Difference between revisions of "Takeshi Iwasaki"
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Revision as of 11:37, 13 January 2018
Takeshi Iwasaki |
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Role(s): Programmer |
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Takeshi Iwasaki (岩﨑 剛)
Production history
Games
- J.League Pro Striker 2 (Mega Drive; 1994) — Programmer[1]
- Virtua Cop (Saturn; 1995) — Programmers[2]
- Virtua Fighter Kids (Saturn; 1996) — Programmers[3] (as 岩﨑 剛)
- Virtua Cop 2 (Saturn; 1996) — Supporting Programmers[4]
- Digital Dance Mix Vol. 1 Namie Amuro (Saturn; 1997) — Game Program
- Daytona USA 2: Battle on the Edge (Model 3; 1998) — Effect Program
- Daytona USA 2: Battle on the Edge (Model 3; 1998) — Effect Design
- Daytona USA 2: Power Edition (Model 3; 1998) — Effect Program
- Daytona USA 2: Power Edition (Model 3; 1998) — Effect Design
- Shenmue (Dreamcast; 1999) — R&D Dept. #2 Programmers
- US Shenmue (Dreamcast; 2001) — Programers
- OutRun 2 (Chihiro; 2003) — Programmer
- Sega Golf Club (Chihiro Satellite Terminal; 2004) — Programmers
- Virtua Fighter 5 (Lindbergh; 2005) — Programmers
- Virtua Fighter 5 R (Lindbergh; 2008) — Programmer
- Virtua Fighter 5: Final Showdown (Lindbergh; 2010) — Programmer
- Virtua Fighter 5: Final Showdown (Xbox 360; 2012) — Programmer
- Virtua Fighter 5: Final Showdown (PlayStation 3; 2012) — Programmer
- Hatsune Miku: Project DIVA Arcade Future Tone (Nu; 2013) — Programmers
- Hatsune Miku: Project DIVA Arcade Future Tone (PlayStation 4; 2016) — Programmers
- Propeller Arena: Aviation Battle Championship (Dreamcast; unreleased) — Game Programmers
Music
- Virtua Fighter Kids Sound Tracks (CD; 1996) — Programmers
- Daytona USA 2 Sound Tracks (CD; 1998) — Programming Team