Difference between revisions of "Star Wars Arcade"

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''Star Wars Arcade'' was followed by ''[[Star Wars Trilogy Arcade]]'' in 1998.
 
''Star Wars Arcade'' was followed by ''[[Star Wars Trilogy Arcade]]'' in 1998.
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 +
==History==
 +
===Versions===
 +
When brought to the 32X, ''Star Wars Arcade'' saw a significant downgrade in polygon counts alongside the expected drop in resolution. All scenery, effects and spacecraft in the game are affected, with the 32X also struggling to keep a locked frame rate when faced with busy scenes, resulting in noticeable slowdown, particularly in indoor areas (as opposed to the Model 1's, rarely-wavering 60FPS). These cuts can drastically change the feel of certain levels; for example, a lack of asteroids in the opening stage means the 32X version is more empty than its arcade counterpart.
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 +
Cinematics are generally shorter on the 32X as well.
 +
 +
To partially make up for this, there is a special "32X mode" which extends the levels and offers more challenge than the base "arcade" mode.
  
 
==Production credits==
 
==Production credits==

Revision as of 14:16, 9 December 2016

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Star Wars Arcade
System(s): Sega Model 1, Sega 32X
Publisher: Sega
Developer:
Genre: Shooting

















Number of players: 1-2
Release Date RRP Code
Sega 32X
JP
¥8,8008,800 GM-4002
Sega 32X
US
$59.9959.99[1] 84508
Sega 32X
EU
84508-50
Sega 32X
BR
152080
Sega 32X
AS
84508

Star Wars Arcade (スターウォーズ・アーケード) is a Sega Model 1 arcade game developed by Sega AM3 and LucasArts, and published by Sega in 1993. It was also brought to the Sega 32X in 1994 and sold as a launch title for the system. During development the Model 1 version was known as Virtua Star Wars.

Like all Model 1 games, Star Wars Arcade is presented in 3D perspective. The player pilots various ships from the Star Wars universe including the X-Wing and Y-Wing fighters through various missions.

Star Wars Arcade was followed by Star Wars Trilogy Arcade in 1998.

History

Versions

When brought to the 32X, Star Wars Arcade saw a significant downgrade in polygon counts alongside the expected drop in resolution. All scenery, effects and spacecraft in the game are affected, with the 32X also struggling to keep a locked frame rate when faced with busy scenes, resulting in noticeable slowdown, particularly in indoor areas (as opposed to the Model 1's, rarely-wavering 60FPS). These cuts can drastically change the feel of certain levels; for example, a lack of asteroids in the opening stage means the 32X version is more empty than its arcade counterpart.

Cinematics are generally shorter on the 32X as well.

To partially make up for this, there is a special "32X mode" which extends the levels and offers more challenge than the base "arcade" mode.

Production credits

32X version

  • Developed at Sega Interactive
  • Lead Programmer: Steven Lashower
  • Polygon Engine: Christopher Warner
  • Programmers: Alan Wise, Kevin Burley
  • Lead 3D Artist: Herman Cheng
  • 3D Artists: Albert Co, Fred Weimer, Steven Mclure, Willis Wong
  • Background Artists: William Kier, Mike Chung
  • Music Director: Tristan Des Pres
  • Musicians: Jeffery Tveras, Dave Delia
  • FM Sound Effects: Mike Larkin
  • Producers: Jesse Taylor, John C. Brandstetter
  • Technical Director: Christopher Warner
  • Assistant Producers: Vince Nason, Greg Becksted
  • Marketing: Sarah Mason Richmond
  • Lead Testers: Frank Hsu, Jeff Loney, Rey Alferez
  • Assistant Lead Testers: Rick Greer, Janine Cook, Manuel Sousa
  • Testers: Mark Subotnick, Fernando Valderrama, Ben Cureton, Kim Rogers, Arnold Feener, Steve Bourdet, Joel Breton, Sam Saliba, Tim Spengler, Mark Griffin, Mike Mansourian, Jeff Junio, William Beckman, Don Carmichael, Arnold Gallano, John Harlow, Rachel Bristol, Caroline Trujillo, David Wood
  • Special Thanks: Mark Nausha, Rod Nakamoto, Nancy Nakamoto, Jesse Taylor, Dave Albert, Johnny Turbo, Haven DuBrull, Doria Sanchez, Steve Dauterman
Source:
In-game credits
  • Marketing: Nemer Velasquez
  • Background Artists: Albert Co
  • Testers: Bill Person, David Dodge, Atom Ellis, Devon Hammack, Tony Lynch, Mike Williams, Jeff Ng
  • Manual: Carol Ann Hanshaw
  • Special Thanks: Bob Schonfisch
Source:
US manual credits[2]

