Difference between revisions of "Compile"

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{{Company
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{{CompanyBob
 
| logo=COMPILE_logo.png
 
| logo=COMPILE_logo.png
 
| width=
 
| width=
 
| founded=1983
 
| founded=1983
 
| defunct=2002
 
| defunct=2002
| tseries=T-35, T-66
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| tseries=T-66
 
| mergedwith=
 
| mergedwith=
 
| mergedinto=
 
| mergedinto=
| headquarters=
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| headquarters=Japan
 
}}
 
}}
 +
 
'''Compile''' (コンパイル) was a Japanese video game company founded in 1983 by Masamitsu "Moo" Niitani. They were best known in the 1980s for their many shoot-'em-up games and in the 1990s for their flagship ''[[:Category:Puyo Puyo|Puyo Puyo]]'' video game series.
 
'''Compile''' (コンパイル) was a Japanese video game company founded in 1983 by Masamitsu "Moo" Niitani. They were best known in the 1980s for their many shoot-'em-up games and in the 1990s for their flagship ''[[:Category:Puyo Puyo|Puyo Puyo]]'' video game series.
  
 
Between its founding and the eventual domination of the IBM PC internationally, Compile was known as a major home computer developer, most prolifically on the MSX — introducing a majority of its portfolio on the platform: shoot-'em-up series ''Zanac'' and ''Aleste'', RPG series ''Golvellius'' and ''Madou Monogatari'' (and the first game in its spun-off puzzle game series ''Puyo Puyo''), and a variety of other games and compilations (the ''DiscStation'' series).
 
Between its founding and the eventual domination of the IBM PC internationally, Compile was known as a major home computer developer, most prolifically on the MSX — introducing a majority of its portfolio on the platform: shoot-'em-up series ''Zanac'' and ''Aleste'', RPG series ''Golvellius'' and ''Madou Monogatari'' (and the first game in its spun-off puzzle game series ''Puyo Puyo''), and a variety of other games and compilations (the ''DiscStation'' series).
  
Compile was also well known for developing under license or contract for parts of their early history — most notably as the shadow-developers of [[Naxat Soft]]'s ''Crush'' series of pinball games (including ''[[Devil Crash]]'', which [[Tecnosoft]] ported to the [[Mega Drive]]) and of Hudson's ''Blazing Lazers''/''Gunhed'' — all for the TurboGrafx-16. Their relationship with [[Sega]] began this way — being asked to port ''[[N-Sub]]'', ''[[Tranquilizer Gun]]'' (as ''Safari Hunting''), and ''[[Borderline]]'' to the [[SG-1000]] as three of their first projects, and later returning to do more ports and contracts. But the tables would turn: after Sega offered to make ''Puyo Puyo'' into [[Puyo Puyo|an arcade game]], Compile [[Puyo Puyo Tsu|developed a sequel]] whose wildfire success defined the future of Compile as a console developer primarily focused on  ''Puyo Puyo'' games.
+
Compile was also well known for developing under license or contract for parts of their early history — most notably as the shadow-developers of [[Naxat Soft]]'s ''Crush'' series of pinball games (including ''[[Devil Crash]]'', which [[Tecnosoft]] ported to the [[Mega Drive]]) and of Hudson's ''Blazing Lazers''/''Gunhed'' — all for the TurboGrafx-16. Their relationship with [[Sega]] began this way — being asked to port ''[[N-Sub]]'', ''[[Tranquilizer Gun]]'' (as ''Safari Hunting''), and ''[[Borderline]]'' to the [[SG-1000]] as three of their first projects, and later returning to do more ports and contracts. But the tables would turn: after Sega offered to make ''Puyo Puyo'' into [[Puyo Puyo|an arcade game]], Compile [[Puyo Puyo Tsuu|developed a sequel]] whose wildfire success defined the future of Compile as a console developer primarily focused on  ''Puyo Puyo'' games.
  
 
Compile filed for bankruptcy and disbanded in 2002, though its spirit lives on in a handful of companies founded by ex-employees:
 
Compile filed for bankruptcy and disbanded in 2002, though its spirit lives on in a handful of companies founded by ex-employees:
 
* [[Compile Heart]], founded by several ex-employees including Niitani, aims to keep the brand name alive
 
* [[Compile Heart]], founded by several ex-employees including Niitani, aims to keep the brand name alive
* [[Milestone Inc.]], who makes arcade shoot-'em-ups
+
* [[Milestone Inc.]], who made arcade shoot-'em-ups, now defunct
 +
* [[Eighting]]/[[Raizing]], who also makes arcade shoot-'em-ups
 
* Aiky, who is known for publishing games
 
* Aiky, who is known for publishing games
  
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==Softography==
 
==Softography==
{{multicol|
+
{{CompanyHistoryAll|Compile}}
===[[SG-1000]]===
 
* ''[[N-Sub]]'' (porting) (1983)
 
* ''[[Safari Hunting]]'' (port of ''Tranquilizer Gun'') (1983)
 
* ''[[Borderline]]'' (porting) (1983)
 
* ''[[Hustle Chumy]]'' (1984)
 
* ''[[Championship Lode Runner]]'' (1985)
 
* ''[[Choplifter]]'' (porting) (1985)
 
* ''[[C_So!]]'' (1985)
 
* ''[[Gulkave]]'' (1986)
 
* ''[[Champion Billiards]]'' (1986)
 
 
 
===[[Master System]]===
 
* ''[[Ghostbusters (Master System)|Ghostbusters]]'' (1987)
 
* ''[[Parlour Games]]'' (1987)
 
* ''[[Power Strike]]'' (1988)
 
* ''[[Golvellius: Valley of Doom]]'' (1998)
 
* ''[[R-Type]]'' (porting) (1988)
 
