Difference between revisions of "Space Harrier (Elite Systems)"
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In the end, Elite only put out the 10-level version in 1988 (which was said to be "all but completed" in early 1988{{magref|gamesmachine|5|29}} but held back for months), alongside a similarly cut-down Amiga port. It is not thought they ever released their ''Space Harrier II'' game, despite in-game references in ''Space Harrier'' (made all the more awkward on the ST as two disks are required to play the ten levels, the second being titled "data disk"). | In the end, Elite only put out the 10-level version in 1988 (which was said to be "all but completed" in early 1988{{magref|gamesmachine|5|29}} but held back for months), alongside a similarly cut-down Amiga port. It is not thought they ever released their ''Space Harrier II'' game, despite in-game references in ''Space Harrier'' (made all the more awkward on the ST as two disks are required to play the ten levels, the second being titled "data disk"). | ||
− | ''Space Harrier II'' would have been playable on its own{{magref|gamesmachineuk|11|36}}, presumably starting on level 11. | + | ''Space Harrier II'' would have been playable on its own{{magref|gamesmachineuk|11|36}}, presumably starting on level 11. It was priced at £19.99 for the Amiga and ST{{magref|gamesmachineuk|17|25}}. |
The full, 20-level version for both platforms did not emerge until 1990, after which it became the de facto edition of the game for future compilations. The 20-level version is sometimes referred to as ''Space Harrier: Return to the Fantasy Zone'' or ''Space Harrier Plus'' by users, however it is not thought it was known as anything other than ''Space Harrier'' officially. | The full, 20-level version for both platforms did not emerge until 1990, after which it became the de facto edition of the game for future compilations. The 20-level version is sometimes referred to as ''Space Harrier: Return to the Fantasy Zone'' or ''Space Harrier Plus'' by users, however it is not thought it was known as anything other than ''Space Harrier'' officially. |
Revision as of 16:01, 31 December 2018
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System(s): Amiga, Amstrad CPC, Atari ST, Commodore 16, Commodore 64, IBM PC, ZX Spectrum | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Elite Systems, Mindscape (US) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Elite Systems | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Shoot-'em-Up | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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The Elite Systems ports of Space Harrier (published by Mindscape in North America) are home computer conversions of the game intended for release in Western markets. They were released for the Amiga, Amstrad CPC, Atari ST, Commodore 64 and ZX Spectrum across 1986, with an IBM PC port released by Mindscape in 1989.
Contents
History
Development
Elite Systems originally purchased the Space Harrier license shortly after release, with a view of releasing 8-bit microcomputer versions for the holiday period of 1986. Of these, conversions to the Amstrad CPC and ZX Spectrum arrived on time, alongside a rushed Commodore 64 version. This initial batch of home conversions sold well[7], and the game was named a runner-up in the category of "Game of the Year" at the 1986 Golden Joystick Awards[8].
However, Elite had originally planned to go further by releasing copies for the aging Acorn Electron, BBC Micro (on both cassette and disk) and Commodore 16 computers - start-up instructions are mentioned in the C64, CPC and Spectrum manuals, but no physical copies of the game have been found. The Commodore 16 version was also extensively advertised, having been set to retail for £7.95 in the United Kingdom and L18,000 in Italy.
Following its success on the 8-bit machines, a 16-bit Atari ST version entered development, being demonstrated in public at the Personal Computer World Show 1987 in September[7] and set for release in November of the same year[9]. The developers struggled with the computer's memory restraints, pushing the release into 1988 to be released in two parts - an initial 10-level version, and a follow-up 10-level "data disk", confusingly called Space Harrier II (not to be confused with the real Space Harrier II) in November 1988[10].
In the end, Elite only put out the 10-level version in 1988 (which was said to be "all but completed" in early 1988[11] but held back for months), alongside a similarly cut-down Amiga port. It is not thought they ever released their Space Harrier II game, despite in-game references in Space Harrier (made all the more awkward on the ST as two disks are required to play the ten levels, the second being titled "data disk").
Space Harrier II would have been playable on its own[12], presumably starting on level 11. It was priced at £19.99 for the Amiga and ST[13].
The full, 20-level version for both platforms did not emerge until 1990, after which it became the de facto edition of the game for future compilations. The 20-level version is sometimes referred to as Space Harrier: Return to the Fantasy Zone or Space Harrier Plus by users, however it is not thought it was known as anything other than Space Harrier officially.
Versions
Despite later claims that the Amiga and Atari ST ports are "100% authentic", none of the Elite ports of Space Harrier include the bonus stages from the arcade, just the regular levels.
