Difference between revisions of "NBA Jam Tournament Edition"

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The game plays identically to its predecessor, with some additions. It is a two-on-two basketball game with loose rules and exaggerated realism. Team rosters have been updated and now have three selectable players for each team (comprising 25% of the NBA roster). Players can now choose the same team. The game optionally includes power-ups that appear on the court and temporarily enhance the player's abilities, a "Juice Mode" that boosts the speed of the players, and "Hot Spots" that give higher points and allow special dunks if shooting or dunking while touching them. The game also has a Computer Assistance feature enabled by default that increases the precision of the losing team's shots to ensure a more competitive game. There is a Tournament Mode that disables power-ups, cheats, Computer Assistance, and the other special options.
 
The game plays identically to its predecessor, with some additions. It is a two-on-two basketball game with loose rules and exaggerated realism. Team rosters have been updated and now have three selectable players for each team (comprising 25% of the NBA roster). Players can now choose the same team. The game optionally includes power-ups that appear on the court and temporarily enhance the player's abilities, a "Juice Mode" that boosts the speed of the players, and "Hot Spots" that give higher points and allow special dunks if shooting or dunking while touching them. The game also has a Computer Assistance feature enabled by default that increases the precision of the losing team's shots to ensure a more competitive game. There is a Tournament Mode that disables power-ups, cheats, Computer Assistance, and the other special options.
  
Games consist of four quarters; each quarter is three minutes long. Teams can switch team members after each quarter. Players are moved around the court with the D-Pad. Players have a turbo meter that increases their running speed by holding {{B}}. The turbo meter is depleted as it is used, but it quickly recharges when it is not used.
+
Games consist of four quarters; each quarter is three minutes long. Players are moved around the court with the D-Pad. Players have a turbo meter that increases their running speed by holding {{B}}. The turbo meter is depleted as it is used, but it quickly recharges when it is not used.
 +
 
 +
Team members are now injured each time they are pushed down. Injured players move more slowly. The injury status of each team member is shown with the player statistics at the end of each quarter, and players can substitute team members after each quarter. Benched players recover from their injuries by the next quarter.
  
 
The 16-bit and 32-bit versions of the game support up to four players simultaneously, and the Game Gear version supports two players (with a [[Gear-to-Gear Cable]]). In one- and two-player games, players control one member of their respective teams and have AI-controlled teammates. The game can automatically switch control to whichever team member has the ball by enabling Tag Mode in the options.
 
The 16-bit and 32-bit versions of the game support up to four players simultaneously, and the Game Gear version supports two players (with a [[Gear-to-Gear Cable]]). In one- and two-player games, players control one member of their respective teams and have AI-controlled teammates. The game can automatically switch control to whichever team member has the ball by enabling Tag Mode in the options.
 +
 +
If players enter their initials before starting a game, the game keeps track of their progress (using a [[battery backup]] on the Mega Drive and 32X, the console's internal memory on the Saturn, and passwords on the Game Gear). Defeating all 27 NBA teams plays an ending with credits and unlocks an expanded roster with two additional players per team.
  
 
{{InfoTable|imagewidths=320|
 
{{InfoTable|imagewidths=320|
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==Production credits==
 
==Production credits==
===Mega Drive version===
+
===Mega Drive and 32X versions===
 
{{creditstable|
 
{{creditstable|
*'''Developed by:''' [[Iguana Entertainment|Team Iguana]]
+
*'''Developed by:''' [[Iguana Entertainment|Team Iguana]], [[Acclaim White Team]] 'From downtown!'
*'''[[Acclaim]] [[White Team]] 'From Downtown!''''
+
*'''Producer:''' Dan Feinstein 'Boredoms rule!!!'
*'''Producer:''' Dan Feinstein 'Boredoms Rule!!!'
 
 
*'''Associate Producer:''' Asif Chaudhri 'I feel the need for speed'
 
*'''Associate Producer:''' Asif Chaudhri 'I feel the need for speed'
 
*'''Support Team:''' Eric Kuby 'You five-oh? Me too!', Alex Delucia 'Like you had a shot!!', Brett Gow 'That which does not kill me makes me stronger', Mark Thienvanich 0100101001000001 01001101, Elizabeth Burgess 'Yes I am...', Shawn 'Big Fun' Rosen 'I have a theory...', Nat Gunter 'Is you be my love thang?'
 
*'''Support Team:''' Eric Kuby 'You five-oh? Me too!', Alex Delucia 'Like you had a shot!!', Brett Gow 'That which does not kill me makes me stronger', Mark Thienvanich 0100101001000001 01001101, Elizabeth Burgess 'Yes I am...', Shawn 'Big Fun' Rosen 'I have a theory...', Nat Gunter 'Is you be my love thang?'
 
*'''QA Team:''' 'Rejected!!!', Carol Caracciolo, Joe Allocco, John F Gonzales, Adam Flynn Ingberman, Mark Mermelstein, Eric Weiner
 