Magazine articles

Main article: Star Wars Arcade/Magazine articles.

Promotional material

Photo gallery

Physical scans

Model 1 version

Sega Retro Average 
Publication Score Source
80 №154, p64
Arcade
80
Based on
1 review
Sega Retro Average 
Publication Version Score
Arcade
N/A
Based on
0 reviews

Star Wars Arcade

Model 1, US
Model 1, JP

32X version

Sega Retro Average 
Publication Score Source
32 №2, p124-127[3]
78 №38
90 №157, p136-138[4]
60 №16, p90[5]
93 №24, p36-38
85 №73
79 №7, p15
74 №1/95, p52[6]
91 №27, p24-26
74 №1/95, p29[7]
90 №26, p18-22[8]
60 №1, p93[9]
71 №48, p66
90 №12, p72/73
86 №62, p40-42[10]
87 №40, p46/47
86 №56, p24
75 №3/95, p83[11]
80 №2, p96/97[12]
Sega 32X
78
Based on
19 reviews
Sega Retro Average 
Publication Version Score
Beep! MegaDrive (JP) NTSC-J
65
[13]
CD Consoles (FR)
32
[3]
Computer & Video Games (UK)
90
[4]
Computer + Video Giochi (IT)
80
[14]
Edge (UK)
60
[5]
Electronic Gaming Monthly (US) NTSC-U
63
[15]
Famitsu (JP) NTSC-J
53
[16]
FLUX (US) NTSC-U
75
[17]
GameFan (US) NTSC-U
87
[18]
Game Players (US)
88
[19]
GamePro (US) NTSC-U
75
[20]
Gamer (GR)
72
[21]
Gamers (DE) PAL
40
[22]
GamesMaster (UK) PAL
85
[23]
Games World: The Magazine (UK) PAL
79
[24]
MAN!AC (DE) PAL
74
[6]
Mega (UK) PAL
91
[25]
Mega Force (FR) PAL
94
[26]
Mega Fun (DE) NTSC-U
74
[7]
MegaTech (UK) PAL
92
[27]
Micromanía (segunda época) (ES)
90
[28]
Mean Machines Sega (UK) PAL
90
[8]
Next Generation (US) NTSC-U
50
[9]
Player One (FR)
71
[29]
Play Time (DE) PAL
77
[30]
Power Unlimited (NL)
59
[31]
Saturn Fan (JP) NTSC-J
69
[32]
Sega Magazine (UK) PAL
90
[33]
Sega Power (UK) PAL
86
[10]
Sega Pro (UK) PAL
87
[34]
Sega Pro (UK) PAL
86
[35]
Sega Force (SE)
46
[36]
Sega Saturn Magazine (JP) NTSC-J
59
[37]
Todo Sega (ES)
89
[38]
Ultimate Future Games (UK)
80
[39]
Video Games (DE) PAL
75
[40]
VideoGames (US)
90
[41]
Sega 32X
75
Based on
37 reviews

