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Revision as of 07:14, 10 April 2020
Warlock | |||||||||||||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||||||||||||
Publisher: Acclaim Entertainment | |||||||||||||||||||||||||
Developer: Trimark Entertainment, Realtime Associates, The White Team | |||||||||||||||||||||||||
Sound driver: GEMS | |||||||||||||||||||||||||
Genre: Action | |||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Warlock is a 1994 action game for the Sega Mega Drive and SNES by Trimark Interactive and Realtime Associates based on the Warlock series of films. In Japan, it had been scheduled to be released in May 1995, but was canceled just before.
Contents
Gameplay
jumps. attacks. holding down controls your orb: you can send it into 8 directions by pushing the directional buttons. For rolling push +. For upper angle attack push and hold then . For down anlge attack first jump by pushing and in mid air push and hold then . There are multiple spells in the game to help the player and can be collected through the levels. The spells have different effects, for example the blue bottles are healing spells and recover just one hit point, there are also attack spells like red eyed skulls. To switch them push and hold and then START , and to use them push and hold and then START .
Versions
Mega Drive and SNES versions differ slightly in terms of content. While most of the graphics are identical (taking color limitations of the MD version and resolution limitation of the SNES in consideration), the game differs slightly in terms of stage layout and boss battles. E.g. stage one boss behaves completely different, there is no high elevator in stage 1, not bat ambush in stage 2 of the SNES version etc.).
Production credits
- Lead Programmer: Christopher MacDonald
- Asst. Programmer: David Keith Connelly
- Animation and Art: Darin Hilton, Phil Knowles, Barbara Lipton, Doran Fish, Jeff Cook, Mark Ferrari
- Animation: Jeff Berting, Brent Whittington
- Map Layouts: Alan Hickey, Kevin Chan
- Music and Sound: Greg Turner, Eric Swanson
- Production Asst.: Harold West, Chad E. Bunch
- Realtime Testers: Robert Arellano, Timothy Allen, Heriberto Corona
- Trimark Testers: Allen Edwards, Saam Shabahang, Matt Duncan, Keith Gould
- Producer for Realtime Associates: David Bean
- Exec. Producer for Realtime Associates: David Warhol
- Producers for Trimark Interactive: Kevin Goldberg, Allen Edwards, Kelly Flock
- Design Contributions: Victor Mercieca
- Produced for Acclaim by the White Team...: Dan Feinstein, Mark Thievanich, Brett Gow, Asif Chaudhri, Seth Rosenfeld, Nat Gunter, Shawn Rosen, Elizabeth Burgess
- Special Thanks...: Mike Dimambro, Andy Hsiung, Steve Martin, Thomas Peng, Jim Schuler
Magazine articles
- Main article: Warlock/Magazine articles.
Promotional material
Physical scans
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65 | |
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Based on 24 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
2MB | 1995-01 | Cartridge (US/EU) | ||||||||||
? |
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2MB | 1994-12 | Page |
References
- ↑ Computer & Video Games, "March 1995" (UK; 1995-02-15), page 52
- ↑ Mean Machines Sega, "April 1995" (UK; 1995-02-28), page 84/85 (85)
- ↑ Next Generation, "June 1995" (US; 1995-05-23), page 112 (114)
- ↑ Player One, "Mars 1995" (FR; 1995-0x-xx), page 92/93 (88)
- ↑ Sega Saturn Magazine, "June 1995" (JP; 1995-05-08), page 132 (134)
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 259
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 234
- ↑ Digitiser (UK) (1995-03-27)
- ↑ Electronic Games (1992-1995), "May 1995" (US; 1995-0x-xx), page 82
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 367
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 4, "" (RU; 2001-xx-xx), page 283
- ↑ Famitsu, "1995-06-02" (JP; 1995-05-19), page 1
- ↑ Freak, "5/95" (IL; 1995-xx-xx), page 1
- ↑ GameFan, "Volume 3, Issue 5: May 1995" (US; 1995-xx-xx), page 16
- ↑ GamePro, "April 1995" (US; 1995-xx-xx), page 46
- ↑ MAN!AC, "05/95" (DE; 1995-04-12), page 46
- ↑ Mega Fun, "05/95" (DE; 1995-04-19), page 78
- ↑ Magazina Igrushek, "3/1995" (RU; 1995-xx-xx), page 73
- ↑ Mean Machines Sega, "April 1995" (UK; 1995-02-28), page 85
- ↑ Next Generation, "June 1995" (US; 1995-05-23), page 114
- ↑ Player One, "Mars 1995" (FR; 1995-0x-xx), page 92
- ↑ Play Time, "5/95" (DE; 1995-04-05), page 105
- ↑ Sega Magazine, "April 1995" (UK; 1995-03-15), page 84
- ↑ Sega Force, "2/95" (SE; 1995-04-19), page 26
- ↑ Sega Mega Drive Review, "2" (RU; 1996-01-03), page 163
- ↑ Sega Saturn Magazine, "June 1995" (JP; 1995-05-08), page 134
- ↑ Todo Sega, "Mayo 1995" (ES; 1995-0x-xx), page 44
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 28
- ↑ VideoGames, "April 1995" (US; 1995-0x-xx), page 64
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