Difference between revisions of "Saturn Bomberman Fight!!"
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==Gameplay== | ==Gameplay== | ||
+ | ===Game modes=== | ||
+ | *Story Mode | ||
+ | *Battle Mode | ||
+ | *Survival Mode | ||
===Characters=== | ===Characters=== | ||
− | === | + | ===Items=== |
+ | Items are found in soft blocks. Items are indestructible - bombing them will just bounce them around. Bludgeoning an enemy with a bomb by some means (kicking it, throwing it, etc) will knock one item out of them, including expired Mystery Panels. | ||
+ | {{InfoTable|imagewidths=50| | ||
+ | {{InfoRow | ||
+ | | title=Fire Up (ファイヤーアップ) | ||
+ | | sprite= | ||
+ | | desc=Extends blast radius by 1 tile. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Bomb Up (ボムアップ) | ||
+ | | sprite= | ||
+ | | desc=Increases bomb stock by 1. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=White Horse (ホワイトホース) | ||
+ | | sprite= | ||
+ | | desc=A goofy-looking steed players can ride. It increases movement speed and bomb-throwing strength, and can erase bombs on the battlefield by walking into them. However, the White Horse cannot double-jump. If hit by a bomb or explosion, the player will be knocked off but take no damage (they remain temporarily invincible until they land), and the White Horse will scamper to another part of the map and sit still, where it can be rode again. You cannot dismount the White Horse any other way. There is only one White Horse per map, found in a random soft block. When the match enters Sudden Death, the White Horse will disappear. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Mystery Panel (? パネル) | ||
+ | | sprite= | ||
+ | | desc=Afflicts whoever collects it with a random power-up or ailment. Positive afflictions are marked with light-blue icons; negative ones have dark-blue icons. Except for the Super Deca-Bomb, the item's effect will expire after 15 seconds, but can be removed by riding the White Horse or replaced by picking up another Mystery Panel. Afflictions include: | ||
+ | *Super Deca-Bomb (超デカ爆) | ||
+ | *Line Bomb (連爆) | ||
+ | *Tower Bomb (縦連爆) | ||
+ | *Max Flame (火力MAX) | ||
+ | *Swift (駿足) | ||
+ | *Hasty (せっかち) | ||
+ | *No Jumping (ジャンプ不能) | ||
+ | *Geta (ゲタ) | ||
+ | *Little Flame (チョビ火) | ||
+ | *Reverse (リバース) | ||
+ | }} | ||
+ | }} | ||
+ | |||
===Stages=== | ===Stages=== | ||
Revision as of 04:35, 28 May 2022
Saturn Bomberman Fight!! | ||||||||||
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System(s): Sega Saturn | ||||||||||
Publisher: Hudson Soft | ||||||||||
Developer: Eleven, ADS, Compozila, MIT Gathering, USP | ||||||||||
Sound driver: SCSP/CD-DA (16 tracks) | ||||||||||
Peripherals supported: 6Player | ||||||||||
Genre: Action[1][2] | ||||||||||
Number of players: 1-4 | ||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Saturn Bomberman Fight!! (サターンボンバーマン ファイト!!) is an entry in the Bomberman series of games, released exclusively for the Sega Saturn in Japan.
Despite its name it is not a direct sequel to Saturn Bomberman, though like most other Bomberman games, the gameplay is very similar. Saturn Bomberman Fight!! is unusual in that the game is played in an isometric perspective, with a stronger focus on the standard Bomberman battle mode. Characters can now jump over obstacles and throw bombs without the need for powerups, and each character has health meter which is subtracted from whenever they are hit. It also features more voice acting than in previous titles, which may explain why the game never made it to the western world.
Contents
Story
Gameplay
Game modes
- Story Mode
- Battle Mode
- Survival Mode
Characters
Items
Items are found in soft blocks. Items are indestructible - bombing them will just bounce them around. Bludgeoning an enemy with a bomb by some means (kicking it, throwing it, etc) will knock one item out of them, including expired Mystery Panels.
Fire Up (ファイヤーアップ) | |
---|---|
Extends blast radius by 1 tile. | |
Bomb Up (ボムアップ) | |
Increases bomb stock by 1. | |
White Horse (ホワイトホース) | |
A goofy-looking steed players can ride. It increases movement speed and bomb-throwing strength, and can erase bombs on the battlefield by walking into them. However, the White Horse cannot double-jump. If hit by a bomb or explosion, the player will be knocked off but take no damage (they remain temporarily invincible until they land), and the White Horse will scamper to another part of the map and sit still, where it can be rode again. You cannot dismount the White Horse any other way. There is only one White Horse per map, found in a random soft block. When the match enters Sudden Death, the White Horse will disappear. | |
Mystery Panel (? パネル) | |
Afflicts whoever collects it with a random power-up or ailment. Positive afflictions are marked with light-blue icons; negative ones have dark-blue icons. Except for the Super Deca-Bomb, the item's effect will expire after 15 seconds, but can be removed by riding the White Horse or replaced by picking up another Mystery Panel. Afflictions include:
|
Stages
History
Magazine articles
- Main article: Saturn Bomberman Fight!!/Magazine articles.
Promotional material
- Main article: Saturn Bomberman Fight!!/Promotional material.
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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70 | |
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Based on 11 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
600,209,232 | 1997-10-27 | CD-ROM (JP) | T-14321G V1.000 |
References
- ↑ File:SaturnBombermanFight Saturn JP Box Back.jpg
- ↑ 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee3.html (Wayback Machine: 2020-03-20 23:05)
- ↑ Ação Games, "Maio 1998" (BR; 1998-xx-xx), page 33
- ↑ Famitsu, "1997-12-19" (JP; 1997-12-05), page 1
- ↑ Joypad, "Février 1998" (FR; 1998-xx-xx), page 82
- ↑ MAN!AC, "03/98" (DE; 1998-02-11), page 46
- ↑ Mega Console, "Febbraio 1998" (IT; 1998-xx-xx), page 80
- ↑ Saturn Fan, "1997 No. 23" (JP; 1997-11-28), page 193
- ↑ Saturn Fan, "1998 No. 3" (JP; 1998-01-30), page 73
- ↑ Sega Magazin, "April 1998" (DE; 1998-03-11), page 24
- ↑ Sega Saturn Magazine, "July 1998" (UK; 1998-06-17), page 66
- ↑ Sega Saturn Magazine, "1997-44 (1997-12-19)" (JP; 1997-12-05), page 206
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 15
Bomberman games for Sega systems | |
---|---|
Bomberman Special (198x) | |
Bomber Man (1988) | |
Mega Bomberman (1994) | Mega Bomberman: Special 8 Player Demo (unreleased) | |
Saturn Bomberman (XBAND) (1996) | Saturn Bomberman Fight!! (1997) | Bomberman Wars (1998) | |
Bomberman Online (2001) |