Difference between revisions of "Dark Wizard"

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==Leaders==
 
==Leaders==
 +
 +
There are four avaiable leaders to pick from. Since the English manual does not explain what these stats do (idiots), below are rough estimates.
 +
 +
Alignment: Characters world view. Affects what kind of units you can summon, hire or promote.
 +
 +
Command: Determines how large an army a leader can field in the battle.
 +
 +
Leadership: Seems to affect troop performance. (Probably)
 +
 +
Intellect: How much magic points a character can have.
 +
 +
Belief: Affect whether or not you will get bonuses when praying in towns. (Not sure)
 +
 +
Luck: Affects critical hits and overall better gear.
 +
 +
Economy: How much money a leader can get every turn.
 +
 +
Magic: Affects how much damage spells can do.
  
 
===Armer IX===
 
===Armer IX===
Line 47: Line 65:
 
Magic Strength  60
 
Magic Strength  60
  
Only surviving heir to the Chesirean throne. Above average in all areas and an excellent physical fighter. Good selection of back up spells. Good economy. Can recruit Marie (Mage) and Dianna (Warrior) as unique characters. Great for beginners.
+
 
 +
Only surviving heir to the Chesirean throne. Above average in all areas and a great physical fighter. Poor selection of spells but they can still help you if you need them. Good economy. Can recruit Marie (Mage) and Dianna (Warrior) as unique characters. Great for beginners.
  
 
===Robin===
 
===Robin===
Line 67: Line 86:
 
Magic        30
 
Magic        30
  
Former cavalry commander of the Chesirean Army and all around cutie. Very high combat skills but economy and magic is a bit lacking. Nevertheless a good leader if you know what you are doing. Can recruit Kail (Priest) and David (Warrior) as unique characters. Only leader who "scores" at the end of the game.
+
 
 +
Former cavalry commander of the Chesirean Army and all around cutie. Highest combat skills, leadership and command but economy is mediocre. Average yet still useful magic. Can recruit Kail (Priest) and David (Warrior) as unique characters. Only leader who "scores" at the end of the game.
  
 
===Crystal===
 
===Crystal===
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A scantily-clad, slightly psychopathic and vengeful sorceress who takes command of the kingdom after murdering King Armer, mistakenly believing that he is responsible for her sister's death. Poor leadership and command means her army will be medium sized at most but she has the best spells in the game. Can recruit Marcus (Warrior) and Katrina (Priestess) as unique characters.
+
A scantily-clad, slightly psychopathic and vengeful sorceress who takes command of the kingdom after murdering King Armer, mistakenly believing that he is responsible for her sister's death. Poor leadership and command means her army will be medium sized at most. She has the best spells and highest magic points in the game but because of her low health you must keep her out of combat. Possibly due to a bug, she gets significantly less money compared to Armer and Robin despite having the highest economy stat. Can recruit Marcus (Warrior) and Katrina (Priestess) as unique characters.  
  
 
===Amon===
 
===Amon===
Line 108: Line 128:
 
Magic        90
 
Magic        90
  
A vampire who murders King Armer then takes his place, ready to conquer the entire country for his own neboulous goals. Only truly evil character in the game. (Even Crystal has some redeeming qualities) Very powerful magic and great number of summonable creatures. Terrible economy. Can recruit Susan (Mage) and Andrew (Warrior) as unique characters. At least his ending is very satisfying. (Karma has a taste of irony)
+
 
 +
A vampire who murders King Armer then takes his place, ready to conquer the entire country for his own nefarious goals. Only truly evil character in the game. (Even Crystal has some redeeming qualities) Very powerful magic but magic points are not as high as Crystal. While he can summon a lot of monsters, a few of them, such as liches, are actually useful. Terrible economy means you have to be very careful about hired troops. Keep him away from frontlines and keep blasting spells. Can recruit Susan (Mage) and Andrew (Warrior) as unique characters. Hardest character to use. At least his ending is very satisfying. (Karma has a taste of irony)
  
 
==Versions==
 
==Versions==

Revision as of 11:30, 20 April 2019

n/a

DarkWizard title.png

Dark Wizard
System(s): Sega Mega-CD
Publisher: Sega
Developer:
Peripherals supported: CD BackUp RAM Cart
Genre: RPG

















Number of players: 1
Release Date RRP Code
Sega Mega-CD
JP
¥6,8006,800[1] G-6005
Sega Mega-CD
US
4651
Sega Mega-CD
BR
062110

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Dark Wizard, known as Dark Wizard: Yomigaerishi Yami no Madoushi (ダークウィザード 蘇りし闇の魔導士) in Japan is a Sega Mega-CD turn based and grand strategy/RPG.

Players will take control of one of the four playable commanders and attempt to wrest control of the fictional kindgom of Cheshire from a treacherous wizard named Velonese using magic and recruitable armies. Game is quite similar to Systemsoft's Master of Monsters series.

Two of the selectable characters have law alignment while the other two has chaos. Alignment will decide how a unit can be promoted and what kind of spells and equipment the unit can use.

Players can take control of towns and other cities in the map and purchase items, recruit unique characters or simply gather information.

Leaders

There are four avaiable leaders to pick from. Since the English manual does not explain what these stats do (idiots), below are rough estimates.

Alignment: Characters world view. Affects what kind of units you can summon, hire or promote.

Command: Determines how large an army a leader can field in the battle.

Leadership: Seems to affect troop performance. (Probably)

Intellect: How much magic points a character can have.

Belief: Affect whether or not you will get bonuses when praying in towns. (Not sure)

Luck: Affects critical hits and overall better gear.

Economy: How much money a leader can get every turn.

Magic: Affects how much damage spells can do.

