Difference between revisions of "Super Hang-On"

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[[Category:Mega-Tech Games]]

Revision as of 08:37, 25 August 2012

n/a

Super Hang-On Title.png

Super Hang-On
System(s): Sega Space Harrier Hardware, Sega Mega Drive, Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, Macintosh, Sharp X68000, ZX Spectrum
Publisher: Sega
Amiga
(EU)
Commodore 64
Atari ST
ZX Spectrum
Electric Dreams
Amiga
(US)
IBM PC compatibles
Macintosh
Data East
X68000
Sharp
Developer:
Sound driver: pre-SMPS Z80
Genre: Action (JP Mega Drive box), Racing (Sega of Japan master list for Mega Drive version)

















Release Date RRP Code

Super Hang-On (スーパーハングオン), also known as Hang-On 2, is a 1987 arcade game developed by Sega AM2 and the successor to Hang-On. It was built on the arcade hardware that powered Space Harrier.

Gameplay

Being a successor to Hang-On, the object and controls of the game are the same. To race passing checkpoints and not letting the time run out while avoiding other racers or going off track.

The main difference in gameplay is that the player has 4 tracks to race on, each one having a different number of checkpoints, but in total, each stages is roughly half the length of a stage in the original Hang-On. Africa is the easiest and shortest out of the four courses (6 stages). Asia is the second easiest and is similar in length to the course from the original Hang-On at 10 stages long. The Americas is the second to toughest course, containing 14 stages and Europe is the hardest course, being 18 stages long.

When the player starts a race, they have their choice of 4 songs that will play during the race, a feature borrowed from OutRun.

Sequels and Re-releases

Super Hang-On's success saw the game ported to a plethora of systems. It was released for a number of home computers including the Commodore Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, Macintosh and ZX Spectrum. In Europe these version were published by Electric Dreams and in North America, Data East, Software Studios developing most of the home parts bar the DOS and Macintosh versions, which were handled by Quicksilver Software.

The Macintosh version is notable not only due to it being one of the few Sega ports to be released on the computer, but because it features a level editor. It is however the least accurate - it does not share the same structure as the arcade version and is controlled entirely by the mouse. It also has no music and the visuals are predictably in black and white.

The most common version of Super Hang-On is the Sega Mega Drive version released in 1989. This version was released early on in the console's lifespan and appeared in several Mega Drive compilations namely Mega Games I, Mega Games 6, Mega Games 6 Vol. 2, Mega Games 10 and 6-Pak. A near perfect port of the game was released for the Sharp X68000 computer in Japan in the same year.

Super Hang-On also appeared as part of Sega Smash Pack 2 for PCs and Sega Arcade Gallery for the Game Boy Advance. More recently, the arcade version has been released as part of Sega Vintage Collection: Alex Kidd & Co..

Super Hang-On was altered and released as a full deluxe simulated-motorcycle cabinet later as Limited Edition Hang-On in 1991.

Production Credits

Amiga Version

Programmed by ZZKJ
Graphics by Focus
Sounds by Source
©1986 Sega Enterprises Inc.
All Rights Reserved.
Electric Dreams Software
Authorised User
Game ©1988 Electric Dreams
A Software Studios Production

Atari ST Version

Programmed by ZZKJ
Graphics by Focus
Sounds by Source
©1986 Sega Enterprises Inc.
All Rights Reserved.
Electric Dreams Software
Authorised User
Game ©1988 Electric Dreams
A Software Studios Production

Commodore 64 Version

Programming by Paul Freeman and Darrell Etherington
Music by Steve Barrett
Graphics by Focus
©1986 Sega Enterprises Inc. (USA). All Rights Reserved. Electric Dreams Authorised User. A Software Studios Production in association with Marjacq Micros.

