Difference between revisions of "F-22 Interceptor: Advanced Tactical Fighter"

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{{stub}}'''''F-22 Interceptor: Advanced Tactical Fighter''''' (F22インターセプター) is a flight simulation shoot-'em-up game developed and published by [[Electronic Arts]] for the [[Sega Mega Drive]]. It has the player pilot a fictional F-22 jet fighter, blowing up airebourne enemies and ground targets. The game was released in 1991, a full fourteen years before the [http://en.wikipedia.org/wiki/Lockheed_Martin_F-22_Raptor F-22 Raptor] came into service.
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{{stub}}'''''F-22 Interceptor: Advanced Tactical Fighter''''' (F22インターセプター) is a flight simulation shoot-'em-up game developed and published by [[Electronic Arts]] for the [[Sega Mega Drive]]. It has the player pilot a fictional F-22 jet fighter, blowing up airebourne enemies and ground targets. The game was released in 1991, a full fourteen years before the [[wikipedia:Lockheed Martin F-22 Raptor|F-22 Raptor]] came into service.
  
 
The game is widely criticised for its slugglish controls and lag, partly because ''F-22 Interceptor'' tries to render 3D polygons in certain locations. It is notable for having multiple camera perspectives, however - something not seen in many video games of the time.
 
The game is widely criticised for its slugglish controls and lag, partly because ''F-22 Interceptor'' tries to render 3D polygons in certain locations. It is notable for having multiple camera perspectives, however - something not seen in many video games of the time.

Revision as of 21:43, 10 January 2012

n/a

F22Interceptor title.png

F-22 Interceptor: Advanced Tactical Fighter
System(s): Sega Mega Drive
Publisher: US/EU Electronic Arts JP Electronic Arts Victor
Developer:
Genre: Simulation (JP box); Shoot-'em-Up (Sega of Japan master list)

















Number of players: 1

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F-22 Interceptor: Advanced Tactical Fighter (F22インターセプター) is a flight simulation shoot-'em-up game developed and published by Electronic Arts for the Sega Mega Drive. It has the player pilot a fictional F-22 jet fighter, blowing up airebourne enemies and ground targets. The game was released in 1991, a full fourteen years before the F-22 Raptor came into service.

The game is widely criticised for its slugglish controls and lag, partly because F-22 Interceptor tries to render 3D polygons in certain locations. It is notable for having multiple camera perspectives, however - something not seen in many video games of the time.

Physical Scans

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F-22 Interceptor: Advanced Tactical Fighter

Mega Drive, US
F22Interceptor MD US Box Front.jpg
Cover
F22Interceptor MD US Cart.jpg
Cart
Mega Drive, EU
F22Interceptor MD EU Box Front.jpg
Cover
Mega Drive, JP
F22Interceptor MD JP Box Front.jpg
Cover