Difference between revisions of "James Pond II: Codename RoboCod/Comparisons"
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+ | ==Version comparisons== | ||
+ | ===Title screen=== | ||
{{Comparison | {{Comparison | ||
| image1=Robocod Title.png | | image1=Robocod Title.png | ||
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+ | ===Start=== | ||
+ | {{Comparison | ||
+ | | image1=RoboCod MD Start.png | ||
+ | | image2=RoboCod SMS Start.png | ||
+ | | image3=RoboCod GG Start.png | ||
+ | | game1=Mega Drive | ||
+ | | game2=Master System | ||
+ | | game3=Game Gear | ||
+ | | desc=''RoboCod'' was designed safe in the knowledge that there would be an [[Atari ST]] version, and thus all graphics would have to look good in 16 colours. While this perhaps means it does not play to the strengths of the Mega Drive, it is useful for the Master System and Game Gear which are also limited to 16-colour backgrounds. Unfortunately those versions have to sacrifice background detail - it doesn't even snow outside on the Master System. | ||
}} | }} | ||
Revision as of 12:08, 9 February 2019
- Back to: James Pond II: Codename RoboCod.
Version comparisons
Title screen
Mega Drive |
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Master System |
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Game Gear |
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Start
Mega Drive |
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Master System |
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Game Gear |
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RoboCod was designed safe in the knowledge that there would be an Atari ST version, and thus all graphics would have to look good in 16 colours. While this perhaps means it does not play to the strengths of the Mega Drive, it is useful for the Master System and Game Gear which are also limited to 16-colour backgrounds. Unfortunately those versions have to sacrifice background detail - it doesn't even snow outside on the Master System.
References
James Pond II: Codename RoboCod | |
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Main page | Comparisons | Maps | Hidden content | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs |