Difference between revisions of "Uno10/Spikeout"

From Sega Retro

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Spikeout is a fully 3D beat-'em-up, in lineau of
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Each stage is split up into segments called '''Areas''', which in turn are split into separate sections.  Progressing through these areas are quite simple; beat up every enemy that appears within any given part of an Area, and once enough enemies have been defeated, the player then quickly has to "Break the Gate" -- locate a flashing barrier/baracade of some sort (i.e. a door), with the help of a red directional arrow (ala [[Crazy Taxi]]), to punch through to progress to the next sequential Area -- within 30 seconds.
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or a boss vanquished,

Revision as of 15:26, 11 September 2013

Shift Beat Charge Jump

Spikeout is a fully 3D beat-'em-up, in lineau of

Each stage is split up into segments called Areas, which in turn are split into separate sections. Progressing through these areas are quite simple; beat up every enemy that appears within any given part of an Area, and once enough enemies have been defeated, the player then quickly has to "Break the Gate" -- locate a flashing barrier/baracade of some sort (i.e. a door), with the help of a red directional arrow (ala Crazy Taxi), to punch through to progress to the next sequential Area -- within 30 seconds.

or a boss vanquished,