Difference between revisions of "Gunstar Heroes"
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==Gameplay== | ==Gameplay== | ||
− | ''{{PAGENAME}}'' is a run-and-gun game played from a side-scrolling perspective similar to games such as ''Contra'', either in single player or co-operative play. Assuming the role of Gunstar Red or Gunstar Blue, players go through 7 stages against waves of enemies by using weaponry and a variety of melee techniques that can be performed with button combinations, and defeating a variety of mid-bosses and bosses. Players move around using {{left}} and {{right}}, and can duck by holding {{down}}. The three face buttons on the Control Pad perform a specific action: Changing weapons (defaulted to {{A}}); shooting (defaulted to {{B}}), which can be aimed by holding any of the eight directions on the D-Pad while the fire button is held; and jumping (defaulted to {{C}}) | + | ''{{PAGENAME}}'' is a run-and-gun game played from a side-scrolling perspective similar to games such as ''Contra'', either in single player or co-operative play. Assuming the role of Gunstar Red or Gunstar Blue, players go through 7 stages against waves of enemies by using weaponry and a variety of melee techniques that can be performed with button combinations, and defeating a variety of mid-bosses and bosses. Players move around using {{left}} and {{right}}, and can duck by holding {{down}}. The three face buttons on the Control Pad perform a specific action: Changing weapons (defaulted to {{A}}); shooting (defaulted to {{B}}), which can be aimed by holding any of the eight directions on the D-Pad while the fire button is held; and jumping (defaulted to {{C}}). Each of the face buttons function can be changed at the options menu. Stages vary in bosses and gimmicks, ranging from riding mine carts to playing a board game. |
− | The Gunstar Twins each have their own firing stance, which the player(s) can select when starting a new game along with a starting weapon. Red's firing stance is "Free Shot", which allows him to move and shoot at the same time. Blue's firing stance is "Fixed Shot", which prevents him from moving and shooting simultaneously, but allows him to | + | The Gunstar Twins each have their own firing stance, which the player(s) can select when starting a new game along with a starting weapon. Red's firing stance is "Free Shot", which allows him to move and shoot at the same time. Blue's firing stance is "Fixed Shot", which prevents him from moving and shooting simultaneously, but allows him to aim in all eight cardinal directions while firing. |
Players have a number that measures their remaining vitality, which starts at 100 at the beginning of the game. If all vitality is lost, the player(s) must retry the stage from a previous checkpoint, but in a co-op game, a player that has fallen can borrow half the surviving player's vitality to continue, providing they have at least 2 points left. Vitality can be increased by picking up Vitality-Up items acquired by shooting boxes, specific enemies, electronic ducks or sometimes found just lying around. After clearing each level, the player's starting vitality is permanently increased by 20 points, reaching a maximum starting value of 220. | Players have a number that measures their remaining vitality, which starts at 100 at the beginning of the game. If all vitality is lost, the player(s) must retry the stage from a previous checkpoint, but in a co-op game, a player that has fallen can borrow half the surviving player's vitality to continue, providing they have at least 2 points left. Vitality can be increased by picking up Vitality-Up items acquired by shooting boxes, specific enemies, electronic ducks or sometimes found just lying around. After clearing each level, the player's starting vitality is permanently increased by 20 points, reaching a maximum starting value of 220. | ||
+ | |||
+ | ===Items=== | ||
+ | There are a variety of items that can be found inside boxes, dropped by enemies, or just lying on the ground. Items can be picked up by pressing {{down}} plus the fire button when standing underneath, or hovering over an item. | ||
+ | |||
+ | {{InfoTable| | ||
+ | {{InfoRow | ||
+ | | title=Force | ||
+ | | sprite= | ||
+ | | desc=Equips the Gunstar twins with the Force weapon. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Lightning | ||
+ | | sprite= | ||
+ | | desc=Equips the Gunstar twins with the Lightning weapon. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Chaser | ||
+ | | sprite= | ||
+ | | desc=Equips the Gunstar twins with the Chaser weapon. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Fire | ||
+ | | sprite= | ||
+ | | desc=Equips the Gunstar twins with the Fire weapon | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Vitality-Up | ||
+ | | sprite= | ||
+ | | desc=Increases the Gunstar twins vitality, with the vitality increased varying with item to item. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Bomb | ||
+ | | sprite= | ||
