Difference between revisions of "Thunder Fox"
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Latest revision as of 16:39, 24 November 2024
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Thunder Fox | |||||||||||||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||||||||||||
Publisher: Taito (JP)
Taito America (US) | |||||||||||||||||||||||||
Developer: Aisystem Tokyo | |||||||||||||||||||||||||
Original system(s): Taito F2 System | |||||||||||||||||||||||||
Developer(s) of original games: Taito | |||||||||||||||||||||||||
Genre: Action[1] | |||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||
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Thunder Fox (サンダーフォックス) is a 1990 arcade beat-'em-up by Taito ported to the Sega Mega Drive in 1991.
Contents
Story
In the year 199X, terrorists capable of attacking on all fronts almost succeed in taking over the world. Two brave men stand against this reign of violence, the anti-terrorism team consisting of the two fighters Thunder and Fox.
Gameplay
The game is a side-scrolling beat-'em-up that plays similarly to The Ninja Warriors. It can be played by one player, controlling either Thunder or Fox (who play nearly identically). The characters are equipped with knives, so the game is oriented toward close-combat, but they can acquire weapons such as guns and grenades, which are occasionally dropped by enemies.
Thunder and Fox move with and . They jump with . They can jump between layers (such as between the ground and a wall) with + or +; they perform a jumping kick when they do this that can be used to attack enemies. The characters can also perform a jumping kick with +. They can crouch and pick up items (including weapons) with . They attack using their knives with ; when carrying a gun, they attack by swinging the gun like a club with instead. They use special weapons (guns and grenades) with . These weapons have finite ammunition. They climb ladders with and .
The characters have a health bar that empties as they take damage from enemies. They lose a life if they lose all of their health, but they respawn in the same place they are defeated if the player has extra lives remaining. The player also loses a life if time runs out. The game ends if the player runs out of lives, but it can be continued from the beginning of the current stage up to three times.
There are three difficulty levels (Easy, Normal, and Hard). The player can also choose the normal timer (300 seconds for each stage) or the "long" timer (360 seconds for each stage).
Objects
Crate | |
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Crates can be destroyed to uncover items or sometimes award bonus points. | |
Barrel | |
Barrels catch fire when attacked and explode after a moment. Adjacent barrels can set each other off, causing a chain reaction. |
Items
Characters can only hold one weapon at a time (in addition to the knife). Picking up a different weapon replaces the previous one.
Life | |
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Restores half or all of the health bar. | |
Machine Gun | |
Shoots bullets all the way across the screen. Each machine gun picked up contains 15 rounds, and picking up multiple machine guns adds more ammunition. Thunder can carry up to a maximum of 35 rounds, and Fox can carry up to a maximum of 25 rounds. | |
Flamethrower | |
Sprays flames a short distance from the character. It is capable of hitting multiple enemies at once. This weapon has limited ammunition, though it is not displayed numerically like the other weapons. | |
Bazooka | |
Destroys all enemies on screen when it is fired. | |
Grenade | |
Explodes and does damage in an area. It is also the only weapon capable of damaging mechanical bosses. Grenades are dropped one at a time. Thunder can carry up to 8 grenades, and Fox can carry up to 6 grenades. |
Stages
Stage 1 | |
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Stage 2 | |
After defeating the boss in this stage, the character has a limited amount of time to escape. The game ends if time runs out during this segment, regardless of how many lives the player has left. | |
Stage 3 | |
Stage 4 | |
Stage 5 | |
Versions
The original arcade game is two-player, while the Mega Drive port is only one-player. The port also removed the vehicle segments from the arcade game (where the characters can commandeer a Jeep, a gyrocopter, or a jet ski at different points in the game). Some of the bosses have been changed as well.
Production credits
Magazine articles
- Main article: Thunder Fox/Magazine articles.
Promotional material
- Main article: Thunder Fox/Promotional material.
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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53 | |
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Based on 16 reviews |
Technical information
- Main article: Thunder Fox/Technical information.
References
- ↑ 1.0 1.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ File:Thunder Fox MD credits.pdf
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 243
- ↑ Beep! MegaDrive, "August 1991" (JP; 1991-07-08), page 35
- ↑ Consoles +, "Septembre 1991" (FR; 1991-09-04), page 86
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 135
- ↑ Famitsu, "1991-08-09" (JP; 1991-07-26), page 1
- ↑ Hippon Super, "August 1991" (JP; 1991-07-04), page 88
- ↑ Joypad, "Octobre 1991" (FR; 1991-09-17), page 37
- ↑ Joystick, "Octobre 1991" (FR; 1991-xx-xx), page 162
- ↑ Mega Drive Fan, "October 1991" (JP; 1991-09-xx), page 107
- ↑ Mega, "January 1994" (UK; 1993-12-16), page 87
- ↑ Power Play, "12/91" (DE; 1991-11-13), page 173
- ↑ Sega Pro, "December 1991" (UK; 1991-11-21), page 68
- ↑ Sega Pro, "April 1992" (UK; 1992-03-19), page 30
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 68
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 201
Thunder Fox | |
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