Difference between revisions of "Everdrive MD"

From Sega Retro

m
Line 12: Line 12:
 
}}
 
}}
 
}}
 
}}
{{sub-stub}}'''''{{PAGENAME}}''''', originally known simply as the '''Everdrive''' is a flash cartridge for the [[Sega Mega Drive]]. Like other releases in the [[Everdrive]] family, it allows Mega Drive ROMs, loaded onto an SD card (formatted at FAT16 or FAT32 with a capacity up to 32GB), to be to be played on real hardware.
+
'''''{{PAGENAME}}''''', originally known simply as the '''Everdrive''', is a flash cartridge for the [[Sega Mega Drive]]. Like other releases in the [[Everdrive]] family, it allows Mega Drive ROMs, loaded onto an SD card (formatted at FAT16 or FAT32 with a capacity up to 32GB), to be played on real hardware.
  
 
==Hardware==
 
==Hardware==
The Everdrive MD is capable of running every known Sega Mega Drive game (including the 6MB ''[[Super Street Fighter II]]'') bar ''[[Virtua Racing]]'', which requires an additional processor originally included in the retail cartridge. It can also run [[Sega 32X]] and [[Sega Master System]] games (with a pause button included on the top of the cartridge for the latter). Game ROMs are loaded from an SD card into the Everdrive's memory via a simple text menu, and a ROM will remain in memory until another replaces it, even if the console is switched off. SRAM game saves can also be loaded to and from the SD card.
+
The Everdrive MD is capable of running every known Sega Mega Drive game (including the 6MB ''[[Super Street Fighter II]]'') bar ''[[Virtua Racing]]'', which requires an additional processor originally included in the retail cartridge. It can also run [[Sega 32X]] and [[Sega Master System]] games (with a {{pause}} button included on the top of the cartridge for the latter). Game ROMs are loaded from an SD card into the Everdrive's memory via a simple text menu, and a ROM will remain in memory until another replaces it, even if the console is switched off. SRAM game saves can also be loaded to and from the SD card.
  
 
It can also be used to change the BIOS of the [[Sega Mega-CD]], eliminating the region lock. [[Game Genie (Mega Drive)|Game Genie]] codes are also supported.
 
It can also be used to change the BIOS of the [[Sega Mega-CD]], eliminating the region lock. [[Game Genie (Mega Drive)|Game Genie]] codes are also supported.
  
 
==Versions==
 
==Versions==
A revision of the Everdrive MD, known as the Everdrive MD v3 on July 15, 2013. This model improves the user interface and adds better support for unlicensed Chinese clone consoles. The cartridge hardware is also improved, allowing the user to return to the menu by resetting the console. The v3 loads the OS directly from the SD card at each startup, instead of flashing the OS to internal flash memory. This helps avoid possible damage to the cartridge during an OS update.
+
A revision of the Everdrive MD, known as the Everdrive MD v3, was released on July 15, 2013. This model improves the user interface and adds better support for unlicensed Chinese clone consoles. The cartridge hardware is also improved, allowing the user to return to the menu by resetting the console. The v3 loads the OS directly from the SD card at each startup, instead of flashing the OS to internal flash memory. This helps avoid possible damage to the cartridge during an OS update.
  
 
An improved Everdrive, the [[Mega Everdrive]] was released for the console in 2012. In 2016, the Everdrive MD was discontinued in favour of the Mega Everdrive X3, X5 and X7.
 
An improved Everdrive, the [[Mega Everdrive]] was released for the console in 2012. In 2016, the Everdrive MD was discontinued in favour of the Mega Everdrive X3, X5 and X7.

Revision as of 08:33, 3 June 2020

EverdriveMD pcb front.jpg
Everdrive MD
Made for: Sega Mega Drive
Manufacturer: KRIKzz
Type: Backup tool
Release Date RRP Code
Sega Mega Drive
US
$65.0065.00

Everdrive MD, originally known simply as the Everdrive, is a flash cartridge for the Sega Mega Drive. Like other releases in the Everdrive family, it allows Mega Drive ROMs, loaded onto an SD card (formatted at FAT16 or FAT32 with a capacity up to 32GB), to be played on real hardware.

Hardware

The Everdrive MD is capable of running every known Sega Mega Drive game (including the 6MB Super Street Fighter II) bar Virtua Racing, which requires an additional processor originally included in the retail cartridge. It can also run Sega 32X and Sega Master System games (with a  PAUSE  button included on the top of the cartridge for the latter). Game ROMs are loaded from an SD card into the Everdrive's memory via a simple text menu, and a ROM will remain in memory until another replaces it, even if the console is switched off. SRAM game saves can also be loaded to and from the SD card.

It can also be used to change the BIOS of the Sega Mega-CD, eliminating the region lock. Game Genie codes are also supported.

Versions

A revision of the Everdrive MD, known as the Everdrive MD v3, was released on July 15, 2013. This model improves the user interface and adds better support for unlicensed Chinese clone consoles. The cartridge hardware is also improved, allowing the user to return to the menu by resetting the console. The v3 loads the OS directly from the SD card at each startup, instead of flashing the OS to internal flash memory. This helps avoid possible damage to the cartridge during an OS update.

An improved Everdrive, the Mega Everdrive was released for the console in 2012. In 2016, the Everdrive MD was discontinued in favour of the Mega Everdrive X3, X5 and X7.

Photo gallery

References


Sega Mega Drive
Topics Technical specifications (Hardware comparison) | History | List of games | Magazine articles | Promotional material | Merchandise | Cartridges | TradeMark Security System
Hardware Japan | North America | Western Europe | Eastern Europe | South America | Asia | South Korea | Australasia | Africa
EZ Games | LaserActive | Mega Jet | Mega PC | Mega Play | Mega-Tech System | Nomad | Teradrive | Mega Drive Mini | Mega Drive Mini 2
New Mega Drive | Tianli VCD/DVD Players | "Consoles on a chip" | Licensed clones (Magic 2 | Mega Game II | Power Pegasus | Super Bitman)
Unlicensed clones
Add-ons Game Box | Power Base Converter | Mega-CD | 32X (Mega-CD 32X) | Mega Modem | Demo System DS-16
Cases Sega Genesis Nomad Carrying Case | System Carry Case
Controllers Control Pad | Six Button Control Pad | 6 Button Arcade Pad | Arcade Power Stick 6B | Konami Justifier | MK-1470
Action Chair | Activator | Arcade Power Stick | Keyboard | MegaFire | Mouse | Mega Stick | Menacer | Remote Arcade System | Ten Key Pad | Third Party Controllers
Accessories 4 Way Play | Cleaning System | Control Pad Extension Cord | Genesis Speakers | Headset | HeartBeat Catalyst | Microphone | Region converter cartridges | Mega Terminal | Nomad PowerBack | RF Unit (Mega Drive 2) | SCART Cable (Mega Drive 2) | Stereo Audio Video Cable | Team Player | Video Monitor Cable | Third Party Accessories
Network services Sega Channel | Sega Game Toshokan | Mega Anser | Mega Net | TeleBradesco Residência | XB∀ND
Development tools ERX 308P | ERX 318P | Sprobe | SNASM68K | SNASM2 (Mega Drive) | SNASM2 (32X) | PSY-Q Development System (Mega Drive) | PSY-Q Development System (32X) | 32X CartDev | Sega Mars Development Aid System | Sega 32X Development Target
Unreleased Edge 16 | Floppy Disk Drive | Mega Play 1010 | Sega VR | Teleplay System | Video Jukebox