+ | | desc=Bomb is an item that cannot be collected. Generally being thrown or dropped by enemies, the bomb explodes when colliding with the ground or with the walls, with the explosion hurting both other enemies and the Gunstars. | ||
+ | }} | ||
+ | }} | ||
===Weapons=== | ===Weapons=== | ||
− | The game's biggest gameplay mechanic is its weapons system. There are four types of weapons, each with their own strengths and weaknesses. The player(s) will start out with one type of weapon at the start of the game, but they can pick up other types of weapons through item drops, and swap their current weapons for other ones. A player can only hold two weapons at a time, which by pressing the weapon select button can either be selected individually, or combined for a more effective type of weapon. The weapon icon that isn't flashing is the | + | The game's biggest gameplay mechanic is its weapons system. There are four types of weapons, each with their own strengths and weaknesses. The player(s) will start out with one type of weapon selected at the start of the game, but they can pick up other types of weapons through item drops, and swap their current weapons for other ones. A player can only hold two weapons at a time, which by pressing the weapon select button can either be selected individually, or combined for a more effective type of weapon. The weapon icon that isn't flashing is the one that's currently in use. |
{{InfoTable| | {{InfoTable| | ||
Line 284: | Line 320: | ||
{{InfoRow | {{InfoRow | ||
| title=Lightning | | title=Lightning | ||
− | | desc=A laser weapon that fires in bursts. Lightning's | + | | desc=A laser weapon that fires in bursts. Lightning's shots can pierce through walls and rows of enemies. |
}} | }} | ||
{{InfoRow | {{InfoRow | ||
| title=Chaser | | title=Chaser | ||
− | | desc=A slow firing weapon that can hone at enemies. Chaser's firing rate is limited by the number of bullets onscreen. | + | | desc=A slow firing weapon that can hone at enemies. Chaser's firing rate is limited by the number of bullets fired, with a maximum of 8 bullets being able to be onscreen. |
}} | }} | ||
{{InfoRow | {{InfoRow | ||
− | | title= | + | | title=Fire |
| desc=A powerful flamethrower weapon that can hit multiple enemies, but that has a short range. | | desc=A powerful flamethrower weapon that can hit multiple enemies, but that has a short range. | ||
}} | }} | ||
Line 299: | Line 335: | ||
===Levels=== | ===Levels=== | ||
====Mega Drive version==== | ====Mega Drive version==== | ||
− | The first four stages in the game can be played in any order the player | + | The first four stages in the game can be played in any order chosen by the player(s), while the last three are played in a linear order. |
− | {{InfoTable|imagewidths= | + | {{InfoTable|imagewidths=224| |
{{InfoRow | {{InfoRow | ||
| title=Stage 1 - The Ancient Ruins | | title=Stage 1 - The Ancient Ruins |
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Gunstar Heroes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Game Gear, PlayStation Network, Virtual Console, Nintendo Switch Online, Xbox 360, Steam, iOS, Android | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Treasure M2[1][2] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: SMPS 68000 (Treasure) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[3][4][5][6][7] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Official in-game languages: | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Gunstar Heroes (ガンスターヒーローズ) is a Sega Mega Drive run and gun game developed by Treasure and published by Sega. First released in Japan, the United States, and Europe in September 1993, the game was a critical and commercial success, and is one of Treasure's most fondly-remembered original titles.
In March 1995, Gunstar Heroes was ported to the Sega Game Gear exclusively in Japan courtesy of developer M2. A European version was listed for release in the UK's Sega Pro magazine, but failed to materialise.[52]
Contents
Story
Gunstar Heroes' story differs depending on the region it was released in:
International versions
The Gunstar family has watched over the planet Gunstar 9 (G-9) for generations. In his youth, Professor White Gunstar had defeated the evil robot Golden Silver, a terrible machine that travelled millions of miles to suck the planet dry of its resources. White removed the Mystical Gems from the robot and sealed it on one of the planet's moons.
However, years later, the evil dictator Colonel Red has found the locations of the Mystical Gems, and intends to reactivate Golden Silver. He kidnaps the oldest Gunstar Sibling, Green, and put him under mind control, and with his help he has acquired all four Gems and turned Gunstar 9's peaceful worker droids into killing machines, and is now preparing to depart for Gunstar 9's moon to reactivate Golden Silver. It is now up to the Gunstar Twins, Red and Blue, to defeat Colonel Red's Empire Army and retrieve the Mystical Gems to prevent Golden Silver's reawakening.