Amiga version
The Amiga version of the game is mouse-only, complete with added auto-fire if the player holds down the mouse button. For reasons unknown, the "GET READY" sample has been re-recorded
Amstrad CPC version
On the Amstrad, Space Harrier uses "vector" graphics both for the sake of speed, and to avoid graphical overlap problems seen in other versions of the game. This version does not allow the player to shoot and destroy scenery such as trees. By the time the game reaches level five, it begins to deviate from the arcade original, failing to include some of the correct enemies and simplifying much of the scenery.
Atari ST version
Like the Amiga version, the ST version can only be played with the mouse, though this time suffers from noticeable slowdown whenever too many objects are on-screen. This is particularly apparent when a boss appears (likely peaking on stage 3's boss). The game also takes a considerable time to load - the player is forced to wait in limbo after a boss while the next level is loaded off the disk.
Unlike the arcade game, no stages have "ceilings". The game also runs in a smaller window than the Amiga version, with an added border on the right hand side.
Commodore 64 version
Elite rushed the Commodore 64 version to market in the UK against the wishes of programmer xxxx, leading to a product that, while fully playable, shows noticable signs of being unfinished. Improvements to the game were, however, put in place in time for launch in the US, with improved graphics and added floor animations missing in the UK version. Levels three and four of the UK version are swapped, and only six different levels exist in total.
ZX Spectrum version
While the Spectrum port is able to render the checkerboard flooring in full (unlike the CPC and Commodore 64 versions), there is no in-game music, and a lack of colours makes the game more difficult to see. Only a 48k version of the game was ever made - were an 128k version to exist, music would have likely been an option.
Production credits
Amiga version
- Program: Richard Frankish
- Graphics: M Sportouch
- Music: Jas C Brooke
- Copyright 1989 Elite Systems Ltd
Magazine articles
- Main article: Space Harrier (Elite Systems)/Magazine articles.
Promotional material
also published in:
- Computer & Video Games (UK) #62: "December 1986" (1986-11-xx)[14]
- Computer & Video Games (UK) #63: "January 1987" (1986-12-16)[15]
- Computer & Video Games (UK) #64: "February 1987" (1987-01-xx)[16]
Physical scans
Amiga version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||
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81 | |
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Based on 7 reviews |
Amstrad CPC version
Sega Retro Average | |||||||||||||||||||
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79 | |
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Based on 3 reviews |
Atari ST version
Sega Retro Average | ||||||||||||||||||||||||||||||||||
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78 | |
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Based on 6 reviews |
Commodore 64 version
Sega Retro Average | |||||||||||||||||||
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45 | |
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Based on 3 reviews |
DOS version
DOS, US (5¼-inch) |
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DOS, UK |
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ZX Spectrum version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||
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78 | |
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Based on 7 reviews |
References
- ↑ 1.0 1.1 File:CVG UK 086.pdf, page 8
- ↑ 2.0 2.1 File:CVG UK 082.pdf, page 3
- ↑ 3.0 3.1 3.2 File:CGW US 053.pdf, page 59
- ↑ File:Generation4 FR 002.pdf, page 79
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 File:CVG UK 061.pdf, page 3
- ↑ 6.0 6.1 6.2 File:Crash UK 074.pdf, page 47 Cite error: Invalid
<ref>
tag; name ":File:Crash UK 074.pdf_p47" defined multiple times with different content - ↑ 7.0 7.1 7.2 7.3 Computer & Video Games, "September 1988" (UK; 1988-08-16), page 48 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 083.pdf_p48" defined multiple times with different content Cite error: Invalid<ref>
tag; name ":File:CVG UK 083.pdf_p48" defined multiple times with different content - ↑ Computer & Video Games, "April 1987" (UK; 1987-03-xx), page 101
- ↑ The Games Machine, "December/January 1987/1988" (UK; 1987-11-19), page 19
- ↑ The Games Machine, "December/January 1987/1988" (UK; 1987-11-19), page 59