*'''QA Team:''' 'Rejected!!!', Carol Caracciolo, Joe Allocco, John F Gonzales, Adam Flynn Ingberman, Mark Mermelstein, Eric Weiner
*'''Special Thanks:''' Eric Samulski 'Yes.. I am a hoya!', Jason Forrest 'But can you go to your left?', Bernie Fischbach 'That's why you make the big bucks', Bob Leiberman 'Buy a Mercedes and move to the valley.', Mark, Paul, Sal, Jamie and the entire Williams team, Greg Lassen NBA P, Inc. 'What part of no don't you understand?'
+
*'''Special Thanks:''' Eric Samulski 'Yes.. I am a hoya!', Jason Forrest 'But can you go to your left?', Bernie Fischbach 'That's why you make the big bucks', Bob Leiberman 'Buy a Mercedes and move to the valley.', Mark, Paul, Sal, Jamie and the entire [[Williams]] team, Greg Lassen, NBA P, Inc. 'What part of no don't you understand?'
| console=MD
+
| source=In-game credits{{ref|https://www.youtube.com/watch?v=X14FQQyL2W8}}
 +
| console=MD,32X
 +
}}
 +
===Saturn version===
 +
{{multicol|
 +
{{creditstable|
 +
*'''Developed by:''' [[Iguana Entertainment|Team Iguana]]!, [[Acclaim White Team]] "From downtown!"
 +
*'''Producer:''' Dan Feinstein "Come back Rodan, everything is forgiven"
 +
*'''Associate Producer:''' Seth W. Rosenfeld "7B--see you there!"
 +
*'''Support Team:''' Shawn "Big Fun" Rosen "Chum it.... I have a theory", Peter Wanat "Hishishu fella", Elizabeth Burgess "Y'all are crazy!", Asif Chaudhri "I'm 5'1'" - in heels", Nathaniel Gunter "Now that you're done with this game, do your homework!", Mark Thienvanich 0100101001000001 01001101, Brett Gow "That which does not kill me makes me stronger", Alex Delucia "You want it done when???", Eric Kuby "But I was talking to her!"
 +
*'''FMV Senior Systems Engineer:''' Rob Zimmelman
 +
*'''FMV Senior Software Engineer:''' David Minogue
 +
*'''FMV Processing Technicians:''' Rob Muzer, Marvin Tate
 +
*'''QA Team:''' "Rejected!!!" Carol Caracciolo, Adam Ingberman Esq, Paul Lindsay, Andre Abramowitz, Harry Reimer, Art Scheffer, David Chopard, Chad Chamberlain, Anthony Scaduto, Tyler Zieman
 +
*'''Special Thanks:''' Eric Samulski "Yes,... I am a hoya!", Jason Forrest "But can you go to your left?", Bernie Fischbach "That's why you make the big bucks", Bob Lieberman "Buy a Mercedes and, move to the valley", Mark, Paul, Sal, Jamie, and the entire [[Williams]] team, Greg Lassen, NBA P, Inc. 'What part of no don't you understand?'
 +
*'''Graphic Art:''' Rob Gray, Reeson Ivatts, Nigel Brownjohn, Tom Higgins, Darren Hodgson, Andy Catling, Andy Wright
 +
*'''Thanks to:''' Paul McHugh, Barry Hutchinson
 +
*'''Art Director:''' Mike Muskett
 +
*'''Music by:''' Fox Productions
 +
*'''Programmed by:''' Darren Tunnicliff, Chris Kirby, Neil Hill
 +
| source=In-game credits{{ref|https://www.youtube.com/watch?v=O8uOr6Mfx4U}}
 +
| console=SAT
 +
}}
 +
}}
 +
===Game Gear version===
 +
{{creditstable|
 +
*'''Developed by:''' [[Iguana Entertainment|Team Iguana]], [[Acclaim White Team]] 'From downtown!'
 +
*'''Producer:''' Dan Feinstein 'Boredoms rule!!!'
 +
*'''Associate Producer:''' Asif Chaudhri '3.73's blower underdrive pulleys, off road exhaust and put it on my card..'
 +
*'''Support Team:''' Eric Kuby 'You 5.0? Me too!', Nathaniel Gunter 'Is you be my love thang?', Alessandro De Lucia 'Like you had a shot!', Brett Gow 'That which does not kill me makes me stronger.', Mark Thienvanich 0100101001000001 01001101, Elizabeth Burgess 'Yes I am...', Shawn 'Big Fun' Rosen 'I have a theory...'
 +
*'''QA Team:''' 'Rejected' Carol Caracciolo, Joe Allocco, John F. Gonzales, Adam Ingberman, Mark Mermelstein, Eric Weiner
 +
*'''Special Thanks:''' Eric Samulski 'Yes... I am a hoya!', Jason Forrest 'But can you go to your left?', Bernard Fischbach 'That's why you make the big bucks', Bob Lieberman 'Buy a Mercedes and move to the valley..', Mark Turmell, Paul Dussault, Sal DiVita, Jamie Rivett, and the entire [[Williams]] team 'Quick! Gimme a quarter.', Greg Lassen, NBA Properties, Inc. 'What part of "No" don't you understand?'
 +
| source=In-game credits
 +
| console=GG
 
}}
 
}}
  

Revision as of 11:08, 22 April 2023

n/a

  • Mega Drive
  • 32X
  • Saturn
  • Game Gear

NBAJamTE MD TitleScreen.png

NBAJamTE title.png

NBAJamTE Saturn Title.png

NBAJamTE GG Title.png

NBA Jam Tournament Edition
System(s): Sega Mega Drive, Sega 32X, Sega Game Gear, Sega Saturn
Publisher: Acclaim Entertainment
Sega 32X
Acclaim Japan (JP)
Developer:
Licensor: Midway Manufacturing, NBA Properties
Original system(s): Arcade boards
Sound driver:
Sega Mega Drive
Sega 32X
GEMS,
Sega Saturn
SCSP/CD-DA (7 tracks)
Peripherals supported:
Sega Mega Drive
Team Player,
Sega Saturn
6Player
Genre: Sports[1][2][3][4][5][6][7][8][9]

















Number of players:
Sega Mega Drive
Sega 32X
Sega Saturn
1-4,
Sega Game Gear
1-2
Release Date RRP Code
Sega Mega Drive
JP
¥8,8008,800 T-81143
Sega Mega Drive
US
$64.9564.95[11] T-81406
ESRB: Kids to Adults
Sega Mega Drive
EU
T-81406-50
ELSPA: 3+ OK
Sega Mega Drive
DE
DM 139.00139.00[13] T-81406-50
Sega Mega Drive
PT
Sega Mega Drive
UK
T-81406-50
ELSPA: 3+ OK
Sega Mega Drive
SE
(Rental)
Sega Mega Drive
AU
FNBA02SMC
OFLC: G
Sega Mega Drive
AU
(Sega Sport)
OFLC: G
Sega Mega Drive
BR
047120
Tectoy: Todas as Idades
Sega Saturn
JP
¥5,8005,800 T-8102G
Sega Rating: All Ages
Sega Saturn
US
T-8102H
ESRB: Kids to Adults
Sega Saturn
EU
T-8102H-50
ELSPA: 3+ OK
Sega Saturn
DE
T-8102H-50
USK: 0
Sega Saturn
UK
£49.9949.99[16] T-8102H-50
ELSPA: 3+ OK
Sega Saturn
PL
Sega Saturn
AU
OFLC: G
Sega Saturn
BR
192026
Tectoy: Todas as Idades
Sega Game Gear
JP
¥4,8004,800 T-81137
Sega Game Gear
US
T-81308
ESRB: Kids to Adults
Sega Game Gear
EU
T-81308-50
Sega Game Gear
DE
DM 99.0099.00[17] T-81308-50
Sega Game Gear
UK
T-81308-50
Sega Game Gear
AU
Sega 32X
JP
¥9,8009,800 T-8102A
Sega Rating: All Ages
Sega 32X
US
$69.9569.95[18] T-8104B
ESRB: Kids to Adults
Sega 32X
EU
T-8104B-50
ELSPA: 3+ OK
Sega 32X
UK
£49.9549.95[19] T-8104B-50
ELSPA: 3+ OK
Sega 32X
AU
$109.95109.95[21] FNBA02SXC
Non-Sega versions