Macintosh Version

© Sega™ 1987 Mfd under license by
Data East USA, Inc.
Produced By: Quicksilver Software, Inc.
Programming By: Impression Software, Inc.
Programmers: Rob Hafernik, Steve Buchele
Artwork: Jon Farmer
Thanks To: Dirk Johnston, Paula Johnston, Mark Krenek, Bill Fisher

ZX Spectrum Version

Written by Chris Wood and ZZKJ
Music by MD Software
A Software Studios Production

Screenshots

Arcade

Gallery

Physical Scans

Arcade Version

Template:ScanflyerTemplate:ScanflyerTemplate:Scanflyer

Mega Drive Version

Sega Retro Average 
Publication Score Source
96 №100
86
90
90
81
Sega Mega Drive
89
Based on
5 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
40
[1]
Aktueller Software Markt (DE)
87
[2]
Beep! MegaDrive (JP) NTSC-J
70
[3]
Computer Entertainer (US)
67
[4]
Complete Guide to Consoles (UK)
95
[5]
Complete Guide to Consoles (UK)
89
[6]
The Complete Guide to Sega (UK)
89
[7]
Console XS (UK) PAL
88
[8]
Cool Gamer (RU)
40
[9]
Computer & Video Games (UK)
96
[10]
Mean Machines: The Essential Sega Guide (UK)
85
[11]
Famitsu (JP) NTSC-J
68
[12]
Joystick (FR)
90
[13]
Sega Mega Drive Advanced Gaming (UK) PAL
72
[14]
Mega Drive Fan (JP) NTSC-J
71
[15]
Mega (UK) PAL
74
[16]
Mega (UK) PAL
90
[17]
Mega Action (UK)
89
[18]
MegaTech (UK)
89
[19]
MegaTech (UK) PAL
80
[20]
Micromanía (segunda época) (ES)
90
[21]
Mean Machines (UK)
86
[22]
Mean Machines Sega (UK)
89
[23]
Player One (FR)
81
[24]
Power Play (DE)
72
[25]
Raze (UK) PAL
74
[26]
S: The Sega Magazine (UK) PAL
85
[27]
Sega Power (UK) PAL
100
[28]
Sega Pro (UK)
89
[29]
Sega Pro (UK) PAL
82
[30]
Sega Force (UK) PAL
79
[31]
Sega Mega Drive Review (RU)
70
[32]
Sega Saturn Magazine (JP) NTSC-J
63
[33]
Tilt (FR)
80
[34]
Top Secret (PL) Mega Games I
75
[35]
Tricks 16 bit (RU)
62
[36]
User (GR) NTSC-J
94
[37]
Sega Mega Drive
79
Based on
37 reviews

Super Hang-On

Mega Drive, US
SuperHangOn MD US Box.jpg
Cover
Super Hang On MD US Cart.jpg
Cart
Mega Drive, EU
SuperHangOn MD EU Box.jpg
Cover
Super Hang On MD EU Cart.jpg
Cart
Mega Drive, JP
Superhangon md jp cover.jpg
Cover
Superhangon md jp cart.jpg
Cart

Amiga Version

Sega Retro Average 
Publication Score Source
Amiga
Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Amiga
N/A
Based on
0 reviews

Super Hang-On

Amiga, US
SuperHangOn Amiga US Box Front.jpg
Cover
Amiga, EU
SuperHangOn Amiga EU Box Front.jpg
Cover

Amstrad CPC Version

Amstrad CPC, EU
<div style="margin:auto; max-width:Expression error: Unexpected < operator.px"> 320x80pxNospine-small.png320x80px
Cover

Atari ST Version

Sega Retro Average 
Publication Score Source
89
80 №83
Atari ST
85
Based on
2 reviews
Sega Retro Average 
Publication Version Score
Atari ST
N/A
Based on
0 reviews

Super Hang-On


Commodore 64 Version

Commodore 64, UK (Cassette)
SuperHangOn C64 UK Box Cassette.jpg
Cover
SuperHangOn C64 UK Cassette SideA.jpg
Cassette (Side A)
SuperHangOn C64 UK Cassette SideB.jpg
Cassette (Side B)
Commodore 64, UK (Disk)
SuperHangOn C64 UK Box Back Disk.jpgNospine-small.pngSuperHangOn C64 UK Box Front Disk.jpg
Cover
Commodore 64, EU (The Hit Squad)
SuperHangOn C64 EU Box THS.jpg
Cover

