Difference between revisions of "Galactic Attack"
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{{Bob | {{Bob | ||
| bobscreen=GalacticAttack title.png | | bobscreen=GalacticAttack title.png | ||
− | | publisher=[[Acclaim]] | + | | publisher=[[Acclaim]], [[Taito]] (JP) |
− | | developer= | + | | developer=[[Ving]] |
| system=[[Sega Saturn]] | | system=[[Sega Saturn]] | ||
| romsize=514MB | | romsize=514MB | ||
− | | sounddriver= | + | | sounddriver=SCSP/CD-DA (17 tracks) |
| peripherals= | | peripherals= | ||
| players=1-2 | | players=1-2 | ||
| genre=Shoot-'em-Up | | genre=Shoot-'em-Up | ||
+ | | originalpublishers=[[Taito]] | ||
+ | | originaldevelopers=[[Taito]] | ||
+ | | consolescompilation=Taito F3 Syetem | ||
| releases={{releases | | releases={{releases | ||
| sat_date_eu=1995 | | sat_date_eu=1995 | ||
Line 26: | Line 29: | ||
| usk=12 | | usk=12 | ||
}} | }} | ||
− | ''''' | + | '''''{{PAGENAME}}''''' (レイヤーセクション), released as '''''Galactic Attack''''' in other countries, is a shoot-'em-up developed and published by [[Taito]] in cooperation with [[Ving]] (only seen during the staff roll). Releases of ''Galactic Attack'' were published by [[Acclaim]]) for the [[Sega Saturn]]. ''Layer Section'' is the home conversion of Taito's 1993 arcade game ''RayForce'', otherwise known as ''Gunlock''; it is believed that trademark problems caused the name changes for the Saturn release. |
A ''[[Layer Section II]]'' was later released for Saturn; this is a port of the sequel to ''RayForce'', ''RayStorm''. The use of PlayStation-esque hardware also compelled a port to that platform, under the original ''RayStorm'' name. | A ''[[Layer Section II]]'' was later released for Saturn; this is a port of the sequel to ''RayForce'', ''RayStorm''. The use of PlayStation-esque hardware also compelled a port to that platform, under the original ''RayStorm'' name. | ||
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*According to Japanese BBS talk, the ported version is a bit easier than the Arcade counterpart, but no hard data has been presented | *According to Japanese BBS talk, the ported version is a bit easier than the Arcade counterpart, but no hard data has been presented | ||
− | ==Promotional | + | ==Promotional material== |
<gallery> | <gallery> | ||
− | + | LayerSection Saturn JP Flyer.jpg|JP flyer | |
GalacticAttack Sat UK PrintAd.jpg|UK print advert | GalacticAttack Sat UK PrintAd.jpg|UK print advert | ||
</gallery> | </gallery> | ||
− | ==Physical | + | ==Physical scans== |
{{ratings | {{ratings | ||
| icon=SAT | | icon=SAT | ||
Line 59: | Line 62: | ||
| edge=70 | | edge=70 | ||
| edge_source={{num|28|page=81}} | | edge_source={{num|28|page=81}} | ||
+ | | famitsu=80 | ||
+ | | famitsu_source={{num|353|page=29|pdf=}} | ||
| maniac=71 | | maniac=71 | ||
| maximum=60 | | maximum=60 | ||
Line 74: | Line 79: | ||
| ssm=79 | | ssm=79 | ||
| ssm_source={{num|3|page=82/83|pdf=SSM_UK_03.pdf|pdfpage=82}} | | ssm_source={{num|3|page=82/83|pdf=SSM_UK_03.pdf|pdfpage=82}} | ||
+ | | ssmjp=87 | ||
+ | | ssmjp_source={{num|1995-10|page=173|pdf=SSM_JP_19951001_1995-10.pdf|pdfpage=175}} | ||
+ | | ssmjp_r=91 | ||
+ | | ssmjp_source_r={{num||page=9|pdf=SnGwSISDRZK Book JP.pdf|pdfpage=11}} | ||
}} | }} | ||
{{Scanbox | {{Scanbox |
Revision as of 13:06, 23 January 2016
Galactic Attack | |||||
---|---|---|---|---|---|
System(s): Sega Saturn | |||||
Publisher: Acclaim, Taito (JP) | |||||
Developer: Ving | |||||
Developer(s) of original games: Taito | |||||
Sound driver: SCSP/CD-DA (17 tracks) | |||||
Genre: Shoot-'em-Up | |||||
Number of players: 1-2 | |||||
| |||||
Galactic Attack (レイヤーセクション), released as Galactic Attack in other countries, is a shoot-'em-up developed and published by Taito in cooperation with Ving (only seen during the staff roll). Releases of Galactic Attack were published by Acclaim) for the Sega Saturn. Layer Section is the home conversion of Taito's 1993 arcade game RayForce, otherwise known as Gunlock; it is believed that trademark problems caused the name changes for the Saturn release.