NBA Jam Tournament Edition (NBA JAM トーナメントエディション or NBAジャム・トーナメントエディション) is a 1994 arcade basketball game developed by Midway Manufacturing and ported by Iguana Entertainment and Acclaim to the Sega Mega Drive, Sega 32X, Sega Saturn, and Sega Game Gear. It is the second game in the NBA Jam series.

Gameplay

The game plays identically to its predecessor, with some additions. It is a two-on-two basketball game with loose rules and exaggerated realism. Team rosters have been updated and now have three selectable players for each team (comprising 25% of the NBA roster). Players can now choose the same team. The game optionally includes power-ups that appear on the court and temporarily enhance the player's abilities, a "Juice Mode" that boosts the speed of the players, and "Hot Spots" that give higher points and allow special dunks if shooting or dunking while touching them. The game also has a Computer Assistance feature enabled by default that increases the precision of the losing team's shots to ensure a more competitive game. There is a Tournament Mode that disables power-ups, cheats, Computer Assistance, and the other special options.

Games consist of four quarters; each quarter is three minutes long. Players are moved around the court with the D-Pad. Players have a turbo meter that increases their running speed by holding B. The turbo meter is depleted as it is used, but it quickly recharges when it is not used.

Team members are now injured each time they are pushed down. Injured players move more slowly. The injury status of each team member is shown with the player statistics at the end of each quarter, and players can substitute team members after each quarter. Benched players recover from their injuries by the next quarter.

The 16-bit and 32-bit versions of the game support up to four players simultaneously, and the Game Gear version supports two players (with a Gear-to-Gear Cable). In one- and two-player games, players control one member of their respective teams and have AI-controlled teammates. The game can automatically switch control to whichever team member has the ball by enabling Tag Mode in the options.

If players enter their initials before starting a game, the game keeps track of their progress (using a battery backup on the Mega Drive and 32X, the console's internal memory on the Saturn, and passwords on the Game Gear). Defeating all 27 NBA teams plays an ending with credits and unlocks an expanded roster with two additional players per team.

NBA Jam TE Saturn, Tip-Off.png

Tip-Off
Each game starts with a tip-off, where a player from each team leaps with A for possession of the ball. Possession of the ball goes to the home team (team two) at the beginning of the second and fourth quarters and to the visiting team (team one) at the beginning of the third quarter, regardless of who wins the tip-off or who had possession of the ball at the end of the last quarter.

NBA Jam TE Saturn, Defense, Block.png

NBA Jam TE Saturn, Defense, Steal.png

  • NBA Jam TE Saturn, Defense, Block.png

  • NBA Jam TE Saturn, Defense, Steal.png

Defense
When the player's team does not have possession of the ball, the player can try to block the opposing team's shots with A. If the player has turbo, the player can perform a higher "super block" with B+A. If the ball is on the downward trajectory of its arc when it is blocked, the player is charged with goaltending and the other team receives points for a successful basket. However, if the ball touches the rim of the basket, any player on either team can grab it.

When near an opposing player, the player can try to steal the ball with C. The ball flashes white when the other team touches it. If the player has turbo, the player can also shove another player with B+C. Shoving can cause the other player to drop the ball or move another player out of the way to clear a shot for a teammate.

NBA Jam TE Saturn, Offense, Shoot.png

NBA Jam TE Saturn, Offense, Protect.png

NBA Jam TE Saturn, Offense, Dunk.png

NBA Jam TE Saturn, Offense, Fire Dunk.png

  • NBA Jam TE Saturn, Offense, Shoot.png

  • NBA Jam TE Saturn, Offense, Protect.png

  • NBA Jam TE Saturn, Offense, Dunk.png

  • NBA Jam TE Saturn, Offense, Fire Dunk.png

Offense
When the player's team has possession of the ball, the player can perform a jump shot by holding A. The ball is released when the button is released; releasing the button at the apex of the leap leads to a more accurate shot but increases the risk of a defender blocking or stealing the ball. The player can perform a jump pass by pressing C while in the air. The player can fake out the other team by tapping A, but since this discontinues the player's dribble, the player can no longer move with the ball and must pass or shoot. The player can perform a lay-up or a dunk by pressing A while running near the basket with turbo. There are a number of different jams that are performed depending on the player's speed and positioning.

If a player makes three baskets in a row, the player becomes "on fire" and has unlimited turbo, no goaltending, and increased shooting precision. The "on fire" mode continues until the other team scores or until the player who is "on fire" scores four additional consecutive baskets while "on fire."

The player can pass the ball with C. When playing with an AI teammate, pressing C forces the AI to pass the ball. Opponents can intercept the ball as it is being passed. If the player has turbo, the player can do a "super pass" with B+C that is harder to intercept.

The player can protect the ball by tapping B, which can prevent opponents from trying to steal it.

Power-Ups

Power-ups can be enabled in the game options. They appear randomly on the court and affect the team member that collects them for a duration.

NBA Jam TE Saturn, Items.png
3
Improves the player's chances of scoring a three-pointer.
NBA Jam TE Saturn, Items.png
D
Gives the player the ability to dunk from anywhere on the court.
NBA Jam TE Saturn, Items.png
S
Boosts the player's speed.
NBA Jam TE Saturn, Items.png
P
Boosts the player's power.
NBA Jam TE Saturn, Items.png
T
Gives the player unlimited turbo.
NBA Jam TE Saturn, Items.png
F
Makes the player "on fire."
NBA Jam TE Saturn, Items.png
B
Knocks over all other players on the court.

