Difference between revisions of "Night Warriors: Darkstalkers' Revenge"
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The game features a Special meter similar to the Super Combo gauge from ''Super Street Fighter II Turbo'', which fills as characters perform regular and special moves. When it is full, characters can perform two types of special moves: ES moves ("enhanced special" moves), which are enhanced versions of their special moves that can typically hit more times, and EX moves ("extra special" moves), which are unique special abilities that are usually more flashy and do more damage. The Special gauge can have multiple levels, gaining a new level each time it fills, and using an ES or EX move costs a level. The Special gauge levels are retained between rounds but not battles. | The game features a Special meter similar to the Super Combo gauge from ''Super Street Fighter II Turbo'', which fills as characters perform regular and special moves. When it is full, characters can perform two types of special moves: ES moves ("enhanced special" moves), which are enhanced versions of their special moves that can typically hit more times, and EX moves ("extra special" moves), which are unique special abilities that are usually more flashy and do more damage. The Special gauge can have multiple levels, gaining a new level each time it fills, and using an ES or EX move costs a level. The Special gauge levels are retained between rounds but not battles. | ||
− | There are two playing styles that can be selected after choosing a character: Normal and Auto. The character automatically guards against attacks in Auto mode. | + | Players can choose between Normal and Turbo speed for batltes. There are two playing styles that can be selected after choosing a character: Normal and Auto. The character automatically guards against attacks in Auto mode. |
===Characters=== | ===Characters=== | ||
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{{InfoRow| | {{InfoRow| | ||
| title=Demitri Maximoff | | title=Demitri Maximoff | ||
− | | sprite={{sprite| | + | | sprite={{sprite | Night Warriors, Characters.png | crop_width=352 | crop_height=144 | crop_x=0 | crop_y=0}} |
| desc=A noble vampire from Romania, resembling Dracula, with the ability to control dark energy. | | desc=A noble vampire from Romania, resembling Dracula, with the ability to control dark energy. | ||
{{MoveListTable | desc=Special moves | | {{MoveListTable | desc=Special moves | | ||
Line 88: | Line 88: | ||
{{InfoRow| | {{InfoRow| | ||
| title=Jon Talbain (Gallon) | | title=Jon Talbain (Gallon) | ||
− | | sprite={{sprite| | + | | sprite={{sprite | Night Warriors, Characters.png | crop_width=352 | crop_height=144 | crop_x=352 | crop_y=0}} |
| desc=An English werewolf seeking to lift the curse of his lycanthropy. | | desc=An English werewolf seeking to lift the curse of his lycanthropy. | ||
{{MoveListTable | desc=Special moves | | {{MoveListTable | desc=Special moves | | ||
Line 107: | Line 107: | ||
{{InfoRow| | {{InfoRow| | ||
| title=Victor von Gerdenheim | | title=Victor von Gerdenheim | ||
− | | sprite={{sprite| | + | | sprite={{sprite | Night Warriors, Characters.png | crop_width=352 | crop_height=144 | crop_x=704 | crop_y=0}} |
| desc=A Frankstein-like monster created by a mad scientist in Germany. | | desc=A Frankstein-like monster created by a mad scientist in Germany. | ||
{{MoveListTable | desc=Special moves | | {{MoveListTable | desc=Special moves | | ||
Line 126: | Line 126: | ||
{{InfoRow| | {{InfoRow| | ||
| title=Hsien-Ko (Lei-Lei) | | title=Hsien-Ko (Lei-Lei) | ||
− | | sprite={{sprite| | + | | sprite={{sprite | Night Warriors, Characters.png | crop_width=352 | crop_height=144 | crop_x=1056 | crop_y=0}} |
| desc=A jiang shi (reanimated corpse) of a young Chinese girl whose village was attacked by monsters. She and her twin sister Mei-Ling wish to free their mother's soul. | | desc=A jiang shi (reanimated corpse) of a young Chinese girl whose village was attacked by monsters. She and her twin sister Mei-Ling wish to free their mother's soul. | ||
{{MoveListTable | desc=Special moves | | {{MoveListTable | desc=Special moves | | ||
Line 148: | Line 148: | ||
{{InfoRow| | {{InfoRow| | ||
| title=Lord Raptor (Zabel Zarock) | | title=Lord Raptor (Zabel Zarock) | ||
