Difference between revisions of "Resident Evil"
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'''''{{PAGENAME}}''''', known as '''''Biohazard''''' (バイオハザード) in Japan, is the first in a long line of survival horror games developed and published by [[Capcom]]. It was ported to the [[Sega Saturn]] by [[Nextech]] in 1997, with some members of [[Sega]]'s team. Nextech would later return to develop ''[[Resident Evil CODE:Veronica]]'' for Capcom, and consequently were involved in the production of each of its spinoff games and ports. | '''''{{PAGENAME}}''''', known as '''''Biohazard''''' (バイオハザード) in Japan, is the first in a long line of survival horror games developed and published by [[Capcom]]. It was ported to the [[Sega Saturn]] by [[Nextech]] in 1997, with some members of [[Sega]]'s team. Nextech would later return to develop ''[[Resident Evil CODE:Veronica]]'' for Capcom, and consequently were involved in the production of each of its spinoff games and ports. | ||
+ | |||
+ | ==Story== | ||
+ | The year is 1998. Quiet mid-western town of Raccoon City is experiencing a wave of violence that has never been seen since the city's establishment. Horribly mutilated bodies are found around the city, with autopsies reveal that they were bitten and clawed. Baffled with the amount of violence and method of murders, Raccoon City Police Department authorizes Special Tactics and Rescue Service (STARS) to investigate and neutralize the threat. | ||
+ | |||
+ | Seeking a lead, STARS Bravo Team is sent to the nearby Arklay Mountains and soon after, contact is lost. Worried about their compatriots, Alpha Team is also head to the mountains and soon after they are attacked by a pack of seemingly rapid dogs. Already losing one of their members and their helicopter pilot leaving them to their fate, team barely makes it to the nearby mansion. | ||
+ | |||
+ | Cut off from the outside and no chance of calling help, what's left of the Alpha team must survive the horrors waiting for them in the mansion. | ||
+ | |||
+ | ==Playable Characters== | ||
+ | |||
+ | ===Chris Redfield=== | ||
+ | |||
+ | Age: 25 | ||
+ | |||
+ | Height: 1.80cm | ||
+ | |||
+ | Weight: 80kgs | ||
+ | |||
+ | Blood Type: 0 | ||
+ | |||
+ | Former US Air Force pilot. Received dishonorable discharge for insubordination and insulting a superior officer. Spend some time as a drifter and eventually reached Raccoon City. Recruited to the police force by senior officer Barry Burton. Made it to the STARS soon after. Expert marksman and back-up pilot. | ||
+ | |||
+ | Top physical condition. Carries a lighter with him. Can carry 6 items. | ||
+ | |||
+ | ===Jill Valentine=== | ||
+ | |||
+ | Age: 23 | ||
+ | |||
+ | Height: 1.65cm | ||
+ | |||
+ | Weight: 50kgs | ||
+ | |||
+ | Blood Type: B | ||
+ | |||
+ | Career police officer. First woman to make it to STARS. Degree in Mechanics and chemistry. Cross-training with Delta Force. Strong moral convictions. Intelligent, strong willed and resourceful. Received many commendations despite her young age. | ||
+ | |||
+ | Carries a lockpick. Can carry 8 items. | ||
==History== | ==History== |
Revision as of 15:41, 13 February 2019
Resident Evil | |||||||||||||||||||||||||
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System(s): Sega Saturn | |||||||||||||||||||||||||
Publisher: Capcom, Sega (EU) | |||||||||||||||||||||||||
Developer: Nextech | |||||||||||||||||||||||||
Original system(s): PlayStation | |||||||||||||||||||||||||
Developer(s) of original games: Capcom | |||||||||||||||||||||||||
Sound driver: SCSP (1 track) | |||||||||||||||||||||||||
Genre: Action | |||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||
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CERO
Missing Parameter! |
Resident Evil, known as Biohazard (バイオハザード) in Japan, is the first in a long line of survival horror games developed and published by Capcom. It was ported to the Sega Saturn by Nextech in 1997, with some members of Sega's team. Nextech would later return to develop Resident Evil CODE:Veronica for Capcom, and consequently were involved in the production of each of its spinoff games and ports.