Roster

Conference Team Players
Mega Drive Game Gear 32X Saturn
Western Dallas Mavericks Jamal Mashburn
Jim Jackson
Terry Davis
Jamal Mashburn
Jim Jackson
Terry Davis
Jamal Mashburn
Jim Jackson
Terry Davis
Jamal Mashburn
Jim Jackson
Terry Davis
Denver Nuggets Dikembe Mutombo
Mahmoud Abdul-Rauf
LaPhonso Ellis
Dikembe Mutombo
Mahmoud Abdul-Rauf
LaPhonso Ellis
Dikembe Mutombo
Mahmoud Abdul-Rauf
LaPhonso Ellis
Dikembe Mutombo
Mahmoud Abdul-Rauf
LaPhonso Ellis
Golden State Warriors Tom Gugliotta
Otis Thorpe
Rony Seikaly
Tom Gugliotta
Latrell Sprewell
Rony Seikaly
Tim Hardaway
Latrell Sprewell
Rony Seikaly
Tim Hardaway
Latrell Sprewell
Rony Seikaly
Houston Rockets Hakeem Olajuwon
Otis Thorpe
Robert Horry
Hakeem Olajuwon
Otis Thorpe
Robert Horry
Hakeem Olajuwon
Clyde Drexler
Robert Horry
Hakeem Olajuwon
Clyde Drexler
Robert Horry
L.A. Clippers Pooh Richardson
Stanley Roberts
Malik Sealy
Pooh Richardson
Stanley Roberts
Malik Sealy
Pooh Richardson
Stanley Roberts
Malik Sealy
Pooh Richardson
Stanley Roberts
Malik Sealy
L.A. Lakers Vlade Divac
Anthony Peeler
Nick Van Exel
Vlade Divac
Anthony Peeler
Nick Van Exel
Vlade Divac
Anthony Peeler
Nick Van Exel
Vlade Divac
Anthony Peeler
Nick Van Exel
Minnesota Timberwolves Christian Laettner
Isaiah Rider
Doug West
Christian Laettner
Isaiah Rider
Doug West
Christian Laettner
Isaiah Rider
Tom Gugliotta
Christian Laettner
Isaiah Rider
Tom Gugliotta
Phoenix Suns Danny Manning
Kevin Johnson
Dan Majerle
Danny Manning
Kevin Johnson
Dan Majerle
Danny Manning
Kevin Johnson
Dan Majerle
Danny Manning
Kevin Johnson
Dan Majerle
Portland Trail Blazers Clyde Drexler
Clifford Robinson
Terry Porter
Clyde Drexler
Clifford Robinson
Terry Porter
Clifford Robinson
Rod Strickland
Otis Thorpe
Clifford Robinson
Rod Strickland
Otis Thorpe
Sacramento Kings Mitch Richmond
Spud Webb
Lionel Simmons
Mitch Richmond
Spud Webb
Lionel Simmons
Mitch Richmond
Spud Webb
Lionel Simmons
Mitch Richmond
Spud Webb
Lionel Simmons
San Antonio Spurs David Robinson
Dennis Rodman
Sean Elliott
David Robinson
Dennis Rodman
Sean Elliott
David Robinson
Dennis Rodman
Sean Elliott
David Robinson
Dennis Rodman
Sean Elliott
Seattle Supersonics Shawn Kemp
Gary Payton
Detlef Schrempf
Shawn Kemp
Gary Payton
Detlef Schrempf
Shawn Kemp
Gary Payton
Detlef Schrempf
Shawn Kemp
Gary Payton
Detlef Schrempf
Utah Jazz Karl Malone
John Stockton
Jeff Hornacek
Karl Malone
John Stockton
Jeff Hornacek
Karl Malone
John Stockton
Jeff Hornacek
Karl Malone
John Stockton
Jeff Hornacek
Rookies Eric Montross
Jason Kidd
Tony Dumas
Jalen Rose
Grant Hill
Eric Montross
Jason Kidd
Donyell Marshall
Jalen Rose
Grant Hill
Eric Montross
Jason Kidd
Tony Dumas
Jalen Rose
Grant Hill
Eric Montross
Jason Kidd
Tony Dumas
Jalen Rose
Grant Hill
Eastern Atlanta Hawks Mookie Blaylock
Kevin Willis
Stacey Augmon
Mookie Blaylock
Kevin Willis
Stacey Augmon
Mookie Blaylock
Steve Smith
Stacey Augmon
Mookie Blaylock
Steve Smith
Stacey Augmon
Boston Celtics Dominique Wilkins
Dee Brown
Dino Radja
Dominique Wilkins
Dee Brown
Dino Radja
Dominique Wilkins
Dee Brown
Dino Radja
Dominique Wilkins
Dee Brown
Dino Radja
Charlotte Hornets Alonzo Mourning
Larry Johnson
Muggsy Bogues
Alonzo Mourning
Larry Johnson
Muggsy Bogues
Alonzo Mourning
Larry Johnson
Muggsy Bogues
Alonzo Mourning
Larry Johnson
Muggsy Bogues
Chicago Bulls Scottie Pippen
B.J. Armstrong
Toni Kukoc
Scottie Pippen
B.J. Armstrong
Toni Kukoc
Scottie Pippen
B.J. Armstrong
Toni Kukoc
Scottie Pippen
Ron Harper
Toni Kukoc
Cleveland Cavaliers Mark Price
Brad Daugherty
Gerald Wilkins
Mark Price
Brad Daugherty
Gerald Wilkins
Mark Price
Brad Daugherty
Gerald Wilkins
Mark Price
Brad Daugherty
John Williams
Detroit Pistons Joe Dumars
Terry Mills
Oliver Miller
Joe Dumars
Terry Mills
Oliver Miller
Joe Dumars
Terry Mills
Oliver Miller
Joe Dumars
Terry Mills
Oliver Miller
Indiana Pacers Reggie Miller
Rik Smits
Derrick McKey
Reggie Miller
Rik Smits
Derrick McKey
Reggie Miller
Rik Smits
Derrick McKey
Reggie Miller
Rik Smits
Derrick McKey
Miami Heat Glen Rice
Harold Miner
Steve Smith
Glen Rice
Harold Miner
Steve Smith
Glen Rice
Harold Miner
Kevin Willis
Glen Rice
Harold Miner
Kevin Willis
Milwaukee Bucks Vin Baker
Todd Day
Eric Murdock
Vin Baker
Todd Day
Eric Murdock
Vin Baker
Todd Day
Eric Murdock
Vin Baker
Todd Day
Eric Murdock
New Jersey Nets Derrick Coleman
Kenny Anderson
Kevin Edwards
Derrick Coleman
Kenny Anderson
Kevin Edwards
Derrick Coleman
Kenny Anderson
Kevin Edwards
Derrick Coleman
Kenny Anderson
Kevin Edwards
New York Knicks Patrick Ewing
Charles Oakley
John Starks
Patrick Ewing
Charles Oakley
John Starks
Patrick Ewing
Charles Oakley
John Starks
Patrick Ewing
Charles Oakley
John Starks
Orlando Magic Penny Hardaway
Horace Grant
Nick Anderson
Penny Hardaway
Horace Grant
Nick Anderson
Penny Hardaway
Horace Grant
Nick Anderson
Penny Hardaway
Horace Grant
Nick Anderson
Philadelphia 76ers Shawn Bradley
Clarence Weatherspoon
Jeff Malone
Shawn Bradley
Clarence Weatherspoon
Jeff Malone
Shawn Bradley
Clarence Weatherspoon
Dana Barros
Shawn Bradley
Clarence Weatherspoon
Dana Barros
Washington Bullets Chris Webber
Calbert Cheaney
Scott Skiles
Chris Webber
Calbert Cheaney
Scott Skiles
Chris Webber
Calbert Cheaney
Scott Skiles
Chris Webber
Calbert Cheaney
Juwan Howard

