Captain America and the Avengers (Game Gear)
From Sega Retro
Captain America and the Avengers | ||||||||||
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System(s): Sega Game Gear | ||||||||||
Publisher: Mindscape | ||||||||||
Developer: Realtime Associates | ||||||||||
Genre: Action | ||||||||||
Number of players: 1 | ||||||||||
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The Sega Game Gear version of Captain America and the Avengers is a side-scrolling beat-'em-up loosely based on an arcade game of the same name by Data East.
Contents
Gameplay
Unlike its home console counterparts, the Game Gear version of Captain America and the Avengers is a more simplistic affair, being a one-player only game that is strictly two dimensional in design. Stages have a similar design to original game (being split up into sub-levels), but are populated by less varied enemies and fewer set pieces. As an example, Whirlwind who emerges from a wall from the first stage in the arcade game, triggering a verbal response from the player characters, only appears as a boss fight in stage 1-5 and is not seen before this point.
Like the arcade game, four characters are selectable (Captain America, Iron Man, Vision and Hawkeye), and all share similar movesets. Music is also shared with the arcade game.
Production credits
- Programming: Steve Ettinger
- Backgrounds: Phil Knowles
- Animations: Lance Hutto
- Assistant Programmer: Cheryl Harada
- Map Layouts: Alan Hickey
- Music and Sounds: Eric Swanson
- Producer for Realtime Associates: Dave Warhol
- Producer for Software Toolworks: Steve Hutchins
- Associate Producer for Realtime Associates: Ann Lediaev
- Testing: Robert Arellano, Marty Lafleur, Wikian Tang, Rob Vance
Magazine articles
Promotional material
also published in:
- Game Informer (US) #8: "January/February 1993" (199x-xx-xx)[1]
- Sega Visions (US) #11: "February/March 1993" (199x-xx-xx)[2]
Physical scans
Sega Retro Average | |||||||||||||||||||
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61 | |
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Based on 3 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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256kB | Cartridge (US/EU) |
References
- ↑ Game Informer, "January/February 1993" (US; 199x-xx-xx), page 19
- ↑ Sega Visions, "February/March 1993" (US; 199x-xx-xx), page 103
- ↑ Electronic Gaming Monthly, "April 1994" (US; 1994-xx-xx), page 46
- ↑ GamePro, "May 1994" (US; 1994-xx-xx), page 132
- ↑ VideoGames, "April 1994" (US; 1994-0x-xx), page 81
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