Difference between revisions of "Binary Systems"

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{{stub}}'''''{{PAGENAME}}'''''{{ref|https://www.filfre.net/wp-content/uploads/2014/10/613862-dos_inset.jpg}} was a California based video game development company, founded in 1982 as '''''Ambient Design'''''{{ref|https://www.filfre.net/2014/10/starflight/}}, by Rod McConnell, a business man from Silicon Valley. McConnel used to play tennis with Joe Ybarra, former Apple executive, which in 1982 joined Trip Hawkins (founder of Electronic Arts) in the then recently formed [[Electronic Arts]]. Inspired by the stories of is tennis playing partner about the  [[Electronic Arts]] upcoming revolution in entertainment based on interactivity, McConnel decided to enter in the video Games business and hired a group of young programmers which consisted of Dave Bolton, Greg Johnson (Co-founder of [[Johnson Voorsanger Productions]] and one of the creators of [[ToeJam & Earl]]), Alec Kercso, Bob Gonsalves and T. C. Lee. The company was then signed by Electronic Arts and developed in 1986 [[Starflight]] for [[IBM PC]], which was later redesigned by Greg Johnson  and ported to the [[Mega Drive]] in 1991 by [[BlueSky Software]] and published by Electronic Arts.
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{{stub}}'''''{{PAGENAME}}'''''{{ref|https://www.filfre.net/wp-content/uploads/2014/10/613862-dos_inset.jpg}} was a California based video game development company, founded in 1982 as '''''Ambient Design'''''{{ref|https://www.filfre.net/2014/10/starflight/}}, by Rod McConnell, a business man from Silicon Valley. McConnel used to play tennis with Joe Ybarra, former Apple executive, which in 1982 joined Trip Hawkins (founder of Electronic Arts) in the then recently formed [[Electronic Arts]] as a programmer. Inspired by the stories of is tennis playing partner about the  [[Electronic Arts]] upcoming revolution in entertainment based on interactivity, McConnel decided to enter in the video Games business and hired a group of young programmers which consisted of Dave Bolton, Greg Johnson (Co-founder of [[Johnson Voorsanger Productions]] and one of the creators of [[ToeJam & Earl]]), Alec Kercso, Bob Gonsalves and T. C. Lee. The company was then signed by Electronic Arts and developed in 1986 [[Starflight]] for [[IBM PC]], which was later redesigned by Greg Johnson  and ported to the [[Mega Drive]] in 1991 by [[BlueSky Software]] and published by Electronic Arts.
  
 
==References==
 
==References==

Revision as of 09:10, 18 December 2017


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Binary Systems[1] was a California based video game development company, founded in 1982 as Ambient Design[2], by Rod McConnell, a business man from Silicon Valley. McConnel used to play tennis with Joe Ybarra, former Apple executive, which in 1982 joined Trip Hawkins (founder of Electronic Arts) in the then recently formed Electronic Arts as a programmer. Inspired by the stories of is tennis playing partner about the Electronic Arts upcoming revolution in entertainment based on interactivity, McConnel decided to enter in the video Games business and hired a group of young programmers which consisted of Dave Bolton, Greg Johnson (Co-founder of Johnson Voorsanger Productions and one of the creators of ToeJam & Earl), Alec Kercso, Bob Gonsalves and T. C. Lee. The company was then signed by Electronic Arts and developed in 1986 Starflight for IBM PC, which was later redesigned by Greg Johnson and ported to the Mega Drive in 1991 by BlueSky Software and published by Electronic Arts.

References