History

Legacy

Following the release of NBA Jam Tournament Edition, Acclaim (which, at this point, owned the NBA Jam license) and Midway parted ways. The former commissioned Sculptured Software to create NBA Jam Extreme for 32-bit home consoles, while the latter would work on a 2D sequel to Tournament Edition, eventually released as NBA Hang Time.

Production credits

Mega Drive and 32X versions

  • Developed by: Team Iguana, Acclaim White Team 'From downtown!'
  • Producer: Dan Feinstein 'Boredoms rule!!!'
  • Associate Producer: Asif Chaudhri 'I feel the need for speed'
  • Support Team: Eric Kuby 'You five-oh? Me too!', Alex Delucia 'Like you had a shot!!', Brett Gow 'That which does not kill me makes me stronger', Mark Thienvanich 0100101001000001 01001101, Elizabeth Burgess 'Yes I am...', Shawn 'Big Fun' Rosen 'I have a theory...', Nat Gunter 'Is you be my love thang?'
  • QA Team: 'Rejected!!!', Carol Caracciolo, Joe Allocco, John F Gonzales, Adam Flynn Ingberman, Mark Mermelstein, Eric Weiner
  • Special Thanks: Eric Samulski 'Yes.. I am a hoya!', Jason Forrest 'But can you go to your left?', Bernie Fischbach 'That's why you make the big bucks', Bob Leiberman 'Buy a Mercedes and move to the valley.', Mark, Paul, Sal, Jamie and the entire Williams team, Greg Lassen, NBA P, Inc. 'What part of no don't you understand?'
Source:
In-game credits[22]

Saturn version

  • Developed by: Team Iguana!, Acclaim White Team "From downtown!"
  • Producer: Dan Feinstein "Come back Rodan, everything is forgiven"
  • Associate Producer: Seth W. Rosenfeld "7B--see you there!"
  • Support Team: Shawn "Big Fun" Rosen "Chum it.... I have a theory", Peter Wanat "Hishishu fella", Elizabeth Burgess "Y'all are crazy!", Asif Chaudhri "I'm 5'1'" - in heels", Nathaniel Gunter "Now that you're done with this game, do your homework!", Mark Thienvanich 0100101001000001 01001101, Brett Gow "That which does not kill me makes me stronger", Alex Delucia "You want it done when???", Eric Kuby "But I was talking to her!"
  • FMV Senior Systems Engineer: Rob Zimmelman
  • FMV Senior Software Engineer: David Minogue
  • FMV Processing Technicians: Rob Muzer, Marvin Tate
  • QA Team: "Rejected!!!" Carol Caracciolo, Adam Ingberman Esq, Paul Lindsay, Andre Abramowitz, Harry Reimer, Art Scheffer, David Chopard, Chad Chamberlain, Anthony Scaduto, Tyler Zieman
  • Special Thanks: Eric Samulski "Yes,... I am a hoya!", Jason Forrest "But can you go to your left?", Bernie Fischbach "That's why you make the big bucks", Bob Lieberman "Buy a Mercedes and, move to the valley", Mark, Paul, Sal, Jamie, and the entire Williams team, Greg Lassen, NBA P, Inc. 'What part of no don't you understand?'
  • Graphic Art: Rob Gray, Reeson Ivatts, Nigel Brownjohn, Tom Higgins, Darren Hodgson, Andy Catling, Andy Wright
  • Thanks to: Paul McHugh, Barry Hutchinson
  • Art Director: Mike Muskett
  • Music by: Fox Productions
  • Programmed by: Darren Tunnicliff, Chris Kirby, Neil Hill
Source:
In-game credits[22]

Game Gear version

  • Developed by: Team Iguana, Acclaim White Team 'From downtown!'
  • Producer: Dan Feinstein 'Boredoms rule!!!'
  • Associate Producer: Asif Chaudhri '3.73's blower underdrive pulleys, off road exhaust and put it on my card..'
  • Support Team: Eric Kuby 'You 5.0? Me too!', Nathaniel Gunter 'Is you be my love thang?', Alessandro De Lucia 'Like you had a shot!', Brett Gow 'That which does not kill me makes me stronger.', Mark Thienvanich 0100101001000001 01001101, Elizabeth Burgess 'Yes I am...', Shawn 'Big Fun' Rosen 'I have a theory...'
  • QA Team: 'Rejected' Carol Caracciolo, Joe Allocco, John F. Gonzales, Adam Ingberman, Mark Mermelstein, Eric Weiner
  • Special Thanks: Eric Samulski 'Yes... I am a hoya!', Jason Forrest 'But can you go to your left?', Bernard Fischbach 'That's why you make the big bucks', Bob Lieberman 'Buy a Mercedes and move to the valley..', Mark Turmell, Paul Dussault, Sal DiVita, Jamie Rivett, and the entire Williams team 'Quick! Gimme a quarter.', Greg Lassen, NBA Properties, Inc. 'What part of "No" don't you understand?'
Source:
In-game credits


Magazine articles

Main article: NBA Jam Tournament Edition/Magazine articles.

