It Came from the Desert

From Sega Retro

n/a

ICFtD title.png

It Came from the Desert
System(s): Sega Mega Drive
Publisher: Electronic Arts
Developer:
Genre: Action

















Number of players: 1-2

This teeny-tiny article needs some work. You can help us by expanding it.


It Came from the Desert is an unreleased Sega Mega Drive game developed by Cinemaware, and was due to be published by Electronic Arts in 1992. Though it shares a similar intro, it is in fact an entirely different game from other versions of It Came from the Desert released for the IBM PC, Amiga and TurboGrafx-CD, being a top-down action game rather than a point and click adventure.

According to programmer Matthew Harmon (brought in from New World Computing), the game was "99.99%" complete before cancellation, citing a rare bug which caused the game to crash as the reason the game was not complete. He also suggests that the reason the game was axed was due to EA's policy to concentrate more on sports titles (though it quickly backed away from this strategy). Cinemaware released the "99.99%" finished prototype ROM of the game as freeware in the early 2000s.

Production Credits

Programming: Matthew Harmon
Graphics: Jon Gwyn
Game Design: Matthew Harmon, Jon Gwyn
Additional Design and Graphics: John Cutter, John Duggin
Quality Assurance: Mario Escamilla
Music: Lon Meinecke
Special Thanks To: Douglas Grounds, Traci Miyame, Dave Hathaway, Ron Bolinger, Louis Johnson, Todd Hendrix, Jon Van Caneghem, Linda Baker, Mark Caldwell, Scott McDaniel, Bonnie Longhemsath, David Vela, Mike Clement, Mike Suarez, Aleen Treschler, Benjamin Bent, Paul Rattner, Richard Espy, The Granada Hills Posse

Necretro-round.svg
NEC Retro has more information related to It Came from the Desert