Difference between revisions of "Spatter"

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{{stub}}'''''Spatter''''', known as '''''Miwa San-Chan''''' (三輪サンちゃん) in Japan, is a 1984 arcade game developed by [[Sega]] for [[Sega System 1]] arcade hardware.
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{{stub}}'''''Spatter''''', known as '''''Sanrin San-Chan''''' (三輪サンちゃん) in Japan, is a 1984 arcade game developed by [[Sega]] for [[Sega System 1]] arcade hardware. It has never seen a home console release.
 
 
The object of the game is to collect all the flowers within a maze without hitting other enemies. To achieve this, the player controls "Sanrin Sanchan", a child on a tricycle, who can navigate the maze. Many parts of the maze are separated by fences, which can be used by Sanrin in order to defeat enemies. Jumping over enemies and pushing blocks into them are also options. Occasionally there is a two-dimensional bonus stage where the player must reach the top of the screen in the shortest possible time. Though the gameplay is wildly different, the structure of ''Splatter'' is very similar to ''[[Flicky]]''.
 
  
 
Sanrin Sanchan is said to have been the main inspiration for the [[sonic:Chao|Chao]] in ''[[Sonic Adventure]].
 
Sanrin Sanchan is said to have been the main inspiration for the [[sonic:Chao|Chao]] in ''[[Sonic Adventure]].
  
''Spatter'' has never seen a home console release.
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==Gameplay==
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The object of the game is to collect all the flowers within a maze without hitting other enemies. To achieve this, the player controls "Sanrin Sanchan", a child on a tricycle, who can navigate the maze. Many parts of the maze are separated by fences, which can be used by Sanrin in order to defeat enemies. Jumping over enemies and pushing blocks into them are also options. Occasionally there is a two-dimensional bonus stage where the player must reach the top of the screen in the shortest possible time. Though the gameplay is wildly different, the structure of ''Splatter'' is very similar to ''[[Flicky]]''.
  
 
==Production credits==
 
==Production credits==
 
*[[Yoshiki Kawasaki]]
 
*[[Yoshiki Kawasaki]]
  
==Promotional Material==
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==Promotional material==
 
<gallery>
 
<gallery>
 
File:Spatter Arcade US Flyer.jpg|EU? flyer
 
File:Spatter Arcade US Flyer.jpg|EU? flyer

Revision as of 09:02, 12 June 2016

n/a

Spatter title.png

Spatter
System(s): Sega System 1
Publisher: Sega
Developer:
Genre: Action

















Number of players: 1
Release Date RRP Code

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Spatter, known as Sanrin San-Chan (三輪サンちゃん) in Japan, is a 1984 arcade game developed by Sega for Sega System 1 arcade hardware. It has never seen a home console release.

Sanrin Sanchan is said to have been the main inspiration for the Chao in Sonic Adventure.

Gameplay

The object of the game is to collect all the flowers within a maze without hitting other enemies. To achieve this, the player controls "Sanrin Sanchan", a child on a tricycle, who can navigate the maze. Many parts of the maze are separated by fences, which can be used by Sanrin in order to defeat enemies. Jumping over enemies and pushing blocks into them are also options. Occasionally there is a two-dimensional bonus stage where the player must reach the top of the screen in the shortest possible time. Though the gameplay is wildly different, the structure of Splatter is very similar to Flicky.

Production credits

Promotional material

Physical scans

System 1, JP
Spatter System1 JP InstructionCard.jpg
System 1, EU?