Difference between revisions of "Final Zone"

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{{stub}}
 
 
{{Bob
 
{{Bob
 
| bobscreen=FZSenkiAxis_MDTitleScreen.png
 
| bobscreen=FZSenkiAxis_MDTitleScreen.png
| publisher=JP [[Wolf Team]] US [[Renovation]]
+
| publisher=[[Wolf Team]] (JP), [[Renovation Products]] (US)
 
| developer=[[Wolf Team]]
 
| developer=[[Wolf Team]]
 
| system=[[Sega Mega Drive]]
 
| system=[[Sega Mega Drive]]
| romsize=512KB
+
| sounddriver=[[Wolf Team sound driver]]
| releases={{releases
+
| peripherals=
| md_date_us=1990
+
| players=1
 +
| genre=Shoot-'em-Up (JP box), Action ([https://web.archive.org/web/*/http://sega.jp/fb/segahard/md/soft_licensee.html Sega of Japan master list])
 +
| releases={{releasesMD
 +
| md_date_us=1990-12{{magref|egm|17|20}}
 
| md_code_us=T-49026
 
| md_code_us=T-49026
 
| md_date_jp=1990-10-12
 
| md_date_jp=1990-10-12
 +
| md_code_jp=T-32013
 
| md_rrp_jp=6,800
 
| md_rrp_jp=6,800
| md_code_jp=T-32013
+
| md_date_br=199x
| md_date_br=?
 
 
}}
 
}}
| genre=Shoot-'em-Up (JP box), Action ([http://sega.jp/fb/segahard/md/soft_licensee.html Sega of Japan master list])
+
| otherformats={{NonSega|X68}}
 
}}
 
}}
'''''FZ Senki Axis''''' (FZ戦記AXIS), called '''''Final Zone''''' in the US, is a 1990 game by [[Wolf Team]] for the [[Sega Mega Drive]] and Sharp X68000. Awkwardly it is a sequel to the Japanese-only ''Final Zone II'' (itself a sequel to a 1986 game called ''Final Zone''), meaning it is the third in the ''Final Zone'' series and the first (and only) ''Final Zone'' game to be released in North America.
+
{{stub}}'''''{{PAGENAME}}''''', known as '''''FZ Senki Axis''''' (FZ戦記AXIS) in Japan, is a 1990 game by [[Wolf Team]] for the [[Sega Mega Drive]] and [[X68000]]. Awkwardly it is a sequel to the Japanese-only ''Final Zone II'' (itself a sequel to a 1986 game called ''Final Zone''), meaning it is the third in the ''Final Zone'' series and the first (and only) ''Final Zone'' game to be released in North America.
  
 +
==Gameplay==
 
You are a mech placed in several isometric-projection levels and your goal is to destroy a fixed number of targets without dying once. {{A}} shoots your main weapon (with rapidfire), {{B}} shoots your sub weapon (with no rapidfire), and {{C}} opens a menu where you can select weapons. When firing, you cannot change direction (that is, moving around will not cause you to turn around).
 
You are a mech placed in several isometric-projection levels and your goal is to destroy a fixed number of targets without dying once. {{A}} shoots your main weapon (with rapidfire), {{B}} shoots your sub weapon (with no rapidfire), and {{C}} opens a menu where you can select weapons. When firing, you cannot change direction (that is, moving around will not cause you to turn around).
  
==Physical Scans==
+
==Versions==
 +
===Localised names===
 +
{{aka
 +
|us_name=Final Zone
 +
|jp_name=FZ戦記AXIS
 +
|jp_trans=
 +
|jp_rom=FZ Senki Axis
 +
}}
 +
 