Japanese version
Long ago, the Earth was pushed to the edge of oblivion by the god of destruction, Golden Silver, until the four Gunstars, Red, Blue, Green and Yellow, appeared and sealed it on the moon. Fearing its eventual revival, the Gunstars put themselves into cryogenic sleep so that they may stop Golden Silver once again when the time comes. Time passes and everything remains peaceful, until one day when General Grey appears to seek Golden Silver's four power crystals, and sends an excavation unit to the moon.
Dr. Brown, charged with leading General Grey's excavation unit, uncovers the four Gunstars at their resting place, learns of the events of the past, and vows to help them put a stop to Grey. However, Green has lost his memory, and General Grey tricks him into helping revive Golden Silver. This leaves Red and Blue to bring back their misled ally and stop General Grey from reawakening the terrible destructor.
Gameplay
Gunstar Heroes is a run-and-gun game played from a side-scrolling perspective similar to games such as Contra, either in single player or co-operative play. Assuming the role of Gunstar Red or Gunstar Blue, players go through 7 stages against waves of enemies by using weaponry and a variety of melee techniques that can be performed with button combinations, and defeating a variety of mid-bosses and bosses. Players move around using and
, and can duck by holding
. The three face buttons on the Control Pad perform a specific action: Changing weapons (defaulted to
); shooting (defaulted to
), which can be aimed by holding any of the eight directions on the D-Pad while the fire button is held; and jumping (defaulted to
). Each of the face buttons function can be changed at the options menu. Stages vary in bosses and gimmicks, ranging from riding mine carts to playing a board game.
The Gunstar Twins each have their own firing stance, which the player(s) can select when starting a new game along with a starting weapon. Red's firing stance is "Free Shot", which allows him to move and shoot at the same time. Blue's firing stance is "Fixed Shot", which prevents him from moving and shooting simultaneously, but allows him to aim in all eight cardinal directions while firing.
Players have a number that measures their remaining vitality, which starts at 100 at the beginning of the game. If all vitality is lost, the player(s) must retry the stage from a previous checkpoint, but in a co-op game, a player that has fallen can borrow half the surviving player's vitality to continue, providing they have at least 2 points left. Vitality can be increased by picking up Vitality-Up items acquired by shooting boxes, specific enemies, electronic ducks or sometimes found just lying around. After clearing each level, the player's starting vitality is permanently increased by 20 points, reaching a maximum starting value of 220.
Items
There are a variety of items that can be found inside boxes, dropped by enemies, or just lying on the ground. Items can be picked up by pressing plus the fire button when standing underneath, or hovering over an item.
Force | |
---|---|
Equips the Gunstar twins with the Force weapon. | |
Lightning | |
Equips the Gunstar twins with the Lightning weapon. | |
Chaser | |
Equips the Gunstar twins with the Chaser weapon. | |
Fire | |
Equips the Gunstar twins with the Fire weapon | |
Vitality-Up | |
Increases the Gunstar twins vitality, with the vitality increased varying with item to item. | |
Bomb | |
Bomb is an item that cannot be collected. Generally being thrown or dropped by enemies, the bomb explodes when colliding with the ground or with the walls, with the explosion hurting both other enemies and the Gunstars. |
Weapons
The game's biggest gameplay mechanic is its weapons system. There are four types of weapons, each with their own strengths and weaknesses. The player(s) will start out with one type of weapon selected at the start of the game, but they can pick up other types of weapons through item drops, and swap their current weapons for other ones. A player can only hold two weapons at a time, which by pressing the weapon select button can either be selected individually, or combined for a more effective type of weapon. The weapon icon that isn't flashing is the one that's currently in use.
Force | |
---|---|
A long range rapid firing weapon that continuously shoots by holding the fire button. | |
Lightning | |
A laser weapon that fires in bursts. Lightning's shots can pierce through walls and rows of enemies. | |
Chaser | |
A slow firing weapon that can hone at enemies. Chaser's firing rate is limited by the number of bullets fired, with a maximum of 8 bullets being able to be onscreen. | |
Fire | |
A powerful flamethrower weapon that can hit multiple enemies, but that has a short range. |
Levels
Mega Drive version
The first four stages in the game can be played in any order chosen by the player(s), while the last three are played in a linear order.
