Wonder 3 Arcade Gears
From Sega Retro
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Wonder 3 Arcade Gears | ||||||||||
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System(s): Sega Saturn | ||||||||||
Publisher: Xing Entertainment[1] | ||||||||||
Developer: MBA International[2] | ||||||||||
Licensor: Capcom | ||||||||||
Original system(s): Capcom CPS-1 | ||||||||||
Developer(s) of original games: Capcom | ||||||||||
Game total: 3 | ||||||||||
Sound driver: SCSP/CD-DA (64 tracks) | ||||||||||
Genre: Compilation, Variety (バラエティ)[3], Table[4] | ||||||||||
Number of players: 1-2 | ||||||||||
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Wonder 3 Arcade Gears (ワンダー3 アーケードギアーズ) is a Sega Saturn conversion of a 1991 arcade game by Capcom, Wonder 3 (known as Three Wonders outside of Japan). This Saturn version came with a free Gamest Gears magazine.
Contents
Games included
As in the original arcade machine, there are three games, each more brief or simplistic than a full arcade release. Roosters and Chariot feature the same characters and the same world, while Donpuru is unrelated.
- Roosters: Chariot o Sagashite (ルースターズ ~チャリオットを探して~)
- Chariot: Tenkuu eno Tabi (チャリオット ~天空への旅~)
- Donpuru (ドンプル)
Story
Roosters: Chariot o Sagashite
The villain Gaia has stolen the Chariot of Light and begun turning people into wooden statues. The hobbits Lou and Siva must defeat him to return their friend Sena to human form.
Gameplay
Roosters: Chariot o Sagashite
The game is a run-and-gun inspired by Ghouls'n Ghosts and Strider. Players control the hobbits Lou and Siva, who are on a quest to defeat Gaia and save their friend Sena. Player one plays as Lou, and player two can join the game at any time by pressing START and play as Siva. When playing with two players, the screen only scrolls if both players are moving.
The characters move with and and crouch with . They jump with and jump down from thin platforms with +. They can dash along the ground to move more quickly and evade enemies with +. If they are on a thin platform, jumping off has precedence over dashing, but + and + can also be used to dash. They can grab some platforms from underneath by jumping in front of them, then pull themselves up with .
The characters attack with or . Lou is armed with a gun that shoot arrows and Siva throws knives. While standing, projectiles can be fired in three directions (left and right, depending on which direction the character is facing, or directly above with +/). While jumping, arrows can also be fired directly downward with +/. The characters can find items that upgrade their projectiles. They can also find "options," similar to a shoot-'em-up, which follow them around and augment their attacks with special attacks of their own.
Lou and Siva have two hit points. They lose their clothes after taking the first hit of damage, then they lose a life after taking damage without their clothes. If the player has extra lives remaining, the character is revived immediately. When revived, the character is carried down from the sky by an owl, and the player can move the owl with or and drop the character with , , or (or the character is dropped automatically after a short time). The character retains their special weapon after losing a life, and if they had an option equipped, its item hovers near them to be collected again. Extra lives can be earned by collecting hearts. If the player runs out of lives, the game can be continued at the cost of a credit. The number of starting lives and credits, as well as the difficulty level (Beginner, Normal, Expert, Professional) can be chosen at the options menu before starting the game.
Items
Treasure Chest | |
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Shoot open treasure chests to reveal an item. Some chests are flying. | |
Card | |
Cards contain 1 to 5 hearts (which are shown on either side of the card). Collect 100 hearts for an extra life. Cards are found in chests or awarded after defeating a boss. | |
Coin | |
Awards 1,000 bonus points. | |
Lamp | |
Restores Lou or Siva to full health or awards 10,000 points if already at full health. | |
Tail Shot | |
Changes the character's weapon to the Tail Shot, which shoots a projectile that breaks into two pieces that fly in both directions laterally. | |
Hyper Shot | |
Changes the character's weapon to the Hyper Shot, which shoots knives with boomerangs that splinter off and fall downward. | |
Bound Shot | |
Changes the character's weapon to the Bound Shot, which shoots empowered arrows with laser shots that ricochet off surfaces. | |
Option | |
Equips an option that shoots homing balls in every direction whenever the character attacks. | |
Option | |
Equips an option that hurls fireballs whenever the character attacks. | |
Option | |
Equips an option that shoots projectiles that roll along the ground whenever the character attacks. |
Stages
The first three stages are divided into two areas, each punctuated by a boss encounter. The fourth stage only has one area, and the last stage has three areas.
Stage 1 | |
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Stage 2 | |
Stage 3 | |
Stage 4 | |
Stage 5 | |
The first two areas reprise the bosses of the first and third stages. The last area ends in a fight against Gaia. |
Chariot: Tenkuu eno Tabi
Donpuru
History
Legacy
The character Lou, who appears in both Roosters and Chariot, appeared as a guest character in Marvel vs. Capcom: Clash of Super Heroes, released for the Capcom CPS-2 arcade board in 1998 and the Sega Dreamcast in 1999.
Production credits
Roosters: Chariot o Sagashite
- Director: Tessyu, Saisai
- Object Design: Yoko-G, Minokiti, Terukun
- Scroll Design: Sadkiti, Harutti, Nisuko, Yama-chan
- Program: Saiko Yuki, CKY
- Music: T'Yomage
- Special Thanks: Nin, Sho
- Producer: Kihaji
- Executive Producer: Yoshio Kimura
- Producer: Amando Kuno
- Assistant: Shu Hirato
- Director: Toshikazu Iwasa
- Director Assist: Shingo Takahashi
- Main Programmer: Takashi Sugimoto
- CG Convert: Daisuke Hatakeyama, Seiji Kawakatsu
- Special Thanks: Masaya Nakamura, Mitsuhiro Sugihashi, Kazuyuki Inakoshi
Magazine articles
- Main article: Wonder 3 Arcade Gears/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||
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65 | |
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Based on 7 reviews |
Technical information
- Main article: Wonder 3 Arcade Gears/Technical information.
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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562,744,224 | 1998-01-23 | CD-ROM (JP) | T-26107G V1.002 |
References
- ↑ File:W3AG Saturn JP Box Front.jpg
- ↑ http://gdri.smspower.org/wiki/index.php/MBA_International
- ↑ File:W3AG Saturn JP Box Back.jpg
- ↑ 4.0 4.1 https://sega.jp/history/hard/segasaturn/software_l.html#tab04 (Wayback Machine: 2019-12-07 02:59)
- ↑ Sega Saturn Magazine, "1998-11 (1998-04-10,17)" (JP; 1998-03-27), page 81
- ↑ File:Wonder 3 Saturn, Roosters credits.pdf
- ↑ Edge, "July 1998" (UK; 1998-06-18), page 100
- ↑ Famitsu, "1998-03-13" (JP; 1998-02-27), page 1
- ↑ MAN!AC, "06/98" (DE; 1998-05-06), page 61
- ↑ Saturn Fan, "1998 No. 6" (JP; 1998-03-13), page 151
- ↑ Saturn Fan, "1998 No. 10" (JP; 1998-05-15), page 116
- ↑ Sega Saturn Magazine, "1998-08 (1998-03-20)" (JP; 1998-03-05), page 190
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 14
Wonder 3 Arcade Gears | |
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Main page | Comparisons | Maps | Magazine articles | Reception | Technical information |
Arcade Gears compilations | |
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Pu-Li-Ru-La/Arcade Gears (1997) | Gun Frontier Arcade Gears (1997) | Wonder 3 Arcade Gears (1998) | ImageFight & XMultiply: Arcade Gears (1998) | Edward Randy Arcade Gears (unreleased) |