Difference between revisions of "Dodgem Crazy"

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m (Text replacement - "==Promotional Material==" to "==Promotional material==")
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{{Bob
 
{{Bob
| bobscreen=Dodgem machine1.jpg
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| image=Dodgem machine1.jpg
| screenwidth=320
 
 
| publisher=[[Sega]]
 
| publisher=[[Sega]]
 
| developer=[[Sega]]
 
| developer=[[Sega]]
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| system=Electro-mechanical arcade
 
| players=1
 
| players=1
| releases={{releases
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| genre=
| arcade_date_us=1972
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| releases={{releasesArcade
| arcade_date_jp=1972
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| em_date_us=1972
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| em_date_jp=1972
 
}}
 
}}
 
}}
 
}}
'''''Dodgem Crazy''''' is a 1972 electro-mechanical car game by [[Sega]].
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{{sub-stub}}'''''{{PAGENAME}}''''' (セガ・ドッジェム・クレイジー) is a 1972 electro-mechanical car game by [[Sega]].
  
 
Reminiscent of the ''Burnout'' series of video games, the objective is to roll over the game's car by ramming it with the one the player controls, thus scoring a "hit" (seven hits maximum). This is accomplished in a set time (timer clock located in score glass). As the player presses the accelerator pedal with his foot, the two cars can ram. The player's car has a solenoid-driven bumper to give the game's car a hard hit. If the game's car flips over, an internal switch inside the car closes and registers a "hit" on the score glass.
 
Reminiscent of the ''Burnout'' series of video games, the objective is to roll over the game's car by ramming it with the one the player controls, thus scoring a "hit" (seven hits maximum). This is accomplished in a set time (timer clock located in score glass). As the player presses the accelerator pedal with his foot, the two cars can ram. The player's car has a solenoid-driven bumper to give the game's car a hard hit. If the game's car flips over, an internal switch inside the car closes and registers a "hit" on the score glass.
  
The cars seem like they move because they are ridding on a large moving conveyor belt. The game car moves closer to the player's car when the cable attaching to the game's car gets more slack (as the player accelerates). Also the game can control left and right movement of its car (as can the player control their car via the steering wheel). The cabinet has a cracker chute in the back board which acts as a speaker outlet for the 8-track tape player.  
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The cars seem like they move because they are ridding on a large moving conveyor belt. The game car moves closer to the player's car when the cable attaching to the game's car gets more slack (as the player accelerates). Also the game can control left and right movement of its car (as can the player control their car via the steering wheel). The cabinet has a cracker chute in the back board which acts as a speaker outlet for the 8-track tape player.
  
 
The cabinet is the same as the 1970 Sega ''[[Stunt Car]]''.
 
The cabinet is the same as the 1970 Sega ''[[Stunt Car]]''.
  
 
==Specifications==
 
==Specifications==
:'''Height''': 69"
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===Dimensions===
:'''Width''': 26.5"
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{{Dimensions|hi=69|wi=26.5|di=60.75|diagramsize=150}}
:'''Depth''': 60.75"
 
  
==Gallery==
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==Promotional material==
<gallery>
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{{gallery
File:Dodgem machine2.jpg|Front panel
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|{{gitem|Dodgem flyer1.jpg|US flyer (front)}}
File:Dodgem machine3.jpg|Underneath the track
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|{{gitem|Dodgem flyer2.jpg|US flyer (back)}}
File:Dodgem machine4.jpg|Playfield
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|{{gitem|Dodgem jpflyer1.jpg|JP flyer (front)}}
File:Dodgem machine5.jpg|Cabinet internals
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|{{gitem|Dodgem jpflyer2.jpg|JP flyer (back)}}
</gallery>
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}}
  
==Promotional material==
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==Photo gallery==
 
<gallery>
 
<gallery>
File:Dodgem flyer1.jpg|US flyer (front)
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Dodgem machine2.jpg|Front panel
File:Dodgem flyer2.jpg|US flyer (back)
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Dodgem machine3.jpg|Underneath the track
File:Dodgem jpflyer1.jpg|JP flyer (front)
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Dodgem machine4.jpg|Playfield
File:Dodgem jpflyer2.jpg|JP flyer (back)
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Dodgem machine5.jpg|Cabinet internals
 
</gallery>
 
</gallery>
  
[[Category:1972 electro-mechanical arcade games]]
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==References==
[[Category:Electro-mechanical arcade games]]
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<references/>

Revision as of 13:48, 11 January 2020

n/a

Dodgem machine1.jpg
Dodgem Crazy
System(s): Electro-mechanical arcade
Publisher: Sega
Developer:
Number of players: 1
Release Date RRP Code
Arcade (Electro-Mechanical)
JP
¥? ?
Arcade (Electro-Mechanical)
US
$? ?




































This teeny-tiny article needs some work. You can help us by expanding it.


Dodgem Crazy (セガ・ドッジェム・クレイジー) is a 1972 electro-mechanical car game by Sega.

Reminiscent of the Burnout series of video games, the objective is to roll over the game's car by ramming it with the one the player controls, thus scoring a "hit" (seven hits maximum). This is accomplished in a set time (timer clock located in score glass). As the player presses the accelerator pedal with his foot, the two cars can ram. The player's car has a solenoid-driven bumper to give the game's car a hard hit. If the game's car flips over, an internal switch inside the car closes and registers a "hit" on the score glass.

The cars seem like they move because they are ridding on a large moving conveyor belt. The game car moves closer to the player's car when the cable attaching to the game's car gets more slack (as the player accelerates). Also the game can control left and right movement of its car (as can the player control their car via the steering wheel). The cabinet has a cracker chute in the back board which acts as a speaker outlet for the 8-track tape player.

The cabinet is the same as the 1970 Sega Stunt Car.

Specifications

Dimensions

673.1 mm (26.5")
1.753 m (69")
1.543 m (60.75")


Promotional material

Dodgem flyer1.jpg
US flyer (front)
Dodgem flyer1.jpg
Dodgem flyer2.jpg
US flyer (back)
Dodgem flyer2.jpg
Dodgem jpflyer1.jpg
JP flyer (front)
Dodgem jpflyer1.jpg
Dodgem jpflyer2.jpg
JP flyer (back)
Dodgem jpflyer2.jpg

Photo gallery

References