Difference between revisions of "Pyramid Magic"
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− | {{sub-stub}}'''''Pyramid Magic''''' is a puzzle-platform game for the [[Sega Mega Drive]], released exclusively in Japan via the [[Sega Game Toshokan]] service. | + | {{sub-stub}}'''''Pyramid Magic''''' (ピラミッドマジック) is a puzzle-platform game for the [[Sega Mega Drive]], released exclusively in Japan via the [[Sega Game Toshokan]] service. |
The basic aim of the game is to get to a goal, which often involves collecting keys, opening chests and moving blocks. {{A}} kicks, {{C}} jumps. Pressing {{C}} twice causes the player to attack blocks underneath the player. Pressing {{B}} while next to a stone block allows the player to pick it up, and then he/she can drop it with the same button. | The basic aim of the game is to get to a goal, which often involves collecting keys, opening chests and moving blocks. {{A}} kicks, {{C}} jumps. Pressing {{C}} twice causes the player to attack blocks underneath the player. Pressing {{B}} while next to a stone block allows the player to pick it up, and then he/she can drop it with the same button. |
Revision as of 06:13, 5 September 2015
Pyramid Magic | |||||
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System(s): Sega Mega Drive | |||||
Publisher: Sega | |||||
Developer: Sega | |||||
Genre: Puzzle | |||||
Number of players: 1 | |||||
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Pyramid Magic (ピラミッドマジック) is a puzzle-platform game for the Sega Mega Drive, released exclusively in Japan via the Sega Game Toshokan service.
The basic aim of the game is to get to a goal, which often involves collecting keys, opening chests and moving blocks. kicks, jumps. Pressing twice causes the player to attack blocks underneath the player. Pressing while next to a stone block allows the player to pick it up, and then he/she can drop it with the same button.
Pressing + START causes the level to reset. + START allows you to skip the level, though this can only be used three times during the course of the game.
Pyramid Magic would be followed by three sequels; Pyramid Magic II, Pyramid Magic III and Pyramid Magic Special. It was included as part of Game no Kanzume Vol.1, Wondermega Collection and Game no Kanzume Otokuyou. There is also a version for mobile phones.
Production Credits
Game Design: Shin.U
Character Design: Chiesama, Choko
Program: O.Samu
Sound Coordinate: Tarnya
Special Thanks to: Carol, Kyamura, Fuzzy, Ossale