Difference between revisions of "Blasto"

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| publisher=[[Gremlin]] ([[Sega]]? TODO)
| developer=[[Sega]]/[[Gremlin]]
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| system=[[Sega Blockade hardware]]
 
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{{sub-stub}}'''''{{PAGENAME}}''''' is a 1978 game by [[Sega]]/[[Gremlin]] for [[Sega Blockade hardware]]. You play as a spaceship and have a limited time (presumably set by the operator) to clear a board full of mines. There is only one button, which shoots. If a mine explodes, its explosion can take out nearby mines, but also hit you, sending you back to the starting position and costing time (but there are no "lives"; the only way to game over is to run out of time). Touching a mine will not hurt you. There is no level wrap; clearing a boundary and then going through will only keep you where you are on screen.
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{{sub-stub}}'''''{{PAGENAME}}''''' is a 1978 game by [[Sega/Gremlin]] for [[Sega Blockade hardware]]. You play as a spaceship and have a limited time (presumably set by the operator) to clear a board full of mines. There is only one button, which shoots. If a mine explodes, its explosion can take out nearby mines, but also hit you, sending you back to the starting position and costing time (but there are no "lives"; the only way to game over is to run out of time). Touching a mine will not hurt you. There is no level wrap; clearing a boundary and then going through will only keep you where you are on screen.
  
 
==Promotional material==
 
==Promotional material==

Revision as of 13:39, 24 November 2018

n/a

Blasto title.png

Blasto
System(s): Sega Blockade hardware
Publisher: Gremlin (Sega? TODO)
Developer:
Number of players: 1-2
Release Date RRP Code

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Blasto is a 1978 game by Sega/Gremlin for Sega Blockade hardware. You play as a spaceship and have a limited time (presumably set by the operator) to clear a board full of mines. There is only one button, which shoots. If a mine explodes, its explosion can take out nearby mines, but also hit you, sending you back to the starting position and costing time (but there are no "lives"; the only way to game over is to run out of time). Touching a mine will not hurt you. There is no level wrap; clearing a boundary and then going through will only keep you where you are on screen.

Promotional material

Blasto Arcade US Flyer.pdf

PDF
US flyer
Blasto Arcade US Flyer.pdf

References