Difference between revisions of "The Cyber Shinobi"
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AllisonKidd (talk | contribs) (Stages' titles according to the manual (not mentioned in-game); and boss names according to seen in-game) |
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==Gameplay== | ==Gameplay== | ||
− | ''Cyber Shinobi'' is a platforming game. Musashi's main weapons is a sword which he can use to attack his enemies. By pressing down {{1}}, he can make a powerful slash. By pressing {{2}}, Musashi can jump and by pressing and holding {{2}}, he can make a long jump. | + | ''Cyber Shinobi'' is a platforming game. Musashi's main weapons is a sword which he can use to attack his enemies. By pressing down {{1}}, he can make a powerful slash. By pressing {{2}}, Musashi can jump and by pressing and holding {{2}}, he can make a long jump; holding {{up}} and pressing {{2}} makes Musashi jump higher. |
− | Musashi has access to several ranged weapons. By capturing shot power-ups, he can upgrade his ranged weapons. | + | Musashi has access to several ranged weapons, which can be used by holding {{up}} and pressing {{1}}. By capturing shot power-ups, he can upgrade his ranged weapons. |
Traditional in Shinobi games, Musashi also has access to Ninja Magic. Similar to shot power-ups, he can use stronger ninja magic by not using the magic immediately and saving them. Difference between magics, other than overall damage is simply cosmetic, however. | Traditional in Shinobi games, Musashi also has access to Ninja Magic. Similar to shot power-ups, he can use stronger ninja magic by not using the magic immediately and saving them. Difference between magics, other than overall damage is simply cosmetic, however. | ||
==Weapons== | ==Weapons== | ||
− | '''Shuriken:''' A powerful ninja star that moves in a straight line. | + | * '''Shuriken:''' A powerful ninja star that moves in a straight line. |
− | + | * '''Arm Vulcan:''' Musashi removes his cyborg arm and unleashes a stream of bullets in from of him. Weaker than other weapons but very fast. | |
− | '''Arm Vulcan:''' Musashi removes his | + | * '''Grenade:''' A hand grenade causes massive damage and moves over a small parabolic arc. |
− | |||
− | '''Grenade:''' A hand grenade causes massive damage and moves over a small parabolic arc. | ||
==Stages== | ==Stages== | ||
− | + | {{sectionsNewStart|imagewidths=200px}} | |
− | + | {{SectionsNew | |
− | + | | name=Stage 1 - Construction Site | |
− | + | | image=CyberShinobi SMS Stage1.png | |
− | + | | desc=Boss: Crazy Bull, a modified bulldozer. | |
− | + | }} | |
− | + | {{SectionsNew | |
+ | | name=Stage 2 - Harbor | ||
+ | | image=CyberShinobi SMS Stage2.png | ||
+ | | desc=Boss: Sea Bat, a powerful submarine armed with missiles. | ||
+ | }} | ||
+ | {{SectionsNew | ||
+ | | name=Stage 3 - Field | ||
+ | | image=CyberShinobi SMS Stage3.png | ||
+ | | desc=Boss: Heli Blast, an attack helicopter. | ||
+ | }} | ||
+ | {{SectionsNew | ||
+ | | name=Stage 4 - Jungle | ||
+ | | image=CyberShinobi SMS Stage4.png | ||
+ | | desc=Boss: Blacktiger, an overgrown beast as the name implies. | ||
+ | }} | ||
+ | {{SectionsNew | ||
+ | | name=Stage 5 - Waterfall | ||
+ | | image=CyberShinobi SMS Stage5.png | ||
+ | | desc=Boss: Red Hopper, a octopus-like robot. | ||
+ | }} | ||
+ | {{SectionsNew | ||
+ | | name=Stage 6 - Enemy Hideout | ||
+ | | image=CyberShinobi SMS Stage.png | ||
+ | | desc=Boss: Psy Gunner, a robot equipped with a variety of weapons and a protective barrier. | ||
+ | }} | ||
+ | |} | ||
− | + | ==Production credits== | |
− | |||
− | ==Production | ||
'''Planner:''' Cap-Elf, Min<br> | '''Planner:''' Cap-Elf, Min<br> | ||
'''Designer:''' Hide, Udi, Mic-Satho, Fudho-Jyo<br> | '''Designer:''' Hide, Udi, Mic-Satho, Fudho-Jyo<br> | ||
Line 53: | Line 74: | ||
'''Presented by:''' [[Sega]] | '''Presented by:''' [[Sega]] | ||
− | ==Physical | + | ==Physical scans== |
{{ ratings | {{ ratings | ||
| icon=SMS | | icon=SMS | ||
Line 66: | Line 87: | ||
| playerone=77 | | playerone=77 | ||
| playerone_source={{num|7|page=41|pdf=PlayerOne FR 007.pdf}} | | playerone_source={{num|7|page=41|pdf=PlayerOne FR 007.pdf}} | ||
+ | | pp=26 | ||
+ | | pp_source={{num|1/91|page=182|pdf=PowerPlay DE 034.pdf}} | ||
| raze=71 | | raze=71 | ||
| raze_source={{num|7|page=48|pdf=Raze UK 07.pdf}} | | raze_source={{num|7|page=48|pdf=Raze UK 07.pdf}} | ||
| segapower=55 | | segapower=55 | ||
− | | segapower_source={{num|18|page=30 | + | | segapower_source={{num|18|page=30/31}} |
| segapower_1=40 | | segapower_1=40 | ||
| segapower_source_1={{num|23|page=56}} | | segapower_source_1={{num|23|page=56}} | ||
Line 92: | Line 115: | ||
| cover=CyberShinobi SMS BR Box.jpg | | cover=CyberShinobi SMS BR Box.jpg | ||
}} | }} | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
{{Shinobi}} | {{Shinobi}} | ||
{{DEFAULTSORT:Cyber Shinobi}} | {{DEFAULTSORT:Cyber Shinobi}} |
Revision as of 22:45, 10 March 2016
The Cyber Shinobi | |||||||||||||||
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System(s): Sega Master System | |||||||||||||||
Publisher: Sega | |||||||||||||||
Developer: Sega | |||||||||||||||
Genre: Action | |||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
The Cyber Shinobi is a Sega Master System game released in 1990 by Sega. It is a sequel to Shinobi, set in the future time of "2XXX", where the grandson of Joe Musashi must defeat the evil Cyber Zeed terrorist organisation who stole massive amounts of plutonium from world governments and threaten to start a nuclear war.