Contents
Story
The year is 1998. Quiet mid-western town of Raccoon City is experiencing a wave of violence that has never been seen since the city's establishment. Horribly mutilated bodies are found around the city, with autopsies reveal that they were bitten and clawed. Baffled with the amount of violence and method of murders, Raccoon City Police Department authorizes Special Tactics and Rescue Service (STARS) to investigate and neutralize the threat.
Seeking a lead, STARS Bravo Team is sent to the nearby Arklay Mountains and soon after, contact is lost. Worried about their compatriots, Alpha Team is also head to the mountains and soon after they are attacked by a pack of seemingly rapid dogs. Already losing one of their members and their helicopter pilot leaving them to their fate, team barely makes it to the nearby mansion.
Cut off from the outside and no chance of calling help, what's left of the Alpha team must survive the horrors waiting for them in the mansion.
Playable Characters
Chris Redfield
Age: 25
Height: 1.80cm
Weight: 80kgs
Blood Type: 0
Former US Air Force pilot. Received dishonorable discharge for insubordination and insulting a superior officer. Spend some time as a drifter and eventually reached Raccoon City. Recruited to the police force by senior officer Barry Burton. Made it to the STARS soon after. Expert marksman and back-up pilot.
Top physical condition. Carries a lighter with him. Can carry 6 items.
Jill Valentine
Age: 23
Height: 1.65cm
Weight: 50kgs
Blood Type: B
Career police officer. First woman to make it to STARS. Degree in Mechanics and chemistry. Cross-training with Delta Force. Strong moral convictions. Intelligent, strong willed and resourceful. Received many commendations despite her young age.
Carries a lockpick. Can carry 8 items.
History
Development
The Saturn port of Resident Evil stems not just from an earlier PlayStation version, but an unreleased upgrade called Biohazard Dash, which would have featured minor tweaks and alterations to the game[4]. The Saturn port was revealed at a special conference on 17th February 1997, alongside the PlayStation announcement of Biohazard 2[4].
Versions
The Saturn version includes an extra "battle mode" option, not present in other ports of the game, which has the player attempt to survive through rooms of monsters with both limited ammo and limited time. The Sega Saturn Port also includes a few extra enemy encounters such as a Second T-002 Tyrant that breaks out directly after the one Wesker releases. It also features a model edit of the Hunter known as the "Tick". Battle Mode has a special "Gold Tyrant" used for the boss.
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Resident Evil | Resident Evil |
English (US) | Resident Evil | Resident Evil |
Japanese | バイオハザード | Biohazard |
Production credits
- Cast
- Chris Redfield: Charlie
- Jill Valentine: Inezh
- Barry Burton: Gregory
- Rebecca Chambers: Linda
- Albert Wesker: Eric
- Joseph Frost: Jason
- Planner
- System Plan/Camera Works: Hideki Kamiya, Hiroki Kato, Kazunori Kadoi, Koji Oda, Satosi Murata
- Scenario: Kenichi Iwao
- Event Director: Kazuhiro Aoyama, Takashi Nakaya, Masaaki Yamada
