Difference between revisions of "Unreleased Saturn games"
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|''[[3D Ultra Pinball]]'' | |''[[3D Ultra Pinball]]'' | ||
|[[Sierra On-Line]], [[Sierra Pioneer]] | |[[Sierra On-Line]], [[Sierra Pioneer]] | ||
− | |Previewed in ''[[Sega Saturn Magazine (JP)]]'' #26.{{fileref|SSM_JP_19960726_1996-12.pdf|page=81}} Port of the PC game of the same name. | + | |Previewed in ''[[Sega Saturn Magazine (JP)]]'' #26.{{fileref|SSM_JP_19960726_1996-12.pdf|page=81}} Port of the PC game of the same name. Print advert in ''[[Sega Saturn Magazine (JP)]]'' #32.{{fileref|SSM_JP_19961025_1996-18.pdf|page=18}} |
|No | |No | ||
|- | |- |
Revision as of 10:33, 30 March 2017
Name | Involved Companies | Details | Game Found and Released? |
---|---|---|---|
The 11th Hour | Virgin | Mentioned in Mean Machines Sega #34.[1] | No |
3D Ultra Pinball | Sierra On-Line, Sierra Pioneer | Previewed in Sega Saturn Magazine (JP) #26.[2] Port of the PC game of the same name. Print advert in Sega Saturn Magazine (JP) #32.[3] | No |
Actua Golf 2 | Gremlin Interactive | Released on PlayStation. | No |
Actua Soccer 2 | Gremlin Interactive | Mentioned in CVG #191.[4] Released on PlayStation and PC. | No |
Actua Tennis | Gremlin Interactive | No | |
Adidas Power Soccer | Psygnosis | PlayStation -> Saturn port. | No |
Air NiGHTS | Sega, Sonic Team | Test program for unreleased motion controller. | No |
Alien Resurrection | No | ||
Allegiance | Team 17 | 1995/1996. Some levels were done. Mentioned in Mean Machines Sega #34. | No |
All Star Soccer | [5] | No | |
Angel | Scavenger | No | |
Animal Olympics | No | ||
Apocalypse | [6] | No | |
Aqua | No | ||
Armed | Interplay, Point of View, Activision | Later "Aftermath". Previewed in Mean Machines Sega #37.[7][8][9] | No |
Arms Race | Gremlin Interactive | No | |
"AB" | SIMS? | GDRI claims it's a prototype of a rollerblading game | No |
Bad Mojo | Acclaim | Previewed in Mean Machines Sega #43. Released for PC. | No |
Ballblazer X | No | ||
Barb Wire | GT Interactive | GamePro #92[10] | No |
Battletech: Gray Death Legion | Absolute Entertainment | 1995. Also on Mega CD. Killed when Aboslute died. | No |
Bedlam | Mirage Soft | PlayStation version released in 1997. US PS1 port also cancelled. | No |
Blade Runner | Westwood Studios | Mentioned in Mean Machines Sega #52. Released on PC. | No |
Bubsy 3D | Accolade | Winter 1996. PlayStation release October 1996 | No |
Buggy | Gremlin Interactive | Mentioned in CVG #191.[11] Released on PlayStation and PC. | No |
Burn Cycle | No | ||
Buster Bros. Collection | Capcom | PlayStation version released (March 1997). Usually known as Super Pang Collection. Featured in Saturn Plus. | No |
Ceasars World of Gambling | Interplay | [12] | No |
Championship Pool 2 | No | ||
Chelnov (port has longer title; TODO) | Data East | Shown at various game shows, including Tokyo Game Show. Cancelled for unknown reasons. Found and dumped in 2012. | Yes |
Clockwork Knight: Pengin War | Yes | ||
Chill | Silicon Dreams, Eidos | Sega Saturn Magazine gave it an 80% mark. April 1998. | Yes |
Colliderz | No | ||
Comix Zone 3D | No | ||
Condemned/Forsaken | Probe | Mentioned in Mean Machines Sega #52. Released as Forsaken on PC, PlayStation and N64. | No |
Conquest Earth | Data Design | Previewed in Mean Machines Sega #53. Released on PC. | No |
Constructor | System 3 | Summer '97. Previewed in Mean Machines Sega #51. Released for PC and PlayStation. | No |
Converse Hardcore Hoops | Virgin Interactive Entertainment | also on Mega Drive | No |
