Difference between revisions of "3D Lemmings"

From Sega Retro

Line 2: Line 2:
 
| bobscreen=3DLemmings title.png
 
| bobscreen=3DLemmings title.png
 
| publisher=[[Psygnosis]] (EU), [[Imagineer]] (JP)
 
| publisher=[[Psygnosis]] (EU), [[Imagineer]] (JP)
| developer=[[Clockwork Games]], {{SAT}} [[Perfect Entertainment]]
+
| developer=[[Clockwork Games]], [[Perfect Entertainment]]
 
| system=[[Sega Saturn]]
 
| system=[[Sega Saturn]]
 
| sounddriver=SCSP/CD-DA (23 tracks)
 
| sounddriver=SCSP/CD-DA (23 tracks)

Revision as of 12:24, 31 January 2020

n/a

3DLemmings title.png

3D Lemmings
System(s): Sega Saturn
Publisher: Psygnosis (EU), Imagineer (JP)
Developer:
Sound driver: SCSP/CD-DA (23 tracks)
Peripherals supported: Shuttle Mouse (JP version only)
Genre: Action, Puzzle

















Number of players: 1
Release Date RRP Code
Sega Saturn
JP
¥6,8006,800 T-15013G
Sega Saturn
EU
T-11304H-50
Sega Saturn
PL
219zł219
Non-Sega versions

This short article is in need of work. You can help Sega Retro by adding to it.


3D Lemmings (3D レミングス) is an entry in the Lemmings series of games for the Sega Saturn, and the first game to be presented in 3D. Notably, 3D Lemmings was not developed by the franchise's creators, DMA Design, instead being produced by Clockwork Games for publisher Psygnosis. The Saturn version was not released in North America.

Gameplay

3D Lemmings follows a similar format to the previous titles Lemmings and Lemmings 2: The Tribes - to get as many lemmings to the exit as possible, all levels are presented in 3D (though the lemmings themselves are still 2D sprites). Lemmings can still be assigned certain skills to assist in negotiating obstacles, though there is a new action to turn approaching lemmings 90 degrees to the left or gith.

Usually, but not always, the player has control over the camera, and parts of the game rely on the player's use this camera to correctly judge where actions should be performed. In some situations this requires using the "virtual lemming" camera option, which gives a first person view from a selected lemming.

The Japanese version supports the Shuttle Mouse.

Versions

3D Lemmings was written primarily in the C programming language, so could be ported to the Saturn from the PlayStation with relatively few changes[3]. Full motion video clips needed to be re-rendered for the differing hardware, however[3].

Magazine articles

Main article: 3D Lemmings/Magazine articles.

Physical scans

Sega Retro Average 
Publication Score Source
79 [4]
48 №402, p30
70 [5]
75 [6]
84 [7]
73 [8]
84 [9]
81 [10]
90 [11]
82 №81
75 [12]
63 [13]
49 [14]
73 [15]
Sega Saturn
73
Based on
14 reviews
Sega Retro Average 
Publication Version Score
Consoles News (FR)
79
[4]
Famitsu (JP) NTSC-J
48
[16]
Fun Generation (DE)
70
[17]
Joypad (FR)
75
[6]
MAN!AC (DE)
84
[7]
Mega Force (FR) PAL
84
[9]
Mega Fun (DE)
81
[10]
Mean Machines Sega (UK) PAL
73
[18]
Player One (FR)
90
[11]
Saturn Fan (JP) NTSC-J
56
[19]
Saturn Fan (JP) NTSC-J
64
[20]
Sega News (CZ)
90
[21]
Sega Power (UK) PAL
82
[22]
Sega Saturn Magazine (UK)
75
[23]
Sega Saturn Magazine (JP) NTSC-J
63
[24]
Sega Saturn Magazine (JP) NTSC-J
49
[25]
Total Saturn (UK) PAL
84
[26]
Total Saturn (UK) PAL
81
[27]
Video Games (DE) PAL
73
[28]
Sega Saturn
74
Based on
19 reviews

3D Lemmings

Saturn, EU
3DLemmings Saturn EU Box.jpg
Cover
3DLemmings Saturn EU Disc.jpg
Disc
3D Lemmings Sat EU Manual.pdf
Manual
Saturn, JP
3DLemmings Saturn JP Box Back.jpg3DLemmings Saturn JP Box Front.jpg
Cover
3DLemmings Saturn JP Disc.jpg
Disc

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Saturn
CRC32
MD5
SHA-1
498,588,720 CD-ROM(EU) T-11304H-50 V3.080
Sega Saturn
CRC32
MD5
SHA-1
498,685,152 1996-06-12 CD-ROM(JP) T-15013G V3.100

References

  1. Computer & Video Games, "August 1996" (UK; 1996-07-11), page 52
  2. Mean Machines Sega, "June 1996" (UK; 1996-05-03), page 46
  3. 3.0 3.1 Mean Machines Sega, "July 1996" (UK; 1996-06-03), page 84
  4. 4.0 4.1 Consoles News, "Octobre 1996" (FR; 1996-xx-xx), page 107
  5. Consoles News, "Octobre 1996" (FR; 1996-xx-xx), page 78
  6. 6.0 6.1 Joypad, "Octobre 1996" (FR; 1996-xx-xx), page 76
  7. 7.0 7.1 MAN!AC, "09/96" (DE; 1996-08-14), page 65
  8. Mean Machines Sega, "July 1996" (UK; 1996-06-03), page 74/75 (74)
  9. 9.0 9.1 Mega Force, "Novembre/Décembre 1996" (FR; 1996-1x-xx), page 93
  10. 10.0 10.1 Mega Fun, "09/96" (DE; 1996-08-21), page 64
  11. 11.0 11.1 Player One, "Octobre 1996" (FR; 1996-xx-xx), page 110
  12. Sega Saturn Magazine, "June 1996" (UK; 1996-05-22), page 72/73 (72)
  13. Sega Saturn Magazine, "1996-14 (1996-08-23)" (JP; 1996-08-09), page 237 (239)
  14. Sega Saturn Magazine (readers), "Final data" (JP; 2000-03), page 14 (16)
  15. Video Games, "8/96" (DE; 1996-07-31), page 116 (112)
  16. Famitsu, "1996-08-23,30" (JP; 1996-08-09), page 1
  17. Fun Generation, "09/96" (DE; 1996-08-14), page 78
  18. Mean Machines Sega, "July 1996" (UK; 1996-06-03), page 74
  19. Saturn Fan, "1996 No. 17" (JP; 1996-08-02), page 191
  20. Saturn Fan, "1996 No. 21" (JP; 1996-10-04), page 62
  21. Sega News, "Prosinec 1996" (CZ; 1996-1x-xx), page 17
  22. Sega Power, "August 1996" (UK; 1996-06-06), page 48
  23. Sega Saturn Magazine, "June 1996" (UK; 1996-05-22), page 72
  24. Sega Saturn Magazine, "1996-14 (1996-08-23)" (JP; 1996-08-09), page 239
  25. Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 16
  26. Total Saturn, "Volume One Issue One" (UK; 1996-08-xx), page 41
  27. Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 8
  28. Video Games, "8/96" (DE; 1996-07-31), page 116