Promotional material

Main article: NBA Jam Tournament Edition/Promotional material.

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
91 №27, p36/37
90 №40
Sega Mega Drive
91
Based on
2 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
60
[23]
Consoles + (FR)
91
[24]
Computer & Video Games (UK)
90
[25]
Digitiser (UK)
90
[26]
Electronic Gaming Monthly (US) NTSC-U
85
[27]
Famitsu (JP) NTSC-J
63
[28]
Game Players (US) NTSC-U
88
[29]
GamePro (US) NTSC-U
80
[30]
Games World: The Magazine (UK) PAL
86
[31]
MAN!AC (DE) PAL
86
[32]
Mega (UK) PAL
91
[33]
Mega Fun (DE) PAL
89
[34]
Mean Machines Sega (UK) PAL
90
[35]
Next Generation (US) NTSC-U
50
[36]
Player One (FR)
96
[37]
Play Time (DE)
89
[38]
Saturn Fan (JP) NTSC-J
67
[39]
Sega Magazine (UK) PAL
83
[40]
Sega Power (UK) PAL
91
[41]
Sega Pro (UK) PAL
83
[42]
Sega Megazone (AU)
90
[43]
Sega Saturn Magazine (JP) NTSC-J
65
[44]
Sonic the Comic (UK) PAL
91
[45]
Todo Sega (ES)
86
[46]
Tricks 16 bit (RU)
79
[47]
Video Games (DE) PAL
86
[48]
VideoGames (US) NTSC-U
90
[49]
Sega Mega Drive
83
Based on
27 reviews

NBA Jam Tournament Edition

Mega Drive, JP
NBAJamTE MD JP Box.jpg
Cover
NBAJamTE MD JP CartTop.jpg
NBAJamTE MD JP Cart.jpg
Cart
Mega Drive, US
NBAJamTE MD US Box.jpg
Cover
Nbajamte md us cart.jpg
Cart
NBA Jam Tournament Edition MD US Manual.pdf
Manual
NBAJamTE MD US SaveInitializationSheet.jpg
Save Initialization leaflet
Mega Drive, EU
NBAJamTE MD EU Box.jpg
Cover
NBAJamTE MD EU Cart.jpg
Cart
NBAJamTE MD EU Manual.jpg
Manual
NBAJamTE MD EU pcb.jpg
PCB
Mega Drive, FR

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Manual
Mega Drive, FR (Blister pack)

Mega Drive, PT (Alternative 1)
NBA JAM TE (Alternative 1) Portugal.jpg
Cover
Mega Drive, PT (Alternative 2)
NBA JAM TE (Alternative 2) Portugal.jpg
Cover
Mega Drive, SE (Rental)
NBAJamTE MD SE Box rental.jpg
Cover
Mega Drive, AU
NBAJamTE MD AU Box.jpg
Cover
NBAJamTE MD EU Cart.jpg
Cart
NBAJamTE MD EU Manual.jpg
Manual
Mega Drive, AU (Sega Sport)
NBAJamTE MD AU ss cover.jpg
Cover
NBAJamTE MD EU Cart.jpg
Cart
NBAJamTE MD EU Manual.jpg
Manual
Mega Drive, BR
NBAJamTE MD BR Box.jpg
Cover
NBAJamTE MD BR Manual.pdf
Manual

32X version

Sega Retro Average 
Publication Score Source
Sega 32X
Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Consoles + (FR)
90
[50]
Computer & Video Games (UK)
83
[51]
Famitsu (JP) NTSC-J
58
[52]
GameFan (US) NTSC-U
90
[53]
Game Players (US) NTSC-U
88
[54]
GamePro (US) NTSC-U
70
[18]
Games World: The Magazine (UK) PAL
86
[55]
Game Informer (US) NTSC-U
81
[56]
Hobby Consolas (ES)
90
[57]
MAN!AC (DE) PAL
87
[58]
Mega Fun (DE) PAL
87
[59]
Mean Machines Sega (UK) PAL
81
[19]
Player One (FR)
94
[60]
Play Time (DE)
86
[61]
Saturn Fan (JP) NTSC-J
60
[62]
Sega Magazine (UK) PAL
85
[20]
Sega Power (UK) PAL
92
[63]
Sega Pro (UK) PAL
89
[64]
SuperGamePower (BR)
76
[65]
Super Juegos (ES)
92
[66]
Todo Sega (ES)
89
[67]
Video Games (DE) NTSC-U
87
[68]
VideoGames (US) NTSC-U
90
[69]
Sega 32X
84
Based on
23 reviews

NBA Jam Tournament Edition

32X, JP
NBAJamTE 32X JP Box.jpg
Cover
NBAJamTE32X MD JP CartTop.jpg
NBAJamTE32X MD JP Cart.jpg
Cart
Nbajamte 32x jp manual.pdf
Manual
32X, US
NBAJamTE 32X US Box.jpg
Cover
NBAJamTE 32X US Cart.jpg
Cart
Nbajam 32x us manual.pdf
Manual
32X, EU
NBAJamTE 32X EU Box.jpg
Cover
NBAJamTE 32X EU Cart.jpg
Cart
NBAJam TE 32X EU Manual.jpg
Manual
32X, FR (Blister pack)
NBAJTE 32X FR blister back.jpgNBAJTE 32X FR blister front.jpg
Cover
32X, AU

Saturn version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Consoles + (FR)
95
[70]
Famitsu (JP) NTSC-J
68
[71]
Gamers (DE) PAL
67
[72]
Hobby Consolas (ES) PAL
86
[73]
MAN!AC (DE) PAL
87
[74]
Maximum (UK)
50
[75]
Mega Fun (DE) PAL
85
[76]
Mean Machines Sega (UK) PAL
90
[16]
Player One (FR)
92
[77]
Saturn Fan (JP) NTSC-J
68
[78]
Saturn+ (UK) PAL
88
[79]
Sega Magazin (DE)
75
[80]
Sega Power (UK) PAL
85
[81]
Sega Pro (UK) PAL
87
[82]
Sega Saturn Magazine (UK)
89
[83]
Sega Saturn Magazine (JP) NTSC-J
60
[84]
Sega Saturn Magazine (JP) NTSC-J
74
[85]
Todo Sega (ES)
91
[86]
VideoGames (US) NTSC-U
70
[87]
Sega Saturn
79
Based on
19 reviews

