Difference between revisions of "Gulkave"

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m (Text replacement - "SG-1000 Version" to "SG-1000 version")
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{{Bob
 
{{Bob
 
| bobscreen=Gulkave Title.png
 
| bobscreen=Gulkave Title.png
| publisher=[[Sega]], {{MSX}} [[Pony Canyon]]
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| publisher={{company|[[Sega]]|system=SG}}
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{{company|[[Pony Canyon]]|system=MSX}}
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{{company|[[Samsung]]|system=SMS}}
 
| developer=[[Compile]]
 
| developer=[[Compile]]
 
| system=[[SG-1000]], [[Sega Master System]], MSX
 
| system=[[SG-1000]], [[Sega Master System]], MSX
| romsize=32kB
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| players=1-2 (alternating)
| peripherals=
 
 
| genre=Shoot-'em-Up
 
| genre=Shoot-'em-Up
 
| releases={{releasesSG
 
| releases={{releasesSG
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}}
 
}}
 
}}
 
}}
{{stub}}
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{{stub}}'''''{{PAGENAME}}''''' (ガルケーブ) is an [[SG-1000]] shoot 'em up game developed by [[Compile]] and published by [[Sega]] in 1986.
'''''{{PAGENAME}}''''' (ガルケーブ) is an [[SG-1000]] shoot 'em up game developed by [[Compile]] and published by [[Sega]] in 1986. It is a horizontal shooter, in which the player controls a spaceship that must destroy the 8 fortresses of the Gulbas Empire and several various enemies. Despite the limitations of the console, there are 30 "acts", and each "act" has a different background and there are numerous powerups available, setting it apart from most other SG-1000 shooters at the time.
 
  
 +
==Gameplay==
 +
It is a horizontal shooter, in which the player controls a spaceship that must destroy the 8 fortresses of the Gulbas Empire and several various enemies. Despite the limitations of the console, there are 30 "acts", and each "act" has a different background and there are numerous powerups available, setting it apart from most other SG-1000 shooters at the time.
 +
 +
===Tips and tricks===
 +
* Pressing {{up}} {{up}} {{down}} {{down}} {{up}} {{right}} {{down}} {{left}} {{down}} {{down}} at the demonstration screen unlocks a "Test Mode". (SG-1000 Version)
 +
* Pressing {{right}} {{right}} {{left}} {{left}} {{up}} {{down}} {{left}} {{down}} {{down}} {{down}} at the demonstration screen unlocks a "Test Mode". (MSX Version)
 +
 +
===Default Ranking Tables===
 +
*1st 30000 TAF
 +
*2nd 28000 HIR
 +
*3rd 20000 OSH
 +
*4th 18000 IMA
 +
*5th 10000 PAC
 +
 +
==Versions==
 
[[Pony Canyon]] released a version for the MSX computer presumably also in 1986, on ROM cartridge. This version still sports a Sega logo and Sega copyright; the primary difference between the SG-1000 and MSX is the sound hardware, so the ports are relatively identical. This version was included in Compile's disk magazine DiscStation #09, released in February 1990 as that issue's "Retro Game".
 
[[Pony Canyon]] released a version for the MSX computer presumably also in 1986, on ROM cartridge. This version still sports a Sega logo and Sega copyright; the primary difference between the SG-1000 and MSX is the sound hardware, so the ports are relatively identical. This version was included in Compile's disk magazine DiscStation #09, released in February 1990 as that issue's "Retro Game".
  
==Production Credits==
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==Production credits==
===SG-1000 version===
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===SG-1000 and MSX versions===
: '''Staff'''
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{{creditstable|
'''Game Design:''' PAC<br>
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{{creditsheader|Staff}}
'''Program:''' PAC<br>
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*'''Game Design:''' PAC
'''Character Design:''' Janus, PAC<br>
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*'''Program:''' PAC
'''Sound Compose:''' PAC<br>
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*'''Character Design:''' Janus, PAC
'''Sound Program:''' Jemini<br>
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*'''Sound Compose:''' PAC
'''Enemy Characters:''' PAC, Jemini, Janus, NUI, MOO, ANG, HEL, GUY<br>
+
*'''Sound Program:''' [[Takayuki Hirono|Jemini]]
'''Director:''' MOO
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*'''Enemy Characters:''' PAC, [[Takayuki Hirono|Jemini]], Janus, NUI, [[Masamitsu Niitani|MOO]], ANG, HEL, GUY
 