Stage 1 - The Ancient Ruins | |
---|---|
The Empire Army's minions have been despatched to attack a peaceful village full of tiny natives in search of the blue crystal. With easy waves of enemies and the simple mid-bosses Papaya Dance and Bravoo Man, this is an ideal stage to start with. At the end of the stage, the player(s) must fight Pink and her flunkies, Kain and Kotarou, who ride a large battle mech known as the Pinky Roader, which they have used to mine for the gem. | |
Stage 2 - The Underground Mine | |
This level has the player(s) ride a specially modified mine cart provided to them by Professor White/Dr. Brown in pursuit of Green, who has found the green gem. Once they enter the mine, the player(s) can switch gravity by pressing the jump button twice to ride on either the floor or the ceiling. Enemy droids will attack from their own mine carts or from the large train commandeered by Smash Daisaku.
At the end of the stage, Green attacks the player(s) in the Seven Force, a multi-phase boss that is one of the most remembered boss fights of the game. The boss has seven forms to attack with, with the Soldier Force always being the first one, and the other six being fought in a randomised order. The number of forms that must be defeated varies by difficulty level, with three forms on Easy, five forms on Normal, and all seven forms on Hard and Expert. | |
Stage 3 - The Flying Battleship | |
Captain Orange is departing in a battleship with the grey gem, and the Gunstars must pursue him on-board. Once they make it on board, they must deal with a swarm of droids and the Swapping Reg, then fight Smash Daisaku, who flies around and tosses bombs, on the blades of a helicopter. Afterwards, Orange will appear and deal with the Gunstars personally, attacking strictly with melee attacks and even riding the helicopter blades to cause damage. He is susceptible to melee throws, and takes the most damage from being thrown directly onto the helicopter, losing up to about 400 points when attacked that way. | |
Stage 4 - Black's Dice Palace | |
Black has secured the red gem, and has built a silly dice maze for the Gunstars to get through. Upon entering the base, the player(s) must throw the die to move across the board, and complete whatever space they land on. Landing on a "FIGHT!" space will make the player fight a mini-boss or complete a specific challenge within a time limit, while landing on a "TAKE AN ITEM" space will send the player to an enemy-less room full of items. Landing on the "THE WAY BACK" space will send the player all the way back to the start, but won't reset any cleared spaces. In a two-player game, both players advance separately from one another, and only one player will play a challenge at a time, and the game may only allow a specific player to throw the die. If a player loses all their vitality in a challenge, that player must start again from the beginning of the board if they choose to continue using the remaining player's vitality.
If the player(s) make it to the goal, they will fight Black in the Black Beat Stepper, a mech that moves about using a die, and uses different attacks depending on what space it stops on. Once Black is defeated, he will toss a fake gem in a last-ditch attempt to catch the player(s) off-guard, so they must avoid it and shoot him for the real gem. This stage is not present in the Game Gear version of the game. | |
Stage 5 | |
After having recovered all four gems, the Gunstars return to find that Professor White/Dr. Brown has been tied up, and Yellow has been kidnapped by the Empire Army, demanding all four gems for her ransom. Tasked with saving Yellow, the player(s) must make it through a very long and very large swarm of enemies to reach the Empire Army's ship. At the very end of the level, the player(s) will fight Smash Daisaku for the final time, with the Gunstars being forced to surrender the gems to General Grey in order to save Yellow's life. | |
Stage 6 | |
Yellow has been saved, and with the Empire Army having headed for the moon with the gems, Professor White/Dr. Brown has supplied the Gunstars with a spaceship that they can use to give chase with. This stage changes the gameplay to that of a space shoot-'em-up in which the player(s) pilots the spaceship to avoid asteroids and take out waves of enemies. By using the D-Pad and pressing jump, the ship can boost in a given direction. In a two-player game, one player controls the main ship while the other controls a weapon satellite for added firepower, and the players can choose who will control the main ship before the stage begins. If both players press jump at the same time, they will perform a stronger boost that offers the ship invincibility frames.
After defeating the Seven Force a second time, the player(s) will leave the ship and infiltrate the Empire Army ship as it lands on the moon, and fight the Core Guard System with three phases: Unit of the Hammer, Unit of the Dragon, and Unit of the Runner. | |
Stage 7 | |
The final stage in the game. This stage is a gauntlet of short platforming sections and multiple boss fights, with each core member of the Empire Army watching the Gunstars' progress on a giant screen and joining in the fight one after the other. In order, the player(s) must fight Kain and Kotarou in the Duck Battalion, Pink and Kotarou in the Pink Lobster, Orange, Black in the Black Fly, and Green at the end of the gauntlet.