- Background Story: Yasuyuki Saga
- CG Team:
- Background model: Ippei Masuda, Satoru Nishikawa, Junko Yasuda, Tetsuya Shiraishi, Yasuyuki Matsunami, Keiichi Nabetani, Motoji Fujita, Atsuko Hamada
- Character Model/Motion: Jun Takeuchi, Satomi Hayashi
- Character Texture: Yuji Ishihara, Ryoji Shimogama, Hideaki Katagiri
- Graphic
- BG/Object Texture: Chie Nishida, Hideyuki Koitabashi, Nobuaki Yamazaki, Jun Ogawa, Yasushi Hiraoka, Hidesato Sueyoshi, Manabu Takeda, Ippei Yamamoto, Yoshihiro Nakamoto, Naomi Takemoto
- Icon Design: Shizuyo Ukai
- Lettering: Aya Nishio
- Effect: Yoshiaki Teshima, Satomi Tsubota
- Sound
- Composition / Arrangement: Makoto Tomozawa, Akari Kaida, Masami Ueda
- Sound design: Ippo Yamada, Hideaki Utsumi
- Software Engineer
- System: Yasuhiro Anpo
- Cockpit: Takayuki Inoue
- Sound system / Effect: Tomohito Ishihara
- Player / Enemy: Katsutoshi Karatsuma, Hiroyuki Kobayashi, Yuji Hagiyama, Shigeki Niino
- Event: Syuichiro Chiboshi, Kiyohiko Sakata, Noriyuki Ohtani, Takeshi Enomoto
- Room Editor: Hidekazu Shingaki, Michinori Kataoka, Hideaki Motozuka
- Movie: Hiroaki Watanabe
- Authoring System: Atsushi Manobe, Takashi Hashimoto, Mitsunori Sakano
- Base Program: Kazushi Sano, Takahiro Yamada
- Design
- Plot: Takahiro Arimitsu
- Rooms: Yuko Nakadai, Mitsuru Kuwahata, Nakayama, Kazuki
- Characters: Isao Ohishi
- Enemies: Toru Nakayama, Kazunori Shimizu, Yorinao Matuura
- Publicity: Masako Honma
- Supervisor: Masahiko Kurokawa
- Special Thanks: Tsuyoshi Wakuta, Takuya Shiraiwa, Shigeomi Okamura
- Film Crew
- Producer: Norihiro Nishitani
- Production manager: Masanari Takano
- Director: Mituhisa Hosoki
- CG Movie: Seiji Namba
- Director of Photographer: Iwao Hara
- Lighting: Takahisa Aiba
- Make-Up: Shoko Kato
- Styling: Wakana Hara
- Casting: Toru Tateishi
- Narrator: Ward.E.Sexton
- Cooperative company
- Production: Center Field Co.,Ltd.
- Special Effects: Gives Co.,Ltd.
- Post Production: Vision Universe Co.,Ltd.
- Music: M On M Inc. / Music Expedition Co.,Ltd., Planning Support F.M.C
- General Producer: Tokuro Fujiwara
- Producer: Masayuki Akahori
- Director: Shinji Mikami
- 3DCG Team
- Character Model / Motion / Object / Texture Conversion: Yoshihisa Shimizu, Ryosuke Tei, Naomi Anzai, Misao Kobayashi, Miho Sadogawa, Masahiro Sato
- 2DCG Team
- Chief: Yoshitaka Maki
- BG Saturn Conversion: Yoshiyuki Miyazawa, Yuki Izumi, Shingo Inaba, Kazuhiro Ogura, Keiko Arakawa, Genki Kaneko
- Icon Design: Yoshiyuki Miyazawa
- SOFTWARE Team
- System: Yukihiko Tani
- Sub System: Eiki Aizawa
- Enemy / Event: Yuichi Shiono, Masahiko Moriya
- Sound / Movie: Tomoaki Fujitaka
- Special Thanks: Kenei Unoki, Eiji Taki, Akira Nishikawa, Manabu Morinaga
- Super Visor: Katsuji Aotama, Masatoshi Totsuka
- Sound Team
- Sound design: Tatsuya Kouzaki
- Saturn Conversion: Naofumi Hataya, Tomonori Sawada, Seiro Okamoto
- MOVIE Team
- Movie Compile: Yuji Sawairi, Hidehiro Kumagai
- Technical Director: Hiroshi Fukuda
- Director: Tomomi Endo
- General Producer: Yoshiki Okamoto, Makoto Oshitani
- Producer: Tatsuya Minami, Katsuhiro Hasegawa
- Presented by: Capcom
Magazine articles
- Main article: Resident Evil/Magazine articles.
