Difference between revisions of "Vapor Trail: Hyper Offence Formation"
From Sega Retro
Scarred Sun (talk | contribs) |
|||
Line 21: | Line 21: | ||
==Physical Scans== | ==Physical Scans== | ||
{{ratings | {{ratings | ||
− | | consolesplus=92 {{num|2}} | + | | icon=MD |
+ | | consolesplus=92 | ||
+ | | consolesplus_source={{num|2}} | ||
}} | }} | ||
===Mega Drive Version=== | ===Mega Drive Version=== |
Revision as of 21:08, 17 March 2012
This short article is in need of work. You can help Sega Retro by adding to it.
Vapor Trail: Hyper Offence Formation |
---|
System(s): Sega Mega Drive |
Publisher: JP Telenet Japan US Renovation |
Developer: Data East RIOT |
Genre: Shoot-'em-Up |
Vapor Trail: Hyper Offence Formation, called Kuuga: Operation Code "Vapor Trail" (空牙) in Japan, is a 1989 shoot-'em-up by Data East, originally released internationally in arcades before being ported to the Sega Mega Drive by Telenet Japan studio RIOT in 1991; this release would only come out in the US and Japan. A sequel was released, which received a Sega Saturn conversion in 1997, titled Wolf Fang: SS Kuuga 2001.
Unidentified forces have taken over New York City, and a network of airborne military fleet is manned to reclaim the city. You play as one of three ships in the network: Sliph, a medium-speed attacker/fighter, Valkyrie, a low-speed attacker, and Seylen, a high-speed fighter. A second player can man a second ship for two-player combat.
Each of your jets has three main attacks: a single shot (), rapid fire (), and "Roll Bom" (). Roll Bom appears to be a charge with a trail effect left behind that does not appear to do damage. Each fighter's regular shot is in a certain configuration: Silph shoots three shots straight ahead, Valkyrie fans four shots out in front of it, and Seylen shoots two shots straight ahead and two shots straight behind it.
Some levels, such as the first level, have a form of depth; certain enemies, like tanks, are on the ground and you cannot get hurt by running into them (though their missiles can hurt you), while running into other jets will hurt you.
Physical Scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
66 | |
---|---|
Based on 22 reviews |
Mega Drive Version
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 255
- ↑ Aktueller Software Markt, "Dezember 1991" (DE; 1991-11-15), page 140
- ↑ Beep! MegaDrive, "August 1991" (JP; 1991-07-08), page 35
- ↑ Consoles +, "Octobre 1991" (FR; 1991-10-05), page 74
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 136
- ↑ Electronic Gaming Monthly, "November 1991" (US; 1991-1x-xx), page 24
- ↑ Famitsu, "1991-08-16" (JP; 1991-08-02), page 1
- ↑ Games-X, "22nd-28th August 1991" (UK; 1991-08-22), page 40
- ↑ Game Zone, "January 1992" (UK; 1991-12-18), page 49
- ↑ Hippon Super, "August 1991" (JP; 1991-07-04), page 89
- ↑ Joystick, "Septembre 1991" (FR; 1991-0x-xx), page 144
- ↑ Mega Drive Fan, "October 1991" (JP; 1991-09-xx), page 107
- ↑ MegaTech, "Xmas 1991" (UK; 1991-12-06), page 81
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 142
- ↑ Player One, "Décembre 1991" (FR; 1991-xx-xx), page 99
- ↑ Power Play, "12/91" (DE; 1991-11-13), page 175
- ↑ Sega Pro, "November 1991" (UK; 1991-xx-xx), page 54
- ↑ Sega Pro, "April 1992" (UK; 1992-03-19), page 31
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 68
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Tilt, "Décembre 1991" (FR; 1991-1x-xx), page 38
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 216