− | | sprite={{sprite| | + | | sprite={{sprite | Night Warriors, Characters.png | crop_width=352 | crop_height=144 | crop_x=1408 | crop_y=0}} |
| desc=A zombie rock star from Australia. He is accompanied by his pet monster Le Malta. | | desc=A zombie rock star from Australia. He is accompanied by his pet monster Le Malta. | ||
{{MoveListTable | desc=Special moves | | {{MoveListTable | desc=Special moves | | ||
Line 173: | Line 173: | ||
{{InfoRow| | {{InfoRow| | ||
| title=Morrigan Aensland | | title=Morrigan Aensland | ||
− | | sprite={{sprite| | + | | sprite={{sprite | Night Warriors, Characters.png | crop_width=352 | crop_height=144 | crop_x=1760 | crop_y=0}} |
| desc=A Scottish succubus with a particular fascination with the souls of human men. | | desc=A Scottish succubus with a particular fascination with the souls of human men. | ||
{{MoveListTable | desc=Special moves | | {{MoveListTable | desc=Special moves | | ||
Line 194: | Line 194: | ||
{{InfoRow| | {{InfoRow| | ||
| title=Anakaris | | title=Anakaris | ||
− | | sprite={{sprite| | + | | sprite={{sprite | Night Warriors, Characters.png | crop_width=352 | crop_height=144 | crop_x=2112 | crop_y=0}} |
| desc=A 5,000-year-old Egyptian mummy who was once the pharaoh of a powerful empire before his death. | | desc=A 5,000-year-old Egyptian mummy who was once the pharaoh of a powerful empire before his death. | ||
{{MoveListTable | desc=Special moves | | {{MoveListTable | desc=Special moves | | ||
Line 221: | Line 221: | ||
{{InfoRow| | {{InfoRow| | ||
| title=Felicia | | title=Felicia | ||
− | | sprite={{sprite| | + | | sprite={{sprite | Night Warriors, Characters.png | crop_width=352 | crop_height=144 | crop_x=0 | crop_y=144}} |
| desc=A cheerful catwoman from the United States. | | desc=A cheerful catwoman from the United States. | ||
{{MoveListTable | desc=Special moves | | {{MoveListTable | desc=Special moves | | ||
Line 239: | Line 239: | ||
{{InfoRow| | {{InfoRow| | ||
| title=Bishamon | | title=Bishamon | ||
− | | sprite={{sprite| | + | | sprite={{sprite | Night Warriors, Characters.png | crop_width=352 | crop_height=144 | crop_x=352 | crop_y=144}} |
| desc=A ghostly Japanese samurai who wears a cursed suit of armor. | | desc=A ghostly Japanese samurai who wears a cursed suit of armor. | ||
{{MoveListTable | desc=Special moves | | {{MoveListTable | desc=Special moves | | ||
Line 262: | Line 262: | ||
{{InfoRow| | {{InfoRow| | ||
| title=Rikuo (Aulbath) | | title=Rikuo (Aulbath) | ||
− | | sprite={{sprite| | + | | sprite={{sprite | Night Warriors, Characters.png | crop_width=352 | crop_height=144 | crop_x=704 | crop_y=144}} |
| desc=A merman living in Brazil's Amazon River and the sole survivor of a colossal earthquake that demolished his underwater empire. | | desc=A merman living in Brazil's Amazon River and the sole survivor of a colossal earthquake that demolished his underwater empire. | ||
{{MoveListTable | desc=Special moves | | {{MoveListTable | desc=Special moves | | ||
Line 285: | Line 285: | ||
{{InfoRow| | {{InfoRow| | ||
| title=Donovan Baine | | title=Donovan Baine | ||
− | | sprite={{sprite| | + | | sprite={{sprite | Night Warriors, Characters.png | crop_width=352 | crop_height=144 | crop_x=1056 | crop_y=144}} |
| desc=A dhamphir (a cross between a vampire and a human) of unknown origin who watches over a young and emotionless girl named Anita. | | desc=A dhamphir (a cross between a vampire and a human) of unknown origin who watches over a young and emotionless girl named Anita. | ||
{{MoveListTable | desc=Special moves | | {{MoveListTable | desc=Special moves | | ||
Line 308: | Line 308: | ||
{{InfoRow| | {{InfoRow| | ||
| title=Sasquatch | | title=Sasquatch | ||
− | | sprite={{sprite| | + | | sprite={{sprite | Night Warriors, Characters.png | crop_width=352 | crop_height=144 | crop_x=1408 | crop_y=144}} |
| desc=A bigfoot from the mountains of Canada. | | desc=A bigfoot from the mountains of Canada. | ||
{{MoveListTable | desc=Special moves | | {{MoveListTable | desc=Special moves | | ||
Line 327: | Line 327: | ||
{{InfoRow| | {{InfoRow| | ||
| title=Huitzil (Phobos) | | title=Huitzil (Phobos) | ||
− | | sprite={{sprite| | + | | sprite={{sprite | Night Warriors, Characters.png | crop_width=352 | crop_height=144 | crop_x=1760 | crop_y=144}} |