Promotional material
also published in:
- Player One (FR) #78: "Septembre 1997" (1997-xx-xx)[5]
Artwork
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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90 | |
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Based on 29 reviews |
Saturn, JP |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
586,515,888 | CD-ROM (EU) | MK81092-50 V1.002 | ||||||||||
✔ |
|
596,060,304 | 1997-06-24 | CD-ROM (JP) | T-1219G V1.002 | |||||||||
✔ |
|
586,515,888 | CD-ROM (US) | T-1221H V1.002 |
References
- ↑ 1.0 1.1 1.2 1.3 Computer & Video Games, "October 1997" (UK; 1997-09-12), page 64
- ↑ Game Informer, "August 1997" (US; 1997-0x-xx), page 59
- ↑ Press release: 1997-06-05: The terror of Resident Evil is screaming its way onto the Sega Saturn; Capcom's top selling "gore fest" to make the leap from Sony PlayStation to Sega Saturn in '97
- ↑ 4.0 4.1 Sega Saturn Magazine, "April 1997" (UK; 1997-03-15), page 6
- ↑ Player One, "Septembre 1997" (FR; 1997-xx-xx), page 17
- ↑ 6.0 6.1 Consoles News, "Septembre 1997" (FR; 1997-08-28), page 106
- ↑ 7.0 7.1 GameFan, "Volume 5, Issue 11: November 1997" (US; 1997-xx-xx), page 26
- ↑ 8.0 8.1 Game Informer, "October 1997" (US; 1997-xx-xx), page 66
- ↑ Hobby Consolas, "Septiembre 1997" (ES; 1997-xx-xx), page 71
- ↑ 10.0 10.1 MAN!AC, "09/97" (DE; 1997-08-06), page 76
- ↑ 11.0 11.1 Mega Fun, "09/97" (DE; 1997-08-06), page 69
- ↑ Saturn Power, "October 1997" (UK; 1997-08-22), page 71
- ↑ 13.0 13.1 Sega Saturn Magazine, "September 1997" (UK; 1997-08-13), page 74
- ↑ 14.0 14.1 Sega Saturn Magazine, "1997-26 (1997-08-01)" (JP; 1997-07-18), page 178
- ↑ 15.0 15.1 Sega Saturn Magazine (readers), "Final data" (JP; 2000-03), page 11 Cite error: Invalid
<ref>
tag; name ":File:SnGwSISDRZK Book JP.pdf_p11" defined multiple times with different content - ↑ Video Games, "9/97" (DE; 1997-08-27), page 96
- ↑ 576 Konzol, "Január 1998" (HU; 1998-xx-xx), page 26
- ↑ Electronic Gaming Monthly, "November 1997" (US; 1997-1x-xx), page 193
- ↑ Famitsu, "1997-08-01" (JP; 1997-07-18), page 1
- ↑ Fun Generation, "09/97" (DE; 1997-08-13), page 84
- ↑ Game Power, "Ottobre 1997" (IT; 1997-xx-xx), page 28
- ↑ GamePro, "December 1997" (US; 1997-xx-xx), page 180
- ↑ Gry Komputerowe, "8/1998" (PL; 1998-xx-xx), page 1
- ↑ Hobby Consolas, "Septiembre 1997" (ES; 1997-xx-xx), page 70
- ↑ Mega Force, "Septembre/Octobre 1997" (FR; 1997-0x-xx), page 32
- ↑ Neo, "Grudzień 1997" (PL; 1997-xx-xx), page 21
- ↑ neXt Level, "September 1997" (DE; 1997-08-22), page 64
- ↑ Playmag, "Septembre 1997" (FR; 1997-0x-xx), page 116
- ↑ Saturn Fan, "1997 No. 18" (JP; 1997-09-12), page 82
- ↑ Saturn Power, "October 1997" (UK; 1997-08-22), page 68
- ↑ Sega Magazin, "September 1997" (DE; 1997-08-13), page 22
- ↑ Sega Power, "Dekémvrios 1997-Ianouários 1998" (GR; 1998-xx-xx), page 28
- ↑ Świat Gier Komputerowych, "10/1997" (PL; 1997-xx-xx), page 50
- ↑ Super Juegos, "Septiembre 1997" (ES; 1997-0x-xx), page 70
- ↑ Super Power, "10 1997" (FI; 1997-xx-xx), page 49
- ↑ Video Games, "9/97" (DE; 1997-08-27), page 100
Resident Evil games for Sega systems | |
---|---|
Resident Evil (1997) | Resident Evil 2 (unreleased) | |
Resident Evil 2 (1999) | Resident Evil Code: Veronica (2000) | Resident Evil 3: Nemesis (2000) | Biohazard Code: Veronica Kanzenban (2001) | |
Gun Survivor 2: Biohazard CODE:Veronica (2001) | |
Sampler Discs | |
Biohazard Code: Veronica Trial Edition (1999) | |
Resident Evil related media | |
Saturn Ban Biohazard Official Guide (1997) | V Jump Books Game Series: Sega Saturn Ban Bio Hazard (1997) | Biohazard: Code Veronica Koushiki Guide Book (2000) | Luchshiye igry dlya PlayStation. Ves' mir Resident Evil i Tomb Raider (2001) |
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