* ''[[Casino Games]]'' (1988)
 
* ''[[Power Strike II (Master System)|Power Strike II]]'' (1993)
 
* ''[[Dr. Robotnik's Mean Bean Machine (8-bit)|Dr. Robotnik's Mean Bean Machine]]'' (1994)
 
 
 
===[[Mega Drive]]===
 
* ''[[Ghostbusters]]'' (1990)
 
* ''[[M.U.S.H.A.]]'' (1990)
 
* ''[[Devil Crash MD]]'' (original TurboGrafx-16 developer; [[Technosoft]] ported) (1991)
 
* ''[[Puyo Puyo]]'' (1992)
 
* ''[[Dr. Robotnik's Mean Bean Machine]]'' (1993)
 
* ''[[Puyo Puyo Tsu]]'' (1994)
 
* ''[[Madou Monogatari I]]'' (1996)
 
 
 
===[[Mega CD]]===
 
* ''[[Robo Aleste]]'' (1993)
 
* ''[[Warau Salesman]]'' (1993)
 
* ''[[Shadowrun]]'' (1995)
 
 
 
===[[Game Gear]]===
 
* ''[[GG Aleste]]'' (1991)
 
* ''[[Power Strike II (Game Gear)|GG Aleste II/Power Strike II]]'' (1993)
 
* ''[[Puyo Puyo]]'' (1993)
 
* ''[[Madou Monogatari I: 3tsu no Madoukyuu]]'' (1993)
 
* ''[[Nazo Puyo]]'' (1993)
 
* ''[[Nazo Puyo 2]]'' (1993)
 
* ''[[Dr. Robotnik's Mean Bean Machine (8-bit)|Dr. Robotnik's Mean Bean Machine]]'' (1994)
 
* ''[[Nazo Puyo Arle no Roux]]'' (1994)
 
* ''[[Madou Monogatari II: Arle 16sai]]'' (1994)
 
* ''[[Madou Monogatari III: Kyuukyoku Joou-sama]]'' (1994)
 
* ''[[Puyo Puyo Tsu]]'' (1994)
 
* ''[[Madou Monogatari A: Doki Doki Vacation]]'' (1995)
 
 
 
===[[Saturn]]===
 
* ''[[Puyo Puyo Tsu]]'' (1995)
 
* ''[[Puyo Puyo Sun]]'' (1997)
 
* ''[[DiscStation Bessatsu i miss you.]]'' [sic] (1997)
 
* ''[[Waku Waku Puyo Puyo Dungeon]]'' (1998)
 
* ''[[Madou Monogatari]]'' (1998)
 
 
 
===[[Dreamcast]]===
 
* ''[[Puyo Puyo~n]]'' (1999)
 
* ''[[Puyo Puyo DA!]]'' (1999)
 
}}
 
  
==External Links==
+
==External links==
*[http://web.archive.org/web/19980117062740/http://www.compile.co.jp/game/history/other/index.html Mostly complete softography 1983-1995] from an archive of Compile's web site
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{{NECRetro}}
 +
*[http://web.archive.org/web/19991104104604/http://www.compile.co.jp/game/history/index.html Mostly complete softography 1983-1999] from an archive of Compile's web site
  
[[Category:Third-Party Development Companies]]
+
==References==
 +
<references />

Revision as of 17:58, 18 January 2020

https://retrocdn.net/images/c/c4/COMPILE_logo.png

COMPILE logo.png
Compile
Founded: 1983
Defunct: 2002
T-series code: T-66
Headquarters:
Japan

Compile (コンパイル) was a Japanese video game company founded in 1983 by Masamitsu "Moo" Niitani. They were best known in the 1980s for their many shoot-'em-up games and in the 1990s for their flagship Puyo Puyo video game series.

Between its founding and the eventual domination of the IBM PC internationally, Compile was known as a major home computer developer, most prolifically on the MSX — introducing a majority of its portfolio on the platform: shoot-'em-up series Zanac and Aleste, RPG series Golvellius and Madou Monogatari (and the first game in its spun-off puzzle game series Puyo Puyo), and a variety of other games and compilations (the DiscStation series).

Compile was also well known for developing under license or contract for parts of their early history — most notably as the shadow-developers of Naxat Soft's Crush series of pinball games (including Devil Crash, which Tecnosoft ported to the Mega Drive) and of Hudson's Blazing Lazers/Gunhed — all for the TurboGrafx-16. Their relationship with Sega began this way — being asked to port N-Sub, Tranquilizer Gun (as Safari Hunting), and Borderline to the SG-1000 as three of their first projects, and later returning to do more ports and contracts. But the tables would turn: after Sega offered to make Puyo Puyo into an arcade game, Compile developed a sequel whose wildfire success defined the future of Compile as a console developer primarily focused on Puyo Puyo games.

Compile filed for bankruptcy and disbanded in 2002, though its spirit lives on in a handful of companies founded by ex-employees:

  • Compile Heart, founded by several ex-employees including Niitani, aims to keep the brand name alive
  • Milestone Inc., who made arcade shoot-'em-ups, now defunct
  • Eighting/Raizing, who also makes arcade shoot-'em-ups
  • Aiky, who is known for publishing games

The rights to Puyo Puyo were acquired by and remain the property of Sega. New games in the franchise are produced by Sega's subsidiary Sonic Team. The rights to all other Compile properties were acquired by online publisher D4 Entertainment, but were sold (back) to Compile Heart in late 2010.

Softography

System C2

Sega Titan Video

NAOMI

NAOMI GD-ROM

SG-1000

Master System

Mega Drive

Game Gear

Mega-CD

Saturn

Dreamcast

Game Boy Color

MSX

External links

Necretro-round.svg
NEC Retro has more information related to Compile

References