| desc=One of a legion of robots created to destroy all life on Earth, buried underground in Mexico for millions of years after an earthquake. The penultimate boss of the game. | | desc=One of a legion of robots created to destroy all life on Earth, buried underground in Mexico for millions of years after an earthquake. The penultimate boss of the game. | ||
{{MoveListTable | desc=Special moves | | {{MoveListTable | desc=Special moves | | ||
Line 350: | Line 350: | ||
{{InfoRow| | {{InfoRow| | ||
| title=Pyron | | title=Pyron | ||
− | | sprite={{sprite| | + | | sprite={{sprite | Night Warriors, Characters.png | crop_width=352 | crop_height=144 | crop_x=2112 | crop_y=144}} |
| desc=An alien that can control fire. The final boss of the game. | | desc=An alien that can control fire. The final boss of the game. | ||
{{MoveListTable | desc=Special moves | | {{MoveListTable | desc=Special moves | |
Revision as of 11:30, 29 June 2023
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Night Warriors: Darkstalkers' Revenge | ||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Saturn | ||||||||||||||||||||||||||||||||||||||||
Publisher: Capcom (Japan, US), Virgin Interactive Entertainment (Europe) | ||||||||||||||||||||||||||||||||||||||||
Developer: Capcom | ||||||||||||||||||||||||||||||||||||||||
Original system(s): Capcom CPS-2 | ||||||||||||||||||||||||||||||||||||||||
Sound driver: SCSP (1 track) | ||||||||||||||||||||||||||||||||||||||||
Genre: Action[1][2] | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||||||||||||||||||||||
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Night Warriors: Darkstalkers' Revenge, known as Vampire Hunter: Darkstalkers' Revenge (ヴァンパイア ハンター) in Japan, is a versus fighting game released for the Sega Saturn by Capcom. It is the second game in the Darkstalkers series. It was followed by Vampire Savior: The Lord of Vampire.
Contents
Story
The powerful alien demon Pyron invades Earth to add to his collection of planets that he has devoured. The world's most fearsome monsters are the last defense of mankind.
Gameplay
The game is a fighting game that plays similar to the Street Fighter series, but with new gameplay features such as air blocking, air throws, and chain combos. In each battle, two characters fight to drain each other's vitality gauges. The winner of the best of three rounds wins the match. Each round has a 99-second timer; if time runs out, the fighter with the most life left wins.
There is a single-player mode where the player chooses any character and fights eight opponents before facing the bosses Huitzil and Pyron. A second player can challenge the first at any point by pressing START on a second control pad, with the winner of the match moving on to the next opponent. There are eight different difficulty levels for the computer-controlled combatants. There is also a two-player versus mode where each player can choose any character, a handicap, and any stage.
Characters move with and
and dash with
and
. They jump upward with
and jump behind and ahead with
and
. They crouch with
. Punches are done with
(light),
(medium), and
(hard) and kicks are done with
(light),
(medium), and
(hard). Light attacks are faster and hard attacks deal more damage. Special moves for each character are done by pairing specific directional combinations with an attack button. ES moves are done by pressing the same directional combinations but holding two attack buttons of the same type (punches or kicks).
Throws and grabs are done by holding the D-Pad toward an opponent and pressing a medium or hard punch or kick button. Different characters have different throws available to them, and most characters can throw in midair. Characters can pursue knocked down opponents by holding with the medium or hard kick button simultaneously. Knocked down characters can recover and leap away with
or
.
Guarding is done by holding the D-Pad away from the opponent and can also be done in midair. Characters can become dizzy from being attacked repeatedly; they are uncontrollable and vulnerable in this state but can recover more quickly by rapidly pressing back and forth on the D-Pad along with the attack buttons. It is also possible to escape grabs in this way. Most characters have one special move, called a guard cancel, that can be performed while guarding to cancel out of the block and immediately counterattack their opponent.