Criticom 2 | No | ||
Crow 2 | No | ||
Cybersled | Namco, Climax Studios | PlayStation version released in October 1995. Saturn version supposedly finished. Previewed in Mean Machines Sega #34. | No |
Dark Helix | Konami | No | |
Darknet | Seen August 1995, Sega Power.[13] | No | |
Dark Rift | [14] | No | |
Darkside | Rocket Science Games | aka Dark Ride, Darkride, Games World: The Magazine December 1994 | No |
Davis Cup Complete Tennis | Telstar | Mentioned in CVG #180.[15] Released on PlayStation. | No |
Dawn of Darkness | Ocean | Mentioned in CVG #176.[16] June 1996 release date. | No |
Dawn Patrol | No | ||
Deadly Skies | JVC | March 1996. Only released on PlayStation. Not connected to the Dreamcast Deadly Skies game. Sega Power | No |
Death Race | Ocean Software | No | |
Death Trap Dungeon | Eidos | No | |
Descent | Interplay | Previewed in Mean Machines Sega #35. | No |
Destruction Derby 2 | Probe Entertainment, Perfect Entertainment | Due for 1997. Released on PlayStation and PCs, rumoured to be cancelled after Perfect dropped support for the Saturn. Early prototype found. | Yes |
Down in the Dumps | Phillips | Previewed in Mean Machines Sega #44. Released on PC. | No |
Dreadnought | Ocean Software | aka HMS Carnage, Dreadnoughts. Stupidly ambitious project that took three years, destroyed when Infogrames ate Ocean in 1998. | No |
Dream Golf 18/Fantasy Golf | No | ||
Dream Knight | No | ||
Dream Team Basketball | No | ||
Dungeon Keeper | Bullfrog, Electronic Arts | "10% complete" before canned, though supposedly quite pretty on Saturn hardware according to the lone Saturn developer, Carsten-Elton Sorensen. 1996/1997. PlayStation version was cancelled shortly afterwards. Previewed in Mean Machines Sega #36. | No |
Ecco the Dolphin | Sega | Used as Saturn tech demo. Didn't get past the concept stage. | No |
Empire Golf | No | ||
Endorfun | Time Warner | Previewed in Mean Machines Sega #35 and #38. Released for PC. | No |
Eternal Champions: The Final Chapter | No | ||
European Champions League | No | ||
Fake Down | System Sacom | video (source unknown) | No |
Fighter Attack | Empire Interactive | Previewed in Mean Machines Sega #46. Released on PC as Flying Corps. | No |
Fighting Fantasy | Domark | [12] | No |
Firo & Klawd | BMG Interactive Entertainment | Previewed in Mean Machines Sega #44 and CVG #175.[17] Released on PC and PlayStation. | No |
Fighting Force | Core Design, Sega, Eidos Interactive | Disputes led this to skip the Saturn completely. | Yes (early proto) / No (finished version) |
Flying Aces | Rocket Science Games | From 32X, 1994/1995, GamePro #68 | No |
Flying Nightmares 2 | Eidos Interactive | No | |
Foes of Ali | EA Sports | 3DO game. Mentioned in CVG #172[18] | No |
Football Manager | No | ||
Free Runner | Rebellion | 1995 | No |
Ganymede | Rocket Science/BMG Interactive Entertainment | Previewed in Mean Machines Sega #47. | No |
Gen 13 | No | ||
Gender Wars | Sales Curve Interactive | Winter 1995. Released on PC. | No |
Grand Theft Auto | DMA Design | Previewed in Mean Machines Sega #44. | No |
Guts 'n' Garters in DNA Danger | [19] | No | |
Hanna Barbera Project | No | ||
Heart of Darkness | Virgin | Previewed in Mean Machines Sega #44. Released on PC and PlayStation. | No |
Hexen II | Activision | Mentioned in CVG #186.[20] Released on PC. | No |
HMS Dreadnought | Ocean Software, Tribe | [19] | No |
Hulk 2 | No | ||
Hyperblade | No | ||
Incredible Idiots in Space | Magnet Interactive Studio, ASC | Killed because, and I quote, "the market was not ready for a comedy game of this kind". | No |