After defeating all of these bosses and reaching General Grey's control room, the player(s) will face the final boss, Golden Silver. To defeat Golden Silver, the player(s) should focus on attacking the gems to inflict damage. |
Game Gear version
Stage 1 | |
---|---|
Stage 2 | |
Stage 3 | |
Stage 4 | |
Stage 5 | |
Stage 6 | |
Achievements
- Main article: Gunstar Heroes/Achievements.
History
Legacy
Gunstar Heroes was later re-released as part of Sega Ages 2500 Series Vol. 25: Gunstar Heroes Treasure Box in the Sega Ages 2500 series, alongside Dynamite Headdy and Alien Soldier. Interestingly, a prototype version of the game was included as an unlockable bonus.
In 2015, it was released for the Nintendo 3DS as 3D Gunstar Heroes. The same 3DS port was later included in Sega 3D Fukkoku Archives 3: Final Stage.
The game was later announced to be one of the first games to be included in the Mega Drive Mini, and is available in all regional variants of the system. Likewise, the Game Gear version was later included in the blue model Game Gear Micro.
Development
Gunstar Heroes was the second game developed by Treasure, behind McDonald's Treasure Land Adventure. However, Gunstar Heroes was published first, and has commonly been referred to as the company's first game regardless.
During development, Gunstar Heroes was was known by the early titles Blade Gunner and Lunatic Gunstar.
Versions
Emulated versions of the game have been released on the Wii Virtual Console, Xbox 360, PlayStation 3, iOS and Steam. The iOS version was removed from sale on iTunes in 2015.[53] In 2017 the game was rereleased on iOS and Android as part of the Sega Forever brand.[54]
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Gunstar Heroes | Gunstar Heroes |
English (US) | Gunstar Heroes | Gunstar Heroes |
Japanese | ガンスターヒーローズ | Gunstar Heroes |
Portuguese (Brazil) | Gunstar Heroes | |
Korean | 건스터 영웅 | Gunstar Heroes |
Version history
- Main article: Gunstar Heroes/Changelog.
System | Version | Size | Date | Comment | Ref | Icon | |
---|---|---|---|---|---|---|---|
4.1.1 | 56MB | 2020-01-09 | [5] | ![]() |
![]() | ||
2.0.1 | 45MB | 2019-06-03 | [55] | ![]() |
![]() | ||
2.0.0 | 44MB | 2019-01-31 | [56] | ![]() |
![]() | ||
1.1.2 | 43MB | 2018-11-02 | [57] | ![]() |
![]() | ||
1.1.1 | 42MB | 2018-08-06 | [58] | ![]() |
![]() | ||
1.0.0 | 42MB | 2017-12-20 | Sega Forever | [51] | ![]() |
![]() | |
4.1.1 | 144.5MB | 2020-01-09 | [59] | ||||
4.0.2 | 2019-06-03 | ||||||
4.0.0 | 2019-01-31 | ||||||
3.1.2 | 2018-10-31 | ||||||
3.1.1 | 133MB | 2018-08-06 | [60] | ||||
3.0.0 | 132MB | 2017-12-20 | Sega Forever | [61] | |||
2.0 | 6.7MB | 2012-11-30 | iOS6 Support | [62] | |||
1.0 | 5.7MB | 2010-11-22 | [63] |
Downloadable content
- Main article: Gunstar Heroes/Downloadable content.
Production credits
- Main article: Gunstar Heroes/Production credits.
Digital manuals
Magazine articles
- Main article: Gunstar Heroes/Magazine articles.
Promotional material
also published in:
- Hobby Consolas (ES) #24: "Septiembre 1993" (1993-xx-xx)[64]
Artwork
Sega Forever icon
Physical scans
Mega Drive version
84 | |
---|---|
Based on 45 reviews |
Mega Drive, GR (Zegetron) |
---|
|
Game Gear version
Sega Retro Average | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
74 | |
---|---|
Based on 5 reviews |
Mega Play version
Mega Play, |
---|
|
Technical information
- Main article: Gunstar Heroes/Technical information.
