Difference between revisions of "F-22 Interceptor: Advanced Tactical Fighter"
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− | {{stub}}'''''F-22 Interceptor: Advanced Tactical Fighter''''' (F22インターセプター) is a flight simulation shoot-'em-up game developed and published by [[Electronic Arts]] for the [[Sega Mega Drive]]. It has the player pilot a fictional F-22 jet fighter, blowing up airebourne enemies and ground targets. The game was released in 1991, a full fourteen years before the [ | + | {{stub}}'''''F-22 Interceptor: Advanced Tactical Fighter''''' (F22インターセプター) is a flight simulation shoot-'em-up game developed and published by [[Electronic Arts]] for the [[Sega Mega Drive]]. It has the player pilot a fictional F-22 jet fighter, blowing up airebourne enemies and ground targets. The game was released in 1991, a full fourteen years before the [[wikipedia:Lockheed Martin F-22 Raptor|F-22 Raptor]] came into service. |
The game is widely criticised for its slugglish controls and lag, partly because ''F-22 Interceptor'' tries to render 3D polygons in certain locations. It is notable for having multiple camera perspectives, however - something not seen in many video games of the time. | The game is widely criticised for its slugglish controls and lag, partly because ''F-22 Interceptor'' tries to render 3D polygons in certain locations. It is notable for having multiple camera perspectives, however - something not seen in many video games of the time. |
Revision as of 21:43, 10 January 2012
F-22 Interceptor: Advanced Tactical Fighter |
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System(s): Sega Mega Drive |
Publisher: US/EU Electronic Arts JP Electronic Arts Victor |
Developer: Electronic Arts |
Genre: Simulation (JP box); Shoot-'em-Up (Sega of Japan master list) |
Number of players: 1 |
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F-22 Interceptor: Advanced Tactical Fighter (F22インターセプター) is a flight simulation shoot-'em-up game developed and published by Electronic Arts for the Sega Mega Drive. It has the player pilot a fictional F-22 jet fighter, blowing up airebourne enemies and ground targets. The game was released in 1991, a full fourteen years before the F-22 Raptor came into service.
The game is widely criticised for its slugglish controls and lag, partly because F-22 Interceptor tries to render 3D polygons in certain locations. It is notable for having multiple camera perspectives, however - something not seen in many video games of the time.
Physical Scans
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