Difference between revisions of "Fire & Ice"
From Sega Retro
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==Production credits== | ==Production credits== | ||
− | + | {{creditstable| | |
− | '''Game Design by:''' Andrew Braybrook | + | *'''Game Design by:''' Andrew Braybrook |
− | '''Converted by:''' Darran Eteo, Steve Turner | + | *'''Converted by:''' Darran Eteo, Steve Turner |
− | '''Graphics by:''' John W Lilley | + | *'''Graphics by:''' John W Lilley |
+ | }} | ||
==Physical scans== | ==Physical scans== |
Revision as of 13:54, 9 July 2016
Fire & Ice | ||||||||||
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System(s): Sega Master System | ||||||||||
Publisher: Tectoy (Brazil) Virgin Games (Europe) | ||||||||||
Developer: Graftgold Creative Software | ||||||||||
Genre: Action | ||||||||||
Number of players: 1 | ||||||||||
| ||||||||||
Fire & Ice is a platform game initially released on the Commodore Amiga, but brought to the Sega Master System in 1995.
The game follows "Cool Coyote", who must travel across several levels constructing ice keys (whose pieces are found by defeating enemies). Once an ice key is completed, a door will open allowing him to progress. Enemies are defeated by freezing them with snowballs and then walking into them.
The Master System version of the game was released exclusively in Brazil, but was based on a version due for release by Virgin Games in Europe in 1994. The European version of the game was cancelled, presumably due to slowing Master System sales, but the console was still very popular in Brazil at the time and so Tectoy, Sega's Brazilian distributors, published it there.
There are a few key changes from the original Amiga version to accommodate for the weaker hardware. Levels are shorter and are less detailed, there are fewer enemies on screen and Cool Coyote has been given green overalls, possibly to make him appear less like Sonic the Hedgehog.
Plans for a Sega Mega Drive version were also put in place, but were scrapped. A Sega Game Gear version was reviewed in the March 1994 issue of Sega Pro, but never released. Both European Master System and Game Gear versions were scheduled for release in February 1994[1].
Contents
Production credits
- Game Design by: Andrew Braybrook
- Converted by: Darran Eteo, Steve Turner
- Graphics by: John W Lilley
Physical scans
Master System version
Sega Retro Average | ||||||||||||||
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|
81 | |
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Based on 2 reviews |
Cancelled versions
Fire & Ice |
---|
System(s): Sega Game Gear, Sega Mega Drive |
Publisher: Virgin Games |
Developer: Graftgold Creative Software |
Planned release date(s): 1994-01[4] |
Game Gear version
Sega Retro Average | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
74 | |
---|---|
Based on 5 reviews |
References
- ↑ File:SegaMagazine UK 02.pdf, page 14
- ↑ 2.0 2.1 Sega Power, "January 1994" (UK; 1993-12-02), page 90
- ↑ Super Juegos, "Abril 1994" (ES; 1994-0x-xx), page 136
- ↑ File:SegaForceMega UK 07.pdf, page 8
- ↑ 5.0 5.1 File:SegaPro UK 29.pdf, page 53 Cite error: Invalid
<ref>
tag; name ":File:SegaPro UK 29.pdf_p53" defined multiple times with different content - ↑ Computer & Video Games, "March 1994" (UK; 1994-02-15), page 83
- ↑ Games World: The Magazine, "July 1994" (UK; 1994-05-26), page 24
- ↑ Sega Zone, "January 1994" (UK; 1993-12-23), page 78
- Pages with reference errors
- 1 player games
- BR Master System games
- All BR games
- Master System games
- 1995 Master System games
- All 1995 games
- Master System action games
- All action games
- Old content rating field
- Use romtable template
- All games
- Credits without source
- Credits without reference
- Creditstable with no console field
- Old-style rating (segapower)
- Rating without PDF source
- Old-style rating (superjuegos)
- Update ratings template
- 2 old ratings
- No title screen
- Unreleased Game Gear games
- Unreleased Mega Drive games
- Old-style date
- All unreleased games
- Old-style rating (segapro)
- Use magref
- Old-style rating (segazuk)
- 3 old ratings