Difference between revisions of "Saturn Bomberman Fight!!"

From Sega Retro

m (migrated Promotional material, sections for pending content)
m (+Items WIP)
Line 23: Line 23:
  
 
==Gameplay==
 
==Gameplay==
 +
===Game modes===
 +
*Story Mode
 +
*Battle Mode
 +
*Survival Mode
 
===Characters===
 
===Characters===
===Power-ups===
+
===Items===
 +
Items are found in soft blocks. Items are indestructible - bombing them will just bounce them around. Bludgeoning an enemy with a bomb by some means (kicking it, throwing it, etc) will knock one item out of them, including expired Mystery Panels.
 +
{{InfoTable|imagewidths=50|
 +
{{InfoRow
 +
| title=Fire Up (ファイヤーアップ)
 +
| sprite=
 +
| desc=Extends blast radius by 1 tile.
 +
}}
 +
{{InfoRow
 +
| title=Bomb Up (ボムアップ)
 +
| sprite=
 +
| desc=Increases bomb stock by 1.
 +
}}
 +
{{InfoRow
 +
| title=White Horse (ホワイトホース)
 +
| sprite=
 +
| desc=A goofy-looking steed players can ride. It increases movement speed and bomb-throwing strength, and can erase bombs on the battlefield by walking into them. However, the White Horse cannot double-jump. If hit by a bomb or explosion, the player will be knocked off but take no damage (they remain temporarily invincible until they land), and the White Horse will scamper to another part of the map and sit still, where it can be rode again. You cannot dismount the White Horse any other way. There is only one White Horse per map, found in a random soft block. When the match enters Sudden Death, the White Horse will disappear.
 +
}}
 +
{{InfoRow
 +
| title=Mystery Panel (? パネル)
 +
| sprite=
 +
| desc=Afflicts whoever collects it with a random power-up or ailment. Positive afflictions are marked with light-blue icons; negative ones have dark-blue icons. Except for the Super Deca-Bomb, the item's effect will expire after 15 seconds, but can be removed by riding the White Horse or replaced by picking up another Mystery Panel. Afflictions include:
 +
*Super Deca-Bomb (超デカ爆)
 +
*Line Bomb (連爆)
 +
*Tower Bomb (縦連爆)
 +
*Max Flame (火力MAX)
 +
*Swift (駿足)
 +
*Hasty (せっかち)
 +
*No Jumping (ジャンプ不能)
 +
*Geta (ゲタ)
 +
*Little Flame (チョビ火)
 +
*Reverse (リバース)
 +
}}
 +
}}
 +
 
 
===Stages===
 
===Stages===
  

Revision as of 04:35, 28 May 2022

n/a

SaturnBombermanFight title.png

Saturn Bomberman Fight!!
System(s): Sega Saturn
Publisher: Hudson Soft
Developer:
Sound driver: SCSP/CD-DA (16 tracks)
Peripherals supported: 6Player
Genre: Action[1][2]

















Number of players: 1-4
Release Date RRP Code
Sega Saturn
JP
¥5,8005,800 T-14321G
Sega Rating: All Ages

This teeny-tiny article needs some work. You can help us by expanding it.


Saturn Bomberman Fight!! (サターンボンバーマン ファイト!!) is an entry in the Bomberman series of games, released exclusively for the Sega Saturn in Japan.

Despite its name it is not a direct sequel to Saturn Bomberman, though like most other Bomberman games, the gameplay is very similar. Saturn Bomberman Fight!! is unusual in that the game is played in an isometric perspective, with a stronger focus on the standard Bomberman battle mode. Characters can now jump over obstacles and throw bombs without the need for powerups, and each character has health meter which is subtracted from whenever they are hit. It also features more voice acting than in previous titles, which may explain why the game never made it to the western world.

Story

Gameplay

Game modes

  • Story Mode
  • Battle Mode
  • Survival Mode

Characters

Items

Items are found in soft blocks. Items are indestructible - bombing them will just bounce them around. Bludgeoning an enemy with a bomb by some means (kicking it, throwing it, etc) will knock one item out of them, including expired Mystery Panels.

Fire Up (ファイヤーアップ)
Extends blast radius by 1 tile.
Bomb Up (ボムアップ)
Increases bomb stock by 1.
White Horse (ホワイトホース)
A goofy-looking steed players can ride. It increases movement speed and bomb-throwing strength, and can erase bombs on the battlefield by walking into them. However, the White Horse cannot double-jump. If hit by a bomb or explosion, the player will be knocked off but take no damage (they remain temporarily invincible until they land), and the White Horse will scamper to another part of the map and sit still, where it can be rode again. You cannot dismount the White Horse any other way. There is only one White Horse per map, found in a random soft block. When the match enters Sudden Death, the White Horse will disappear.
Mystery Panel (? パネル)
Afflicts whoever collects it with a random power-up or ailment. Positive afflictions are marked with light-blue icons; negative ones have dark-blue icons. Except for the Super Deca-Bomb, the item's effect will expire after 15 seconds, but can be removed by riding the White Horse or replaced by picking up another Mystery Panel. Afflictions include:
  • Super Deca-Bomb (超デカ爆)
  • Line Bomb (連爆)
  • Tower Bomb (縦連爆)
  • Max Flame (火力MAX)
  • Swift (駿足)
  • Hasty (せっかち)
  • No Jumping (ジャンプ不能)
  • Geta (ゲタ)
  • Little Flame (チョビ火)
  • Reverse (リバース)

Stages

History

Magazine articles

Main article: Saturn Bomberman Fight!!/Magazine articles.

Promotional material

Main article: Saturn Bomberman Fight!!/Promotional material.

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Ação Games (BR) NTSC-J
80
[3]
Famitsu (JP) NTSC-J
58
[4]
Joypad (FR) NTSC-J
82
[5]
MAN!AC (DE) NTSC-J
71
[6]
Mega Console (IT) NTSC-J
84
[7]
Saturn Fan (JP) NTSC-J
52
[8]
Saturn Fan (JP) NTSC-J
68
[9]
Sega Magazin (DE) NTSC-J
74
[10]
Sega Saturn Magazine (UK) NTSC-J
90
[11]
Sega Saturn Magazine (JP) NTSC-J
50
[12]
Sega Saturn Magazine (JP) NTSC-J
66
[13]
Sega Saturn
70
Based on
11 reviews

Saturn Bomberman Fight!!

Saturn, JP
SaturnBombermanFight Saturn JP Box Back.jpgSaturnBombermanFight Saturn JP Box Front.jpg
Cover
SaturnBombermanFight Saturn JP Spinecard.jpg
Spinecard
SaturnBombermanFight Saturn JP Disc.jpg
Disc

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Saturn
CRC32
MD5
SHA-1
600,209,232 1997-10-27 CD-ROM (JP) T-14321G V1.000

References


Saturn Bomberman Fight

SaturnBombermanFight title.png

Main page | Hidden content | Magazine articles | Reception | Promotional material | Technical information


Books: Saturn Bomberman Fight!! Koshiki Perfect Program (1998)

No results



Bomberman games for Sega systems
SG-1000
Bomberman Special (198x)
Sega Master System
Bomber Man (1988)
Sega Mega Drive
Mega Bomberman (1994) | Mega Bomberman: Special 8 Player Demo (unreleased)
Sega Saturn
Saturn Bomberman (XBAND) (1996) | Saturn Bomberman Fight!! (1997) | Bomberman Wars (1998)
Sega Dreamcast
Bomberman Online (2001)