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*'''Director:''' [[Masamitsu Niitani|MOO]]
==Trivia==
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| console=SG
* Pressing {{up}} {{up}} {{down}} {{down}} {{up}} {{right}} {{down}} {{left}} {{up}} {{up}} at the demonstration screen unlocks a "Test Mode".
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}}
  
 
==Physical scans==
 
==Physical scans==
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| cover=Gulkave Box JP.jpg
 
| cover=Gulkave Box JP.jpg
 
| card=Gulkave SG1000 JP card.jpg
 
| card=Gulkave SG1000 JP card.jpg
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| cardback=Gulkave SG-1000 JP CardBack.jpg
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| manual=Gulkave_SG-1000_JP_Manual.pdf
 
}}
 
}}
  
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}}
 
}}
  
===MSX Version===
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===MSX version===
 
{{Scanbox
 
{{Scanbox
 
| console=MSX
 
| console=MSX
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| front=Gulkave MSXFront.jpg
 
| front=Gulkave MSXFront.jpg
 
}}
 
}}
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 +
==Technical information==
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===ROM dump status===
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{{romtable|
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{{rom|SG|sha1=3FB197D16B25BC128A2866C4B78B0535AB8DC412|md5=43C23A134AEC3AB424405780FF729D54|crc32=15A754A3|size=32kB|date= |source=Cartridge (JP)|comments=|quality=|prototype=}}
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}}
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 +
==References==
 +
<references/>
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 +
{{GulkaveOmni}}

Revision as of 18:09, 21 January 2020

n/a

Gulkave Title.png

Gulkave
System(s): SG-1000, Sega Master System, MSX
Publisher:
SG-1000
Sega
MSX
Pony Canyon
Sega Master System
Samsung
Developer:
Genre: Shoot-'em-Up

















Number of players: 1-2 (alternating)
Release Date RRP Code
SG-1000
JP
¥4,3004,300 C-63
Sega Master System
KR
(Card)
SG2C
MSX
JP

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Gulkave (ガルケーブ) is an SG-1000 shoot 'em up game developed by Compile and published by Sega in 1986.

Gameplay

It is a horizontal shooter, in which the player controls a spaceship that must destroy the 8 fortresses of the Gulbas Empire and several various enemies. Despite the limitations of the console, there are 30 "acts", and each "act" has a different background and there are numerous powerups available, setting it apart from most other SG-1000 shooters at the time.

Tips and tricks

  • Pressing Up Up Down Down Up Right Down Left Down Down at the demonstration screen unlocks a "Test Mode". (SG-1000 Version)
  • Pressing Right Right Left Left Up Down Left Down Down Down at the demonstration screen unlocks a "Test Mode". (MSX Version)

Default Ranking Tables

  • 1st 30000 TAF
  • 2nd 28000 HIR
  • 3rd 20000 OSH
  • 4th 18000 IMA
  • 5th 10000 PAC

Versions

Pony Canyon released a version for the MSX computer presumably also in 1986, on ROM cartridge. This version still sports a Sega logo and Sega copyright; the primary difference between the SG-1000 and MSX is the sound hardware, so the ports are relatively identical. This version was included in Compile's disk magazine DiscStation #09, released in February 1990 as that issue's "Retro Game".

Production credits

SG-1000 and MSX versions

Staff
  • Game Design: PAC
  • Program: PAC
  • Character Design: Janus, PAC
  • Sound Compose: PAC
  • Sound Program: Jemini
  • Enemy Characters: PAC, Jemini, Janus, NUI, MOO, ANG, HEL, GUY
  • Director: MOO


Physical scans

SG-1000 version

SG-1000, JP
Gulkave Box JP.jpg
Cover
Gulkave SG-1000 JP CardBack.jpgGulkave SG1000 JP card.jpg
Card
Gulkave SG-1000 JP Manual.pdf
Manual

Master System version

Master System, KR
<div style="margin:auto; max-width:Expression error: Unexpected < operator.px"> 320x120pxNospine.pngGulkave SMS KR cardcover.jpg
Cover

MSX version

MSX, JP
Gulkave MSXFront.jpg
Cover

Technical information

ROM dump status

System Hash Size Build Date Source Comments
SG-1000
 ?
CRC32 15a754a3
MD5 43c23a134aec3ab424405780ff729d54
SHA-1 3fb197d16b25bc128a2866c4b78b0535ab8dc412
32kB Cartridge (JP)

References


Gulkave

Gulkave Title.png

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