The game features a Special meter similar to the Super Combo gauge from Super Street Fighter II Turbo, which fills as characters perform regular and special moves. When it is full, characters can perform two types of special moves: ES moves ("enhanced special" moves), which are enhanced versions of their special moves that can typically hit more times, and EX moves ("extra special" moves), which are unique special abilities that are usually more flashy and do more damage. The Special gauge can have multiple levels, gaining a new level each time it fills, and using an ES or EX move costs a level. The Special gauge levels are retained between rounds but not battles.
Players can choose between Normal and Turbo speed for batltes. There are two playing styles that can be selected after choosing a character: Normal and Auto. The character automatically guards against attacks in Auto mode.
Characters
Move lists assume the player is facing right. If facing left, and
should be reversed. P refers to any of the punch buttons, while K refers to any of the kick buttons.
All special moves can be performed as ES moves if two P or K buttons are used instead of one, with the exception of teleports and command throws.
Donovan Baine and Hsien-Ko are new characters. Huitzil and Pyron, the two bosses from the first game, are now playable. Anakaris is the only character without a guard counter or any throws.
Stages
Each character has his or her own stage where matches are hosted. The stage can be manually chosen in the two-player modes.
History
Development
Night Warriors can be considered an upgrade to the original Darkstalkers rather than a sequel, since it revisits the same story and reuses many of the same assets, while refining the mechanics and adding new characters, moves, animations, and stages (similar to the relationship between Street Fighter Alpha and Street Fighter Alpha 2). There is a cheat code that unlocks the old backgrounds, music, and character palettes.
The original game had about 128 MB of character animations, while the sequel has about 256 MB, amounting to approximately 500 additional patterns per character.[9] While the original game was ported to the PlayStation by Psygnosis, Night Warriors was ported to the Saturn by Capcom themselves. Oddly, the Saturn port of Night Warriors was released about a month before the PlayStation port of its prequel because of difficulties encountered when producing the PlayStation game.[10]
Though uncredited in-game, music porting for the Sega Saturn version was handled to some extent by Sega's own Teruhiko Nakagawa with Tatsuya Kouzaki handling miscellaneous data porting.
Legacy
The game was also included in the Darkstalkers series compilation release Vampire: Darkstalkers Collection for the PlayStation 2 in 2005. It was remastered as part of Darkstalkers Resurrection for the PlayStation 3 and Xbox 360 in 2013. It was re-released as part of the Capcom Fighting Collection compilation for the PlayStation 4, Xbox One, Nintendo Switch, and Windows PCs in 2022.
Versions
The Saturn version of Night Warriors is a close match to its arcade counterpart, but uses slightly fewer frames of animation during normal play. The full set of graphics do exist on the disc, however, and will be utilised if a hidden "animation mode" is set to "full". The catch is that the missing frames will only be rendered if the player and opponent are using the same character.
Loading screens are also introduced on the Saturn due to its use of disc-based media, and the game is more susceptible to slowdown in busy scenes.
Due to the differences in screen resolution between the two systems (384x224 in the arcades versus 352x224 on the Saturn), all of the Saturn's graphics are stretched slightly in the horizontal axis, and borders are added at the top and bottom. Perhaps the biggest side effect of this change is the titles and menus, where the logo does not fully fit on the screen.
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Night Warriors: Darkstalkers' Revenge | Night Warriors: Darkstalkers' Revenge |
English (US) | Night Warriors: Darkstalkers' Revenge | Night Warriors: Darkstalkers' Revenge |
Japanese | ヴァンパイア ハンター | Vampire Hunter: Darkstalkers' Revenge |
Magazine articles
- Main article: Night Warriors: Darkstalkers' Revenge/Magazine articles.
Promotional material
also published in:
- Electronic Gaming Monthly (US) #82: "May 1996" (1996-xx-xx)[11]
- Next Generation (US) #18: "June 1996" (1996-05-21)[12]
- GamePro (US) #93: "June 1996" (1996-xx-xx)[13]
Artwork
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
86 | |
---|---|
Based on 34 reviews |
Technical information
- Main article: Night Warriors: Darkstalkers' Revenge/Technical information.