External links
- Sega of Japan Virtual Console pages: Mega Drive
- Nintendo catalogue pages: US, UK, AU
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- Gunstar Heroes on PlayStation.com: JP, KR
- Gunstar Heroes on PlayStation Store: JP, US, UK, AU, KR
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References
- ↑ https://www.mtwo.co.jp/development/#tab-3
- ↑ https://www.mtwo.co.jp/development/retrogame-2/#tab-1
- ↑ File:Gunstar Heroes MD JP Box.jpg
- ↑ 4.0 4.1 https://sega.jp/history/hard/megadrive/software.html (Wayback Machine: 2020-07-20 09:51)
- ↑ 5.0 5.1 Google Play (com.sega.gunstar.classic) (Wayback Machine: 2020-05-07 01:20)
- ↑ File:Gunstar Heroes GG JP front.jpg
- ↑ 7.0 7.1 https://sega.jp/history/hard/gamegear/software.html (Wayback Machine: 2018-12-07 04:57)
- ↑ 8.0 8.1 GamePro, "February 1994" (US; 199x-xx-xx), page 54
- ↑ 9.0 9.1 Edge, "October 1993" (UK; 1993-08-19), page 22
- ↑ Sega Pro, "October 1993" (UK; 1993-09-09), page 34
- ↑ 11.0 11.1 Mega, "September 1993" (UK; 1993-08-19), page 58
- ↑ 12.0 12.1 Sega Power, "October 1993" (UK; 1993-09-02), page 46
- ↑ MAN!AC, "11/93" (DE; 1993-xx-xx), page 31
- ↑ https://www.nintendo.co.jp/wii/vc/software/01.html (Wayback Machine: 2017-11-23 05:03)
- ↑ http://vc.sega.jp:80/vc_gunstar/ (Wayback Machine: 2007-02-09 19:24)
- ↑ 16.0 16.1 http://www.nintendo.com/games/detail/XpgavPAhFnhc06repiNkZWhYzGqUdzUF (Wayback Machine: 2010-11-22 23:52)
- ↑ 17.0 17.1 17.2 17.3 http://www.nintendolife.com/games/megadrive/gunstar_heroes (Wayback Machine: 2017-07-05 11:31)
- ↑ https://www.nintendo.co.uk/Games/Virtual-Console-Wii-/Gunstar-Heroes--277567.html (archive.today)
- ↑ https://www.nintendo.de/Spiele/Virtual-Console-Wii-/Gunstar-Heroes--277567.html (archive.today)
- ↑ http://www.nintendo.com.au/index.php?action=catalogue&prodcat_id=41&prod_id=19750&pageID=4 (Wayback Machine: 2012-04-03 01:34)
- ↑ https://store-jp.nintendo.com/list/software/70010000046986.html (Wayback Machine: 2021-10-26 03:04)
- ↑ @NintendoAmerica on Twitter (archive.today)
- ↑ @NintendoEurope on Twitter (archive.today)
- ↑ @NintendoUK on Twitter (archive.today)
- ↑ @NintendoAUNZ on Twitter (archive.today)
- ↑ 26.0 26.1 26.2 Xbox LIVE Marketplace (en-US; Gunstar-Heroes/66acd000-77fe-1000-9115-d802584109a6) (Wayback Machine: 2010-10-24 15:48)
- ↑ 27.0 27.1 27.2 Xbox LIVE Marketplace (en-gb; Gunstar-Heroes/66acd000-77fe-1000-9115-d802584109a6) (Wayback Machine: 2013-06-15 11:52)
- ↑ 28.0 28.1 28.2 Xbox LIVE Marketplace (fr-FR; Gunstar-Heroes/66acd000-77fe-1000-9115-d802584109a6) (Wayback Machine: 2010-10-24 15:36)
- ↑ 29.0 29.1 29.2 Xbox LIVE Marketplace (de-DE; Gunstar-Heroes/66acd000-77fe-1000-9115-d802584109a6) (Wayback Machine: 2010-11-04 12:20)
- ↑ 30.0 30.1 30.2 Xbox LIVE Marketplace (ja-JP; ガンスターヒーローズ/66acd000-77fe-1000-9115-d802584109a6) (Wayback Machine: 2011-05-09 00:43)
- ↑ 31.0 31.1 Xbox LIVE Marketplace (en-au; Gunstar-Heroes/66acd000-77fe-1000-9115-d802584109a6) (Wayback Machine: 2018-07-26 20:04)
- ↑ 32.0 32.1 Xbox LIVE Marketplace (ko-kr; Gunstar-Heroes/66acd000-77fe-1000-9115-d802584109a6) (Wayback Machine: 2018-07-26 20:06)
