ | ==Hints== | ||
+ | <gallery> | ||
+ | BlackBeltSMSUSHintsAlt.jpg|US hints | ||
+ | BlackBelt&GhostHouseSMSUSHintsColor.pdf|US hints (with ''[[Ghost House]]''; colored) | ||
+ | BlackBelt&GhostHouseSMSUSHintsBW.pdf|US hints (with ''Ghost House''; B/W) | ||
+ | </gallery> | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Physical scans== | ||
+ | {{ratings|SMS}} | ||
{{Scanbox | {{Scanbox | ||
| console=Master System | | console=Master System | ||
− | | region=US | + | | region=US (Made in Japan; ℠) |
| cover=BlackBelt US cover.jpg | | cover=BlackBelt US cover.jpg | ||
| cart=Blackbelt sms us cart.png | | cart=Blackbelt sms us cart.png | ||
− | |||
| item1=GameCatalogSMSU.pdf | | item1=GameCatalogSMSU.pdf | ||
| item1name=Catalog | | item1name=Catalog | ||
− | }}{{Scanbox | + | }} |
+ | {{Scanbox | ||
+ | | console=Master System | ||
+ | | region=US (Made in Japan; ®) | ||
+ | | cover=BlackBelt SMS US Box MadeinJapan R.jpg | ||
+ | | cart= | ||
+ | }} | ||
+ | {{Scanbox | ||
+ | | console=Master System | ||
+ | | region=US (Made in Taiwan; ℠) | ||
+ | | cover=BlackBelt SMS US Box MadeinTaiwan SM.jpg | ||
+ | | manual= | ||
+ | }} | ||
+ | {{Scanbox | ||
+ | | console=Master System | ||
+ | | region=US (Made in Taiwan; ®) | ||
+ | | cover=BlackBelt SMS US Box R.jpg | ||
+ | | manual=Blackbelt sms us manual.pdf | ||
+ | }} | ||
+ | {{Scanbox | ||
| console=Master System | | console=Master System | ||
− | | region=US | + | | region=US (1990 rerelease) |
| cover=BlackBelt US cover2.jpg | | cover=BlackBelt US cover2.jpg | ||
− | |||
}}{{Scanbox | }}{{Scanbox | ||
| console=Master System | | console=Master System | ||
Line 69: | Line 168: | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Master System | | console=Master System | ||
− | | region=EU | + | | region=EU (Sega®) |
+ | | cover=BlackBelt SMS EU Box R.jpg | ||
+ | | cart= | ||
+ | }}{{Scanbox | ||
+ | | console=Master System | ||
+ | | region=EU ("No Limits") | ||
| cover=BlackBelt EU nolimits cover.jpg | | cover=BlackBelt EU nolimits cover.jpg | ||
| cart= | | cart= | ||
Line 79: | Line 183: | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Master System | | console=Master System | ||
− | | region= | + | | region=DE |
− | | | + | | cover=BlackBeltSMSDECover.jpg |
− | | | + | | cart= |
− | | | + | | manual= |
− | | | + | }}{{Scanbox |
+ | | console=Master System | ||
+ | | region=IT | ||
+ | | cover= | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Master System | | console=Master System | ||
| region=AU | | region=AU | ||
| cover=BlackBelt AU cover.jpg | | cover=BlackBelt AU cover.jpg | ||
− | | cart= | + | | cart=BlackBelt SMS AU cart.jpg |
+ | | cartback=BlackBelt SMS AU cartback.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Master System | ||
+ | | region=AU (NIAL sticker) | ||
+ | | cover=BlackBelt SMS AU nial cover.jpg | ||
+ | | cart=BlackBelt SMS AU cart.jpg | ||
+ | | cartback=BlackBelt SMS AU cartback.jpg | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Master System | | console=Master System | ||
Line 94: | Line 208: | ||
| cover=BlackBelt BR cover.jpg | | cover=BlackBelt BR cover.jpg | ||
| cart=BlackBelt SMS BR Cart.jpg | | cart=BlackBelt SMS BR Cart.jpg | ||
− | | manual= | + | | cartback=BlackBelt SMS BR Cart Back.jpg |
+ | | manual=BlackBelt SMS BR Manual.pdf | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Master System | | console=Master System | ||
− | | region= | + | | region=BR (newer) |
− | | cover= | + | | cover=BlackBelt SMS BR Box Back Newer.jpg |
− | | cart= | + | | cart=BlackBelt SMS BR Cart Alt.jpg |
− | | | + | | cartback=BlackBelt SMS BR Cart Back.jpg |
− | + | | manual=BlackBelt SMS BR Manual Alt.pdf | |
− | + | }}{{Scanbox | |
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | }} | ||
− | {{ | ||
| console=Master System | | console=Master System | ||
| region=KR | | region=KR | ||
− | | cover= | + | | cover=BlackBelt SMS KR cover.jpg |
| cart=BlackBelt SMS KR Cart.jpg | | cart=BlackBelt SMS KR Cart.jpg | ||
}} | }} | ||
− | == | + | ==Technical information== |
− | + | ===ROM dump status=== | |
− | + | {{romtable| | |
− | {{ | + | {{rom|SMS|sha1=7C5524CFF2DE9B694E925297E8E74C7C8D292E46|md5=16E6B4A1D71960D64BD20AAF7024E8AC|crc32=DA3A2F57|size=128kB|date= |source=Cartridge (EU/US)|comments=|quality=|prototype=}} |
+ | }} | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
+ | |||
+ | {{BlackBeltOmni}} | ||
[[Category:Mega-Tech games]] | [[Category:Mega-Tech games]] |
Latest revision as of 05:56, 23 August 2024
- For the Japanese Sega Master System game, see Hokuto no Ken (Master System). For the "Black Belt" console, see History of the Sega Dreamcast/Development.