Armer IX

Alignment Law

Command 60

Leadership 60

Intellect 60

Belief 90

Luck 20

Economy 60

Magic Strength 60


Only surviving heir to the Chesirean throne. Above average in all areas and a great physical fighter. Poor selection of spells but they can still help you if you need them. Good economy. Can recruit Marie (Mage) and Dianna (Warrior) as unique characters. Great for beginners.

Robin

Alignment Law

Command 70

Leadership 90

Intellect 65

Belief 65

Luck 90

Economy 30

Magic 30


Former cavalry commander of the Chesirean Army and all around cutie. Highest combat skills, leadership and command but economy is mediocre. Average yet still useful magic. Can recruit Kail (Priest) and David (Warrior) as unique characters. Only leader who "scores" at the end of the game.

Crystal

Alignment Chaos

Command 30

Leadership 40

Intellect 90

Belief 50

Luck 65

Economy 80

Magic 90


A scantily-clad, slightly psychopathic and vengeful sorceress who takes command of the kingdom after murdering King Armer, mistakenly believing that he is responsible for her sister's death. Poor leadership and command means her army will be medium sized at most. She has the best spells and highest magic points in the game but because of her low health you must keep her out of combat. Possibly due to a bug, she gets significantly less money compared to Armer and Robin despite having the highest economy stat. Can recruit Marcus (Warrior) and Katrina (Priestess) as unique characters.

Amon

Alignment Chaos

Command 50

Leadership 55

Intellect 50

Belief 0

Luck 10

Economy 20

Magic 90


A vampire who murders King Armer then takes his place, ready to conquer the entire country for his own nefarious goals. Only truly evil character in the game. (Even Crystal has some redeeming qualities) Very powerful magic but magic points are not as high as Crystal. While he can summon a lot of monsters, a few of them, such as liches, are actually useful. Terrible economy means you have to be very careful about hired troops. Keep him away from frontlines and keep blasting spells. Can recruit Susan (Mage) and Andrew (Warrior) as unique characters. Hardest character to use. At least his ending is very satisfying. (Karma has a taste of irony)

Versions

Localised names

Also known as
Language Localised Name English Translation
English (US) Dark Wizard Dark Wizard
Japanese ダークウィザード 蘇りし闇の魔導士 Dark Wizard: Yomigaerishi Yami no Madoushi

Production credits

Animation Part
  • Script: Kenji Terada, Masaya Kaneko, The "Over"
  • Character Design: Kenichi Ohnuki, Kazuaki Mouri
  • Director: The "Over"
Analog Work
  • Animation Director: Y.Moriguchi
  • Animation Check: N.Nishimiya
  • Production: Studio Zain
  • Cooperation: Anime R
  • Sound: Arts Vision
  • Supervisor: Tetsuo Mizusima
  • Special Effects: Noriyoshi Ohhira
  • Recording Studio: Avaco Creative St, Tacto Studio
  • Coordinater: Masayosi Ozaki
Digital Work
Studio Zero-One
  • Animation Data: The "Over", Hassy, Y.K.K
  • Animation Programmer: Momonga Momo, Masato Ohmori, Emukei
  • Music Composer: Sega Sound Team, Yoshimi Hishida, Shouko Ogawa
  • Mixing: Yoshimi Hishida, Shouko Ogawa
  • Simulated 3D Sound Technician: Kiyoshi Okabe
  • Special Effects: Manabu Yamazaki
Game Part
Special Thanks

Magazine articles

Main article: Dark Wizard/Magazine articles.

Promotional material

Main article: Dark Wizard/Promotional material.

Physical scans

Sega Retro Average 
Publication Score Source
65 №1993-02, p19[2]
69 №, p84[3]
58 №257, p39
80 №1994-01, p40
45 №21, p38
60 №56, p51
73 №33, p44
Sega Mega-CD
64
Based on
7 reviews
Sega Retro Average 
Publication Version Score
Beep! MegaDrive (JP) NTSC-J
65
[4]
Electronic Gaming Monthly (US) NTSC-U
70
[5]
Famitsu (JP) NTSC-J
58
[6]
Game Players (US) NTSC-U
76
[7]
GamePro (US) NTSC-U
95
[8]
Hippon Super (JP) NTSC-J
80
[9]
Hyper (AU)
75
[10]
Joypad (FR) NTSC-U
70
[11]
MAN!AC (DE) PAL
36
[12]
Mega (UK) NTSC-U
45
[13]
Mega Force (FR) NTSC-U
80
[14]
Mega Fun (DE) NTSC-U
76
[15]
Sega Power (UK) NTSC-U
60
[16]
Sega Pro (UK) NTSC-U
73
[17]
Sega Saturn Magazine (JP) NTSC-J
69
[18]
VideoGames (US) NTSC-U
50
[19]
Sega Mega-CD
67
Based on
16 reviews

Dark Wizard

Mega-CD, US
DarkWizard MCD US Box Back.jpgDarkWizard MCD US Box Front.png
Cover
DarkWizard MCD US Disc.jpg
Disc
Darkwizard mcd us manual.pdf
Manual
Mega-CD, JP
DarkWizard MCD JP Box Back.jpgDarkWizard MCD JP Box Front.jpg
Cover
DarkWizard MCD JP Spinecard.JPG
Spinecard
DarkWizard MCD JP Disc.jpg
Disc
Darkwizard mcd jp manual.pdf
Manual
Darkwizard mcd jp surveycard.pdf
Reg Card
Mega-CD, BR
DarkWizard MCD BR Box Back.jpgNospine.pngDarkWizard MCD BR Box Front.jpg
Cover

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega-CD
CRC32
MD5
SHA-1
603,955,968 CD (JP) G-6005
Sega Mega-CD
CRC32
MD5
SHA-1
606,482,016 CD (US) 4651

References