The Indestructibles | Bullfrog | Previewed in Mean Machines Sega #36. Also cancelled on PC. | No |
Inferno | Ocean Software | Previewed in Mean Machines Sega #27. Originally a DOS game. | No |
International Moto | Time Warner | Previewed in Mean Machines Sega #49. Released on PlayStation. | No |
Into the Shadows | Triton, Scavenger | Killed when Scavenger went bankrupt, late 97/early 98 | No |
Iron & Blood | Acclaim | PlayStation release October 1996. | No |
Jet Ski Rage | Velocity | From 32X. Mentioned in Mean Machines Sega #34. [21][7] | No |
The Journeyman Project | Quadra, U.S. Gold | Winter 1995. | No |
Killing Time | Acclaim | Mentioned in CVG #185[22] & #187[23] Released on 3DO/PC/Mac. | No |
Kumite | Konami | Previewed in CVG #175[24] and #177[25] for Saturn/PS. Never released for either. | No |
Legends of Football '97 | No | ||
Lethal Enforcers I & II | Konami | Mentioned in CVG #183[26] and #185[27] Released on PlayStation. | No |
Lightning Gunner | E.O.Imagination | Uses Game BASIC for Sega Saturn; not sure if it was intended as a licensed released or not | Yes |
Lunatik | Pure Entertainment, Eidos | "Winter". Turned up in 1998 as a PC graphics card pack-in. PlayStation version also cancelled. | No |
Magic: The Gathering | [28][29] | No | |
Major Damage | Capcom | Axed after Saturn was discontinued | Yes (early proto) |
Manic Karts | No | ||
Maximum Surge | Digital Pictures | FMV game planned for 1996, got an ESRB rating | No |
Mayhem | No | ||
Mickey Thompson's Supercross | Playmates Interactive Entertainment | [12] | No |
Micro Machines V3 | Codemasters | Released on a plethora of other platforms. "Spring". Mentioned in Mean Machines Sega #44. | No |
Midland | Future Soft | 1996 | No |
Millennium Fire | No | ||
Mission: Deadly Skies | JVC | Previewed in Mean Machines Sega #34. | No |
Mission Impossible | Ocean Software | Mentioned in Mean Machines Sega #30. | No |
Monika no Shiro | Pioneer LDC | aka "Faradoon: The Legend of Dragon Castle". 1996/1997. Mostly done, even had box art. Previewed in Mean Machines Sega #38. | No |
Monster Maker: Holy Dagger | NEC Interchannel | Sequel to Monster Maker on the PC Engine | No |
Motor Cross | No | ||
Moustache Red | No | ||
"MT" | SIMS? | GDRI claims it's a prototype of Maboroshi Tsukiyo. | No |
Mudkicker | Scavenger, GT Interactive | 1995, 1996, killed early 1997 | No |
Nanotek Warrior | Virgin Interactive | PlayStation version released. | No |
NBA Hang Time | High Voltage Software, Midway Games | From High Voltage's website. Also was in development for PC; both versions cancelled last minute for unknown reasons. 1996/1997. | No |
NBA in the Zone | Konami | PlayStation game. Mentioned in CVG #172[30] | No |
NCAA Football | No | ||
NHL Breakaway 98 | Acclaim | Mentioned in CVG #186.[31] Released on PlayStation/N64.[32] | No |
NHL Open Ice | GT Interactive | Mentioned in CVG #185[22] and #196.[33] Released on arcade/PlayStation. | No |
Ninja | Core Design, Eidos | "November" - Sega Power. Originally meant to be a Saturn game but released on PlayStation as Ninja: Shadow of Darkness. Previewed in Mean Machines Sega #44 and #52. | No |
Offensive | Ocean | 1996. Only released on PC. | No |
Olympic Games Vol 1 | U.S. Gold | Announced alongside Olympic Soccer. Summer 1996. Previewed in Mean Machines Sega #44 & #47, CVG #175.[34] | No |
Opposite Lock | No | ||
Peperami | Acclaim | Mentioned in Mean Machines Sega #37. Based on the sausage. | No |
Perfect Weapon | Grey Matter, EA | Previewed in Mean Machines Sega #53. Released on PlayStation and PC. | No |
