Difference between revisions of "Gargoyles"

From Sega Retro

(Production credits)
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| bobscreen=Gargoyles Title.png
 
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| publisher=[[Buena Vista Interactive]]
 
| publisher=[[Buena Vista Interactive]]
| developer=[[Buena Vista Interactive]]
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| developer=[[Disney Software]]
 
| system=[[Sega Mega Drive]]
 
| system=[[Sega Mega Drive]]
 
| sounddriver=[[GEMS]]
 
| sounddriver=[[GEMS]]

Revision as of 19:23, 27 January 2020

n/a

Gargoyles Title.png

Gargoyles
System(s): Sega Mega Drive
Publisher: Buena Vista Interactive
Developer:
Sound driver: GEMS
Genre: Action

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
US
T-239056
Sega Mega Drive
BR
047200

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Gargoyles is an action game for the Sega Mega Drive made in 1995 by Buena Vista Interactive made to tie in with the Gargoyles television series created by Buena Vista for Disney (though the Disney name is nowhere to be found on the actual game).

The game uses the MC68000's tas (test and set) opcode to do condition-related things (exactly what is unknown; TODO). tas runs in a different way from other CPUs, and for some unknown reason the Genesis is wired differently (what exactly si going on is unknown; TODO). The designers of the Genesis 3 overlooked this, and for some unknown reason, the game will not run on this model, making it the only game not to run on the Genesis 3 due to something other than additional hardware not being supported.

Gameplay

In the game, you control Goliath, leader of the Manhattan Clan of Gargoyles, who can run, charge (B while running), climb walls (C to jump on; you automatically grab on), punch (B) and throw (A) objects, jump (C), and hover in midair for two seconds (C twice). You can charge in midair to break through the floor or charge through walls which can be broken.

Production credits

  • Programmer: Chris Shrigley
  • Senior Producer: Patrick Gilmore
  • Assistant Producer: David Bergantino
  • Lead Artist: Thom Ang
  • Lead Level Design: Joel Goodsell
  • Backgrounds: Katherine Murta Adams, Tom Barlow, Tom Breeden, Jody C. McMurrian, Roddy Navarro, Mark Lorenzen
  • Additional Art and Animation: Shelli L. Droe, Kurt Dumas, Raymond Fung, Tamara Holcomb, Brian Horton, Hugh Jamieson, Ruby Lee, Paige Pooler, Nancy O. Ramirez, Matthew Smith, Oliver Wade, Brent Whittington
  • Art Support: Arden Ishimaru, Dao Le, Toby Espiritu
  • 3-D Art and Animation: Spencer Hale, Ed Trillo, J.P. Asperin
  • Music Composition: Michael Giacchino
  • Audio Engineering and Sound Design: Patrick Collins
  • Project Manager: Bob Rademacher
  • Production Administrator: James Mellott
  • Asset Management: Jayne Shrigley
Creative Capers Entertainment
  • Animation Producer: G. Sue Shakespeare
  • Animation Directors: Terry Shakespeare, David Molina
  • Directing Animator: Greg Tiernan
  • Character Poses: Adam van Wyk
  • Production Manager: Darci Ernst
  • Production Accountant: Patrice Monis
  • Animation: Connor Flynn, Ron M. Friedman, Michael Kiely, Dermot O'Connor, Adam van Wyk, Ron Zorman
  • Clean-Up Artists: Adam Burke, Richard Draper, Aidan Flynn, Ron M. Friedman, Tom Higgins, Shannon Murphy, Sandra Ryan, Richard Smitheman, Janice Tolentino, Monica Zorman
  • Animation Checkers: Penelope Sevier, Carla Washburn
  • Camera Manager: Robert Rose
  • Test Camera: Brendan Harris, Tony Quinn, Arantxa Rodriguez
  • Asst. Prod. Coordinator: Kathy Burton
  • Production Assistants: James Arnold, Leanne Howard, Bobbi Swartzendruber
Renegade Animation
  • Director: Darrell van Citters
  • Producer: Ashley Quinn
  • Lead Animator: Dean Wellins
  • Additional Animation: Lee McCaulla
  • Assistant Animation: Heidi Daven, Diana Dixon, Sandy Henkin, Karenia Kaminski, Mark Cote, Cristi Lyon, Bill Mims, Randy Myers, Jennifer Stillwell, Calvin Suggs, Vicki Woodside
  • Product Evaluation Supervisor: Jeff Blattner
  • Lead Testers: Kevin Ocampo, Shane Cleavelin, Aki Kim
  • Game Testers: Brian Adriano, Roger Bray, John Castro, Daryl David, Jerry Gillett, Matthew Montgomery, Wilfredo Panganiban, Luigi Priore, and Marcus Pregent
Source:
In-game credits