Star Wars Arcade

32X, US
StarWarsArcade 32X US Box Back.jpgStarWarsArcade 32X US Box Front.jpg
Cover
StarWarsArcade 32X US Cart.jpg
Cart
Swarcade 32x us manual.pdf
Manual
32X, EU
StarWarsArcade 32X EU Box Back.jpgStarWarsArcade 32X EU Box Spine.jpgStarWarsArcade 32X EU Box Front.jpg
Cover
StarWarsArcade 32X EU Cart.jpg
Cart
32X, JP
StarWarsArcade 32X JP Box Back.jpgStarWarsArcade MD JP BoxSpine.jpgStarWarsArcade 32X JP Box Front.jpg
Cover
StarWarsArcade MD JP CartTop.jpg
StarWarsArcade 32X JP Cart Back.jpgStar Wars Arcade 32X JP cart.jpg
Cart
Swarcade 32x jp manual.pdf
Manual
32X, BR
Starwarsarcade 32x br cover.jpg
Cover
StarWarsArcade 32X BR Cart.jpg
Cart
Swarcade 32x br manual.pdf
Manual
32X, Asia
StarWarsArcade 32X AS Box Spine.jpgStarWarsArcade 32X Asia Box Front.jpg
Cover

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega 32X
CRC32
MD5
SHA-1
Cartridge
Sega 32X
CRC32
MD5
SHA-1
1994-10-09 Page
Sega 32X
CRC32
MD5
SHA-1
1994-10-08 Page
Sega 32X
CRC32
MD5
SHA-1
1994-10-07 Page
Sega 32X
CRC32
MD5
SHA-1
1994-10-06 Page
Sega 32X
CRC32
MD5
SHA-1
1994-10-06 Page
Sega 32X
CRC32
MD5
SHA-1
1994-10-05 Page
Sega 32X
CRC32
MD5
SHA-1
1994-10-03 Page
Sega 32X
CRC32
MD5
SHA-1
1994-09-30 Page
Sega 32X
CRC32
MD5
SHA-1
1994-09-29 Page
Sega 32X
CRC32
MD5
SHA-1
1994-09-23 Page
Sega 32X
CRC32
MD5
SHA-1
1994-09-18 Page
Sega 32X
CRC32
MD5
SHA-1
1994-09-16 Page
Sega 32X
CRC32
MD5
SHA-1
1994-09-15 Page
Sega 32X
CRC32
MD5
SHA-1
1994-09-14 Page
Sega 32X
CRC32
MD5
SHA-1
1994-09-13 Page
Sega 32X
CRC32
MD5
SHA-1
1994-09-12 Page
Sega 32X
CRC32
MD5
SHA-1
1994-09-09 Page
Sega 32X
CRC32
MD5
SHA-1
1994-09-07 Page
Sega 32X
CRC32
MD5
SHA-1
1994-09-06 Page
Sega 32X
CRC32
MD5
SHA-1
1994-09-01 Page
Sega 32X
CRC32
MD5
SHA-1
1994-08-30 Page

