Difference between revisions of "Castlevania: The Bloodletting"

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'''''Castlevania''''' for the [[Sega 32X]] is an unreleased entry in the ''Castlevania'' (''Akumajou Dracula'' in Japan) series of games by [[Konami]]. It is sometimes incorrectly referred to as '''''Castlevania: The Bloodletting''''', however this subtitle was invented by fans - the game did not survive long enough to receive an official subtitle.
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'''''Castlevania: The Bloodletting''''' for the [[Sega 32X]] is an unreleased entry in the ''Castlevania'' (''Akumajou Dracula'' in Japan) series of games by [[Konami]].
  
Little is known about the 32X ''Castlevania'', only that it would have taken place chronologically some point after ''Akumajou Dracula X: Chi no Rondo'' (''Castlevania: Rondo of Blood'') and would have starred Richter Belmont, Maria Renard and an unknown "rival" character. Originally set for release in 1996 and possibly even 1997, it was quietly cancelled and the PlayStation (later [[Sega Saturn]]) game, ''Castlevania: Symphony of the Night'' (''[[Akumajou Dracula X: Gekka no Yasoukyoku]]'') was announced instead.
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Little is known about the 32X ''Castlevania'', only that it would have taken place chronologically some point after ''Akumajou Dracula X: Chi no Rondo'' (''Castlevania: Rondo of Blood'') and would have starred Richter Belmont, Maria Renard and an unknown "rival" character.  
  
Only three sprites from the game have been released to the public; each a pose for the three aforementioned characters. Richter's sprite would be re-worked and recycled in ''Symphony of the Night'', while the rival sprite is based on Richter's appearance in ''Rondo of Blood''.
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Only three sprites from the 32X game have been released to the public; each a pose for the three aforementioned characters. Richter's sprite would be re-worked and recycled in ''Symphony of the Night'', while the rival sprite is based on Richter's appearance in ''Rondo of Blood''.
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Originally set for release in 1996 and possibly even 1997, it was quietly cancelled and the PlayStation (later [[Sega Saturn]]) game, ''Castlevania: Symphony of the Night'' (''[[Akumajou Dracula X: Gekka no Yasoukyoku]]'') was announced instead. A Saturn version was also announced in the Konami CES 1995 Brochure Poster found [http://www.ebay.com/itm/351216061300?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1558.l2649 here] but the game was cancelled and picked up by another team later.
  
 
Some of the development team are known to have moved to the project after the release of ''Tokimeki Memorial'' for the PC Engine Super CD-ROM² (released May 1994). Following the game's cancellation, good chunks of the team were put on the ''Symphony of the Night'' project, which eventually debuted in March 1997.
 
Some of the development team are known to have moved to the project after the release of ''Tokimeki Memorial'' for the PC Engine Super CD-ROM² (released May 1994). Following the game's cancellation, good chunks of the team were put on the ''Symphony of the Night'' project, which eventually debuted in March 1997.
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==Info from Konami CES 1995 brochure poster==
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*An all-new adventure capturing the spirit & gameplay from the classic series.
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*New techniques: magic demons & new items.
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*Blood-chilling suspense combines with Alias & SoftImage rendered 3D characters.
  
 
==Gallery==
 
==Gallery==
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Castlevania32X Maria sprite.png|Maria sprite
 
Castlevania32X Maria sprite.png|Maria sprite
 
Castlevania32X Rival sprite.png|Rival sprite
 
Castlevania32X Rival sprite.png|Rival sprite
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Castlevania-Bloodletting-cancelled-brochure.jpg|Brochure poster
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Castlevania-Bloodletting-logo.jpg|Logo
 
</gallery>
 
</gallery>
  

Revision as of 19:03, 4 March 2015

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Castlevania
System(s): Sega 32X
Publisher: Konami
Developer:
Genre: Action

















Number of players: 1

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Castlevania: The Bloodletting for the Sega 32X is an unreleased entry in the Castlevania (Akumajou Dracula in Japan) series of games by Konami.

Little is known about the 32X Castlevania, only that it would have taken place chronologically some point after Akumajou Dracula X: Chi no Rondo (Castlevania: Rondo of Blood) and would have starred Richter Belmont, Maria Renard and an unknown "rival" character.

Only three sprites from the 32X game have been released to the public; each a pose for the three aforementioned characters. Richter's sprite would be re-worked and recycled in Symphony of the Night, while the rival sprite is based on Richter's appearance in Rondo of Blood.

Originally set for release in 1996 and possibly even 1997, it was quietly cancelled and the PlayStation (later Sega Saturn) game, Castlevania: Symphony of the Night (Akumajou Dracula X: Gekka no Yasoukyoku) was announced instead. A Saturn version was also announced in the Konami CES 1995 Brochure Poster found here but the game was cancelled and picked up by another team later.

Some of the development team are known to have moved to the project after the release of Tokimeki Memorial for the PC Engine Super CD-ROM² (released May 1994). Following the game's cancellation, good chunks of the team were put on the Symphony of the Night project, which eventually debuted in March 1997.

Info from Konami CES 1995 brochure poster

  • An all-new adventure capturing the spirit & gameplay from the classic series.
  • New techniques: magic demons & new items.
  • Blood-chilling suspense combines with Alias & SoftImage rendered 3D characters.

Gallery



John Morris sprite Castlevania games for Sega systems
Sega Mega Drive
Castlevania: Bloodlines (1994) | Super Castlevania IV‎ (unreleased)
Sega 32X
Castlevania: The Bloodletting (unreleased)
Sega Saturn
Akumajou Dracula X: Gekka no Yasoukyoku (1998) | Castlevania: The Bloodletting (unreleased)
Sega Dreamcast
Castlevania Resurrection (unreleased)