Planet Pinball | Virgin Interactive | [12] | No |
Pinky and the Brain | [35][36] | No | |
Premier Manager 97 | Gremlin Interactive | Advertised for Autumn 1997 alongside PlayStation port. Only PC version was released. | No |
Project Overkill | Konami | PlayStation version released in August 1996. Saturn port due afterwards. Previewed in Mean Machines Sega #42. Mentioned in CVG #174.[37] Previewed in CVG #177.[38] | No |
Raiden II | Seibu Kaihatsu | Mentioned in Mean Machines Sega #30. | No |
Rattlesnake Red | Sculptured Software, Acclaim | May 1997. Previewed in Mean Machines Sega #51 and #52. | No |
Raw Persuit | No | ||
Rayman 2 | No | ||
Rebellion | No | ||
Re-Loaded | Gremlin Interactive | Spring 1996. PlayStation version released later in the year. Saturn version actually made it onto some demo discs in Europe and was featured in competitions before the cancellation. | No |
Return Fire | Yes | ||
Road Racer | JVC | Previewed in Mean Machines Sega #40. | No |
Robinson's Requiem | Readysoft | [39] | No |
Rocket Boy | Rocket Science Games | 1994/1995 | No |
Rollcage | Team 17 | Mentioned in Mean Machines Sega #34. | No |
The Sacred Pools | Segasoft | No | |
Sampras Extreme Tennis | Codemasters | Release dates mentioned in CVG.[40][15][41] Only released on PlayStation. | No |
Screaming Wheels | JVC | Mentioned in Mean Machines Sega #34.[12] | No |
Scud Race | Sega, Sega AM2 | Moved to Dreamcast | No |
Sentinel Returns | Psygnosis | Mentioned in C&VG #201.[42] Released on PlayStation and PC. [1] | No |
Shadoan | No | ||
Shenmue | Sega, Sega AM2 | Moved to Dreamcast | No |
Shredfest | EA | Mentioned in Mean Machines Sega #34. | No |
Shutokou Battle Gaiden: Super Technic Challenge | Minato Giken, Genki? | No | |
Sign of the Sun | Vic Tokai | [7] | No |
Slipstream (Saturn) | Gremlin Interactive | Previewed in Mean Machines Sega #43. Released on PC as Slipstream 5000. | No |
Sonic Saturn | Sega Technical Institute | 1995/1996 | No |
Sonic X-treme | Sega Technical Institute | Development hell. Moved to PC. | Yes (early proto) |
Spearhead | Scavenger | No | |
Speed Freak | No | ||
Spider: The Video Game | Boss Game Studios, BMG Interactive Entertainment | Six months of development before Saturn version was axed. PlayStation version released in 1997 after two years of development. Previewed in Mean Machines Sega #47 and #52. | No |
Split Realities | Funcom | Mentioned in Mean Machines Sega #34 and #37. | No |
Star Control III | No | ||
S.T.O.R.M. | No | ||
Super Cross | No | ||
Super Soccer | "Warner" | No | |
Syndicate Wars | Bullfrog | Previewed in Mean Machines Sega #36 and #43. Released for DOS and PlayStation. | No |
Take Down | No | ||
Tank Commander | Domark | [12] | No |
Tanktics | No | ||
Tarantula | Scavenger | 1996/1997 | No |
Terminus | Scavenger | died with Scavenger, 1996 | No |
The Incredible Shrinking Character | Go-Go Interactive Studios, Cyberdreams | 1996 | No |
Theme Hospital | Bullfrog | Previewed in Mean Machines Sega #36. Released for PC and PlayStation. | No |
Tomb Raider 2 | Core Design | Said to have been killed as Sony wanted exclusivity | No |
Topps MVP Baseball '96 | Data East, BlueSky Software | Announced for both Saturn and PlayStation, but the project was pushed back repeatedly until both were scrapped. Advertised in Electronic Game Monthly. Apparently, when Data East scrapped their sports projects, they were sold to Psygnosis... | No |
Turok: Dinosaur Hunter | Acclaim | Previewed in Mean Machines Sega #48. | No |
