Difference between revisions of "Arcade Racer"

From Sega Retro

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{{AccessoryBob
 
{{AccessoryBob
 
| accessoryimage=Saturn_arcade_racer.jpg
 
| accessoryimage=Saturn_arcade_racer.jpg
| imgwidth=320
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| accessoryprogramscreen=
 +
| title=
 
| maker=[[Sega]]
 
| maker=[[Sega]]
 +
| type=Steering wheel
 
| madefor=[[Sega Saturn]]
 
| madefor=[[Sega Saturn]]
 +
| alsoworks=
 
| releases={{releasesSat
 
| releases={{releasesSat
 
| sat_date_jp=1995-04-01{{ref|https://web.archive.org/web/*/http://sega.jp/fb/segahard/ss/racing.html}}
 
| sat_date_jp=1995-04-01{{ref|https://web.archive.org/web/*/http://sega.jp/fb/segahard/ss/racing.html}}
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}}
 
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}}
The '''Arcade Racer Joystick''', called the '''Racing Controller''' (レーシングコントローラー) in Japan, is a racing wheel style controller for the [[Sega Saturn]].
+
{{stub}}'''''{{PAGENAME}}''''', called the '''Racing Controller''' (レーシングコントローラー) in Japan, is a racing wheel style controller for the [[Sega Saturn]].
  
 
==Hardware==
 
==Hardware==
 
As opposed to many digital controllers at the time, the Arcade Racer is analog in nature, allowing for smoother control than a standard Sega Saturn D-Pad. Whereas digital controllers rely on values assigned to on/off switches (like light switches, they react in steps), analog controllers respond in a smoother arc (like dimmer switches).
 
As opposed to many digital controllers at the time, the Arcade Racer is analog in nature, allowing for smoother control than a standard Sega Saturn D-Pad. Whereas digital controllers rely on values assigned to on/off switches (like light switches, they react in steps), analog controllers respond in a smoother arc (like dimmer switches).
  
The Arcade Racer was designed primarily for racing games such as ''[[Virtua Racing]]'', ''[[Daytona USA]]'' or ''[[Sega Rally Championship]]''. Its height and angle can be adjusted by the user. The seven face buttons are positioned on the face of the wheel, and the {{Up}} and {{Down}} directions are redesigned into paddles on each side of the wheel which resemble semi-automatic transmission paddle shifters (or a "flappy paddle gearbox"). These paddles are digital, not analog, unlike the wheel itself. The Arcade Racer does not have {{L}} or {{R}} buttons, so games designed for it cannot use those buttons.
+
The Arcade Racer was designed primarily for racing games such as ''[[Virtua Racing]]'', ''[[Daytona USA]]'' or ''[[Sega Rally Championship]]''. Its height and angle can be adjusted by the user. The seven face buttons are positioned on the face of the wheel, and the {{Up}} and {{Down}} directions are redesigned into paddles on each side of the wheel which resemble semi-automatic transmission paddle shifters (or a "flappy paddle gearbox"). These paddles are digital, not analog, unlike the wheel itself. The Arcade Racer does not have {{L}} or {{R}} buttons, so games designed for it cannot use those buttons.
  
 
The Arcade Racer is supported by most driving games released for the Sega Saturn (in North America it was mandatory that racing games supported the peripheral{{fileref|DevelopMental US 0309.pdf|page=4}}). There are a few, such as ''[[Impact Racing]]'' or ''[[Road Rash]]'', that do not support it, however, perhaps because they need the additional buttons that the Arcade Racer is missing. Most games that do support the Arcade Racer will also work in analog mode on the [[Mission Stick]] and [[3D Control Pad]], but a few, including ''[[Virtua Racing]]'' and ''[[Hang-On GP]]'', require the Arcade Racer for analog play.
 
The Arcade Racer is supported by most driving games released for the Sega Saturn (in North America it was mandatory that racing games supported the peripheral{{fileref|DevelopMental US 0309.pdf|page=4}}). There are a few, such as ''[[Impact Racing]]'' or ''[[Road Rash]]'', that do not support it, however, perhaps because they need the additional buttons that the Arcade Racer is missing. Most games that do support the Arcade Racer will also work in analog mode on the [[Mission Stick]] and [[3D Control Pad]], but a few, including ''[[Virtua Racing]]'' and ''[[Hang-On GP]]'', require the Arcade Racer for analog play.
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From a design perspective, the Arcade Racer Joystick is one of the oldest Saturn controllers, so much so that it originally started life as a [[Sega Mega Drive]] wheel{{magref|segamaguk|4|8}}. Known as the '''Sega Wheel''' it was originally set to debut with ''[[Virtua Racing]]'' in late 1994{{magref|egm|59|16}}, but in the end no official wheels were released for Sega's earlier console.
 
From a design perspective, the Arcade Racer Joystick is one of the oldest Saturn controllers, so much so that it originally started life as a [[Sega Mega Drive]] wheel{{magref|segamaguk|4|8}}. Known as the '''Sega Wheel''' it was originally set to debut with ''[[Virtua Racing]]'' in late 1994{{magref|egm|59|16}}, but in the end no official wheels were released for Sega's earlier console.
  