A Layer Section II was later released for Saturn; this is a port of the sequel to RayForce, RayStorm. The use of PlayStation-esque hardware also compelled a port to that platform, under the original RayStorm name.
The game can be played both in standard mode and "tate" mode, which requires the display to be rotated by 90°. Some scaling and scrolling background effects can be only seen in tate mode.
Gameplay
Galactic Attack is a vertical shoot-'em-up with a "space shooter" theme. The player is equipped with two basic weapons, and nothing else:
- A standard shot which fires straight forwards when is held, which can be powered up by collecting red and yellow items. While the game's outfire is alread very fast (presumeable a 1/15 frequency), a higher firing rate can be acchived by turning off the game's default autofire and using an autofire device.
- A"Lock On Laser", which is used to target enemies in the background. A cursor in front of the player's ship automatically targets enemies up to a certain number, then pressing fires missiles which destroy or damage all the targets simultaneously. The original maximum amount of targets is five, but this can be increased to eight by collecting blue-green slabs with an "L" on them. The higher the amount of locked on enemies, the higher the score bonus.
Version differences
- Compared to the Arcade release, the music has been slightly altered and the graphics have been recolored at bit. The latters has probably been performed to make the game more suitable for displays used for home consoles
- Bonus lives are given out at 500000 and 1000000 points rather than 1000000 and 2000000 points
- According to Japanese BBS talk, the ported version is a bit easier than the Arcade counterpart, but no hard data has been presented
Promotional material
- GalacticAttack Sat UK PrintAd.jpg
UK print advert
Physical scans
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74 | |
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Based on 27 reviews |
Saturn, JP (Satakore) |
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- ↑ 1.0 1.1 File:CDConsoles FR 11.pdf, page 118 Cite error: Invalid
<ref>
tag; name ":File:CDConsoles FR 11.pdf_p118" defined multiple times with different content - ↑ 2.0 2.1 File:CVG UK 168.pdf, page 42 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 168.pdf_p42" defined multiple times with different content - ↑ 3.0 3.1 File:MeanMachinesSega38UK.pdf, page 77 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega38UK.pdf_p77" defined multiple times with different content - ↑ 4.0 4.1 File:MeanMachinesSega40UK.pdf, page 90 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega40UK.pdf_p90" defined multiple times with different content - ↑ File:SSM_UK_03.pdf, page 82
- ↑ File:SSM_JP_19951001_1995-10.pdf, page 175
- ↑ 7.0 7.1 Saturn no Game wa Sekai Ichi~i~i~i!: Satamaga Dokusha Race Zen Kiroku, SoftBank Publishing, page 11 Cite error: Invalid
<ref>
tag; name ":File:SnGwSISDRZK Book JP.pdf_p11" defined multiple times with different content - ↑ CD Consoles, "Mars 1996" (FR; 1996-xx-xx), page 95
- ↑ Consoles +, "Novembre 1995" (FR; 1995-1x-xx), page 134
- ↑ Edge, "January 1996" (UK; 1995-11-30), page 81
- ↑ Famitsu, "1995-09-22" (JP; 1995-09-08), page 29
- ↑ Fun Generation, "01/96" (DE; 1995-12-20), page 67
- ↑ GameFan, "Volume 3, Issue 11: November 1995" (US; 1995-xx-xx), page 23
- ↑ GamePro, "March 1996" (US; 1996-xx-xx), page 75
- ↑ Hobby Consolas, "Febrero 1996" (ES; 1996-xx-xx), page 103
- ↑ MAN!AC, "11/95" (DE; 1995-10-11), page 48
- ↑ MAN!AC, "01/96" (DE; 1995-12-06), page 81
- ↑ Maximum, "January 1996" (UK; 199x-xx-xx), page 144
- ↑ Mega Fun, "01/96" (DE; 1995-12-20), page 71
- ↑ Player One, "Janvier 1996" (FR; 199x-xx-xx), page 86
- ↑ Saturn Fan, "1995 December" (JP; 1995-11-08), page 60
- ↑ Saturn+, "Easter/April 1996" (UK; 1996-03-07), page 60
- ↑ Sega Magazin, "Januar 1996" (DE; 1995-12-13), page 77
- ↑ Sega Power, "Christmas 1995" (UK; 1995-12-21), page 75
- ↑ Sega Pro, "January 1996" (UK; 1995-11-30), page 55
- ↑ Sega Saturn Magazine, "January 1996" (UK; 1995-12-15), page 82
- ↑ Sega Saturn Magazine, "October 1995" (JP; 1995-09-08), page 175
- ↑ Última Generación, "Febrero 1996" (ES; 1996-0x-xx), page 80
- ↑ Video Games, "11/95" (DE; 1995-10-25), page 87
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