Difference between revisions of "Fire Shark"

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(Promotional material)
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|SegaVisions US 02.pdf¦page#43¦US print advert in {{MagazineName|sv|2}}; also published in {{MagazineName|gpsg|0101}}{{fileref|GPSG US 01.pdf|page=5}}.
|SegaVisions US 02.pdf|sv|2|43
|GPSG US 01.pdf|gpsg|0101|5

Revision as of 11:43, 19 June 2017

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FireShark MDTitleScreen.png
Fire Shark/Same! Same! Same!
Publisher: DreamWorks (US), Sega (EU), Toaplan (JP)
System(s): Sega Mega Drive, Sega Mega-Tech
Original system(s): Arcade Boards
Genre: Shoot-'em-Up

Number of players: 1
Release Date RRP Code
Sega Mega Drive
¥6,500 T-40013
Sega Mega Drive
$? 34016
Sega Mega Drive
£34.99[2] T-34016
Sega Mega Drive
?F T-34016
Sega Mega Drive
DM ? T-34016
Sega Mega Drive
?Ptas T-34016
Sega Mega Drive
$? ?

Fire Shark, released in Japan as Same! Same! Same! (鮫!鮫!鮫!), is a 1989 arcade shoot-'em-up by Toaplan ported to the Sega Mega Drive in 1990. This is one of the few Mega Drive ports developed by Toaplan themselves.

Like many of the Mega Drive Toaplan ports, each regional release of the game contains multiple regional versions, of which European and US settings "Fire Shark" is slightly easier than Japan setting "鮫!鮫!鮫!". Unusually, the carts released in each region appear to be slightly different; actual differences are currently unknown.


On an alternate Earth, heavy-arms producing nation S Corps starts invading other countries, and the Tiger Shark, a biplane, seems to be the only hope for stopping S Corps. There are three endings, depending on the difficulty level.


A and C shoot; B releases a typical "bomb" weapon. Powerups are a lot like Truxton; you have S icons for speedups (though it never gets as crazy as Truxton does), B icons to increase bomb stock, various #up icons to gain a number of extra lives, and thunderbolt icons to increase score. Finally, you have three different weapons: the cyan spreadshot (wide area), the green laser (focused area), and the red flame thrower (switches between focused and wide).

Most of the scoring in this game is cashing in bombs and thunderbolts at the end of each stage, so some pro dodging is required. After clearing the 10 stages, a harder version of the game will begin, and so on.

Magazine articles

Main article: Fire Shark/Magazine articles.

Promotional material


SegaVisions US 02.pdf

Print advert in
Sega Visions (US) #2: "October/November 1990" (1990-xx-xx)
also published in:


Print advert in
Mean Machines Sega (UK) #11: "September 1993" (1993-07-30)

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
64 №4, p37[4]
90 №110, p67[2]
88 №40, p139[5]
68 №5, p92
53 №5, p95
78 №9, p20
59 №1, p81[6]
51 №17, p88[7]
87 №4, p74[8]
60 №23, p54
60 №23, p55
63 №27, p50
83 №2, p67[9]
90 №3, p18[10]
75 №18, p65
75 №18, p65
61 №6, p68/69[11]
74 №33, p38[12]
Sega Mega Drive
Based on
19 reviews

Mega Drive, US
FireShark MD US Box.jpg
FireShark MD US Cart.jpg
Fireshark md us manual.pdf
Mega Drive, EU
FireShark MD EU Box.jpg
FireShark MD EU Cart.jpg
Mega Drive, JP
FireShark MD JP Box.jpg
FireShark MD JP CartTop.jpg
FireShark MD JP Cart.jpg
Mega Drive, AU

Mega-Tech version


FireShark MegaTech Cart.jpg

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 570b5024
MD5 dc1fa82af5d70b5a35e06b7f10f9bbcb
SHA-1 453ca331d15c47171c42312c14585541a3613802
512kB 1990-08 Cartridge (US)
Sega Mega Drive
CRC32 9c175146
MD5 c00981929f3eca882d123809e81185df
SHA-1 020169eb2a4b3ad63fa2cbaa1927ab7c33b6add4
512kB 1990-08 Cartridge (US) Same as above ROM except 102 bytes blanked. Possibly pirate or hack.
Sega Mega Drive
CRC32 2351ce61
MD5 de1cab62facb121904d0cb1da9cc00a8
SHA-1 54b9060699187bf32048c005a3379fda72c0fb96
512kB 1990-08 Cartridge (EU)
Sega Mega Drive
CRC32 77bbd841
MD5 9b399dee13e33613a4bed61b76d0233d
SHA-1 b0d2552c5aae75dbe2d63600c0dbd64868c2f2c5
512kB 1990-08 Cartridge (JP)


  1. File:EGM US 015.pdf, page 73
  2. 2.0 2.1 File:CVG UK 110.pdf, page 67
  3. File:GPSG US 01.pdf, page 5
  4. File:CGtC UK 04.pdf, page 37
  5. File:Generation4 FR 040.pdf, page 139
  6. File:MegaTech UK 01.pdf, page 81
  7. File:PlayerOne FR 017.pdf, page 88
  8. File:Raze UK 04.pdf, page 74
  9. File:SegaPro UK 02.pdf, page 69
  10. File:SegaPro UK 03.pdf, page 18
  11. File:SegaForce UK 06.pdf, page 68
  12. File:Zero UK 33.pdf, page 38