 +
==Production credits==
 +
{{creditstable|
 +
*'''Original:''' [[Masahiro Akishino|M.Akishino]]
 +
*'''Program:''' [[Hiroshi Izumino|H.Izumino]], M.Sugiyama
 +
*'''Sub Program:''' [[Kazunori Ueno|K.Ueno]], [[Yukihiko Tani|Y.Tani]], [[Chikaaki Tokuhiro|C.Tokuhiro]]
 +
*'''Image Illust:''' H.Mikimoto
 +
*'''Graphics:''' F.Ishii, M.Sato, [[Masayuki Matsushima|M.Matsushima]], K.Nagata<!--Kazuhiro Nagata-->, S.Kinebuchi, Y.Ohnishi, Y.Ushijima
 +
*'''Music:''' [[Masaaki Uno|M.Uno]], [[Motoi Sakuraba|M.Sakuraba]], Y.Shiono
 +
*'''S.E.:''' Y.Shiono
 +
*'''Planning:''' [[Kazuyoshi Inoue|K.Inoue]]
 +
*'''Planning Adviser:''' K.Goto
 +
*'''Ad Design:''' F.Ishii
 +
*'''Business Works:''' [[Joe Asanuma|J.Asanuma]], [[Masaaki Uno|M.Uno]], [[Hiroyuki Kayano|H.Kayano]]
 +
*'''Thanks:''' [[Kimito Iijima|K.Iijima]], H.Ogasawara, T.Ogura, A.Kabaya, Y.Kohama, F.Shimoyama, K.Suzuki, [[Hiroshi Suzuki|H.Suzuki]], S.Sekizuka, T.Sou, T.Takeda, [[Kiyoka Tajima|K.Tajima]], T.Toyota, T.Hagiwara, [[Tadashi Hamada|T.Hamada]], A.Higurashi, F.Fukaya, T.Hori, S.Miyoshi, [[Toshio Yamamoto|T.Yamamoto]], S.Rokumoto, O.Watanabe
 +
*'''U.S. Staff:''' S.Yazel, H.Hiraga, R.Lee, [[David Izat|D.Izat]]
 +
*'''Special Thanks to:''' [[Kazuyuki Fukushima|K.Fukushima]]
 +
*'''Producer:''' [[Masahiro Akishino|M.Akishino]]
 +
*'''Presented by:''' [[Wolf Team|Wolfteam]]
 +
| source=In-game credits
 +
| console=MD
 +
}}
 +
 
 +
==Magazine articles==
 +
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 +
 
 +
==Promotional material==
 +
{{mainArticle|{{PAGENAME}}/Promotional material}}
 +
 
 +
==Physical scans==
 
{{ratings
 
{{ratings
 
| icon=MD
 
| icon=MD
 +
| bemega=65
 +
| bemega_source={{magref|bemega|1990-11|23|printpage=21}}
 +
| bemega_r=54
 +
| bemega_r_source={{magref|ssmjp|1995-09|87|printpage=85}}
 +
| famitsu=50
 +
| famitsu_source={{num|111}}, ''[https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=7178]''
 +
| hippon=40
 +
| hippon_source={{num|1990-20_21|page=17|pdf=}}
 
| joystick=68
 
| joystick=68
 
| joystick_source={{num|11|page=120}}
 
| joystick_source={{num|11|page=120}}
 +
| mdag=8
 +
| mdag_source={{num|5|page=90}} <!-- As "Axis" -->
 
| megatech=84
 
| megatech=84
| megatech_source={{num|1}}
+
| megatech_source={{magref|megatech|1|76|printpage=76}}
 
| segapower=60
 
| segapower=60
| segapower_source={{num|23|page=52}}
+
| segapower_source={{magref|segapower|23|52}}
 
| segapro=84 <!-- As "Axis" -->
 
| segapro=84 <!-- As "Axis" -->
| segapro_source={{num|1|page=37}}
+
| segapro_source={{magref|segapro|1|37|printpage=37}}
 
| segapro_1=75
 
| segapro_1=75
 
| segapro_source_1={{num|18|page=64}} <!-- As "Axis" -->
 
| segapro_source_1={{num|18|page=64}} <!-- As "Axis" -->
 
| sfuk=73
 
| sfuk=73
| sfuk_source={{num|10|page=62/63}}
+
| sfuk_source={{magref|sfuk|10|62|printpage=62/63}}
 
}}
 
}}
 
{{Scanbox
 
{{Scanbox
Line 41: Line 91:
 
| cover=FinalZone MD US Box.jpg
 
| cover=FinalZone MD US Box.jpg
 
| cart=FinalZone MD US Cart.jpg
 
| cart=FinalZone MD US Cart.jpg
 +
| manual=Final Zone MD US Manual.pdf
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
Line 46: Line 97:
 
| cover=FinalZone MD JP Box.jpg
 
| cover=FinalZone MD JP Box.jpg
 
| cart=FZSenkiAxis MD JP Cart.jpg
 
| cart=FZSenkiAxis MD JP Cart.jpg
 +
| carttop=FZSAXIS_MD_JP_CartTop.jpg
 
| manual=Finalzone md jp manual.pdf
 
| manual=Finalzone md jp manual.pdf
 
}}{{Scanbox
 
}}{{Scanbox
Line 53: Line 105:
 
| cart=
 
| cart=
 
}}
 
}}
 +
 +
==Technical information==
 +
===ROM dump status===
 +
{{romtable|
 +
{{rom|MD|sha1=e891e5c89fa13e3f9813d5a45feeed0cb7710acb|md5=0cbb16c044d7c8e7366d954b5e844d1a|crc32=731fa4a1|size=512kB|date=1990-10|source=Cartridge (US/JP)|comments=|quality=good|prototype=}}
 +
}}
 +
 +
==References==
 +
<references/>
 +
{{NECRetro|italics=yes}}
 +
 +
{{FinalZoneOmni}}