Black Belt | ||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Master System | ||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega R&D 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Tec Toy (BR) | ||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1] | ||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 (alternating) | ||||||||||||||||||||||||||||||||||||||||||||||||||
|
Black Belt is a beat-'em-up action game developed and published by Sega for the Sega Master System. It is a reworked version of Hokuto no Ken, with different graphics and audio, removing the Hokuto no Ken license in the process and turning it into a martial arts game similar to Irem's 1984 arcade game, Spartan X/Kung-Fu Master.
Contents
Story
The martial artist Riki sets out to rescue his girlfriend Kyoko from his rival Wang.
Gameplay
The game is a single-plane beat-'em-up played on left-to-right side-scrolling stages. Riki faces numerous underlings and minibosses before fighting a boss. Boss fights take place in separate, closed arenas with no scrolling and use larger sprites.
Riki is moved with and and crouches with . He jumps with ; jumping from a crouch performs an extra high jump. Riki punches with and kicks with . Punches are faster but kicks have greater reach. Both can be done from a crouching position; kicks (but not punches) can be done from a jump.
Riki has a health bar that diminishes as he takes damage from foes. He loses a life if he loses all of his health. He also loses a life if he runs out of time. The game ends if he loses all of his lives. The player receives an extra life at 100,000 and 300,000 points. Health and time are replenished at the beginning of each stage. A small amount of health is replenished from defeating ten common enemies and a larger amount of health is replenished from defeating a miniboss.
Items
Items occasionally pass overhead and can be collected by performing an extra high jump.
Strength (力) | |
---|---|
Temporarily makes Riki invulnerable to damage. | |
Food | |
Restores a portion of Riki's health. |
Chapters
Chapter 1 | |
---|---|
Chapter 2 | |
Chapter 3 | |
Chapter 4 | |
Chapter 5 | |
The weak spot of the boss cycles between the head, chest, waist, and legs. | |
Chapter 6 | |
The final hit on the boss must be a punch. |
Production credits
- Programmer: Yuji Naka
Hints
US hints (with Ghost House; colored)
Magazine articles
- Main article: Black Belt/Magazine articles.
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
59 | |
---|---|
Based on 9 reviews |
Master System, IT |
---|
|
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
128kB | Cartridge (EU/US) |
References
- ↑ File:BlackBelt US cover2.jpg
- ↑ ', "" (; ), page 14
- ↑ ', "" (; ), page 132
- ↑ File:SMSGameCatalog1EU.pdf, page 2
- ↑ 5.0 5.1 ', "" (; ), page 132
- ↑ The Mastertronic Catalogue (UK; 1988), page 2
- ↑ 7.0 7.1 File:UltraGamePlayers US 103.pdf, page 36 Cite error: Invalid
<ref>
tag; name ":File:UltraGamePlayers US 103.pdf_p36" defined multiple times with different content - ↑ ', "" (; ), page 49
- ↑ ', "" (; ), page 92
- ↑ ', "" (; ), page 53
- ↑ ', "" (; ), page 138
- ↑ ', "" (; ), page 132
- ↑ ', "" (; ), page 55
- ↑ ', "" (; ), page 39
- ↑ ', "" (; ), page 70
Black Belt | |
---|---|
Main page | Comparisons | Hidden content | Magazine articles | Reception | Bootlegs
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