NBA Jam Tournament Edition

Saturn, JP
NBAJamTE Saturn JP Box Back.jpgNBAJamTE Saturn JP Box Front.jpg
Cover
NBAJamTournamentEdition Saturn JP Spinecard.jpg
Spinecard
NBAJamTournamentEdition Saturn JP Disc.jpg
Disc
Saturn, US
NBAJamTE Saturn US Box Back.jpgNBAJamTE Saturn US Box Front.jpg
Cover
NBAJamTE Saturn US Disc.jpg
Disc
Nbajamte sat us manual.pdf
Manual
Saturn, EU
NBAJamTE Saturn EU Box.jpg
Cover
NBAJamTE Saturn EU Disc.jpg
Disc
Saturn, AU
NBAJamTE Saturn AU cover.jpg
Cover
NBAJamTE Saturn EU Disc.jpg
Disc
Saturn, BR
NBAJamTE Saturn BR Box Back.jpgNospine.pngNBAJamTournamentEdition Sat BR cover.jpg
Cover

Game Gear version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Famitsu (JP) NTSC-J
55
[88]
Joypad (FR) PAL
89
[89]
Mega Fun (DE) PAL
64
[90]
Player One (FR)
77
[91]
Play Time (DE)
59
[92]
Sega Saturn Magazine (JP) NTSC-J
58
[93]
Todo Sega (ES)
83
[94]
Video Games (DE) PAL
84
[95]
Sega Game Gear
71
Based on
8 reviews

NBA Jam Tournament Edition

Game Gear, JP
NBAJamTE GG JP Box Back.jpgNospine-small.pngNBAJamTE GG JP Box Front.jpg
Cover
Game Gear, US
NBAJamTE GG US Box Back.jpgNospine.pngNBAJamTE GG US Box Front.jpg
Cover
NBAJamTE GG US Cart.jpg
Cart
NBA Jam Tournament Edition GG US Manual.pdf
Manual
Game Gear, EU
NBAJamTE GG EU back.jpgNBA Jam TE GG EU Box Spine.jpgNBAJamTE GG EU Box Front.jpg
Cover
NBAJamTE GG EU Cart.jpg
Cart
NBAJamTE GG EU Manual.jpg
Manual

Technical information

Main article: NBA Jam Tournament Edition/Technical information.

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 6e25ebf0
MD5 4d3391ee6f3df2b3a77d687db868764b
SHA-1 0f5bb5d5352fe2ebe4b4051a1dd9b9fde4b505ab
3MB 2002-05 Cartridge v01; Spurious build date.
Sega Mega Drive
CRC32 e9ffcb37
MD5 edeb01f0aa8aed3868db1179670db22f
SHA-1 ddbf09c5e6ed5d528ef5ec816129a332c685f103
3MB 1994-12 Cartridge v00
Sega 32X
CRC32 6b7994aa
MD5 966a5e00dd7bcdc70b05c5a0c0e8f7aa
SHA-1 c8af3e74c49514669ba6652ec0c81bccf77873b6
4MB Cartridge
Sega Game Gear
 ?
CRC32 86c32e5b
MD5 cfb2427a59cf67223e25ab2c46abca3e
SHA-1 c34e318852ca6f52e980c7a63721a145cd167843
512kB Cartridge
Sega Saturn
 ?
CRC32
MD5
SHA-1
371,684,208 CD-ROM (EU) T-8102H-50 V1.000
Sega Saturn
CRC32
MD5
SHA-1
371,670,096 1995-11-02 CD-ROM (JP) T-8102G V1.000
Sega Saturn
CRC32
MD5
SHA-1
371,684,208 CD-ROM (US) T-8102H V1.000
Sega Saturn
 ?
CRC32
MD5
SHA-1
1995-09-29 CD-R Page