References

  1. File:GamePro US 065.pdf, page 76
  2. File:Swarcade 32x us manual.pdf, page 17
  3. 3.0 3.1 File:CDConsoles FR 02.pdf, page 124 Cite error: Invalid <ref> tag; name ":File:CDConsoles FR 02.pdf_p124" defined multiple times with different content
  4. 4.0 4.1 File:CVG UK 157.pdf, page 136 Cite error: Invalid <ref> tag; name ":File:CVG UK 157.pdf_p136" defined multiple times with different content
  5. 5.0 5.1 File:Edge UK 016.pdf, page 90 Cite error: Invalid <ref> tag; name ":File:Edge UK 016.pdf_p90" defined multiple times with different content
  6. 6.0 6.1 File:MAN!AC DE 1995-01.pdf, page 52 Cite error: Invalid <ref> tag; name ":File:MAN!AC DE 1995-01.pdf_p52" defined multiple times with different content
  7. 7.0 7.1 File:MegaFun DE 1995-01.pdf, page 29 Cite error: Invalid <ref> tag; name ":File:MegaFun DE 1995-01.pdf_p29" defined multiple times with different content
  8. 8.0 8.1 File:MeanMachinesSega26UK.pdf, page 18 Cite error: Invalid <ref> tag; name ":File:MeanMachinesSega26UK.pdf_p18" defined multiple times with different content
  9. 9.0 9.1 File:NextGeneration US 01.pdf, page 99 Cite error: Invalid <ref> tag; name ":File:NextGeneration US 01.pdf_p99" defined multiple times with different content
  10. 10.0 10.1 File:SegaPower UK 62.pdf, page 40 Cite error: Invalid <ref> tag; name ":File:SegaPower UK 62.pdf_p40" defined multiple times with different content
  11. File:VideoGames DE 1995-03.pdf, page 81
  12. File:UltimateFutureGames UK 02.pdf, page 86
  13. Beep! MegaDrive, "January 1995" (JP; 1994-12-08), page 26
  14. Computer + Video Giochi, "Gennaio 1995" (IT; 199x-xx-xx), page 78
  15. Electronic Gaming Monthly, "January 1995" (US; 199x-xx-xx), page 40
  16. Famitsu, "1994-12-09" (JP; 1994-11-25), page 39
  17. FLUX, "Issue #4" (US; 1995-xx-xx), page 82
  18. GameFan, "Volume 2, Issue 12: December 1994" (US; 1994-xx-xx), page 28
  19. Game Players, "Vol. 7 No. 12 December 1994" (US; 1994-1x-xx), page 44
  20. GamePro, "January 1995" (US; 199x-xx-xx), page 72
  21. Gamer, "Ianouários 1995" (GR; 1995-xx-xx), page 1
  22. Gamers, "Januar 1995" (DE; 1995-01-08), page 34
  23. GamesMaster (UK) "Series 4, episode 11" (1994-11-29, 24:00) (+7:08)
  24. Games World: The Magazine, "January 1995" (UK; 1994-11-xx), page 15
  25. Mega, "December 1994" (UK; 1994-11-30), page 24
  26. Mega Force, "Megadrive 32X elle est là!" (FR; 1994-12-02), page 16
  27. MegaTech, "Christmas Special 1994" (UK; 1994-11-30), page 4
  28. Micromanía (segunda época), "Diciembre 1994" (ES; 1994-xx-xx), page 23
  29. Player One, "Décembre 1994" (FR; 1994-1x-xx), page 66
  30. Play Time, "2/95" (DE; 1995-01-04), page 100
  31. Power Unlimited, "Jaargang 3, Februari 1995" (NL; 1995-01-25), page 42
  32. Saturn Fan, "1995 February" (JP; 1995-01-07), page 34
  33. Sega Magazine, "December 1994" (UK; 1994-11-15), page 72
  34. Sega Pro, "January 1995" (UK; 1994-12-01), page 46
  35. Sega Pro, "April 1996" (UK; 1996-02-28), page 24
  36. Sega Force, "2/95" (SE; 1995-04-19), page 6
  37. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
  38. Todo Sega, "Diciembre 1994" (ES; 1994-1x-xx), page 36
  39. Ultimate Future Games, "January 1995" (UK; 1994-12-01), page 96
  40. Video Games, "3/95" (DE; 1995-02-23), page 83
  41. VideoGames, "December 1994" (US; 1994-1x-xx), page 73



Star Wars games for Sega systems / published by Sega
Arcade
Star Wars Arcade (1993) | Star Wars Trilogy Arcade (1998) | Star Wars Racer Arcade (2001)
Sega Master System
Star Wars (1993)
Sega Mega Drive
Super Star Wars (unreleased)
Sega Game Gear
Star Wars (1993) | Super Star Wars: Return of the Jedi (1995)
Sega Mega-CD
Star Wars: Rebel Assault (1993) | The Software Toolworks' Star Wars Chess (1994) | Super Star Wars (unreleased)
Sega 32X
Star Wars Arcade (1994)
Sega Saturn
Rebel Strike (unreleased) | Alien Hive (unreleased)
Pinball
Star Wars (1987) | Star Wars (1992) | Star Wars Trilogy (1997)
Sega Dreamcast
Star Wars: Episode I Racer (2000) | Star Wars: Episode I Jedi Power Battles (2000) | Star Wars Demolition (2000) | Star Wars: Episode I Obi-Wan (unreleased) | Star Wars: Super Bombad Racing (unreleased)
Sony PlayStation 4
PlayStation 5
Nintendo Switch
Lego Star Wars Skywalker Saga (2022)
Star Wars related media
Toy
Homestar R2-D2 (2011) | Homestar R2-D2 EX (2013) | Homestar Darth Vader (2013)