Ultimate Skidmarks | Codemasters | Mentioned in Mean Machines Sega #44. Sequel to Super Skidmarks, released for Amiga. | No |
Ultra Flappy | dB-Soft | 1997. Likely Japanese-only. | No |
Vandals | No | ||
Varuna's Forces | Accent Media | Moved to Dreamcast. Previewed in Mean Machines Sega #34. | No |
Velocity | Cave Logic Studios, PF Magic | No | |
Viewpoint | Electronic Arts | PlayStation version released. Due for release in "March". Featured in Saturn Plus. Mentioned in Mean Machines Sega #34. | No |
Viper | Ocean | Mentioned in CVG #186[31] and #188.[43] PlayStation version completed in 1998. | No |
Virtua Fighter 3 | Sega, Sega AM2 | Moved to Dreamcast. | No |
Virtua Hamster | From 32X. | No | |
Virtual Chess | [7] | No | |
VMX Racing | [44] | No | |
VR Baseball | Interplay | Mentioned in Mean Machines Sega #37. | No |
VR Pool | No | ||
War Gods | GT Interactive | Mentioned in CVG #182,[45] #186,[31] #187[46] and #188.[43] Released for PC/PlayStation/N64. | No |
Warhammer 40,000: Dark Crusaders | Mindscape | Mentioned in Mean Machines Sega #35. Also planned and cancelled for PC. | No |
Warhammer: Shadow of the Horned Rat | Mindscape | Mentioned in Mean Machines Sega #35. Released on PC and PlayStation. | No |
Waterworld | Ocean Software | Previewed in Mean Machines Sega #29. | No |
Werewolf: The Apocolypse | [47][48][36] | Yes | |
Wet Corpse | Vic Tokai | [28] | No |
Wild 9/Wild Nines | Virgin, Shiny Entertainment | Previewed in Mean Machines Sega #49 and C&VG #180.[49] Released on PlayStation. | No |
Wing Commander 3 | No | ||
XS: Shield Up - Fight Back | Sales Curve Interactive | Winter 1995. Released on PC. | No |
Zork Nemesis | No |
- ↑ File:GamePro US TheCuttingEdge 1996 Spring.pdf, page 63
- ↑ File:SSM_JP_19960726_1996-12.pdf, page 81
- ↑ File:SSM_JP_19961025_1996-18.pdf, page 18
- ↑ File:CVG UK 191.pdf, page 49
- ↑ File:SegaMagazin DE 44.pdf, page 26
- ↑ File:SegaMagazin DE 48.pdf, page 7
- ↑ 7.0 7.1 7.2 7.3 File:SegaVisions US 25.pdf, page 100
- ↑ File:GamePro US 093.pdf, page 45
- ↑ File:EGM US 083.pdf, page 84
- ↑ File:GamePro US 102.pdf, page 49
- ↑ File:CVG UK 191.pdf, page 95
- ↑ 12.0 12.1 12.2 12.3 12.4 12.5 File:NextGeneration US 08.pdf, page 33
- ↑ File:EGM US 083.pdf, page 89
- ↑ File:EGM US 084.pdf, page 77
- ↑ 15.0 15.1 File:CVG UK 180.pdf, page 49
- ↑ File:CVG UK 176.pdf, page 49
- ↑ File:CVG UK 175.pdf, page 112
- ↑ File:CVG UK 172.pdf, page 52
- ↑ 19.0 19.1 File:GamesMaster UK 047.pdf, page 24
- ↑ File:CVG UK 186.pdf, page 20
- ↑ File:SegaVisions US 25.pdf, page 34
- ↑ 22.0 22.1 File:CVG UK 185.pdf, page 49
- ↑ File:CVG UK 187.pdf, page 48
- ↑ File:CVG UK 175.pdf, page 111
- ↑ File:CVG UK 177.pdf, page 42
- ↑ File:CVG UK 183.pdf, page 57
- ↑ File:CVG UK 185.pdf, page 48
- ↑ 28.0 28.1 File:EGM US 084.pdf, page 79
- ↑ File:EGM US 088.pdf, page 60
- ↑ File:CVG UK 172.pdf, page 58
- ↑ 31.0 31.1 31.2 File:CVG UK 186.pdf, page 49
- ↑ File:SegaMagazin DE 45.pdf, page 23
- ↑ File:CVG UK 196.pdf, page 71
- ↑ File:CVG UK 175.pdf, page 113
- ↑ File:EGM US 084.pdf, page 75
- ↑ 36.0 36.1 File:UltraGamePlayers US 093.pdf, page 67
- ↑ File:CVG UK 174.pdf, page 113
- ↑ File:CVG UK 177.pdf, page 46
- ↑ File:SegaVisions US 25.pdf, page 38
- ↑ File:CVG UK 179.pdf, page 53
- ↑ File:CVG UK 186.pdf, page 48
- ↑ File:CVG UK 201.pdf, page 64
- ↑ 43.0 43.1 File:CVG UK 188.pdf, page 41
- ↑ File:GamePro US 104.pdf, page 55
- ↑ File:CVG UK 182.pdf, page 53
- ↑ File:CVG UK 187.pdf, page 49
- ↑ File:GamePro US 095.pdf, page 50
- ↑ File:EGM US 083.pdf, page 98
- ↑ File:CVG UK 180.pdf, page 30