- ↑ Xbox.com (ko-KR; g/gunstarheroesxboxlivearcade) (Wayback Machine: 2010-03-08 17:28)
- ↑ 34.0 34.1 http://www.jp.playstation.com:80/software/title/jp0177npjd00012_000000000000000000.html (Wayback Machine: 2012-10-15 16:22)
- ↑ 35.0 35.1 PlayStation Store (en-us; UP0177-NPUB30078_00-SVCGUNSTARHEROES) (Wayback Machine: 2018-03-30 16:11)
- ↑ 36.0 36.1 PlayStation Store (fr-fr; EP0177-NPEB00096_00-SVCGUNSTARHEROES) (Wayback Machine: 2018-03-30 16:13)
- ↑ 37.0 37.1 PlayStation Store (de-de; EP0177-NPEB00096_00-SVCGUNSTARHEROES) (Wayback Machine: 2018-11-28 01:10)
- ↑ 38.0 38.1 PlayStation Store (en-gb; EP0177-NPEB00096_00-SVCGUNSTARHEROES) (Wayback Machine: 2018-03-30 16:11)
- ↑ 39.0 39.1 PlayStation Store (ko-kr; UP0177-NPHB00243_00-GUNSTARHEROES000) (Wayback Machine: 2018-03-30 16:14)
- ↑ 40.0 40.1 PlayStation Store (en-au; EP0177-NPEB00096_00-SVCGUNSTARHEROES) (Wayback Machine: 2018-03-30 16:12)
- ↑ http://itunes.apple.com/es/app/gunstar-heroes/id404096825?mt=8 (Wayback Machine: 2010-11-24 22:41)
- ↑ 42.0 42.1 42.2 42.3 http://blogs.sega.com/2011/10/25/prices-so-low-theyre-scary/ (Wayback Machine: 2017-08-29 16:30)
- ↑ http://blogs.sega.com/2010/11/22/gunstar-heroes-releases-for-iphone/ (Wayback Machine: 2017-06-07 08:43)
- ↑ 44.0 44.1 http://www.4gamer.net/games/049/G004989/20101126021/ (Wayback Machine: 2015-12-29 09:22)
- ↑ http://sega.jp/kt/apple/gunstar/ (Wayback Machine: 2010-12-20 20:30)
- ↑ 46.0 46.1 46.2 46.3 46.4 46.5 @SEGAForever on Twitter (Wayback Machine: 2018-09-09 17:49)
- ↑ 47.0 47.1 47.2 47.3 47.4 https://steamdb.info/app/71117/ (Wayback Machine: 2016-07-30 04:07)
- ↑ 48.0 48.1 48.2 48.3 48.4 http://steamdb.info/app/71117/ (Wayback Machine: 2013-05-22 19:36)
- ↑ 49.0 49.1 49.2 49.3 49.4 49.5 49.6 49.7 49.8 49.9 https://steamdb.info/app/71117/history/?changeid=5755280
- ↑ 50.0 50.1 50.2 50.3 50.4 50.5 50.6 50.7 50.8 50.9 http://steamdb.info/app/71117/ (Wayback Machine: 2019-09-13 13:45)
- ↑ 51.0 51.1 51.2 51.3 51.4 Google Play (com.sega.gunstar.classic) (Wayback Machine: 2017-12-22 18:47)
- ↑ Sega Pro, "September 1994" (UK; 1994-08-11), page 8
- ↑ http://www.ibtimes.com/sega-pulls-gunstar-heroes-shining-force-more-app-store-google-play-1937218 (Wayback Machine: 2018-02-03 03:45)
- ↑ http://www.seganerds.com/2017/12/21/gunstar-heroes-lands-on-sega-forever/
- ↑ Google Play (com.sega.gunstar.classic) (Wayback Machine: 2019-12-02 01:44)
- ↑ Google Play (com.sega.gunstar.classic) (Wayback Machine: 2019-04-13 00:10)
- ↑ APKPure (com.sega.gunstar.classic) (Wayback Machine: 2019-04-13 00:11)
- ↑ Google Play (com.sega.gunstar.classic) (Wayback Machine: 2018-08-06 17:37)
- ↑ https://apps.apple.com/us/app/gunstar-heroes/id404096825 (Wayback Machine: 2020-06-16 20:53)
- ↑ https://itunes.apple.com/us/app/gunstar-heroes-classic/id404096825?mt=8 (Wayback Machine: 2018-09-09 17:51)
- ↑ https://itunes.apple.com/us/app/gunstar-heroes-classic/id404096825?mt=8 (Wayback Machine: 2017-12-22 19:01)
- ↑ http://itunes.apple.com/us/app/gunstar-heroes/id404096825?mt=8 (Wayback Machine: 2014-08-03 09:23)