Game was not well received due to its slow gameplay and the large status screen that covers nearly 30 percent of the screen.
Gameplay
Cyber Shinobi is a platforming game. Musashi's main weapons is a sword which he can use to attack his enemies. By pressing down , he can make a powerful slash. By pressing
, Musashi can jump and by pressing and holding
, he can make a long jump; holding
and pressing
makes Musashi jump higher.
Musashi has access to several ranged weapons, which can be used by holding and pressing
. By capturing shot power-ups, he can upgrade his ranged weapons.
Traditional in Shinobi games, Musashi also has access to Ninja Magic. Similar to shot power-ups, he can use stronger ninja magic by not using the magic immediately and saving them. Difference between magics, other than overall damage is simply cosmetic, however.
Weapons
- Shuriken: A powerful ninja star that moves in a straight line.
- Arm Vulcan: Musashi removes his cyborg arm and unleashes a stream of bullets in from of him. Weaker than other weapons but very fast.
- Grenade: A hand grenade causes massive damage and moves over a small parabolic arc.
Stages
200px | Stage 1 - Construction Site |
---|---|
Boss: Crazy Bull, a modified bulldozer. | |
200px | Stage 2 - Harbor |
Boss: Sea Bat, a powerful submarine armed with missiles. | |
200px | Stage 3 - Field |
Boss: Heli Blast, an attack helicopter. | |
200px | Stage 4 - Jungle |
Boss: Blacktiger, an overgrown beast as the name implies. | |
200px | Stage 5 - Waterfall |
Boss: Red Hopper, a octopus-like robot. | |
200px | Stage 6 - Enemy Hideout |
Boss: Psy Gunner, a robot equipped with a variety of weapons and a protective barrier. |
Production credits
Planner: Cap-Elf, Min
Designer: Hide, Udi, Mic-Satho, Fudho-Jyo
Programmer: K.Tany, 凨雲, Sekihin
Composer: Shirige Nuki, Shiriko Dama
Director: Chief-N
Presented by: Sega
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
56 | |
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Based on 17 reviews |
Master System, AU |
---|
|
References
- ↑ 1.0 1.1 1.2 File:Raze UK 07.pdf, page 48 Cite error: Invalid
<ref>
tag; name ":File:Raze UK 07.pdf_p48" defined multiple times with different content - ↑ 2.0 2.1 File:TheCompleteGuideToSega UK.pdf, page 25 Cite error: Invalid
<ref>
tag; name ":File:TheCompleteGuideToSega UK.pdf_p25" defined multiple times with different content - ↑ 3.0 3.1 File:CVG UK 114.pdf, page 74 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 114.pdf_p74" defined multiple times with different content - ↑ 4.0 4.1 File:Joystick FR 014.pdf, page 150 Cite error: Invalid
<ref>
tag; name ":File:Joystick FR 014.pdf_p150" defined multiple times with different content - ↑ 5.0 5.1 File:MeanMachines UK 05.pdf, page 72 Cite error: Invalid
<ref>
tag; name ":File:MeanMachines UK 05.pdf_p72" defined multiple times with different content - ↑ 6.0 6.1 File:PlayerOne FR 007.pdf, page 41 Cite error: Invalid
<ref>
tag; name ":File:PlayerOne FR 007.pdf_p41" defined multiple times with different content - ↑ File:PowerPlay DE 034.pdf, page 182
- ↑ Ação Games, "Fevereiro 1992" (BR; 1992-02-xx), page 37
- ↑ Aktueller Software Markt, "November 1990" (DE; 1990-10-26), page 144
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 139
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 132
- ↑ Gamers, "Dezember/Januar 1993" (DE; 1992-11-19), page 104
- ↑ Megazone, "June/July 1991" (AU; 1991-0x-xx), page 59
- ↑ Power Play, "1/91" (DE; 1990-12-14), page 182
- ↑ Sega Power, "May 1991" (UK; 1991-04-04), page 30
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 56
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 70
- ↑ User, "Septémvrios 1991" (GR; 1991-0x-xx), page 90
- Pages with reference errors
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- BR Master System games
- Master System games
- 1991 Master System games
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- Use romtable template
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- Pages with broken file links
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- Use magref
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- Old-style rating (pp)
- Old-style rating (raze)
- Old-style rating (segapower)
- Rating without PDF source
- Update ratings template
- 9 old ratings
- Shinobi (franchise)