Magazine articles

Main article: Gargoyles/Magazine articles.

Promotional material

Gargoyles MD US PrintAdvert.jpg
US print advert
Gargoyles MD US PrintAdvert.jpg

Physical scans

Sega Retro Average 
Publication Score Source
58
90
Sega Mega Drive
74
Based on
2 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
90
[2]
Ação Games (BR)
75
[3]
Cool Gamer (RU)
80
[4]
Electronic Gaming Monthly (US) NTSC-U
58
[5]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
70
[6]
Entsiklopediya luchshikh igr Sega. Vypusk 3 (RU)
80
[7]
Freak (IL)
79
[8]
GameFan (US) NTSC-U
90
[9]
Game Players (US) NTSC-U
85
[10]
GamePro (US) NTSC-U
88
[11]
Igry Sega Luchshiye iz luchshikh. Vypusk 2 (RU)
56
[12]
MAN!AC (DE) NTSC-U
72
[13]
Mega Force (FR) NTSC-U
84
[14]
Tricks (RU)
85
[15]
Tricks 16 bit (RU)
84
[16]
Sega Mega Drive
78
Based on
15 reviews

Gargoyles

Mega Drive, US
Gargoyles MD US Box.jpg
Cover
Gargoyles MD US Cart.jpg
Cart
Gargoyles MD US Manual.pdf
Manual
Gargoyles MD US Poster.jpg
Poster
Mega Drive, US (cardboard)

Gargoyles MD US Cart.jpg
Cart
Mega Drive, BR
Gargoyles MD BR Box.jpg
Cover
Gargoyles MD BR Cart.jpg
Cart
Gargoyles MD BR Manual.pdf
Manual

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 2d965364
MD5 182b253e376b3ed4c51be1f87a95aa29
SHA-1 2b76764ca1e5a26e406e42c5f8dbd5b8df915522
3MB 1995-09 Cartridge (US)

References

  1. Electronic Gaming Monthly, "December 1995" (US; 1995-xx-xx), page 100
  2. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 85
  3. Ação Games, "Fevereiro 1997" (BR; 1997-xx-xx), page 30
  4. Cool Gamer, "9" (RU; 2002-10-13), page 89
  5. Electronic Gaming Monthly, "January 1996" (US; 199x-xx-xx), page 40
  6. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 317
  7. Entsiklopediya luchshikh igr Sega. Vypusk 3, "" (RU; 2000-xx-xx), page 59
  8. Freak, "2/96" (IL; 1996-xx-xx), page 1
  9. GameFan, "Volume 4, Issue 1: January 1996" (US; 199x-xx-xx), page 22
  10. Game Players, "Vol. 9 No. 1 January 1996" (US; 199x-xx-xx), page 58
  11. GamePro, "February 1996" (US; 199x-xx-xx), page 70
  12. Igry Sega Luchshiye iz luchshikh. Vypusk 2, "" (RU; 2001-08-27), page 154
  13. MAN!AC, "03/96" (DE; 1996-02-14), page 48
  14. Mega Force, "Mai 1996" (FR; 1996-0x-xx), page 64
  15. Tricks, "Vypusk 7" (RU; 1996-xx-xx), page 27
  16. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 78