==List of supported games==
+
==Compatibility==
 
{{multicol|
 
{{multicol|
 
''<DPL>
 
''<DPL>
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|cols=3}}
 
|cols=3}}
  
==Gallery==
+
==Magazine articles==
 +
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 +
 
 +
==Patents==
 
<gallery>
 
<gallery>
File:Saturn HSS-0115.jpg|JP model (grey)
+
Patent EP0710496B1.pdf|EP0710496B1
File:Saturn HSS-0141.jpg|JP model (Shin/white)
+
</gallery>
File:Saturn MK-80304.jpg|EU model
+
 
File:Saturn HSS-0115-2.jpg|Side of unit (grey)
+
==Photo gallery==
File:Saturn HSS-0115-3.jpg|Bottom of unit (grey)
+
<gallery>
 +
Saturn HSS-0115.jpg|JP model (grey)
 +
Saturn HSS-0141.jpg|JP model (Shin/white)
 +
Saturn MK-80304.jpg|EU model
 +
Saturn HSS-0115-2.jpg|Side of unit (grey)
 +
Saturn HSS-0115-3.jpg|Bottom of unit (grey)
 
Saturn_arcade_racer.jpg|PAL model
 
Saturn_arcade_racer.jpg|PAL model
 
</gallery>
 
</gallery>
 
==Magazine articles==
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 
  
 
==Physical scans==
 
==Physical scans==
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| spinemissing=yes
 
| spinemissing=yes
 
}}
 
}}
 
==Patents==
 
<gallery>
 
Patent EP0710496B1.pdf|EP0710496B1
 
</gallery>
 
  
 
==External links==
 
==External links==
*[https://web.archive.org/web/*/http://sega.jp/fb/segahard/ss/racing.html Sega of Japan archived page on the unit]
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* Sega hard Daihyakka (Japanese): [https://web.archive.org/web/*/http://sega.jp/fb/segahard/ss/racing.html Saturn]
  
 
==References==
 
==References==
 
<references/>
 
<references/>
 +
 
{{Saturn}}
 
{{Saturn}}

Revision as of 17:25, 10 February 2020

For the Sega Dreamcast accessory also known as the "Racing Controller", see Race Controller.


Saturn arcade racer.jpg
Arcade Racer
Made for: Sega Saturn
Manufacturer: Sega
Type: Steering wheel
Release Date RRP Code
Sega Saturn
JP
¥5,8005,800[1] HSS-0115
Sega Saturn
JP
("Shin")
¥5,8005,800[1] HSS-0141
Sega Saturn
US
$79.9979.99[2][3] MK-80107
Sega Saturn
EU
Sega Saturn
PL
329zł329
Sega Saturn
AU
$129.95129.95[5]

This short article is in need of work. You can help Sega Retro by adding to it.


Arcade Racer, called the Racing Controller (レーシングコントローラー) in Japan, is a racing wheel style controller for the Sega Saturn.

Hardware

As opposed to many digital controllers at the time, the Arcade Racer is analog in nature, allowing for smoother control than a standard Sega Saturn D-Pad. Whereas digital controllers rely on values assigned to on/off switches (like light switches, they react in steps), analog controllers respond in a smoother arc (like dimmer switches).

The Arcade Racer was designed primarily for racing games such as Virtua Racing, Daytona USA or Sega Rally Championship. Its height and angle can be adjusted by the user. The seven face buttons are positioned on the face of the wheel, and the Up and Down directions are redesigned into paddles on each side of the wheel which resemble semi-automatic transmission paddle shifters (or a "flappy paddle gearbox"). These paddles are digital, not analog, unlike the wheel itself. The Arcade Racer does not have L or R buttons, so games designed for it cannot use those buttons.

The Arcade Racer is supported by most driving games released for the Sega Saturn (in North America it was mandatory that racing games supported the peripheral[6]). There are a few, such as Impact Racing or Road Rash, that do not support it, however, perhaps because they need the additional buttons that the Arcade Racer is missing. Most games that do support the Arcade Racer will also work in analog mode on the Mission Stick and 3D Control Pad, but a few, including Virtua Racing and Hang-On GP, require the Arcade Racer for analog play.

From a design perspective, the Arcade Racer Joystick is one of the oldest Saturn controllers, so much so that it originally started life as a Sega Mega Drive wheel[7]. Known as the Sega Wheel it was originally set to debut with Virtua Racing in late 1994[8], but in the end no official wheels were released for Sega's earlier console.

Compatibility

Extension:DynamicPageList (DPL), version 3.3.3: Warning: No results.

Magazine articles

Main article: Arcade Racer/Magazine articles.

Patents

Photo gallery

Physical scans

Saturn, US
ArcadeRacer Saturn US Box Top.jpg
ArcadeRacer Saturn US Box Back.jpgArcadeRacer Saturn US Box Spine.jpgSaturn 80107 box.jpgArcadeRacer Saturn US Box Spine2.jpg
ArcadeRacer Saturn US Box Bottom.jpg
Cover
Saturn, EU
ArcadeRacer Saturn EU Box Top.jpg
ArcadeRacer Saturn EU Box Back.jpgArcadeRacer Saturn EU Box Spine.jpgSaturn MK-80304 box.jpgArcadeRacer Saturn EU Box Spine2.jpg
ArcadeRacer Saturn EU Box Bottom.jpg
Cover
Saturn, JP (grey)
Saturn HSS-0115 box-2.jpgNospine.pngSaturn HSS-0115 box-1.jpg
Cover
RacingControllerSaturnJPManual.pdf
Manual
Saturn, JP (white)
Saturn HSS-0141 box-2.jpgNospine.pngSaturn HSS-0141 box-1.jpg
Cover

External links

  • Sega hard Daihyakka (Japanese): Saturn

References


Sega Saturn
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Development Hardware Programming Box | Sound Box | E7000 | CartDev | SNASM2 | Address Checker | PSY-Q Development System | MIRAGE Universal CD Emulator
Misc. Hardware 6Player | SBom Multitap‎ | Saturn region converter cartridges | Action Replay | Pro Action Replay | Action Replay Plus | X-Terminator (Version 3) | S-S Promoter | Other cartridges