Difference between revisions of "Strike Fighter"
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''Strike Fighter'', like ''G-LOC'' primarily takes place from a cockpit view, where the player is tasked with shooting down enemy planes (while making sure not to be shot down themselves). Also like ''G-LOC'', the game pans out to a third-person perspective if an enemy is on your tail. The major difference between the two is that whereas ''G-LOC'' uses a goal-based mission system, ''Strike Fighter''<nowiki>'</nowiki>s levels are similar in design to ''After Burner''<nowiki>'</nowiki>s, simply finishing when the player reaches a certain distance. | ''Strike Fighter'', like ''G-LOC'' primarily takes place from a cockpit view, where the player is tasked with shooting down enemy planes (while making sure not to be shot down themselves). Also like ''G-LOC'', the game pans out to a third-person perspective if an enemy is on your tail. The major difference between the two is that whereas ''G-LOC'' uses a goal-based mission system, ''Strike Fighter''<nowiki>'</nowiki>s levels are similar in design to ''After Burner''<nowiki>'</nowiki>s, simply finishing when the player reaches a certain distance. | ||
− | ''Strike Fighter'' saw most of its content re-branded as ''[[After Burner III]]'' for the [[Sega Mega CD]]. The main difference between the two from a gameplay perspective is that ''After Burner III'' always gives users the option of playing from a third-person perspective. ''Strike Fighter'' on its own has not been ported to any home consoles. | + | ''Strike Fighter'' saw most of its content re-branded as ''[[After Burner III]]'' for the [[Sega Mega-CD]]. The main difference between the two from a gameplay perspective is that ''After Burner III'' always gives users the option of playing from a third-person perspective. ''Strike Fighter'' on its own has not been ported to any home consoles. |
==Physcial Scans== | ==Physcial Scans== |
Revision as of 21:33, 3 December 2013
Strike Fighter | |||||
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System(s): Sega Y Board | |||||
Publisher: Sega | |||||
Developer: Sega AM2 | |||||
Genre: Shoot-'em-Up | |||||
Number of players: 1 | |||||
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Strike Fighter is an arcade game released for Sega Y Board hardware in 1991. It is a sequel to G-LOC: Air Battle, which itself is now seen as a spin-off of the After Burner franchise.
Strike Fighter, like G-LOC primarily takes place from a cockpit view, where the player is tasked with shooting down enemy planes (while making sure not to be shot down themselves). Also like G-LOC, the game pans out to a third-person perspective if an enemy is on your tail. The major difference between the two is that whereas G-LOC uses a goal-based mission system, Strike Fighter's levels are similar in design to After Burner's, simply finishing when the player reaches a certain distance.
Strike Fighter saw most of its content re-branded as After Burner III for the Sega Mega-CD. The main difference between the two from a gameplay perspective is that After Burner III always gives users the option of playing from a third-person perspective. Strike Fighter on its own has not been ported to any home consoles.