Difference between revisions of "Tokusou Kidoutai J SWAT"
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{{sub-stub}}'''''Tokusou Kidoutai J SWAT''''' (特捜機動隊ジェイスワット) is a first person shooter for the [[Sega Saturn]]. It is one of the earliest Japanese attempts at the genre. | {{sub-stub}}'''''Tokusou Kidoutai J SWAT''''' (特捜機動隊ジェイスワット) is a first person shooter for the [[Sega Saturn]]. It is one of the earliest Japanese attempts at the genre. | ||
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+ | It uses stage specific tasks such as defeat all enemies or defeat the boss rather than the typical "find the exit" gameplay as seen in e.g. [[Doom]]. The game makes heavy use of digitized graphics, a technique also seen in e.g. [[Mortal Kombat]]. | ||
==Physical Scans== | ==Physical Scans== |
Revision as of 04:35, 24 November 2015
Tokusou Kidoutai J SWAT | |||||
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System(s): Sega Saturn | |||||
Publisher: Banpresto | |||||
Developer: Japan Media Programming | |||||
Genre: Shoot-'em-Up | |||||
Number of players: 1 | |||||
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Tokusou Kidoutai J SWAT (特捜機動隊ジェイスワット) is a first person shooter for the Sega Saturn. It is one of the earliest Japanese attempts at the genre.
It uses stage specific tasks such as defeat all enemies or defeat the boss rather than the typical "find the exit" gameplay as seen in e.g. Doom. The game makes heavy use of digitized graphics, a technique also seen in e.g. Mortal Kombat.