References

  1. File:NBAJamTE MD JP Box.jpg
  2. File:NBAJamTE MD SE Box rental.jpg
  3. 3.0 3.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
  4. 4.0 4.1 https://sega.jp/fb/segahard/ss/soft_licensee1.html (Wayback Machine: 2020-03-20 23:04)
  5. 5.0 5.1 http://sega.jp/fb/segahard/32x/soft.html (Wayback Machine: 2013-06-19 13:31)
  6. 6.0 6.1 http://sega.jp/fb/segahard/gg/soft_licensee.html (Wayback Machine: 2013-01-01 20:24)
  7. File:NBAJamTE GG EU back.jpg
  8. File:NBAJamTE Saturn JP Box Back.jpg
  9. File:NBAJamTE 32X JP Box.jpg
  10. 10.0 10.1 Sega Visions, "February/March 1995" (US; 199x-xx-xx), page 2
  11. GamePro, "March 1995" (US; 1995-xx-xx), page 49
  12. 12.0 12.1 12.2 Computer & Video Games, "April 1995" (UK; 1995-03-15), page 27
  13. 13.0 13.1 Games World Magazin, "" (DE; 1995-02-17), page 40
  14. 14.0 14.1 Sega Megazone, "March 1995" (AU; 1995-0x-xx), page 32
  15. https://groups.google.com/g/rec.games.video.sega/c/oshPs0GcR64/m/wmRTwsf6S08J
  16. 16.0 16.1 16.2 Mean Machines Sega, "January 1996" (UK; 1995-11-xx), page 89
  17. Games World Magazin, "" (DE; 1995-02-17), page 92
  18. 18.0 18.1 GamePro, "August 1995" (US; 1995-xx-xx), page 56
  19. 19.0 19.1 19.2 Mean Machines Sega, "August 1995" (UK; 1995-06-26), page 82
  20. 20.0 20.1 Sega Magazine, "July 1995" (UK; 1995-06-15), page 88
  21. 21.0 21.1 File:NewReleasesCatalogueApril-May1995AU.pdf, page 39
  22. 22.0 22.1 [ ]
  23. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 150
  24. Consoles +, "Avril 1995" (FR; 1995-0x-xx), page 156
  25. Computer & Video Games, "March 1995" (UK; 1995-02-15), page 102
  26. Digitiser (UK) (1995-03-09)
  27. Electronic Gaming Monthly, "April 1995" (US; 1995-0x-xx), page 108
  28. Famitsu, "1995-03-03" (JP; 1995-02-17), page 42
  29. Game Players, "Vol. 8 No. 3 March 1995" (US; 1995-0x-xx), page 50
  30. GamePro, "March 1995" (US; 1995-xx-xx), page 48
  31. Games World: The Magazine, "June 1995" (UK; 1995-0x-xx), page 79
  32. MAN!AC, "03/95" (DE; 1995-02-08), page 48
  33. Mega, "March 1995" (UK; 1995-02-28), page 44
  34. Mega Fun, "03/95" (DE; 1995-02-22), page 36
  35. Mean Machines Sega, "April 1995" (UK; 1995-02-28), page 67
  36. Next Generation, "April 1995" (US; 1995-03-21), page 101
  37. Player One, "Mars 1995" (FR; 1995-0x-xx), page 68
  38. Play Time, "4/95" (DE; 1995-03-08), page 108
  39. Saturn Fan, "1995 May" (JP; 1995-04-07), page 47
  40. Sega Magazine, "March 1995" (UK; 1995-02-15), page 90
  41. Sega Power, "April 1995" (UK; 1995-02-16), page 34
  42. Sega Pro, "May 1995" (UK; 1995-04-13), page 76
  43. Sega Megazone, "February 1995" (AU; 1995-0x-xx), page 30
  44. Sega Saturn Magazine, "March 1995" (JP; 1995-02-08), page 131
  45. Sonic the Comic, "28th April 1995" (UK; 1995-04-15), page 10
  46. Todo Sega, "Abril 1995" (ES; 1995-0x-xx), page 34
  47. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 127
  48. Video Games, "3/95" (DE; 1995-02-23), page 100
  49. VideoGames, "March 1995" (US; 1995-02-xx), page 87
  50. Consoles +, "Juillet/Août 1995" (FR; 1995-0x-xx), page 114
  51. Computer & Video Games, "August 1995" (UK; 1995-07-12), page 42
  52. Famitsu, "1995-09-01" (JP; 1995-08-18), page 1
  53. GameFan, "Volume 3, Issue 6: June 1995" (US; 1995-xx-xx), page 16
  54. Game Players, "Vol. 8 No. 7 July 1995" (US; 1995-0x-xx), page 56
  55. Games World: The Magazine, "September 1995" (UK; 1995-0x-xx), page 68
  56. Game Informer, "August 1995" (US; 1995-0x-xx), page 45
  57. Hobby Consolas, "Agosto 1995" (ES; 1995-xx-xx), page 116
  58. MAN!AC, "06/95" (DE; 1995-05-10), page 58
  59. Mega Fun, "06/95" (DE; 1995-05-24), page 84
  60. Player One, "Juillet/Août 1995" (FR; 1995-0x-xx), page 112
  61. Play Time, "7/95" (DE; 1995-06-07), page 110
  62. Saturn Fan, "1995 December" (JP; 1995-11-08), page 70
  63. Sega Power, "September 1995" (UK; 1995-07-20), page 48
  64. Sega Pro, "August 1995" (UK; 1995-07-13), page 62
  65. SuperGamePower, "Agosto 1995" (BR; 1995-0x-xx), page 56
  66. Super Juegos, "Agosto 1995" (ES; 1995-0x-xx), page 62
  67. Todo Sega, "Agosto 1995" (ES; 1995-0x-xx), page 56
  68. Video Games, "6/95" (DE; 1995-05-17), page 92
  69. VideoGames, "July 1995" (US; 1995-0x-xx), page 96
  70. Consoles +, "Décembre 1995" (FR; 1995-1x-xx), page 173
  71. Famitsu, "1995-12-08" (JP; 1995-11-24), page 31
  72. Gamers, "Dezember 1995" (DE; 1995-11-08), page 32
  73. Hobby Consolas, "Enero 1996" (ES; 199x-xx-xx), page 100
  74. MAN!AC, "02/96" (DE; 1996-01-10), page 71
  75. Maximum, "November 1995" (UK; 1995-11-xx), page 147
  76. Mega Fun, "01/96" (DE; 1995-12-20), page 41
  77. Player One, "Décembre 1995" (FR; 1995-1x-xx), page 148
  78. Saturn Fan, "1996 No. 3" (JP; 1996-01-19), page 78
  79. Saturn+, "Easter/April 1996" (UK; 1996-03-07), page 59
  80. Sega Magazin, "Februar 1996" (DE; 1996-01-10), page 68
  81. Sega Power, "January 1996" (UK; 1995-11-16), page 56
  82. Sega Pro, "February 1996" (UK; 1995-12-28), page 60
  83. Sega Saturn Magazine, "November 1995" (UK; 1995-10-26), page 68
  84. Sega Saturn Magazine, "1995-13 (1995-12-08)" (JP; 1995-11-24), page 196
  85. Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 14
  86. Todo Sega, "Enero 1996" (ES; 199x-xx-xx), page 53
  87. VideoGames, "January 1996" (US; 1995-12-21), page 84
  88. Famitsu, "1995-03-03" (JP; 1995-02-17), page 43
  89. Joypad, "Avril 1995" (FR; 1995-0x-xx), page 80
  90. Mega Fun, "04/95" (DE; 1995-03-22), page 92
  91. Player One, "Avril 1995" (FR; 1995-0x-xx), page 117
  92. Play Time, "5/95" (DE; 1995-04-05), page 107
  93. Sega Saturn Magazine, "March 1995" (JP; 1995-02-08), page 133
  94. Todo Sega, "Junio 1995" (ES; 1995-0x-xx), page 47
  95. Video Games, "4/95" (DE; 1995-03-22), page 116


NBA Jam Tournament Edition

NBAJamTE MD TitleScreen.png

Main page | Comparisons | Hidden content | Bugs | Magazine articles | Video coverage | Reception | Promotional material | Region coding | Technical information | Bootlegs


Sega Saturn
Prototypes: 1995-09-29



NBA Jam and related games for Sega systems
Arch Rivals (1992) | NBA Jam (1994) | NBA Jam Tournament Edition (1994) | College Slam (1996) | NBA Hang Time (1996) | NBA Jam Extreme (1996) | NBA Showtime: NBA on NBC (1999) | NBA Hoopz (2001)