Difference between revisions of "Keith Robinson"
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| image=KeithRobinson.png | | image=KeithRobinson.png | ||
− | | birthplace=[[wikipedia:Inglewood, | + | | birthplace=[[wikipedia:Inglewood, California|Inglewood, California, United States]]{{ref|https://web.archive.org/web/20211011065344/https://www.findagrave.com/memorial/180411045/norman-keith-robinson}} |
| dob=1955-09-09{{ref|https://web.archive.org/web/20211011065344/https://www.findagrave.com/memorial/180411045/norman-keith-robinson}} | | dob=1955-09-09{{ref|https://web.archive.org/web/20211011065344/https://www.findagrave.com/memorial/180411045/norman-keith-robinson}} | ||
| dod=2017-06-14{{ref|https://web.archive.org/web/20211011065344/https://www.findagrave.com/memorial/180411045/norman-keith-robinson}} | | dod=2017-06-14{{ref|https://web.archive.org/web/20211011065344/https://www.findagrave.com/memorial/180411045/norman-keith-robinson}} | ||
− | | deathplace=[[wikipedia:El Segundo, | + | | deathplace=[[wikipedia:El Segundo, California|El Segundo, California, United States]]{{ref|https://web.archive.org/web/20211011065344/https://www.findagrave.com/memorial/180411045/norman-keith-robinson}} |
| company=[[Mattel|Mattel Electronics]], [[Realtime Associates]], [[Rage Software]] | | company=[[Mattel|Mattel Electronics]], [[Realtime Associates]], [[Rage Software]] | ||
| role=Programmer, Designer | | role=Programmer, Designer |
Revision as of 01:56, 11 October 2021
Keith Robinson |
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Place of birth: Inglewood, California, United States[1] |
Date of birth: 1955-09-09[1] |
Date of death: 2017-06-14[1] (age 61) |
Company(ies): Mattel Electronics, Realtime Associates, Rage Software |
Role(s): Programmer, Designer |
This teeny-tiny article needs some work. You can help us by expanding it.
Keith Robinson was an American video game programmer and designer, most known for heading development of the Mattel Intellivision. A pioneering figure in the early North American video game industry, Robinson would later work with developers Realtime Associates and Rage Software, and notably produced a Sega Mega Drive game based on his 1985 comic strip series Making It, Normy's Beach Babe-O-Rama.[2][3]
History
Production history
- Normy's Beach Babe-O-Rama (Mega Drive; 1994) — Design[4] (as Keith 'Normy' Robinson)
- Normy's Beach Babe-O-Rama (Mega Drive; 1994) — Original Concept[4] (as Keith 'Normy' Robinson)
External links
- Keith Robinson at LinkedIn
- Robinson was video game maker, Making it at the Beach cartoonist obituary by Robb Fulcher at The Easy Reader
- Obituary: Intellivision Productions president Keith Robinson obituary by Chris Kerr at Game Developer
References
- ↑ 1.0 1.1 1.2 https://www.findagrave.com/memorial/180411045/norman-keith-robinson (Wayback Machine: 2021-10-11 06:53)
- ↑ https://easyreadernews.com/robinson-video-game-maker-making-beach-cartoonist/
- ↑ The Cutting Room Floor: Normy%27s Beach Babe-O-Rama
- ↑ 4.0 4.1 File:Normy's Beach Babe-O-Rama MD credits.pdf