Difference between revisions of "Crayon Shin-chan: Arashi o Yobu Enji"
From Sega Retro
Scarred Sun (talk | contribs) m (Text replacement - "Physical Scans" to "Physical scans") |
|||
Line 27: | Line 27: | ||
*This version is easier than the Super Famicom version because you can't lose lives for failing in minigames. | *This version is easier than the Super Famicom version because you can't lose lives for failing in minigames. | ||
− | ==Physical | + | ==Physical scans== |
{{Scanbox | {{Scanbox | ||
| console=Mega Drive | | console=Mega Drive |
Revision as of 09:41, 19 March 2016
- For the Sega Game Gear game, see Crayon Shin-chan: Taiketsu! Kantam Panic!!.
This teeny-tiny article needs some work. You can help us by expanding it.
Crayon Shin-chan: Arashi o Yobu Enji | |||||
---|---|---|---|---|---|
System(s): Sega Mega Drive | |||||
Publisher: Ma-Ba | |||||
Developer: Sims | |||||
Developer(s) of original games: Sun L | |||||
Genre: Action | |||||
|
Crayon Shin-chan: Arashi o Yobu Enji (クレヨンしんちゃん 嵐を呼ぶ園児) is originally a 1993 action game for the Super Famicom by Bandai tying into the Crayon Shin-chan franchise. Ma-Ba ported it to the Sega Mega Drive in 1994. No version was released outside Japan.
Gameplay
jumps, rolls and hills (you need a Action Kamen costum to do this) or shoots water (you need a water gun to do this). START pauses the game and opens the pause menu for select the cards and use that selected card. All of the minigames have their own instructions.
Trivia
- This version is easier than the Super Famicom version because you can't lose lives for failing in minigames.
Physical scans
Shin-chan franchise games for Sega systems | |
---|---|
Crayon Shin-chan: Arashi o Yobu Enji (1994) | |
Crayon Shin-chan no Ora to Issho ni Asobou yo! (1994) | Crayon Shin-chan no Oekaki Note (1995) | |
Crayon Shin-chan: Taiketsu! Quantum Panic!! (1995) |