Revision as of 17:56, 17 January 2020

n/a

FZSenkiAxis MDTitleScreen.png

Final Zone
System(s): Sega Mega Drive
Publisher: Wolf Team (JP), Renovation Products (US)
Developer:
Sound driver: Wolf Team sound driver
Genre: Shoot-'em-Up (JP box), Action (Sega of Japan master list)

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
JP
¥6,8006,800 T-32013
Sega Mega Drive
US
T-49026
Sega Mega Drive
BR
Non-Sega versions

This short article is in need of work. You can help Sega Retro by adding to it.


Final Zone, known as FZ Senki Axis (FZ戦記AXIS) in Japan, is a 1990 game by Wolf Team for the Sega Mega Drive and X68000. Awkwardly it is a sequel to the Japanese-only Final Zone II (itself a sequel to a 1986 game called Final Zone), meaning it is the third in the Final Zone series and the first (and only) Final Zone game to be released in North America.

Gameplay

You are a mech placed in several isometric-projection levels and your goal is to destroy a fixed number of targets without dying once. A shoots your main weapon (with rapidfire), B shoots your sub weapon (with no rapidfire), and C opens a menu where you can select weapons. When firing, you cannot change direction (that is, moving around will not cause you to turn around).

Versions

Localised names

Also known as
Language Localised Name English Translation
English (US) Final Zone Final Zone
Japanese FZ戦記AXIS FZ Senki Axis

Production credits

Source:
In-game credits


Magazine articles

Main article: Final Zone/Magazine articles.

Promotional material

Main article: Final Zone/Promotional material.

Physical scans

Sega Retro Average 
Publication Score Source
65 [2]
54 [3]
50 №111, [1]
40 №1990-20_21, p17
68 №11, p120
8 №5, p90
84 [4]
60 [5]
84 [6]
75 №18, p64
73 [7]
Sega Mega Drive
60
Based on
11 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
40
[8]
Beep! MegaDrive (JP) NTSC-J
65
[9]
Console XS (UK) NTSC-J
85
[10]
Electronic Gaming Monthly (US) NTSC-U
45
[11]
Famitsu (JP) NTSC-J
50
[12]
Famicom Hisshoubon (JP) NTSC-J
40
[13]
Joystick (FR)
68
[14]
Sega Mega Drive Advanced Gaming (UK) NTSC-J
8
[15]
Mega Drive Fan (JP) NTSC-J
62
[16]
MegaTech (UK) NTSC-J
84
[4]
Mean Machines Sega (UK)
84
[17]
Power Play (DE)
57
[18]
Sega Power (UK) NTSC-J
50
[5]
Sega Pro (UK) NTSC-J
66
[6]
Sega Pro (UK) NTSC-J
75
[19]
Sega Force (UK) NTSC
73
[20]
Sega Saturn Magazine (JP) NTSC-J
54
[21]
Tricks 16 bit (RU)
55
[22]
User (GR)
82
[23]
Sega Mega Drive
60
Based on
19 reviews

Final Zone

Mega Drive, US
FinalZone MD US Box.jpg
Cover
FinalZone MD US Cart.jpg
Cart
Final Zone MD US Manual.pdf
Manual
Mega Drive, JP
FinalZone MD JP Box.jpg
Cover
FZSAXIS MD JP CartTop.jpg
FZSenkiAxis MD JP Cart.jpg
Cart
Finalzone md jp manual.pdf
Manual
Mega Drive, BR
FinalZone MD BR Box.jpg
Cover

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 731fa4a1
MD5 0cbb16c044d7c8e7366d954b5e844d1a
SHA-1 e891e5c89fa13e3f9813d5a45feeed0cb7710acb
512kB 1990-10 Cartridge (US/JP)

References

Necretro-round.svg
NEC Retro has more information related to Final Zone


Final Zone

FZSenkiAxis MDTitleScreen.png

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