Cyborg Hunter

From Sega Retro


CyborgHunter title.png
Cyborg Hunter
System(s): Sega Master System
Publisher: Sega, Activision (US)
Licensor: Nippon TV, Toho (JP)
Peripherals supported: FM Sound Unit
Genre: Action

Number of players: 1
Release Date RRP Code
Sega Master System
¥5,000 G-1371
Sega Master System
$? ?
Sega Master System
£22.95[2] MK-25003-50
Sega Master System
?F MK-25003-50
Sega Master System
DM ? MK-25003-50
Sega Master System
?Ptas MK-25003-50
Sega Master System
$? 25003
Sega Master System
R$? ?

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Cyborg Hunter, known in Japan as Chouon Senshi Borgman (超音戦士ボーグマン), is an action game developed and published by Sega in Europe and Japan for the Sega Master System, and published by Activision in the US.

It is based upon the Sonic Soldier Borgman anime series. However, the branding was removed when the game was released outside Japan.

Two other Borgman, Anice Farm and Chuck Sweagar also appear in the ending as "Catherine" and "Trevor" respectably even though they do not appear in the game.


Year is 2242. Monstrous Cyborgs,("Youma" which translates to "Devil" or "Demon" in Japanese version) under control of their violent leader, Vipron want to take over the universe. Players will assume control of "Paladin" (Ryo Hibiki) a bounty hunter who managed to infiltrate the headquarters and preparing for the final showdown with Vipron. He is assisted by Adina (Memory Gene) who will provide support during the operation. Paladin must attack different locations within the Cyborg Fortress and acquire weapons and equipment that will help him survive this tough mission.


Cyborg Hunter is side scrolling action game. Button one attacks with selected weapon while button two jumps. Players can access inventory screen by pressing any button on the second controller.

Similar to Cyber Shinobi, a large status screen covers the upper part of the gameplays screen. A pseudo-3D screen on the left part allows players to detect enemies from afar. Status screen also gives a rough map of the area.

In each area, players must defeat a number of "Chief Cyborgs" in order to proceed. Chief Cyborgs are depicted in white while regular cyborgs are red.

In addition to the new weapons and equipment, players can collect power ups to recover life or psycho power meters.

Cyborg Fortress is divided into four sections and each of these has one or more areas needed to be completed. Getting necessary Key Card from the boss of the section will allow characters to get to the next block. Vipron is located in Area G of Section 4. Some bosses can only be defeated with a certain weapon.

Similar to Metroid series, players can revisit each location but once the necessary items is obtained, there is little reason to do so as the game is quite linear and playing the areas in order is the only way to proceed.

Weapons and Equipment

Normal Punch Your standard method of attack. Avaiable from start.

Psycho Punch Ranged and powerful projectile attack. Each shot reduces the P.P. gauge. Avaiable from start.

Ray Gun Causes same damage as normal punch but ranged. Does not use P.P. gauge.

Light Gun Same as Ray Gun but each shot will pierce the darkness momentarily. Does not use P.P. gauge.

Psycho Gun Most powerful ranged weapon but will drain P.P. gauge quickly.

Bomb Set with pressing Up. Damages all enemies in the screen. Not too powerful.

Shield Allows players to pass through the force field in Area B.

ID Cards Acquired from bosses, these cards will allow you to pass the next section of the Cyborg Fortress.

Jet Engine Allows player to fly. Prevents going through doors while active.


Localised names

Also known as
Language Localised Name English Translation
English Cyborg Hunter Cyborg Hunter
English (US) Cyborg Hunter Cyborg Hunter
Japanese Chouon Senshi Borgman (超音戦士ボーグマン)

Production credits

Source: In-game credits (JP) [3]
  • Producer: Tom Sloper
  • Management: John Crompton
  • Testing: Kelly Zmak
  • Manual: Liz Armstrong
  • Manual Editor: Laura Singer
Source: US manual[4]

Magazine articles

Main article: Cyborg Hunter/Magazine articles.

Promotional material


Print advert in Sega Challenge: The Team Sega Newsletter (US) #5: "January 1989" (198x-xx-xx)
also published in:
  • VideoGames & Computer Entertainment (US) #3: "April 1989" (1989-xx-xx)[5]

CVG UK 090.pdf

Print advert in Computer & Video Games (UK) #90: "April 1989" (1989-03-16)
also published in:

CVG UK 094.pdf

Print advert in Computer & Video Games (UK) #94: "September 1989" (1989-08-16)
also published in:
  • ACE (UK) #24: "September 1989" (1989-08-03)[10]

CVG UK 095.pdf

Print advert in Computer & Video Games (UK) #95: "October 1989" (1989-09-16)

Physical scans

Sega Retro Average 
Publication Score Source
48 [2]
74 [11]
74 [12]
76 [13]
64 [14]
60 [15]
63 [16]
Sega Master System
Based on
7 reviews

Master System, US
CyborgHunter US cover.jpg
CyborgHunter SMS US Cart.jpg
Cyborghunter sms us manual.pdf
Master System, EU
CyborgHunter EU cover.jpg
CyborgHunter EU cart.jpg
Master System, EU
® variant
CyborgHunter EU R cover.jpg
Master System, JP
CyborgHunter JP cover.jpg
CSB SMS JP Cart.jpg
Master System, AU
CyborgHunter AU cover.jpg
Master System, BR
CyborgHunter SMS BR Box.jpg
CyborgHunter SMS BR Cart.jpg
Master System, SE

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Master System
CRC32 908E7524
MD5 AC90D79743CAC1AFCD7049F7B4E73BC4
SHA-1 B6131585CB944D7FAE69AD609802A1B5D51B442F
128kB Cartridge (EU/US)
Sega Master System
CRC32 E421E466
MD5 B106995DE2F5F9DBA99131F0286756EC
SHA-1 9F987E022090A40506B78D89523E9F88B3BB0C0B
128kB Cartridge (JP)