- ↑ http://itunes.apple.com/us/app/gunstar-heroes/id404096825?mt=8 (Wayback Machine: 2011-02-14 13:59)
- ↑ Hobby Consolas, "Septiembre 1993" (ES; 1993-xx-xx), page 2
- ↑ Sega Mega Drive Advanced Gaming, "October 1993" (UK; 1993-xx-xx)
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 93
- ↑ Beep! MegaDrive, "October 1993" (JP; 1993-09-08), page 22
- ↑ Consoles +, "Novembre 1993" (FR; 1993-1x-xx), page 132
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 98
- ↑ Computer & Video Games, "September 1993" (UK; 1993-08-15), page 38
- ↑ Edge, "October 1993" (UK; 1993-08-19), page 104
- ↑ Electronic Gaming Monthly, "November 1993" (US; 1993-xx-xx), page 38
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 55
- ↑ Famitsu, "1993-09-17" (JP; 1993-09-03), page 38
- ↑ Freak, "12/93" (IL; 1993-xx-xx), page 1
- ↑ GameFan, "Volume 1, Issue 10: September 1993" (US; 1993-xx-xx), page 14
- ↑ Game Power, "Novembre 1993" (IT; 1993-1x-xx), page 85
- ↑ Gamers, "Oktober/November 1993" (DE; 1993-09-24), page 60
- ↑ GamesMaster (UK) "Series 3, episode 7" (1993-10-21, 24:00) (+6:58)
- ↑ Game Informer, "November/December 1993" (US; 1993-1x-xx), page 37
- ↑ Game Informer, "September 1998" (US; 1998-0x-xx), page 74
- ↑ Hippon Super, "October 1993" (JP; 1993-09-03), page 41
- ↑ Hobby Consolas, "Septiembre 1993" (ES; 1993-xx-xx), page 68
- ↑ Hyper, "January 1994" (AU; 199x-xx-xx), page 42
- ↑ Joypad, "Novembre 1993" (FR; 1993-1x-xx), page 70
- ↑ MAN!AC, "11/93" (DE; 1993-xx-xx), page 30
- ↑ Mega Action, "December 1993" (UK; 1993-11-04), page 80
- ↑ Megablast, "1/94" (DE; 1993-12-29), page 33
- ↑ Mega Force, "Novembre 1993" (FR; 1993-11-10), page 86
- ↑ Mega Fun, "10/93" (DE; 1993-09-22), page 38
- ↑ MegaTech, "September 1993" (UK; 1993-08-20), page 36
- ↑ Mean Machines Sega, "October 1993" (UK; 1993-08-28), page 71
- ↑ Megazone, "March 1994" (AU; 1994-02-23), page 28
- ↑ Player One, "Novembre 1993" (FR; 1993-1x-xx), page 66
- ↑ Power Up!, "Saturday, October 09, 1993" (UK; 1993-10-09), page 1
- ↑ Power Play, "12/93" (DE; 1993-11-12), page 132
- ↑ Sega Magazin, "November/Dezember 1993" (DE; 1993-11-03), page 70
- ↑ Sega Magazine, "January 1994" (UK; 1993-12-10), page 125
- ↑ Sega Pro, "September 1993" (UK; 1993-08-12), page 44
- ↑ Sega Zone, "September 1993" (UK; 1993-08-xx), page 66
- ↑ Sega Force Mega, "November 1993" (UK; 1993-10-14), page 22
- ↑ Sega Mega Drive Review, "1" (RU; 1995-04-03), page 67
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 84
- ↑ Sonic the Comic, "21st August 1993" (UK; 1993-08-21), page 11
- ↑ Todo Sega, "Octubre 1993" (ES; 1993-xx-xx), page 58
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 83
- ↑ Video Games, "10/93" (DE; 1993-09-29), page 96
- ↑ Famitsu, "1995-03-31" (JP; 1995-03-17), page 40
- ↑ GamesMaster (UK) "Series 2, episode 6" (1992-11-05, 24:00) (+6:58)
- ↑ Mean Machines Sega, "February 1996" (UK; 1995-12-xx), page 62
- ↑ Sega Saturn Magazine, "April 1995" (JP; 1995-03-08), page 133
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 88
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