- ↑ The Games Machine, "December/January 1987/1988" (UK; 1987-11-19), page 29
- ↑ The Games Machine, "October 1988" (UK; 1988-09-15), page 36
- ↑ 13.0 13.1 13.2 The Games Machine, "April 1989" (UK; 1989-03-23), page 25 Cite error: Invalid
<ref>
tag; name ":File:TGM UK 17.pdf_p25" defined multiple times with different content Cite error: Invalid<ref>
tag; name ":File:TGM UK 17.pdf_p25" defined multiple times with different content - ↑ Computer & Video Games, "December 1986" (UK; 1986-11-xx), page 15
- ↑ Computer & Video Games, "January 1987" (UK; 1986-12-16), page 3
- ↑ Computer & Video Games, "February 1987" (UK; 1987-01-xx), page 3
- ↑ 17.0 17.1 File:ACE UK 20.pdf, page 78 Cite error: Invalid
<ref>
tag; name ":File:ACE UK 20.pdf_p78" defined multiple times with different content - ↑ 18.0 18.1 File:CVG UK 090.pdf, page 55 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 090.pdf_p55" defined multiple times with different content - ↑ 19.0 19.1 File:Zzap64 UK 048.pdf, page 22 Cite error: Invalid
<ref>
tag; name ":File:Zzap64 UK 048.pdf_p22" defined multiple times with different content - ↑ Amiga Joker, "April '90" (DE; 1990-03-30), page 42
- ↑ New Computer Express, "March 4, 1989" (UK; 1989-03-02), page 48
- ↑ Svet Igara, "Jun 1989" (YU; 1989-xx-xx), page 49
- ↑ 23.0 23.1 23.2 23.3 File:CVG UK 063.pdf, page 14 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 063.pdf_p14" defined multiple times with different content Cite error: Invalid<ref>
tag; name ":File:CVG UK 063.pdf_p14" defined multiple times with different content Cite error: Invalid<ref>
tag; name ":File:CVG UK 063.pdf_p14" defined multiple times with different content - ↑ 24.0 24.1 24.2 24.3 24.4 24.5 File:CVG UK 100.pdf, page 64 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 100.pdf_p64" defined multiple times with different content Cite error: Invalid<ref>
tag; name ":File:CVG UK 100.pdf_p64" defined multiple times with different content Cite error: Invalid<ref>
tag; name ":File:CVG UK 100.pdf_p64" defined multiple times with different content Cite error: Invalid<ref>
tag; name ":File:CVG UK 100.pdf_p64" defined multiple times with different content Cite error: Invalid<ref>
tag; name ":File:CVG UK 100.pdf_p64" defined multiple times with different content - ↑ 25.0 25.1 File:Joystick FR 002.pdf, page 127 Cite error: Invalid
<ref>
tag; name ":File:Joystick FR 002.pdf_p127" defined multiple times with different content - ↑ 26.0 26.1 File:ACE UK 15.pdf, page 44 Cite error: Invalid
<ref>
tag; name ":File:ACE UK 15.pdf_p44" defined multiple times with different content - ↑ 27.0 27.1 File:TGM UK 12.pdf, page 59 Cite error: Invalid
<ref>
tag; name ":File:TGM UK 12.pdf_p59" defined multiple times with different content - ↑ 28.0 28.1 File:STAction UK 06.pdf, page 46 Cite error: Invalid
<ref>
tag; name ":File:STAction UK 06.pdf_p46" defined multiple times with different content - ↑ Génération 4, "Septembre/Octobre 1988" (FR; 1988-0x-xx), page 67
- ↑ Tilt, "Julliet/Août 1988" (FR; 1988-0x-xx), page 37
- ↑ 31.0 31.1 File:Zzap64 UK 059.pdf, page 56 Cite error: Invalid
<ref>
tag; name ":File:Zzap64 UK 059.pdf_p56" defined multiple times with different content - ↑ Commodore Force, "August 1993" (UK; 1993-06-24), page 21
- ↑ 33.0 33.1 File:SinclairUser UK 057.pdf, page 36 Cite error: Invalid
<ref>
tag; name ":File:SinclairUser UK 057.pdf_p36" defined multiple times with different content - ↑ 34.0 34.1 File:YourSinclair UK 15.pdf, page 32 Cite error: Invalid
<ref>
tag; name ":File:YourSinclair UK 15.pdf_p32" defined multiple times with different content - ↑ 35.0 35.1 File:YourSinclair UK 51.pdf, page 43 Cite error: Invalid
<ref>
tag; name ":File:YourSinclair UK 51.pdf_p43" defined multiple times with different content - ↑ Crash, "Christmas Special 1986/1987" (UK; 1986-12-10), page 28
Space Harrier (Elite Systems) | |
---|---|
Main page | Comparisons | Hidden content | Magazine articles | Reception |
Space Harrier series |
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Space Harrier (JP home computers | Elite versions | Sega Ages Vol. 2 | mobile | 3D) (1986) | Space Harrier 3D (1988) | Space Harrier II (Electronic) (1988) | Planet Harriers (2001) | Typing Space Harrier (2002) | Sega Ages 2500 Series Vol. 4: Space Harrier (2003) |
Albums |
Yu Suzuki Produce Hang On/Space Harrier (1997) | Planet Harriers The Original Soundtrack (2001) | Space Harrier II: Space Harrier Complete Collection Original Soundtrack (2005) |
Other Media |
Space Harrier (video) (1987) | Space Harrier: White Dragon no Yuusha (1988) |
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