External links
- Sega of America webpage: Saturn
References
- ↑ File:NightWarriors Saturn JP Box Back.jpg
- ↑ 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee2.html (Wayback Machine: 2020-03-20 23:05)
- ↑ htt (Wayback Machine: 1997-06-06 05:51)
- ↑ https://groups.google.com/g/rec.games.video.sega/c/Vj-KUuDXwto/m/_AMq34nsvk4J
- ↑ 5.0 5.1 GamePro, "May 1996" (US; 1996-xx-xx), page 66
- ↑ Computer & Video Games, "October 1996" (UK; 1996-09-09), page 53
- ↑ 7.0 7.1 Computer & Video Games, "June 1996" (UK; 1996-05-09), page 62
- ↑ http://www.tectoy.com.br/releases/index.htm (Wayback Machine: 1998-06-25 19:48)
- ↑ Mean Machines Sega, "February 1996" (UK; 1995-12-xx), page 18
- ↑ Mean Machines Sega, "February 1996" (UK; 1995-12-xx), page 19
- ↑ Electronic Gaming Monthly, "May 1996" (US; 1996-xx-xx), page 48
- ↑ Next Generation, "June 1996" (US; 1996-05-21), page 6
- ↑ GamePro, "June 1996" (US; 1996-xx-xx), page 30
- ↑ 576 KByte, "Október 1996" (HU; 1996-xx-xx), page 34
- ↑ Consoles +, "Mai 1996" (FR; 1996-0x-xx), page 102
- ↑ Edge, "May 1996" (UK; 1996-04-05), page 68
- ↑ Electronic Gaming Monthly, "May 1996" (US; 1996-xx-xx), page 31
- ↑ Famitsu, "1996-03-08" (JP; 1996-02-23), page 1
- ↑ Fun Generation, "05/96" (DE; 1996-04-10), page 56
- ↑ GameFan, "Volume 4, Issue 4: April 1996" (US; 1996-xx-xx), page 14
- ↑ Game Players, "Vol. 9 No. 5 May 1996" (US; 1996-04-xx), page 62
- ↑ Game Informer, "May 1996" (US; 1996-0x-xx), page 41
- ↑ Hobby Consolas, "Noviembre 1996" (ES; 1996-xx-xx), page 84
- ↑ Intelligent Gamer's Fusion, "Volume 2, Number 8: April 1996" (US; 1996-02-27), page 82
- ↑ Joypad, "Mai 1996" (FR; 1996-0x-xx), page 56
- ↑ LeveL, "Únor 1997" (CZ; 1997-02-01), page 83
- ↑ MAN!AC, "04/96" (DE; 1996-03-13), page 44
- ↑ MAN!AC, "06/96" (DE; 1996-05-08), page 60
- ↑ Maximum, "May 1996" (UK; 1996-05-30), page 124
- ↑ Mega Force, "Mai 1996" (FR; 1996-0x-xx), page 60
- ↑ Mega Fun, "05/96" (DE; 1996-04-xx), page 41
- ↑ Mean Machines Sega, "June 1996" (UK; 1996-05-03), page 66
- ↑ Mean Machines Sega, "August 1996" (UK; 1996-07-05), page 75
- ↑ Next Generation, "June 1996" (US; 1996-05-21), page 119
- ↑ neXt Level, "Mai 1996" (DE; 1996-0x-xx), page 64
- ↑ Player One, "Mai 1996" (FR; 1996-0x-xx), page 102
- ↑ Saturn Fan, "1996 No. 8" (JP; 1996-03-29), page 54
- ↑ Sega Power, "July 1996" (UK; 1996-05-09), page 44
- ↑ Sega Saturn Magazine, "May 1996" (UK; 1996-04-24), page 76
- ↑ Sega Saturn Magazine, "1996-04 (1996-03-08)" (JP; 1996-02-23), page 225
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 11
- ↑ Total Saturn, "Volume One Issue Three" (UK; 1996-11-29), page 48
- ↑ Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 39
- ↑ Video Games, "4/96" (DE; 1996-03-20), page 90
- ↑ VideoGames, "June 1996" (US; 1996-05-21), page 60
Night Warriors: Darkstalkers' Revenge | |
---|---|
Main page | Comparisons | Hidden content | Magazine articles | Reception | Technical information
Demos: Vampire Hunter: Darkstalkers' Revenge Sample (?) |
Darkstalkers/Vampire games for Sega systems | |
---|---|
Night Warriors: Darkstalkers' Revenge (1996) | Vampire Savior: The Lord of Vampire (1998) | Vampire Chronicle for Matching Service (2000) | |
Related games | |
Super Puzzle Fighter II Turbo (1996) | Pocket Fighter (1998) |
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