DOS Version

DOS, US
SuperHangOn DOS US Box Front.jpg
Cover

Macintosh Version

Sharp X68000 Version

X68000, JP
SuperHangOn X68000 JP Box.png
Cover

ZX Spectrum Version

Spectrum, ES (Proein)
SuperHangOn Spectrum ES Box Proein.jpg
Cover
Spectrum, ES (Proein) (alt)
SuperHangOn Spectrum ES Box Proein.jpg
Cover



Games in the Hang-On series
Hang-On (1985) | Hang-On Jr. (1985) | Hang-On II (1985) | Super Hang-On (home computers) (1987) | GP Rider (Master System | Game Gear) (1990) | Limited Edition Hang-On (1991) | Hang-On GP (1995) | 3D Super Hang-On (2013)
Spin-offs
Hang-On (1988)
Hang-On related media
Music
Yu Suzuki Produce Hang On/Space Harrier (1997) | Super Hang-On 20th Anniversary Collection (2007) | Super Hang-On (2015)
Film
After Burner / Super Hang-On (1987)
  1. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 230
  2. Aktueller Software Markt, "Dezember 1989" (DE; 1989-1x-xx), page 66
  3. Beep! MegaDrive, "February 1990" (JP; 1990-01-08), page 72
  4. Computer Entertainer, "December 1989" (US; 1989-12-18), page 12
  5. Complete Guide to Consoles, "Volume Two" (UK; 1990-04-xx), page 84
  6. Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 35
  7. The Complete Guide to Sega, "" (UK; 1991-05-xx), page 49
  8. Console XS, "June/July 1992" (UK; 1992-04-23), page 134
  9. Cool Gamer, "9" (RU; 2002-10-13), page 211
  10. Computer & Video Games, "March 1990" (UK; 1990-02-16), page 92
  11. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 100
  12. Famitsu, "" (JP; 1989-xx-xx), page 1
  13. Joystick, "Mai 1990" (FR; 1990-04-xx), page 58
  14. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 94
  15. Mega Drive Fan, "March 1990" (JP; 1990-02-08), page 63
  16. Mega, "October 1992" (UK; 1992-09-17), page 60
  17. Mega, "June 1993" (UK; 1993-05-20), page 21
  18. Mega Action, "June 1993" (UK; 1993-05-20), page 64
  19. MegaTech, "Xmas 1991" (UK; 1991-12-06), page 80
  20. MegaTech, "June 1993" (UK; 1993-05-20), page 92
  21. Micromanía (segunda época), "Noviembre 1990" (ES; 1990-1x-xx), page 60
  22. Mean Machines, "October 1990" (UK; 1990-09-xx), page 82
  23. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 142
  24. Player One, "Octobre 1990" (FR; 1990-xx-xx), page 54
  25. Power Play, "2/90" (DE; 1990-01-25), page 67
  26. Raze, "January 1991" (UK; 1990-11-29), page 66
  27. S: The Sega Magazine, "November 1990" (UK; 1990-10-04), page 18
  28. Sega Power, "October 1991" (UK; 1991-09-05), page 54
  29. Sega Pro, "April 1992" (UK; 1992-03-19), page 30
  30. Sega Pro, "April 1993" (UK; 1993-03-11), page 68
  31. Sega Force, "August 1992" (UK; 1992-07-09), page 24
  32. Sega Mega Drive Review, "1" (RU; 1995-04-03), page 158
  33. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
  34. Tilt, "Septembre 1990" (FR; 1990-0x-xx), page 88
  35. Top Secret, "Kwiecień 1995" (PL; 1995-xx-xx), page 57
  36. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 191
  37. User, "Dekémvrios 1990" (GR; 1990-1x-xx), page 66